First I would like to thank Taylor* for pointing out to me that more than one sentence is needed per pokemon, in order for everyone to fully understand what my team is about. With that done, I would like to introduce my Stall team. It is pretty much your standard stall team, set up toxic spikes/stealth rocks and just wait for stuff to die.
Brave
Leftovers
Heatproof
Moveset
~ Gyro Ball
~ Stealth Rock
~ Hypnosis
~ Earthquake
IVs 0 Spe
EVs 252 HP / 128 Atk / 128 SpD
This is my usual lead Pokemon, its good at helping get Stealth Rocks up. After that it can attack with Earthquake or Gyro Ball depending on what the opponent has out, or sleep it with hypnosis. It also makes a pretty standard lead. Note Heatproof over Levitate, due to everyone thinking Bronzong usually has levitate, and since its a lead wouldn't have to worry too much about switching into spikes.
Relaxed
Leftovers
Clear body
Moveset
~ Earthquake
~ Ice Punch
~ Thunder
~ Toxic
EVs 252 HP / 56 Def / 200 SpD
Registeel is Bronzong's back-up plan. Has Toxic to hit levitates with poison who hover over the toxic spikes. Also packs thunder to punish flyers.
Calm
Leftovers
Volt Absorb
Moveset
~ Discharge
~ Surf
~ Confuse Ray
~ Thunder Wave
EVs 40 HP / 136 SpA / 252 SpD / 80 Spe
Can easily absorb water attacks and cause annoyance with confuse ray/thunder wave combo. I usually use this guy as a solution for poison/steel types that can't be poisoned. They first get paralyzed then confused.
Impish
Leftovers
Battle Armor
Moveset
~ Taunt
~ Toxic Spikes
~ Crunch
~ Knock Off
EVs 252 HP / 6 Atk / 252 Def
Taunt to stop them from setting up, while I set up spikes and then knock off there items. Crunch is there for stab, may go with Cross Poison, to poison something on the switch.
Modest
Leftovers
Natural Cure
Moveset
~ Calm Mind
~ Ice Beam
~ Thunderbolt
~ Softboiled
EVs 4 HP / 252 Def / 252 SpA
Once everything is poisoned, I can bring in Blissey and set up a few calm minds while, the poison, is killing them. Can also help absorb status with Natural Cure.
Adamant
Life Orb
Inner Focus
Moveset
~ Close Combat
~ Swords Dance
~ ExtremeSpeed
~ Crunch
EVs 4 HP / 252 Atk / 252 Spe
This is my back up incase blissey doesn't work out for some reason, or, need a quick kill. Mostly used as late game clean up.
Brave
Leftovers
Heatproof
Moveset
~ Gyro Ball
~ Stealth Rock
~ Hypnosis
~ Earthquake
IVs 0 Spe
EVs 252 HP / 128 Atk / 128 SpD
This is my usual lead Pokemon, its good at helping get Stealth Rocks up. After that it can attack with Earthquake or Gyro Ball depending on what the opponent has out, or sleep it with hypnosis. It also makes a pretty standard lead. Note Heatproof over Levitate, due to everyone thinking Bronzong usually has levitate, and since its a lead wouldn't have to worry too much about switching into spikes.
Relaxed
Leftovers
Clear body
Moveset
~ Earthquake
~ Ice Punch
~ Thunder
~ Toxic
EVs 252 HP / 56 Def / 200 SpD
Registeel is Bronzong's back-up plan. Has Toxic to hit levitates with poison who hover over the toxic spikes. Also packs thunder to punish flyers.
Calm
Leftovers
Volt Absorb
Moveset
~ Discharge
~ Surf
~ Confuse Ray
~ Thunder Wave
EVs 40 HP / 136 SpA / 252 SpD / 80 Spe
Can easily absorb water attacks and cause annoyance with confuse ray/thunder wave combo. I usually use this guy as a solution for poison/steel types that can't be poisoned. They first get paralyzed then confused.
Impish
Leftovers
Battle Armor
Moveset
~ Taunt
~ Toxic Spikes
~ Crunch
~ Knock Off
EVs 252 HP / 6 Atk / 252 Def
Taunt to stop them from setting up, while I set up spikes and then knock off there items. Crunch is there for stab, may go with Cross Poison, to poison something on the switch.
Modest
Leftovers
Natural Cure
Moveset
~ Calm Mind
~ Ice Beam
~ Thunderbolt
~ Softboiled
EVs 4 HP / 252 Def / 252 SpA
Once everything is poisoned, I can bring in Blissey and set up a few calm minds while, the poison, is killing them. Can also help absorb status with Natural Cure.
Adamant
Life Orb
Inner Focus
Moveset
~ Close Combat
~ Swords Dance
~ ExtremeSpeed
~ Crunch
EVs 4 HP / 252 Atk / 252 Spe
This is my back up incase blissey doesn't work out for some reason, or, need a quick kill. Mostly used as late game clean up.