1. Welcome to Smogon! Check out the Smogon Info Hub for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.
  3. Ever find yourself missing out on the latest Smogon articles? We've now got a subscription service, so the newest articles (of your choice) are delivered right to your inbox! Check it out here.

Fushide (Analysis)

Discussion in 'Locked / Outdated Analyses' started by Dracoyoshi8, Oct 17, 2010.

  1. Dracoyoshi8

    Dracoyoshi8 built on false promises
    is a Contributor Alumnus

    Jan 31, 2009

    Spike'n it up.

    status: one set done, another partially done


    • Similar to Skorupi and Spinarak, who share the same typing
    • Access to both Spikes and Toxic Spikes separates it
    • Of the three, Fushide is the weakest attacker
    • Hard Roller's high flinch rate and Poison Point can make it annoying to fight
    • Overall below average Pokemon, but it has its perks

    name: Supportipede
    move 1: Spikes
    move 2: Toxic Spikes
    move 3: Poison Jab
    move 4: Payback / Hidden Power Fire
    item: Berry Juice
    ability: Poison Point
    nature: Impish / Hardy
    evs: 196 HP / 44 Def / 204 SpD / 64 Spe

    [Set Comments]

    • Unlike Spinarak and Skorupi, Fushide can provide double Spike support
    • Spikes and Toxic Spikes obviously for team support
    • Poison Jab for powerful STAB
    • Payback hits Ghost-types for super effective damage
    • Hidden Power Fire scores damage on Steel-types, most notable being Tesshiido
    • Impish nature if you are running Payback. Hardy nature is rarely a preferred option on Pokemon, but Fushide doesn't like having any of its stats lowered
    [Additional Comments]

    • If you are playing somewhere that Berry Juice is banned, Oran Berry and Bug Bite are great options
    • Works well on both offensive and stall teams
    • Keep Fushide alive as long as you can, since your opponent may be hiding a Poison-type or a spinner to remove all of its hard work
    • Barboach and Heatproof Bronzor are great teammates, resisting Fushide's main weaknesses, although Bronzor must watch out since most Pokemon that carry Rock-type moves also carry Ground-type moves
    • A spinner is recommended to use alongside Fushide

    name: Agilipede
    move 1: Agility
    move 2: Hard Roller
    move 3: Poison Jab
    move 4: Hidden Power Fire / Hidden Power Ice
    item: Life Orb
    ability: Swarm
    nature: Naughty
    evs: 240 Atk / 40 SpA / 224 Spe

    [Set Comments]

    • Skorupi and Spinarak do this overall better, but its still a decent option on Fushide
    • Hard Roller is Fushide's only way of distinguishing itself from Skorupi and Spinarak. It's 30% chance of flinching the opponent is enough to tear some hair out
    • Poison Jab is Fushide's strongest physical STAB
    • Hidden Power Fire scores hits on Tesshiido and Bronzor while Hidden Power Ice puts a massive dent in Gligar
    [Additional Comments]

    • Rapid Spin support is recommended
    • Stealth Rock and / or Spikes support is also nice, so Ishizumai, Omanyte, Bronzor or Tesshiido would be a good teammate
    [Team Options]

    • Barboach, Mantyke and Heatproof Bronzor cover most of Fushide's weaknesses very well. Mantyke needs to watch out for Rock-type moves, though
    • Spinners such as Squirtle and Baltoy are good teammates
    • Offensive sets appreciate Stealth Rock and Spikes support
    • Dual Screens is never bad to have, but Fushide doesn't absolutely need them
    [Optional Changes]

    • Evolution Stone is a decent option on the Supportipede set
    • It can run Choice Scarf, but it really lacks power without a boost from Life Orb
    • Venom Shock is a gimmicky but somewhat effective option on sets with Toxic Spikes

    • Aron can take on Fushide with impunity
    • Without Hidden Power Ice, Gligar laughs at Fushide. Without Hidden Power Fire, Tesshiido scoffs at Fushide's feeble assaults
    • Croagunk can absorb Toxic Spikes and resists both its STAB, but Vacuum Wave does near nothing
    • Zuruggu is a fairly good counter
    [Dream World]

    Giving Quick Feet to a physical attacker who can't be poisoned and learns Agility? Brilliant!
  2. Heysup

    Heysup Monsters are dangerous and kings are dying like flies.
    is a Tiering Contributoris a Contributor to Smogonis a Forum Moderator Alumnus

    Jun 28, 2008
    I don't see the agility set.....working...at all.

    I mean it's just bad. You're so weak.
  3. Aerrow

    Aerrow hunter
    is a Site Staff Alumnusis a Team Rater Alumnusis a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus

    Nov 24, 2009
    The OP of this thread has informed me that he/she is no longer working on this analysis. This thread can be moved to L&O.

Users Viewing Thread (Users: 0, Guests: 0)