Frosty vs Gale

1v1 Standard LC Flash Rules
Team Frosty

Clauncher [SubwayJ] (M)
Nature:
Quiet (+SpA, -Spe)
Type: Water
Abilities: Mega Launcher


Stats:

HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 5/6
MC: 0
AC: 3/5

Attacks:

Level-Up:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Aqua Jet
Muddy Water
Smack Down

Egg:
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand

XYTM:
Toxic
Surf
Protect
Substitute
Sludge Bomb
Ice Beam
U-Turn
Scald

Bubble Shield


Team Gale
Sleethoof | Slowpoke (M)
_______________________________

Sleethoof is extremely intelligent and fun loving Sassy Guy, who never stays put at one place, and has to constantly move about doing something silly for fun all the time. Although, when he gets serious, he can beat the toughest of pokemon with ease.
[Nature]
Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
[Type]
Water/Psychic

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

[Abilities]
Oblivious / Own Tempo

Oblivious
(Passive, MoldBreaker affects - Yes)
This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo (✓)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator (Locked)
(Passive, MoldBreaker affects - No)
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

[Counters]
EC: 0 | 6
AC: 0 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 11 / 16 )
Curse (6) | Yawn(7) | Tackle(5,4) | Growl (4) | Water Gun(7,2) | Confusion(8,2) | Disable(7) | Headbutt(7,5) | Zen Headbutt(11,5) | Slack Off(12) | Heal Pulse(13)

Egg ( 5 / 6 )
Belly Drum(30) | Future Sight(15,7) | Me First(m*1.5, m*1.25) | Mud Sport(5) | Stomp(9+size dif, 7)

Prev Gens (Tutor / TM / HM) ( 4 / 13 )
Brine(16,7) | Endure(15) | Whirlpool(7,4) | Reflect(9) |

Gen 6 TM/HM/Tutor ( 15 / 41 )
Ice Beam(9,7) | Dig(8,10) | Fire Blast (11, 8) | Grass Knot(6+wc, 4+wc/2) | Trick Room(9) | Dive(11,9) | Earthquake (10,7) | Shadow Ball(8,6) | Surf(12,6) | Blizzard(11,8) | Hail(10) | Psyshock(11,5) | Light Screen(9) | Protect(7+D/2.5) | Substitute(12) |
ZuZu | Azurill (F)
_______________________________

ZuZu was extremely pampered by all around her, isn't she adorable? Well that is what everyone thought of her, and she got everything that she asked for. This made her quite adamant, and one day while playing in the field behind her parents' Trainer's House, She chased a Pidgey only to get her self lost in the forest nearby. Fletchling found her all injured from the wild pokemon attacks and nursed her. However he couldn't find any one to claim her. So he took her under his wings and decided to train her to be the best looking Azumarill in the whole world.
[Nature]
Adamant (+1 Atk, -1 SpA)
[Type]
Normal / Fairy

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

[Abilities]
Thick Fat / Huge Power

Thick Fat
(Passive, MoldBreaker affects - Yes)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Huge Power (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Sap Sipper (Locked)
(Passive, MoldBreaker affects - Yes)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack and natural Attack stage.

[Stats]
HP: 90
Atk: Rank 2 (3 Huge Power) (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9

[Counters]
EC: 0 | 9
AC: 0 | 5
MC: 0
KOC: 0

[Attacks]

Level Up ( 10 / 10 )
Splash (1) | Charm(5) | Water Gun(7,2) | Bubble(7,2) | Tail Whip (4) | Water Sport(4) | Slam(11,5) | Bubble Beam(10,4) | Helping Hand (2x,4+BAP/2) | Bounce(8,10) |

Egg ( 5 / 10 )
Body Slam(11,4) | Copycat(2+m) | Encore(9) | Muddy Water(9,6) | Soak(7) |

Prev Gens (Tutor / TM / HM) ( 2 / 10 )
Endure (15) | Whirlpool |

Gen 6 TM/HM/Tutor ( 8 / 20 )
Substitute(11) | Protect(7+D/2.5) | Ice Beam(9,7) | Return(11,6) | Waterfall(8,6) | Sleep Talk(3 + m) | Rest (15) | Facade(14,8) |
*Sprites by @S0L1D G01D

Sirius | Riolu (M)
_______________________________

Sirius is a fun loving kid who is focused and steady in stride but likes to play pranks on those whom he doesn't like. He is the friend who is always there when you need him and would stand by your side against all odds. Fletchner found him in Kings Cross Station when he was invited to visit Hogwarts by Hagrid, the gamekeeper, as the latter was interested in pokemon; and wanted to know about the flying fire bird that Fletchner always talks about.

[Nature]
Hasty (+15% Speed, +11% Accuracy, -1 Def)

[Type]
Fighting

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

[Abilities]
Steadfast / Inner Focus

Steadfast (✓) (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Prankster [Locked] (Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

[Stats]
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

[Counters]
EC: 5/6
MC: 0
AC: 4/5
KOC: 0

[Attacks] [35/x]
Level Up(9/11)


Quick Attack(4,3) | Endure(15) | Foresight(6) | Counter(D*1.5, 6+D/2) | Force Palm(9,4) | Feint(4,4) | Reversal(23,12) | Copycat(2+m) | Screech(6)

Egg/Tutor/Prev Gen TM(10/22)
Blaze Kick(9,7) | Crunch(8,6) | Follow Me(9) | High Jump Kick(16,7) | Vacuum Wave(7,3) Agility(7) | Drain Punch(11,11) | Bullet Punch(4,4) | Mud-Slap(4, 4+acc) | Sky Uppercut(12,5) |

TM/HM (17/47)

Rock Slide(8,6) | Earthquake(10,7) | Poison Jab(8,6) | Substitute(12) | Rock Tomb(6,4) | Dig(8,10) | Dual Chop(8,6) | Helping Hand(2x, 4+BAP/2) | Ice Punch (8,6) | Zen Headbutt(8,6) | Low Kick(tw+6,tw-2) | Iron Tail (10,7) | Rock Smash(4,3) | Shadow Claw(7,5) | Roar(7) | Thunder Punch(8,6) | Payback(10,7) |


Gale Wing Srock sends and equips
Frosty equips and orders
Gale orders
I ref
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
this doesn't seem much fun.

Clauncher with Exp. Share

Sludge Bomb - Sludge Bomb - Sludge Bomb
IF
sludge Bomb is disabled THEN U-turn
 
Round 1

Pre Round

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 100
EN: 100
3/3/2/3/13/S2W3
Status: Fine
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 90
EN: 100
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Action 1:
Speed Order: Clauncher, Slowpoke


Clauncher used Sludge Bomb
Crit Check (625): 6593 (NO)
Damage: (9)=9
Eff Check (3000): 7602 (NO)
EN Used: 7

Slowpoke used Trick Room
Slowpoke twisted the dimmensions
EN Used: 10-1=9

Action 2:
Speed Order: Clauncher, Slowpoke


Slowpoke Dug Underground

Clauncher used Sludge Bomb
MISS
EN Used: 7+4=11

Slowpoke used Dig
Crit Check (625): 9614 (NO)
Damage: (8)=8
EN Used: 10

Action 3:
Speed Order: Clauncher, Slowpoke


Slowpoke Dug Underground

Clauncher used Sludge Bomb
MISS
EN Used: 7+4+4=15

Slowpoke used Dig
Crit Check (625): 4842 (NO)
Damage: (8)=8
EN Used: 10+4=14

Round 1

Post Round

Trick Room (3r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 91
EN: 67
3/3/2/3/13/S2W3
Status: Fine
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 74
EN: 68
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Gale Wing Srock orders
Frosty orders
I ref and kill both of them
 
*Sorry I wanted to train Slowpoke for Raids

Sleethoof | Slowpoke (M) #Lucky Egg
_______________________________
Zen Headbutt ~ Stomp ~ Zen Headbutt

IF Clauncher uses P/E move, THEN use Future Sight on the first instance and Chill on the remaining instances, restarting the queue each time.
IF Damaging Priority moves, AND not in a combination, THEN use Chill on the first instance, Future Sight on the second instance and Chill on the third instance and restart the queue each time.
 
Round 2

Pre Round

Trick Room (3r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 91
EN: 67
3/3/2/3/13/S2W3
Status: Fine
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 74
EN: 68
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Action 1:
Speed Order: Clauncher, Slowpoke


Slowpoke used Zen Headbutt
Crit Check (625): 2670 (NO)
Damage: (8+3)=11
Eff Check (2000): 7429 (NO)
EN Used: 6-1=5

Clauncher used Sludge Bomb
Crit Check (625): 8662 (NO)
Damage: (9)=9
Eff Check (3000): 3428 (NO)
EN Used: 7+4+4+4=19

Action 2:
Speed Order: Clauncher, Slowpoke


Slowpoke used Stomp
Crit Check (625): 8130 (NO)
Damage: (10)=10
Eff Check (3000): 1707 (YES)
EN Used: 7

Claucher Flinched

Action 3:
Speed Order: Clauncher, Slowpoke


Slowpoke used Zen Headbutt
Crit Check (625): 1138 (NO)
Damage: (8+3)=11
Eff Check (2000): 3713 (NO)
EN Used: 6-1=5

Clauncher used Sludge Bomb
Crit Check (625): 8864 (NO)
Damage: (9)=9
Eff Check (3000): 2401 (YES)
EN Used: 7

Slowpoke was Poisoned

Slowpoke lost -2 HP from Poison

Round 2

Post Round

Trick Room (2r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 71
EN: 50
3/3/2/3/13/S2W3
Status: Poisoned
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 42
EN: 42
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Frosty orders
Gale Wing Srock orders
I ref
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Sludge Bomb - U-Turn - Sludge Bomb
IF
sludge Bomb is disabled THEN U-turn
IF damaging evasive AND not held THEN Protect on the first and third instances, and chill on the second
 
Round 3

Pre Round

Trick Room (2r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 71
EN: 50
3/3/2/3/13/S2W3
Status: Poisoned
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 42
EN: 42
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Action 1:
Speed Order: Clauncher, Slowpoke


Slowpoke used Me First
Slowpoke used Sludge Bomb
Crit Check (625): 1060 (NO)
Damage: (9*1.5)=14.5
Eff Check (3000): 8736 (NO)
EN Used: 7*1.25=8.75

Clauncher used Sludge Bomb
Crit Check (625): 7657 (NO)
Damage: (9)=9
EN Used: 7+4=11

Slowpoke lost -2 HP from Poison

Action 2:
Speed Order: Clauncher, Slowpoke


Slowpoke used Zen Headbutt
Crit Check (625): 9162 (NO)
Damage: (8+3)=11
Eff Check (2000): 1780 (YES)
EN Used: 6-1=5

Claucher Flinched

Slowpoke lost -2 HP from Poison

Action 3:
Speed Order: Clauncher, Slowpoke


Slowpoke used Me First
Slowpoke used Sludge Bomb
Crit Check (625): 1977 (NO)
Damage: (9*1.5)=14.5
Eff Check (3000): 4051 (NO)
EN Used: 7*1.25=8.75

Clauncher used Sludge Bomb
Crit Check (625): 7657 (NO)
Damage: (9)=9
EN Used: 7=7

Slowpoke lost -2 HP from Poison

Round 3

Post Round

Trick Room (1r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 47
EN: 27
3/3/2/3/13/S2W3
Status: Poisoned
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 2
EN: 23
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Gale Wing Srock ends it
Frosty dies
I ref
 
*Thanks for the battle guys

Sleethoof | Slowpoke (M) #Lucky Egg
_______________________________
Zen Headbutt ~ Stomp ~ Zen Headbutt

IF Clauncher in under the effects of Endure when you would act, THEN use Hail that action instead and restart the queue. [Once]
IF Clauncher uses P/E move, THEN use Chill on the first instance and Future Sight on the second instance, restarting the queue each time. [Not consecutively]
 
Round 4

Pre Round

Trick Room (1r)

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 47
EN: 27
3/3/2/3/13/S2W3
Status: Poisoned
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: 2
EN: 23
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Clauncher dies

Round 4

Post Round

Team Gale


Sleethoof | Slowpoke (M) #Lucky Egg
Abilities: Oblivious, Own Tempo
HP: 47
EN: 22
3/3/2/3/13/S2W3
Status: Poisoned
(-10% Evasion)

Team Frosty

Clauncher [SubwayJ] (M) @ Exp Share
Abilities: Mega Launcher
HP: KO
EN: KO
2/3/3/3/38/S1W1
Status: Fine
(-10% Evasion)

Gale Wing Srock gets 1 CC
Slowpoke gets 1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC

Frosty gets 1 CC
Clauncher gets 1 EC, 3 MC (No AC becasue neither clauncher or clawitzer have a HA)

I get 4 UC
 

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