flashlight maze testing 2.0

FortColors

formerly Fort Colorcastle
quote="Birkal, convMessage: 2056549, member: 66676"]
pikachu.gif
B0QEASW.gif
Gulliver | Pikachu (M)

[Nature]
Mild (+SpA | -Def)
[Type]
Electric
[Abilities]
Static
Lightningrod (✓)
[Stats]
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 90
S&W: 1 | 1
Total: 13
[Tokens]
EC: 7 | 9
AC: 5 | 5
MC: 6
[Learned Moves]
[25 | ??]
Agility
Bide
Charm
Counter
Dig
Discharge
Double Team
Encore
Endure
Fake Out
Feint
Light Screen
Nasty Plot
Nuzzle
Protect
Rain Dance
Substitute
Sweet Kiss
Tail Whip
Thunder
Thunderbolt
Thundershock
Thunder Wave
Toxic
Volt Tackle​
[/quote]
quote="Ooraloo, convMessage: 2056552, member: 60318"]
VS Birkal
numel.png

Numel (♂) Tabasco
Type:
Electric
Abilities: Oblivious/Simple/Own Tempo (H)
Nature: Quiet (+SpA, -Spe, -10% EVA)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 30 (-, -10% EVA)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Tackle
Ember
Focus Energy
Magnitude
Take Down
Flame Burst
Amnesia
Lava Plume

Egg
Heat Wave
Mud Bomb
Endure
Body Slam
Ancient Power

TM/HM
Fire Blast
Earthquake
Bulldoze
Dig
Will-o-Wisp
[/quote]


This arena is a dangerous maze of twists, turns, projectiles and traps. All pokemon have to wear an unremovable choice vest for safety purposes. These vests, which have a uniquely shaped pocket as well as a spot to fit a megastone, are designed to protect from maze effects, but nothing else. As well as protecting them from the special dangers of the field, the vests help the masterminds behind the maze keep track of the victims inside, as well as manipulate their accuracy via magnetic propulsion. The maze itself is deliberately lit, completely dark in some areas while others have no many lights that a shadow cannot be cast regardless of position. The floor, walls, inter-dimensional barrier and ceiling are multi-layered to be easily breached for a few feet before becoming unbreakable. Random buttons are scattered throughout.

Effects:
  1. The evasive stage of a d/e move does not cause a pokemon to avoid damage. Other effects occur, such as double'd BAP or smack down cancellation.
  2. All pokemon receive the locking effects of a choice item, but not the stat bonuses.
  3. All pokemon receive the taunting effects of Assault Vest, but not the stat boost.
  4. All pokemon may hold a single training item + their megastone. No other items may be used.
  5. The moves Trick and Switcheroo deal a flat 15 typeless damage in addition to their usual effect, allowing them to be used while taunted.
  6. All moves are given perfect accuracy within the maze.

Other codifications are as per ASB arena.


Ooraloo orders first
Birkal orders second
 
B0QEASW.gif

90 hp / 100 en

numel.png

90 hp / 100 en

A1:
Bide
-6 en

Mud Bomb
Crit: 15/16 no
Effect: 4/10 no
(7+3+3)*1.5 = 19.5 dmg
-5 en

A2:
Bide
Waiting

Mud Bomb
Crit: 8/16 no
Effect: 10/10 no
(7+3+3)*1.5 = 19.5 dmg
-7 en

A3:
Bide
19.5*2*1.75 = 68.25 dmg
-34.125 en

Mud Bomb
Crit: 2/16 no
Effect: 10/10 no
(7+3+3)*1.5 = 19.5 dmg
-9 en

B0QEASW.gif

31 hp / 60 en

numel.png

22 hp / 79 en

Birkal
Ooraloo
 
B0QEASW.gif

31 hp / 60 en

numel.png

22 hp / 79 en

A1:
Fake Out
Crit: 7/16 no
(4) = 4 dmg
-4 en

Flinched!

A2:
Fake Out
Crit: 7/16 no
(4) = 4 dmg
-6 en

Earthquake
Crit: 8/16 no
(10+3+1.5)*1.5 = 21.75 dmg
-6 en

A3:
Fake Out
Crit: 1/16 yes
(4+3) = 7 dmg
-8 en

Earthquake
Crit: 8/16 no
(10+3+1.5)*1.5 = 21.75 dmg
-8 en
PIKACHU IS KO

Ooraloo +1cc
numel +1ec/2mc/1ac/1lec/1koc

Birkal +1cc
pikachu +1ec/2mc/2koc
 
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