Free Bear (rmt with stupid name)

So here is my team, I have an RainDance team aswell, so this is my litle sideproject/experiment.


Venusaur (M) @ Leftovers
Ability: Overgrow
EVs: 230 HP/216 Def/64 SAtk
Calm nature (+SDef, -Atk)
- Grass Knot
- Leech Seed
- Sleep Powder
- Sludge Bomb
Here is my starter, its pretty standard.
Does a fine job most of the time.
Sleep, seed, kill.
---
Charizard (M) @ Salac Berry
Ability: Blaze
EVs: 252 Atk/5 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Belly Drum
- Fire Punch
- Earthquake
- Substitute
Ok, problem nr1. This guy simply doesnt cut it, if there is Sand Storm or SR im screwed. So this guys is pretty much out of here.
---
Bulky water/ LateGame Sweaper
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 74 HP/252 Atk/184 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall
Its pretty standard, lategame sweaper.
---
Agility Sweaper/phys tank
Metagross @ Shuca Berry
Ability: Clear Body
EVs: 152 HP/252 Atk/104 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Agility
- Explosion
Now this guy, hes very new to me, and I dont know alot about him, but with the set he has now, hes worked very well, and I dont intend to switch him
---
Curse tank
Muk (M) @ Leftovers
Ability: Sticky Hold
EVs: 252 HP/80 Def/176 Spd
Careful nature (+SDef, -SAtk)
- Curse
- Poison Jab
- Brick Break
- Shadow Sneak
Now... this was an experiment, and TBH, it worked somewhat, but not good enough, so unless you can see whats wrong with this, il switch him out.
---
Curse tank/hazer
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Roar
- Curse
- Waterfall
---
Works wonders, 100% perfect IMO.


First off, sorry for the hastily written thread, im in the middle of something. But atleast it might be good enough to keep it from getting locked.


Thanks for all the help :)
 

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