Name: Mystic Lagoon
Field Type: Dragon
Complexity: Intense
Format: All
-An isolated grassy knoll by a small but deep lagoon, perfect for swimming or diving. Trees wave in the distance (hi, trees!). No restrictions on move usage.
-Due to the mystical forces at play here, all Dragon-type moves are powered up by 3 base attack power. Dragon-type pokemon only get a 2 BAP boost, because they already have STAB.
-This quiet spot also represents a meeting place for many of the world's legendary Pokemon. None of them can be captured here, of course, but they gather to watch, and their powers greatly influence the battle (for example, if Groudon, Kyroge, Landorus, or Tornadus are present, then the arena experiences permanent Sun, Rain, Sandstorms, or Hail, respectively). The legendary pokemon that appears is decided by a dice roll made by the ref. The pokemon all have the same probability of appearing; their form (if they have one) is decided by a dice roll once they've been picked (ie, if Arceus is picked, roll out of 18 to decide its type. If Kyurem is picked, roll out of 3 to see if it's Black, White, or Grey (normal)). Basically, this is to prevent Arceus from being 18 times as common as any other legendary.
-Also, some pokemon can be beseeched to change form, use a special ability, or use a move (for example, Ho-oh can revive a fainted Pokemon, and Celebi can turn back time). Each player can only do this once per legendary, this command can't be Taunted/Encored, and there's a 1-round cooldown time before your opponent or ally (in multi-battle) can use it. Whoever moves first gets to claim it first (So you use it Round One, Round Two is cooldown, and your opponent or ally can use it Round Three). It's similar to Unown Soup; for example, Request; Fist Plate, or Request[Arceus]; Fist Plate, or whatever. I don't know how that stuff works, so long as the ref knows what you're talking about. Transformations and moves can be used in the same command (ie, Request: Fist Plate => Judgement or Request: Black Form [Kyurem]/Fusion Bolt). You can flip flop the order (as in Request; Fusion Flare => Grey Kyurem), just so long as the legendary can use that move in the form it's in.
-Below is a list of all the abilities and moves of each legendary that can be observing. Many of these are subtly or substantiall different from the in-game abilities of the pokemon, so read carefully.
-Groudon can use Earthquake, and locks in sun for the entire battle; the weather cannot be switched through any means. Kyroge can use Surf and locks in rain for the entire battle; the weather cannot be changed through any means except by bringing in another legendary that affects the weather. Rayquaza can use Hyper Beam and prevents any weather from being applied except by a Legendary. Reshiram's TurboBlaze removes the Dragon BAP boost and replaces it with a Fire BAP boost of the same magnitude, and it can use Fusion Flare. Zekrom's TeraVolt does the exact same thing, but for Electric moves, and this increases the power of its move Fusion Bolt. Kyurem can either do the same with Ice-type moves in its normal form and use Glaciate or turn into its Black and White forms to copy Reshiram and Zekrom's abilities and their signature moves. Arceus's plates give +1 priority to all moves that match the plate type (this means that Normal-type moves can never get this boost), and it can use Judgement. Giratina's normal form screws with the phazing properties of ghost pokemon, allowing them to get hit by Fighting and Normal moves and for ghost moves to affect Normal types; its Origin form causes a permanent Wonder Room effect that can't be removed except by Requesting it to change forms, and it can use Shadow Force to strike a target a round later. Mew is the only pokemon that can use any move in its entire learnpool when Requested (since it's the only pokemon that can learn every TM, HM, and Move Tutor move). Ho-oh can revive one pokemon on your team when asked to do so, or use Sacred Fire. Lugia can use Aeroblast on a pokemon or on the weather to remove it. Celebi will rewind the entire battle to a previous post once per game (it reverts the health, energy, status effects, and such of all pokemon, plus outside effects like weather, to the way it was at the end of any previous round besides the first two), or it can use Heal Bell on your entire team. Jirachi can use Wish to heal a pokemon other than the active one on your team, or it can use that Wish to inflict any status condition, stat change (to +-3), weather, arena effect, or miscellaneous effect (like Encore or Taunt) for two rounds, including the one you use it on. Dialga can use Roar of Time. Palkia can use Spacial Rend. Darkrai's Bad Dreams makes pokemon wake up easier. Victini's Victory Star increases the accuracy of all moves used by all Pokemon, and it can use V-Create. Tornadus causes permanent hail to fall that can't be turned off. Thundurus causes a storm that randomly switches the weather effects every round (1 in 5 chance that any weather will be chosen, including clear skies). Landorus makes sandstorms that can't be turned off by any means. Meloetta can requested to use Relic Song (which has 10 BAP instead of 8); this switches her form (there is no separate command to make her switch forms). In Aria form, all special attacks are given a power-up; Piroette form boosts the power of physical attacks. Xerneas's Fairy Aura replaces the arena's Dragon-type-boosting with Fairy-boosting. Yvetal does the same, but gives Dark-type moves a boost instead. Zygarde wipes out the Dragon-type boost entirely with its Aura Break. [Insert other legendaries, like the birds and the beasts, here. There's fifty *&%#in' legendaries, haven't figured out how they all work yet.]
-For Legendaries who have special, non-passive powers (like Ho-oh's Sacred Ash or Celebi's Rewind), you can't ask them to use the power and the move at the same time.
-Mew is capable of learning Transform, and can Transform into any pokemon in the entire ASB Pokedex. If Mew transforms into a non-legendary pokemon, than the effects of that pokemon's abilities come into play, and Mew can use all the moves learned through level up (no egg moves, and Mew can use any TM/HM or move tutor move anyway) by that pokemon. Request only works once per legendary per battle, so you can't Request Mew to use a move again during the battle, nor can you Request it to use Transform and a move from its new movepool in the same action. If Mew Transforms into a legendary pokemon, then that legendary effectively replaces Mew for the rest of the battle (so Request Transform => Zekrom makes Mew boost Electric moves instead of giving it a Mold Breaker clone, and it can only use Fusion Bolt). Mew can Transform into any form regardless of the limitations in the cartridge games (so Mew can Transform into Origin form Giratina despite the fact that it's not holding a Griseous Orb, or any Arceus type despite not holding a plate).
-Legendaries CAN be hit by attacks, though doing so aggros them against that pokemon and they will keep attacking it every action until it switches out or faints. They can also be Switcheroo'd or Trick'd.
-If a legendary has a signature item (like Soul Dew or Lustrous Orb), it holds it in battle, and its effects are used in the damage calculations. Tricking an item away from a legendary aggros the legendary and makes it loose its item and any boosts that item would have given it. You don't get to keep the item after the battle is over, however.
-Because the legendaries aren't affiliated with any particular side, any attacks that would hit all opponents but not teammates (like Rock Slide or gen III Surf) instead hit everyone on the field. Groudon's Earthquake and Grey Kyurem's Glaciate both work like this. Telepathy doesn't allow a pokemon to escape this, as it only works on allies.
-There is nothing limiting multiple legendary pokemon from observing a match, though since most legendaries are solitary, you'll usually only have one [Basically, if you want to have more than one legendary, it's up to you, though it's not recommended to battle with more than one. You could potentially battle with all of them active at the same time]. You can Request aid from each observer seperately. In these formats, if you Request aid from a legendary, your opponent cannot counter-Request the following turn, and you cannot Request again for two turns.
-In Multi-Legendary or Brawl Legendary formats, Mew can Transform into any Legendary, including one that's already been used.
-If a player brings a member of a legendary duo or trio here, then there is a much greater chance (25% chance) that another member of that duo or trio will show up too. It is also impossible that the same legendary pokemon will show up to influence the match (If you bring a Lugia, there won't be a wild Lugia coming to help you). If the abilities of the two legendaries conflict, the ability of the visiting legendary overrides the ability of the captured legendary (ie, if you have Groudon and Kyroge or Tornadus shows up to observe the match, then Groudon's Drought is suppressed in favor of either permanent rain or permanent hail. But Zekrom's Teravolt isn't canceled by Reshiram's Turboblaze because Legendary Teravolt isn't the same as normal Teravolt).
-If you decide to have two or more observing legendaries in the arena at one time, the legendaries are rolled separately. What this means is that the ref first rolls to figure out the first legendary, then he rolls again for the subsequent ones. When rolling for the second or subsequent legendaries, the same rules apply as if you were rolling when a player has a legendary (ie, 25% chance that a member of that mon's lineage will be selected). If you decide to include at least three observers and you roll two of a trio, the third has to be the third pokemon in that trio. If you roll two of a quartet, there is a 60% chance of bagging one of the other two, and if you have three of four, the fourth is guaranteed to show (provided there's room in the format).
-Manaphy and Phione are a duo for these purposes. Regigiggas and the other Regis, Lugia and the Birds, Ho-oh and the Beasts, and Keldeo and the other Swords of Justice count as quartets.
-If the effects of these pokemon conflict, then the ability of the first Pokemon rolled takes priority over all the others (so if you got first Zekrom, then Reshiram, and Black Kyurem, you start out with Teravolt). There are a few exceptions to this; No matter where in the line-up it is, Rayquaza's Air Lock takes precedence over any weather effect (like Groudon's or Landorus's), and Zygarde's Aura Break cancels out Fairy Aura, Dark Aura and the Tao Trio's abilities, but not Arceus's Multitype (which increases the priority of moves, not their power) or Meloetta's forms (which increase the power of either physical or special moves, rather than a particular type like Dragon).
-If you have Brawl Legendaries (every single legendary is observing), then these cancellations don't come into effect unless Rayquaza or Zygarde are within five spots of the leader pokemon or are themselves leading (#6 or less).
-You can use a Request to move one pokemon or the other to the front (so with Zekrom/Reshiram/Black Kyurem, you could Request Reshiram or Request Fusion Flare (Reshiram) or Request Form Change (Black Kyurem => White Kyurem) or Request Form Change (Black Kyurem => Grey Kyurem) to get rid of TeraVolt. In most instances, you can request a form change and a move at the same time, as in Request Fusion Bolt (Black Kyurem => White Kyurem) or Request (Black Kyurem => White Kyurem) Fusion Flare, but this is not legal if you're changing the priority of legendaries at the same time (so with just Kyurem, or if Kyurem is in the front, the above requests are legal; if Kyurem is behind another legendary, they aren't).
-Arceus's priority boosts go off of the stated type of the move, not its effective type. So if Insect Plate Arceus is in play and you have a pokemon with the ability Normalize and the move X-scissors (not sure if this is legal, but whatever), then X-scissors gets the +1 priority despite the fact it's treated as a Normal-type move during damage calculations. This applies for any ability or move that changes the type of a move.
-If Reshiram, Zekrom, Kyurem, or any other legendary that changes the type of the arena is present, then STAB Pokemon who also get a BAP boost from the arena only get a 2 BAP boost instead (so Charizard using Flamethrower with Reshiram active gets only a 2 BAP boost from the field, because he already has a 3 BAP boost from his STAB. Remember, these pokemon wipe out the Dragon bonus the arena ordinarily gives).
-Jirachi's Make-a-Wish can give any one pokemon any status, stat boost or drop up to +- three (3), Taunt, Encore, Torment, Disable any move that pokemon knows, and any other effects a move might incur on a pokemon besides direct damage or healing (just to cover all my bases). It can also put Lightscreen, Reflect, Safeguard, or any entry hazard onto either side, cast any weather as if it used the appropriate move (the weather isn't infinite, like Groudon's Drought. If Legendary Drought is in effect, then using Jirachi to cause rain will make it rain as normal, but Drought will return once the rain runs out), apply Wonder Room, Trick Room, Magic Room, Block, Heal Block, or any other arena effect triggered by a move or ability.
RNG Roll (Move) [1-52]: 38 (Kyurem)
RNG Roll (Forme) [1-3]: 1 (Regular Kyurem)
Effects on the arena:
- Ice moves get +3 BP instead of Dragon Moves
- Weather is Hail for the round (unchangeable)
- You may request one thing from Kyurem (either a form change or to use Glaciate or something random but you have to consider if Kyurem would graant such a request). This can be done once
- Pressure is applied to both pokemon