Folding Lightweight Active Sonar for Helicopters (Gold vs IAR)

Frosty

=_=
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featuring Infantry Automatic Rifle and Gentlemen of Lyrical Distinction


Team Gold

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Metang (Metang) (-)
Nature: Mild
Type: Steel/Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Clear Body

Light Metal (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 3 (-)
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 6 [5 Light Metal]
Base Rank Total: 16

EC: 6/9
MC: 1
AC: 5/5

Moves (27/???):

Magnet Rise
Take Down (*)
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Iron Defense
Agility
Meteor Mash
Hyper Beam

Headbutt (*)
Iron Defense (*)
Iron Head (*)
Zen Headbutt (*)

Earthquake
Shadow Ball
Sludge Bomb
Explosion
Rock Slide
Grass Knot

Endure
Gravity
Ice Punch
Signal Beam
Stealth Rock
Thunder Punch

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Starman (Kadabra) (M)
Nature: Timid
Type: Psychic

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Synchronize

Inner Focus

Magic Guard (HA UNLOCKED)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 7/9
MC: 1
AC: 5/5
KOC: 0

Moves (29/???):

Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick

Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)

Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Grass Knot
Substitute
Dazzling Gleam (*)

Bide
Counter
Endure
Signal Beam

Team IAR

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Seel [Pauwau] (M)
NATURE: Brave (-10% Evasion)

TYPE: Water
ABILITIES: Thick Fat / Hydration / Ice Body (H)

STATS
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

ATTACKS (19/72)
PHYSICAL
Fake Out
Headbutt
Ice Shard
Icicle Spear
Waterfall

SPECIAL
Aurora Beam
Icy Wind

OTHER
Aqua Ring
Disable
Encore
Entrainment
Growl
Perish Song
Protect
Rest
Sleep Talk
Substitute
Toxic
Water Sport

S0L1D G0LD sends out and orders
Its_A_Random orders
I Ref
 
Metang @ Exp Share

Thunder Punch - Grass Knot - Thunder Punch
If your move is Disabled when you would act, use Zen Headbutt that action.
 
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Hp: 100
En: 100
3/3/3/3/50
Other:

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Hp: 100
En: 100
3/2/2/3/39
Other:

ACTION 1!

Metang used Thunder Punch! (-6en)
Crit:15
Effect: 7 (no)
Damage: (8+1.5)*1.5= 14.25hp

Seel used Waterfall! (-5en)
Crit:1 (y)
Damage: (8+3+3)= 14hp

ACTION 2!

Metang used Grass Knot! (-6en)
Crit:6
Damage: (8)*1.5= 12hp

Seel used Icicle Spear! (7en)
Hits: 2 (2 hits)
Crit:11 4
Damage: (6+3)*0.67= 6hp

ACTION 3!

Metang used Thunder Punch! (-6en)
Crit:7
Effect: 1 (yes)
Damage: 14.25hp

FP: 8 (YES)
full paralysis
- - -

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Hp: 80
En: 82
3/3/3/3/50
Other:

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Hp: 59
En: 88
3/2/2/3/39
Other: paralysis (10%)

Its_A_Random
S0L1D G0LD
 
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Hp: 80
En: 82
3/3/3/3/50
Other:

086.png

Hp: 59
En: 88
3/2/2/3/39
Other: paralysis (10%)
ACTION 1!

Metang used Zen Headbutt! (-5en)
Crit: 4
Effect: 5
Damage: 8+3+1.5= 12.5hp

FP:90
Seel used Waterfall! (-5en)
Crit: 8
Damage: 11hp

ACTION 2!

Metang used Thunder Punch! (-5en)
Crit: 9
Effect: 8
Damage: 14.25hp

FP:75
Seel used Icicle Spear! (-7EN)
hIT: 5
Crit: 8 6 5 4 10
Damage: (3*5+3)*0.67= 12hp

ACTION 3!

Metang used Zen Headbutt! (-5en)
Crit:15
Effect: 9
Damage: 12.5hp

FP:80
Seel used Waterfall! (-5en)
Crit: 6
Damage: 11

- - -


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Hp: 46
En: 67
3/3/3/3/50
Other:

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Hp: 20
En: 71
3/2/2/3/39
Other: paralysis (5%)
S0L1D G0LD
Its_A_Random
 
Thunder Punch - Zen Headbutt - Thunder Punch
If your move is Disabled when you would act, use Grass Knot that action instead.
 
Thunder Punch and Zen Headbutt KO and there is nothing Seel can do about it. Spare me the trouble and let me be lazy. This was supposed to end last round -_-.

- - -


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Hp: 35
En: 57
3/3/3/3/50
Other:

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Hp: KO
En: KO
3/2/2/3/39
Other: paralysis (5%)
- - -

Prizes:

Its_A_Random : 1CC
Seel: 1EC, 3MC, 1AC

S0L1D G0LD : 1CC
Metang: 1EC, 3MC, 1AC, 1KOC

Frosty: 3UC
 
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