So I'm really new to competitive battling (haven't battled anyone yet), but I found Smogon and have been reading for the past few weeks. This is my first attempt at an OU team, and I want to do it on my SoulSilver game. Basically the idea behind it is to load up on the residual damages and entry hazards. Again, this may be some noob strategy, but here was my attempt. Please be forgiving of the formatting. I can change it if there's some protocol I should be following. Lead: Forretress Careful Nature Shed Shell Sturdy 252 HP/4 Def/252 SpD Spikes Stealth Rock Rapid Spin Payback/Explosion I liked the idea of the Specially Defensive Forretress. I think Payback works better to take away anti-spinners and keep Forretress alive, since he is also my spinner, but suicide lead seems interesting too. I would go with Payback right now. Support: Tentacruel Relaxed Nature Black Sludge 252 HP/120 Def/136 SpD Clear Body Toxic Spikes Barrier Sludge Bomb Hydro Pump So I ran into a shiny Tentacool in the wild and caught it. Turns out it has some nice IVs (29/12/26/12/31/24), so I'd like to use it. I think this set is nice. I'm just not sure how to spread EVs, so I'm copying some other sets Smogon has. Any help there is appreciated. Spinblocker/Tank: Dusknoir Impish Nature Leftovers 252 HP/28 Atk/228 Def Pressure Pain Split Fire Punch Thunder Punch Shadow Sneak Because I have Toxic Spikes, I felt I didn't need Will-o-wisp. I know the Toxic Spikes won't be up all the time, but I need the Fire type move, as you'll see I don't have any answer for Scizor (I don't think), unless I move Fire Punch to Tyranitar. I thought Shadow Sneak would take the place of Will-o-wisp nicely, but I can definitely bring the burn back for insurance. Physical Sweeper/Sandstorm: Tyranitar Adamant Nature Choice Band 180 HP/252 Atk/76 Spe Sand Stream Stone Edge Crunch Pursuit Earthquake/Aqua Tail/Fire Punch Awesome physical attacker, and it sets up the sandstorm, which would add more to the residual damages I'm trying to set up. Earthquake would be the only questionable move here, and although I'm not sold, I like it. Aqua Tail may be nice as well, as Tentacruel has my only other water attack, but it has lower accuracy and power. It is a serious consideration though, as I've included Earthquake in the moveset below. Mixed Attacker: Metagross Quiet Nature Expert Belt 80 HP/124 Atk/252 SpA/52 Spe Clear Body Meteor Mash Psychic Earthquake Grass Knot I love Metagross, and I love the idea of the mixed attacker. Not sure about the Expert Belt because I've already used Leftovers, but I like this set. Actually getting Hidden Power Fire through breeding, along with nature and decent IVs would be very hard, so I don't think I want to try. Special Attacker: Porygon-Z Modest Nature Life Orb 4 Def/252 SpA/252 Spe Adaptability Tri Attack Dark Pulse Nasty Plot Agility This one is my biggest question mark. I want a special sweeper, but Porygon-Z is a bit slow. Now if I end up with a Porygon with decent IVs and a useful Hidden Power, I'll use Hidden Power in exchange for one of the stat boosting moves. I'd probably get rid of Agility. However, I am prepared to scrap Porygon-Z altogether if I find a better special sweeper. I actually sorta like the idea of Agility and Nasty Plot together, but he definitely lacks coverage. So that's it. My other option along with all these is to add a Trick Room element to it (replace Agility on Porygon-Z and maybe Shadow Sneak on Dusknoir and slow everyone down). I'm still trying to lay the foundation here, but any comments are greatly appreciated. Thanks!