Galcier VS Gold 1v1 LC

Team Galcier:

EmbirchFront.png
Freyalise Skovgaard [F] Embirch

Nature: Brave (+1 Attack, -15% Speed and -10% Evasion)

Type: Fire/Grass

Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities: Leaf Guard/Reckless/Chlorophyll [DW UNLOCKED]

Leaf Guard [Passive]: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Reckless [Passive]: This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Chlorophyll [Passive] [UNLOCKED]: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:

HP: 90
ATK: 3 (+)
DEF: 2
SPA: 3
SPD: 2
SPE: 52 (-10% to Evasion)
SC/WC: 1/2
BRT: 13

EC: 3/9
MC: 4
DC: 5/5

90/3/2/3/2/52

Moves [26]:

Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Leaf Tornado
Synthesis
Lava Plume
Double-Edge

Counter
Blaze Kick
Petal Blizzard
Aromatherapy
Psybeam

Seed Bomb
Worry Seed

Protect
Flamethrower
Grass Knot
Light Screen
Flame Charge
Flash Cannon

VS

Team Gold:
Spr_5b_320.png
Mocha (Wailmer) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Veil

Oblivious

Pressure (HA UNLOCKED)

Stats:

Hp: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 5/6
MC: 0
AC: 5/5
KOC: 1

Moves (29/???):

Splash (*)
Growl (*)
Water Gun (*)
Rollout (*)
Whirlpool (*)
Astonish (*)
Water Pulse (*)
Mist (*)
Rest
Brine
Water Spout
Dive
Bounce
Hydro Pump
Heavy Slam

Clear Smog (*)
Double Edge (*)
Fissure (*)
Soak (*)
Zen Headbutt (*)

Roar (*)
Toxic
Ice Beam (*)
Protect (*)
Earthquake (*)
Rock Tomb
Scald (*)

Endure
Self-Destruct

NvAtO7A.png
Floatoy (Floatoy) (M)
Nature: Adamant
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Water Veil

Heatproof

Swift Swim (HA locked)

Stats:

Hp: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 77
Size Clalss: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 0/5

Moves (18/???):

Peck (*)
Dragon Breath (*)
Gust (*)
Splash (*)
Water Gun (*)
Metal Claw (*)
Scary Face (*)
Bubble Beam (*)

Feint (*)
Icicle Spear (*)
Metronome (*)
Refresh (*)
Thunder Fang (*)

Taunt (*)
Scald (*)
Waterfall (*)
Rock Smash (*)
Dive (*)


Glacier Knight sends out and equips
S0L1D G0LD sends out, equips and orders
Glacier Knight orders
I ref
 
Mocha @ Exp Share

Bounce - Rock Tomb - Bounce
If Counter, use Water Spout on the first instance, and Hydro Pump on the second and third, restarting the queue in each case.
If Giga Drain outside of a combo and you are not faster than Embirch, use Rock Tomb that action and change all following instances of Rock Tomb to Bounce.
 
Grass Knot~Flame Charge~Grass Knot
if You are paralyzed when Wailmer would use Bounce, use Grass Knot + Grass Knot that action
 
Last edited:
Speed Tie *Coin Flip* Embirch moves first

Action 1:

Embirch uses Grass Knot!
Crit Roll = 1494 NO
(10+3+4.5-3)*1.5 = 21.75 DMG
-7.5EN

Wailmer sprang up in the air!
Wailmer used Bounce!
Hit Roll = 751 YES
Crit Roll = 1272 NO
Eff Roll = 6543 NO
(9+4.5-3)*1.5 = 15.75 DMG
-11EN

Action 2:

Wailmer used Rock Tomb!
Crit Roll = 7578 NO
(6+4.5-3)*1.5 = 11.25 DMG
Embirch's speed fell!
-4EN

Embirch uses Flame Charge!
Crit Roll = 2548 NO
(5+3+4.5-3)*.67 = 7 DMG
Embirch's speed rose!
-6EN

Action 3:

Embirch used Grass Knot!
Crit Roll = 1319 NO
(10+3+4.5-2)*1.5 = 21.75 DMG
-7.5EN

Wailmer sprang up in the air!
Wailmer used Bounce!
Hit Roll = 6762 YES
Crit Roll = 3288 NO
Eff Roll = 2391 YES
(9+3-2)*1.5 = 15.75
-11EN

Wailmer -51HP, -30EN
Embirch -42HP, -21EN

EmbirchFront.png

48 | 79

3/2/3/2/52
Para (15)

Spr_5b_320.png

69 | 70

3/2/4/2/52

Glacier Knight orders
S0L1D G0LD orders
I ref
 
Last edited:
Giga Drain~Grass Knot~Grass Knot
-If Wailmer uses a D/E move AND its not a combo, use Counter that action
-If Wailmer uses a P/E move, use Aromatherapy the first instance and Growth the second, pushing the queue down
 
Action 1:

Wailmer sprang up in the air!
Wailmer used Bounce!
Hit Roll = 4560 YES
Crit Roll = 5481 NO
Eff Roll = 7748 NO
(9+4.5-3)*1.5 = 15.75 DMG
-11EN

Embirch is paralysed, it might be unable to move!
Para Roll = 3113 NO
Embirch used Counter!
23.625 DMG
-13.875EN

Action 2:

Wailmer used Bounce!
Hit Roll = 6205 YES
Crit Roll = 42 YES
Eff Roll = 1414 YES
(9+4.5+3-3)*1.5 = 20.25 DMG
-11EN

Embirch is paralysed, it might be unable to move!
Para Roll = 7371 NO
Embirch used Counter!
30.375 DMG
-21.1875EN

Action 3:

Wailmer used Self-Destruct!
Crit Roll = 5024 NO
(20+4.5-3)*1 = 21.5 DMG
-15EN

Embirch faints
Wailmer faints[/HIDE]

EmbirchFront.png

KO | 44

3/2/3/2/52
Para (15)

Spr_5b_320.png

KO | 33

3/2/4/2/52


Glacier Knight Embirch gets 1EC/2MC/1LEC/1KOC
S0L1D G0LD Wailmer gets 1EC/3MC/1KOC
I get 3UC
 
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