- The Squad -
Hey guys, so this is my first ever RMT on Smogon :o I normally like to play stall, but I decided to start experimenting with things and finally came up with this ... I'm quite proud of this team seeing as it's the first one i've made myself :3 so please, enjoy the read and leave some constructive criticism about my my team :) (p.s My pokemon are named after members of my favourite group of rappers - Funk Volume).
First Squad Member
Kato (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold (+Def, -Atk)
~ Heal Bell
~ Seismic Toss
~ Toxic
~ Soft-Boiled
Chansey's role is pretty much standard - tank Special hits, cure everyone's status, heal itself and maybe chuck a toxic at someone and if i'm REALLY lucky, I get to use this fat fgts seismic toss. Natural Cure of course, what else. Nature is once again, standard. I kinda rely heavily on Chansey because if my Pokes gets statused they're pretty much ruined, so that heal bell is oh so essential. I'm unsure if she is the right cleric for this type of team, so i'm keen to hear other peoples opinions on whether I should keep her or not :)
Second Squad Member
DJ Hoppa (Shuckle) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 SpD / 4 Def
Nature: Calm (+Def, -Atk)
~ Sticky Web
~ Stealth Rock
~ Toxic
~ Encore/Infestation
I normally lead with Shuckle or Sableye depending on what the enemy team has - if there are no 'Taunt' users in sight I lead with the turtle. Sturdy guarantees that he gets a sticky web up and the leftovers can sometimes recover him enough HP to stay in and put up some rocks and toxic. I love to use the web because it helps slow the enemy team down so my slower Poke's have a bit of an advantage. I'm still debating wether to use encore or infestation. Encore is good to lock something like Garchomp or Scizor into swords dancing and then forcing them to switch, or they stay in and I switch and destroy them with Manectric. Infestation is also handy to trap Pokemon that I can easily take out by switching out once they're trapped - for example, if an offensive threat comes in I normally switch out to a counter or into Sableye to get a burn and knock off. Suggestions on witch move to choose would be very handy :)
Third Squad Member
Jarren Benton (Sableye) (M) @ Leftovers
Ability:Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Nature: Careful (+ SpD, -SpA)
~ Will-O-Wisp
~ Recover
~ Knock Off
~ Taunt
Sableye is always my lead if I see an opposing Sableye on the other team. I can normally outspeed with my 8 EV's invested in speed and get a Taunt off, which normally ruins my opponents plans. WoW is there for obvious reasons, not only is it priority but it also renders most offensive threats as useless. Recover for that priority HP restoration and knock off to get rid of things like Chansey's Eviolite. I really like Sableye on this team because it gives me a diversity in which what I want to start my Battle, and it's also quite the pesky little troll :) <3
Fourth Squad Member
Hopsin (Manectric) (M) Manectite
Ability: Lightningrod
EVs: 252 SpA / 252 Spe / 4 SpD
Nature: Timid (+ Spe, -Atk)
~ Thunderbolt
~ Volt-Switch
~ Hidden Power Ice
~ Flamethrower
My mega - and possibly my fav pokemon ever. This thing has insane speed and special attack, add a sticky web and some rocks and you have a potential sweeper. It's always fun to switch him into an electric attack, get the SpA boost and just go to work. I use vol-switch for momentum and thunderbolt if I think i'm guarnteed a k.o. HP ice is for when a cheeky bugger thinks he can switch a ground pokemon into my baby (they cant) and flamethrower is to demolish any grass and steel types ballsy enough to take me on, particularlly magnezone and excadrill. EVs and nature are to maximise K.O potential and speed creep other Manectrics.
Fifth Squad Member
Dizzy Wright (Vileplume) (M) @ Black Sludge
Ability: Effect Spore
EVs: 252 HP / 252 SpD / 4 SpA
Nature: Calm (+ SpD, -Atk)
~ Moonlight
~ Infestation
~ Giga Drain/Toxic
~ Teeter Dance
This thing man, omg. It's single handily carried me to victory numerous times. The infestation is a killer, keeps them trapped for ages and takes a chunk load of health to be quite honest. Then teeter dance is a guaranteed confusion which is a hazard seeing as they'll be stuck for 4-5 turns. I normally combine those two moves after i've encored a Scizor or something into Swords Dancing, if he hits himself he destroys himself hahaha oh yes the pleasure. Still debating on weather or not I should have Giga or Toxic, I normally run Toxic because he's already restoring health with Black Sludge and then there's moonlight as well (very handy). Ev's help me tank some Special hits really well and yea, that's my Vileplume :3
Sixth Squad Member
SwizZz (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Atk
Nature: Gentle (+ SpD, -Def)
~ Lava Plume
~ Stealth Rock
~ Toxic
~ Iron Head
The last member of this Squad is ma homie Heatran. The bro tanks anything it isn't weak to and is super handy when someone try's to hit my baby Vileplume with a fire attack #FlashFrire. Move set is prety generic, back up SR setter, iron head to deal with Clefable and his other Fairy mates. Lava Plume after the FF boost is a killer, love dat sh*t. Toxic comes in handy alot of the time, always ruins peoples days. Ev's a pretty basic, makes it a tank and the ev's in attack give iron head that much needed boost.
So there it is, my first ever RMT. I do hope that you enjoyed it :) please feel free to leave some tips and stuff, rather new at this so I need all the help I can get :) p.s if you do decide to try this out, using the nicknames would mean alot :)
Hey guys, so this is my first ever RMT on Smogon :o I normally like to play stall, but I decided to start experimenting with things and finally came up with this ... I'm quite proud of this team seeing as it's the first one i've made myself :3 so please, enjoy the read and leave some constructive criticism about my my team :) (p.s My pokemon are named after members of my favourite group of rappers - Funk Volume).
First Squad Member
Kato (Chansey) (F) @ Eviolite
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Nature: Bold (+Def, -Atk)
~ Heal Bell
~ Seismic Toss
~ Toxic
~ Soft-Boiled
Chansey's role is pretty much standard - tank Special hits, cure everyone's status, heal itself and maybe chuck a toxic at someone and if i'm REALLY lucky, I get to use this fat fgts seismic toss. Natural Cure of course, what else. Nature is once again, standard. I kinda rely heavily on Chansey because if my Pokes gets statused they're pretty much ruined, so that heal bell is oh so essential. I'm unsure if she is the right cleric for this type of team, so i'm keen to hear other peoples opinions on whether I should keep her or not :)
Second Squad Member
DJ Hoppa (Shuckle) (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP / 252 SpD / 4 Def
Nature: Calm (+Def, -Atk)
~ Sticky Web
~ Stealth Rock
~ Toxic
~ Encore/Infestation
I normally lead with Shuckle or Sableye depending on what the enemy team has - if there are no 'Taunt' users in sight I lead with the turtle. Sturdy guarantees that he gets a sticky web up and the leftovers can sometimes recover him enough HP to stay in and put up some rocks and toxic. I love to use the web because it helps slow the enemy team down so my slower Poke's have a bit of an advantage. I'm still debating wether to use encore or infestation. Encore is good to lock something like Garchomp or Scizor into swords dancing and then forcing them to switch, or they stay in and I switch and destroy them with Manectric. Infestation is also handy to trap Pokemon that I can easily take out by switching out once they're trapped - for example, if an offensive threat comes in I normally switch out to a counter or into Sableye to get a burn and knock off. Suggestions on witch move to choose would be very handy :)
Third Squad Member
Jarren Benton (Sableye) (M) @ Leftovers
Ability:Prankster
EVs: 248 HP / 252 SpD / 8 Spe
Nature: Careful (+ SpD, -SpA)
~ Will-O-Wisp
~ Recover
~ Knock Off
~ Taunt
Sableye is always my lead if I see an opposing Sableye on the other team. I can normally outspeed with my 8 EV's invested in speed and get a Taunt off, which normally ruins my opponents plans. WoW is there for obvious reasons, not only is it priority but it also renders most offensive threats as useless. Recover for that priority HP restoration and knock off to get rid of things like Chansey's Eviolite. I really like Sableye on this team because it gives me a diversity in which what I want to start my Battle, and it's also quite the pesky little troll :) <3
Fourth Squad Member
Hopsin (Manectric) (M) Manectite
Ability: Lightningrod
EVs: 252 SpA / 252 Spe / 4 SpD
Nature: Timid (+ Spe, -Atk)
~ Thunderbolt
~ Volt-Switch
~ Hidden Power Ice
~ Flamethrower
My mega - and possibly my fav pokemon ever. This thing has insane speed and special attack, add a sticky web and some rocks and you have a potential sweeper. It's always fun to switch him into an electric attack, get the SpA boost and just go to work. I use vol-switch for momentum and thunderbolt if I think i'm guarnteed a k.o. HP ice is for when a cheeky bugger thinks he can switch a ground pokemon into my baby (they cant) and flamethrower is to demolish any grass and steel types ballsy enough to take me on, particularlly magnezone and excadrill. EVs and nature are to maximise K.O potential and speed creep other Manectrics.
Fifth Squad Member
Dizzy Wright (Vileplume) (M) @ Black Sludge
Ability: Effect Spore
EVs: 252 HP / 252 SpD / 4 SpA
Nature: Calm (+ SpD, -Atk)
~ Moonlight
~ Infestation
~ Giga Drain/Toxic
~ Teeter Dance
This thing man, omg. It's single handily carried me to victory numerous times. The infestation is a killer, keeps them trapped for ages and takes a chunk load of health to be quite honest. Then teeter dance is a guaranteed confusion which is a hazard seeing as they'll be stuck for 4-5 turns. I normally combine those two moves after i've encored a Scizor or something into Swords Dancing, if he hits himself he destroys himself hahaha oh yes the pleasure. Still debating on weather or not I should have Giga or Toxic, I normally run Toxic because he's already restoring health with Black Sludge and then there's moonlight as well (very handy). Ev's help me tank some Special hits really well and yea, that's my Vileplume :3
Sixth Squad Member
SwizZz (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Atk
Nature: Gentle (+ SpD, -Def)
~ Lava Plume
~ Stealth Rock
~ Toxic
~ Iron Head
The last member of this Squad is ma homie Heatran. The bro tanks anything it isn't weak to and is super handy when someone try's to hit my baby Vileplume with a fire attack #FlashFrire. Move set is prety generic, back up SR setter, iron head to deal with Clefable and his other Fairy mates. Lava Plume after the FF boost is a killer, love dat sh*t. Toxic comes in handy alot of the time, always ruins peoples days. Ev's a pretty basic, makes it a tank and the ev's in attack give iron head that much needed boost.
So there it is, my first ever RMT. I do hope that you enjoyed it :) please feel free to leave some tips and stuff, rather new at this so I need all the help I can get :) p.s if you do decide to try this out, using the nicknames would mean alot :)