Completed Flunked out of Smogon University?

Geodude6

Look at my shiny CT!
Rules of this match:

3v3 Singles
Stage: 1
Subs: 2
2 recoveries / 5 chills
Switch = OK
DQ: 3 days
First order by coinflip
Items: No

nightblitz42:
:ss/zorua:
Zorua [M]
STAGE:
1*
NATURE: Serious (no change)
TYPE: Dark
ABILITIES: Illusion

STATS
HP: 70
Atk: 3
Def: 2
SpA: 4
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 2

MOVES
Agility
Embargo
Fake Tears
Feint Attack
Foul Play
Fury Swipes
Imprison
Leer
Nasty Plot
Night Daze
Punishment
Pursuit
Scary Face
Scratch
Taunt
Torment
:ss/darumaka-galar:
Darumaka-G [M]
STAGE:
1*
NATURE: Serious (no change)
TYPE: Ice
ABILITIES: Hustle

STATS
HP: 90
Atk: 4
Def: 2
SpA: 1
SpD: 2
Spe: 50
Size Class: 1
Weight Class: 3

MOVES
Avalanche
Belly Drum
Bite
Blizzard
Headbutt
Ice Fang
Ice Punch
Powder Snow
Superpower
Tackle
Taunt
Thrash
Uproar
Work Up
:ss/indeedee:
Indeedee [M]
STAGE:
1*
NATURE: Serious (no change)
TYPE: Psychic/Normal
ABILITIES: Inner Focus / Synchronize

STATS
HP: 80
Atk: 3
Def: 3
SpA: 5
SpD: 4
Spe: 95
Size Class: 2
Weight Class: 3

MOVES
After You
Aromatherapy
Calm Mind
Disarming Voice
Encore
Helping Hand
Last Resort
Play Nice
Power Split
Psybeam
Psychic
Psychic Terrain
Stored Power


Torii:


Amelia [♀] [Indeedee] [Stage: One]

[Type]
Normal / Psychic​

[Abilities]
Own Tempo
This Pokemon moves at its own pace. It is immune to Intimidate and will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage while Confused.

Synchronize
Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.

Psychic Surge (✘)
Unless otherwise commanded by the trainer, when this Pokémon is sent out or when a Pokémon mega evolves into a Pokemon with this ability, it summons Psychic Terrain which lasts 4 rounds (6 with Terrain Extender), expending 10 EN to do so.

Command: Activate Psychic Surge - 9 En - Summons Psychic Terrain to the field.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 3
SpA: 4
SpD: 5
Speed: 85

Size Class: 2
Weight Class: 3​

[Moves]
Aromatherapy
Baton Pass
Calm Mind
Disarming Voice
Follow Me
Guard Split
Healing Wish
Helping Hand
Play Nice
Psybeam
Psychic
Psychic Terrain
Stored Power​


Charm [♂] [Scorbunny] [Stage: One]

[Type]
Fire​

[Abilities]
Blaze
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13)

Libero (✘)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 3
Def: 2
SpA: 2
SpD: 2
Speed: 69

Size Class: 1
Weight Class: 1​

[Moves]
Agility
Bounce
Counter
Double-Edge
Double Kick
Ember
Flame Charge
Growl
Headbutt
Quick Attack
Tackle​


Kaliss [♀] [Skitty] [Stage: One]

[Type]
Normal​

[Abilities]
Cute Charm
This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.

Normalize
By default, this Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. The Pokemon's Normal-type attacks will have three (3) more Base Attack Power. Its other attacks will change their typing to Normal, retain status-inducing and other properties, and not receive the Base Attack Power boost from this ability. When toggled, there is no effect.

Wonder Skin (✘)
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 2
Def: 2
SpA: 2
SpD: 2
Speed: 50

Size Class: 1
Weight Class: 2​

[Moves]
Assist
Attract
Captivate
Charm
Copycat
Covet
Disarming Voice
Double-Edge
Double Slap
Fake Out
Feint Attack
Foresight
Growl
Heal Bell
Play Rough
Sing
Tackle
Tail Whip
Wake-Up Slap​

RPBot has decided that nightblitz42 will send out first.
 


"Hey, I got myself one of those! We should arrange a playdate or somethin'."

Kaliss comes out to play!

Double Slap x 3
If Indeedee attacks, praise it for being a cutie patootie.​
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
It's really important to secure an early lead here! Let's not make any mistakes!
:ss/indeedee: "I won't disappoint you."
Psychic Terrain > Psybeam > Psychic
 

Geodude6

Look at my shiny CT!
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 80
EN: 100%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

Torii:
:ss/skitty:
Skitty
Type: Normal
HP: 80
EN: 100%
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A​

Indeedee takes a moment to turn the battlefield weird, before unleashing a barrage of psionic attacks at his opponent. Skitty fires back with its own barrage of not-the-move tail slaps, but Indeedee came out on top after Skitty missed a Double Slap.
A1
Indeedee's Psychic Terrain
-9 EN
Skitty's Double Slap
-3 EN
Hit: (<85) 59 (yes)
Hits: 4 (rolled 5/6)
Crits: (1/24) 19, 10, 3, 1 (1 crit)
[(2*4)+3+1+3+2-3]=14 dmg

A2
Indeedee's Psybeam
-4 EN
Crit: (1/24) 2 (no)
[7+3+2+5-2]=15 dmg
Effect: (<10) 47 (no)
Skitty's Double Slap
-7 EN
Hit: (<85) 95 (no)

A3
Indeedee's Psychic
-6 EN
Crit: (1/24) 19
[(6+2)+3+2+5-2]=16 dmg
Effect: (<10) 66 (no)
Skitty's Double Slap
-11 EN
Hit: (<85) 42 (yes)
Hits: 4 (rolled 5/6)
Crits: (1/24) 3, 4, 11, 3 (no)
[(2*4)+3+3+2-3]=13 dmg
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A
Field:
Psychic Terrain (3r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: 49
EN: 79%
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A​
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Sic 'em, Cobalt!
:ss/darumaka-galar: "Half-dead and in Psychic Terrain? Shoot, I feel like I̶'͟m ͟béin͟g̕ ͘s̶p̧oiled!̢"
Night Daze > Nasty Plot > Night Daze
[2 subs] ONCE IF (Attract OR Captivate outside of combo) AND (Skitty is slower) THEN Taunt, pushing back.
 


Assist (Scorbunny: Headbutt, Flame Charge, Agility (Boost)) x 3
If Skitty is faster than the opponent, then use Assist (Scorbunny: Headbutt, Double Edge, Bounce) instead.​
 

Geodude6

Look at my shiny CT!
Yeah, you already know it's actually Zorua.

nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: 70
EN: 100%
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A
Field:
Psychic Terrain (3r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: 49
EN: 79%
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A​
This round was a disaster for Daru-er, I mean, Zorua. Skitty moved at blazing speed to deliver a brutal tackle to her opponent, before bouncing out of the way of Zorua's Night Daze. Tori seems to have closed the gap created last round by Indeedee, having done significant damage to Zorua; will nightblitz be able to retake his advantage?

I'm transitioning to using a d120 now, just FYI.

A1
Zorua's Night Daze
-6 EN
Hit: (<114) 75
Crit: (<5) 43
[9+3+4-2]=14 dmg
Effect: (<48) 61
Skitty's Assist
-2 EN
Rolled 81/120: Agility
Skitty's Agility
-7 EN

A2
Skitty's Assist
-5 EN
Rolled 62/120: Double-Edge
Skitty's Double-Edge
-7 EN
Crit: (<5) 92
[(CEIL{10+2/1.5}=12)+3+3+2-2]=18 dmg
18/3=6 recoil
Zorua's Nasty Plot
-6 EN

A3
Skitty's Assist
-9 EN
Rolled 119/120: Bounce
Skitty's Bounce
-10 EN
Zorua's Night Daze
-6 EN

Skitty's Bounce
Hit: (<102) 71
Crit: (<5) 86
[(CEIL{7+2/2.5}=8)+3+2-2]=11
Effect: (<36) 80
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: 41
EN: 82%
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +2 SpA
Debuffs: N/A
Field:
Psychic Terrain (2r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: 29
EN: 39%
Item: None
Stats: 2/2/2/2/125
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: +2 Spe
Debuffs: N/A​

Torii to order next.
 
Last edited:


"I think I've still got it! Kaliss, you're getting treats after this."



Double Edge x 3
If Skitty is Tormented, use Double Slap the first instance, Tackle the second instance.​
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
"Very early on I'm at a clear disadvantage, but there's still a faint possibility of winning... That sort of position is the hardest to make good decisions in, I think."
:ss/zorua: "Would your mood improve if I make the Skitty Struggle?"
"Yes, I think it would."


Torment > Night Daze > Night Daze
 

Geodude6

Look at my shiny CT!
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: 41
EN: 82%
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +2 SpA
Debuffs: N/A
Field:
Psychic Terrain (2r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: 29
EN: 39%
Item: None
Stats: 2/2/2/2/125
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: +2 Spe
Debuffs: N/A​
Despite nightblitz seemingly forgetting that Skitty is now faster than Zorua, Zorua still manages to KO his opponent. Zorua's Night Daze darkens Skitty's vision, causing her to miss her Tackle attack, letting Zorua knock her out with a second Night Daze.

A1
Skitty's Double-Edge
-7 EN
Crit: (<5) 94 (no)
[(CEIL{10+2/1.5}=12)+3+3+2-2]=18 dmg
18/3=6 recoil
Zorua's Torment
-9 EN

A2
Skitty's Double Slap
-3 EN
Hit: (<102) 90 (yes)
Hits: Rolled 41/120: 3 hits
Crits: (<5) 51, 75, 97 (no)
[(2*3)+3+3+2-2]=12 dmg
Zorua's Night Daze
-6 EN
Hit: (<114) 98 (yes)
Crit: (<5) 104 (no)
[9+3+4-2]+4=18 dmg
Effect: (<48) 27
-1 Acc Skitty

A3
Skitty's Tackle
-2 EN
Hit: (<90) 100 (no)
Zorua's Night Daze
-10 EN
Hit: (<114) 43 (yes)
Crit: (<5) 73 (no)
[9+3+4-2]+4=18 dmg
Skitty fainted!
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: 11
EN: 57%
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A
Field:
Psychic Terrain (1r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/125
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: +2 Spe
Debuffs: N/A​

Torii to send in.
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Yes! The rabbit is finally out! Now the real battle begins!
:ss/zorua: "I'm not here for real battles, I'm here to beat up kittens. Smell ya later."
Night Daze x3
 


"As opposed to the fake, totally non-battle it has been up until now."



Bounce -- Flame Charge -- Flame Charge
If Bounce misses A1, use Bounce A2.
If Bounce misses A2, use Bounce A3.​
 

Geodude6

Look at my shiny CT!
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: 11
EN: 57%
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A
Field:
Psychic Terrain (1r)​
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 80
EN: 100%
Item: None
Stats: 3/2/2/2/69
Abilities: Blaze
SC: 1
WC: 1
Buffs: N/A
Debuffs: N/A​
Scorbunny jumps out of the way of another Night Daze before knocking out Zorua with a flaming tackle, as the weird battlefield turns back to normal.
A1
Scorbunny's Bounce
-10 EN
Zorua's Night Daze
-14 EN

Scorbunny's Bounce
Hit: (<102) 18
Crit:(<5) 70
[(CEIL{7+1/2.5}=8)+3-2]=9 dmg
Effect: (<36) 58

A2
Scorbunny's Flame Charge
-3 EN
Crit: (<5) 56
[5+3+3-2]=9 dmg
Zorua fainted!
nightblitz42:
:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A

:ss/zorua:
Zorua
Type: Dark
HP: KO
EN: KO
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 80
EN: 87%
Item: None
Stats: 3/2/2/2/121
Abilities: Blaze
SC: 1
WC: 1
Buffs: +1 Spe
Debuffs: N/A​

nightblitz42 to send in.
 
Last edited:

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
"Good luck, Indeedee. If you don't beat the bunny then Daramuka is gonna be in deep trouble."
:ss/indeedee: "I will grant you my best efforts, but this task might be above my abilities."
 


Flame Charge -- Double Edge -- Flame Charge
If damaging Psychic-type attack outside of a combination, then Bounce.
If damaging Psychic-type attack inside of a combination, then Agility (Evasive).​
 

Geodude6

Look at my shiny CT!
nightblitz42:
:ss/zorua:
Zorua
Type: Dark
HP: KO
EN: KO
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A

:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 53
EN: 81%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: N/A
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 80
EN: 87%
Item: None
Stats: 3/2/2/2/121
Abilities: Blaze
SC: 1
WC: 1
Buffs: +1 Spe
Debuffs: N/A​
Too lazy for commentary right now; might edit it in later.

A1
Scorbunny's Bounce
-10 EN
Indeedee's Psybeam
-4 EN
Nope
Scorbunny's Bounce
Hit: (<102) 32
Crit: (<5) 91
[CEIL(7+1/2.5)+3-3]=8 dmg
Effect: (<36) 40

A2
Scorbunny's Bounce
-14 EN
Indeedee's Psychic
-5 EN
Nope
Scorbunny's Bounce
Hit: (<102) 117

A3
Scorbunny's Bounce
-18 EN
Indeedee's Psybeam
-4 EN
Nope
Scorbunny's Bounce
Hit: (<102) 66
Crit: (<5) 91
[CEIL(7+1/2.5)+3-3]=8 dmg
Effect: (<36) 34
nightblitz42:
:ss/zorua:
Zorua
Type: Dark
HP: KO
EN: KO
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A

:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 37
EN: 68%
Item: None
Stats: 3/3/5/4/95
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: PRZ (15%)
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 80
EN: 45%
Item: None
Stats: 3/2/2/2/69
Abilities: Blaze
SC: 1
WC: 1
Buffs: N/A
Debuffs: N/A​

nightblitz42 to order.
 

nightblitz42

is a Forum Moderatoris a Community Contributor
Moderator
Paralyzed? That sucks, but I guess it's not unexpected...
:ss/indeedee: "Nothing a quick spot of tea can't fix."

Psybeam > Psychic > Psybeam
ONCE IF Bounce AND NOT (Bounce the following action) THEN Aromatherapy AND replace the next action with Encore AND replace all instances of "Aromatherapy" in subs with "Calm Mind".
IF under P/E THEN Aromatherapy AND replace all instances of "Aromatherapy" in subs with "Encore".
 

Geodude6

Look at my shiny CT!
nightblitz42:
:ss/zorua:
Zorua
Type: Dark
HP: KO
EN: KO
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A

:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 37
EN: 68%
Item: None
Stats: 3/3/5/4/48
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: PRZ (15%)
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 80
EN: 45%
Item: None
Stats: 3/2/2/2/69
Abilities: Blaze
SC: 1
WC: 1
Buffs: N/A
Debuffs: N/A​
A1
Scorbunny's Flame Charge
-3 EN
Crit: (<5) 105
[5+3+3-3]=8 dmg
Indeedee's Psybeam
PRZ: (<18) 31
-4 EN
Crit: (<5) 62
[7+3+5-2]=13 dmg
Effect: (<12) 16

A2
Scorbunny's Bounce
-10 EN
Indeedee's Aromatherapy
PRZ: (<18) 16
Scorbunny's Bounce
Hit: (<102) 30
Crit: (<5) 51
[CEIL(7+1/2.5)+3-3]=8 dmg

A3
Scorbunny's Double-Edge
-7 EN
Crit: (<5) 88
[CEIL(10+1/1.5)+3-3]=11
4 recoil
Indeedee's Encore
PRZ: (<12) 70
-14 EN
nightblitz42:
:ss/zorua:
Zorua
Type: Dark
HP: KO
EN: KO
Item: None
Stats: 3/2/4/2/65
Abilities: Illusion
SC: 1
WC: 2
Buffs: +1 SpA
Debuffs: N/A

:ss/indeedee:
Indeedee
Type: Psychic/Normal
HP: 10
EN: 50%
Item: None
Stats: 3/3/5/4/48
Abilities: Inner Focus/Synchronize
SC: 2
WC: 3
Buffs: N/A
Debuffs: PRZ (5%)
Torii:
:ss/skitty:
Skitty
Type: Normal
HP: KO
EN: KO
Item: None
Stats: 2/2/2/2/50
Abilities: Cute Charm/Normalize
SC: 1
WC: 2
Buffs: N/A
Debuffs: N/A

:ss/scorbunny:
Scorbunny
Type: Fire
HP: 63
EN: 25%
Item: None
Stats: 3/2/2/2/121
Abilities: Blaze
SC: 1
WC: 1
Buffs: +1 Spe
Debuffs: Encore (Double-Edge, 2a)​
Torii to order.
 

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