Team Gale:
Angelina | Togekiss (F)
________________________
[Nature]
[Type]
[Stats]
[Tokens]
[Attacks]
Level Up ( 19 / 21 )
Face/Off | Kitsunoh (M)
_______________________________
[Nature]
[Type]
[Abilities]
[Stats]
[Counters]
[Attacks] (30/84)
Ronnie | Aron (F)
_______________________________
[Nature]
[Type]
[Abilities]
[Stats]
[Counters]
[Attacks]
Team Gold:
Kong (Slaking) (M)
Nature: Hasty
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Truant
Stats:
Hp: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27
EC: 9/9
MC: 0
AC: N/A4/5
Moves (44/100):
Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Counter
Play Rough
Focus Punch
Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)
Taunt
Protect (*)
Earthquake
Return (*)
Brick Break (*)
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Facade
Low Sweep
Shadow Claw
Bulldoze
Substitute
Fire Punch
Fury Cutter
Gunk Shot
Ice Punch
Low Kick
Thunder Punch
Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (28/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Substitute
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam
Muttley (Granbull) (M)
Nature: Careful
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Intimidate
Quick Feet
Rattled (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 01
AC: 5/5
Moves (37/101):
Outrage
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Tackle (*)
Scary Face (*)
Tail Whip (*)
Charm (*)
Bite (*)
Lick (*)
Headbutt (*)
Roar (*)
Play Rough
Payback
Crunch
Close Combat (*)
Double Edge (*)
Feint Attack (*)
Heal Bell (*)
Metronome (*)
Taunt (*)
Hyper Beam
Protect
Earthquake (*)
Dig
Brick Break
Reflect (*)
Torment (*)
Giga Impact
Thunder Wave (*)
Rock Slide
Counter
Endure
Iron Tail
Super Fang
Low Kick
Gale sends out
Goid sends out and orders
gale orders
I profit

________________________
Angelina is the cutie pie, who everyone adores. She is glamorous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy/Flying
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Serene Grace / Hustle / Super Luck
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 19 / 21 )
Magical Leaf (6,4) | Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13) | Safeguard(0,10) | Baton Pass(0,10) | Fairy Wind | After You(6) | Sky Attack(17,9) | Extreme Speed(8,6) | Aura Sphere(8,6) | Air Slash(11,5)
Egg ( 6 / 12 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6) | Nasty Plot(0,7)
Event/ Prev Gen TM/HM ( 13 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) |
TM/HM/Current Gen Tutor ( 29 / 57 )Event/ Prev Gen TM/HM ( 13 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) |
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m) | Flash(0,4) | Hidden Power [Ground](6,4) | Thunder Wave(0,7) | Dream Eater(10,12) | Facade(7/14,5/8) | Grass Knot(6+WC,4+WC/2) | Rest (0,15) | Rain Dance (0,10) | Psychic(6+tw, 5+tw/2) | Flamethrower(9,7) | Sunny Day(0,10) | Hyper Voice | Magic Coat(0,10) | Trick(0,7) | Endeavor(avg, 6+avg/1.5) | Heal Bell (0,9) | Fly(9,10) | Hyper Beam(15,10) | Heat Wave(10,7) | Brick Break(8,6) |

Face/Off | Kitsunoh (M)
_______________________________
Face/Off was found by Fletchner in a Mysterious Encounter, during a shoot in the pokestar studios. The Director John Woo and Co-Stars John Travolta and Nicolas cage were frightened by this creature who had come into the studio and asked Fletchner to get rid of him. Fletchner comforted the scared Nohface and named him after the movie series.
[Nature]
Jolly (+15% Speed, +19% Accuracy, -1 SpA)
[Type]
Ghost/Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
[Abilities]
Frisk / Limber / Cursed Body
Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Frisk (✓) (Passive, MoldBreaker affects - No)
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber (Passive, MoldBreaker affects - Yes)
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (Passive, MoldBreaker affects - No)
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 6/6
MC: 0
AC: 5/5
KOC: 0
MC: 0
AC: 5/5
KOC: 0
[Attacks] (30/84)
Level Up (19/21)
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Revenge (12,8) | Shadowstrike(11,5) | Hex(10/16,7) |
Egg (5/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7)
Tutor/Prev Gen TM/HM(3/8)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) |
TM/HM/Tutor(28/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(0,7) | Trick(0,7) | Toxic(0,7) | Double Team(4*c) |
Scratch(4,3) | Iron Defense (0,6) | Lick(7,2) | Odor Sleuth(0,6) | Faint Attack(6,4) | Shadow Sneak(7,3) | Curse(0,26) | Metal Burst(D*1.25, 5 + D/3) | Fake Out(4,4) | Revenge(6/12,8) | Perish Song(0,15) | Tail Whip (4) | Copycat(2+m) | Imprison(8) | Metal Claw(8,3) | Iron Head(11,5) | Revenge (12,8) | Shadowstrike(11,5) | Hex(10/16,7) |
Egg (5/8)
Flail(20,13) | Foul Play(10,7) | Meteor Mash(12,6) | Phantom Force(12,11) | Psycho Shift(0,7)
Tutor/Prev Gen TM/HM(3/8)
Magic Coat(0,10) | Pain Split(+H | -D, 6+D) | Endure(0,15) |
TM/HM/Tutor(28/51)
Substitute(0,12) | Taunt(0,10) | Torment(0,10) | Protect(0,7+D/2.5) | Dig(8,10) | Will-o-wisp(0,7) | Gyro Ball(5+Spdiff/10[Max 15],6) | Trick Room(0,10) | Snatch(4+m) | Knock Off(10,7) | Endeavor([T HP - U HP / 2], 6+D/1.5) | Icy Wind(6,5) | Payback(10,7) | Facade(14/7,8/5) | Retaliate(14,8) | Rain Dance(0,10) | Super Fang(HP/5, D/2 +3) | Super Power (12,8) | Thunder Punch(8,6) | Roar(7) | Earthquake(10,7) | U-Turn(7,5) | Rest(+12 | -18, 15) | Sleep Talk(3+m) | Role Play(0,7) | Trick(0,7) | Toxic(0,7) | Double Team(4*c) |

Ronnie | Aron (F)
_______________________________
Ronnie is Brave and gets into a lot of fights, Fletchner found her smashing into a Crobat surrounded by Golbats in the Hoenn region's Victory Road. Fletchner and Ronnie fought the bats away and Ronnie started liking Fletchner's company and decided to Join his team.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Rock / Steel
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
[Abilities]
Sturdy / Rock Head
Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (✓) (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.
Sturdy (✓) (Passive, MoldBreaker affects - Yes)
This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head (✓) (Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal (Locked) (Passive, MoldBreaker affects - Yes)
The Pokemon's body structure is immensely dense, doubling its actual weight.
[Stats]
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15
[Counters]
EC: 4/9
MC: 2
AC: 2/5
KOC: 0
MC: 2
AC: 2/5
KOC: 0
[Attacks]
Level Up(11/18)
Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |
Egg/Prev Gen TM/HM/Tutor(6/14)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |
TM/HM/Tutor(13/37)Tackle(5,4) | Harden(5) | Mud-Slap(4,4 + Acc) | Headbutt(7,5) | Metal Claw(8,3) | Iron Defense(6) | Roar(7) | Take Down(10,8) | Iron Head(11,5) | Rock Tomb(9,3) | Protect(7+D/2.5) | Rock Slide(11,5) | Metal Burst(D*1.25, 5 + D/3) | Double-Edge(13, 8) | Autotomize(6) | Iron Tail(13,6) |
Egg/Prev Gen TM/HM/Tutor(6/14)
Head Smash(18,11) | Curse(6) | Dragon Rush(10,7) | Reversal(20,13) | Stomp(9 + US-TS, 7) | Endure(15) |
Earthquake(10,7) | Dig(8,10) | Substitute(12) | Shadow Claw(7,5) | Sandstorm(10) | Endeavor(D/2, 6+Dmg/1.5) | Magnet Rise(6) | Stealth Rock(-3<12<+3, 11) | Super Power(12,8) | Earthpower(9,7) | Hone Claws(6) | Toxic(7) | Aerial Ace(6,4) |
Team Gold:

Kong (Slaking) (M)
Nature: Hasty
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Truant
Stats:
Hp: 125
Atk: Rank 7
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+15% speed, +15% accuracy)
Size Class: 4
Weight Class: 5
Base Rank Total: 27
EC: 9/9
MC: 0
AC: N/A4/5
Moves (44/100):
Hammer Arm
Punishment
Reversal
Scratch (*)
Focus Energy
Yawn (*)
Encore (*)
Fling
Uproar
Slack Off (*)
Feint Attack (*)
Fury Swipes
Amnesia (*)
Endure
Covet
Chip Away
Slash
Counter
Play Rough
Focus Punch
Body Slam (*)
Crush Claw (*)
Curse (*)
Night Slash (*)
Pursuit (*)
Taunt
Protect (*)
Earthquake
Return (*)
Brick Break (*)
Fire Blast (*)
Rock Tomb (*)
Aerial Ace
Facade
Low Sweep
Shadow Claw
Bulldoze
Substitute
Fire Punch
Fury Cutter
Gunk Shot
Ice Punch
Low Kick
Thunder Punch

Starman (Kadabra) (M)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize
Inner Focus
Magic Guard (HA UNLOCKED)
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 121 (+15% speed, +25% accuracy)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/9
MC: 0
AC: 5/5
KOC: 0
Moves (28/???):
Teleport (*)
Kinesis
Disable
Confusion
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Future Sight
Psychic
Trick
Barrier (*)
Encore (*)
Knock Off (*)
Psycho Shift (*)
Skill Swap (*)
Psyshock (*)
Taunt (*)
Shadow Ball (*)
Double Team
Torment (*)
Substitute
Dazzling Gleam (*)
Bide
Counter
Endure
Signal Beam

Muttley (Granbull) (M)
Nature: Careful
Type: Fairy
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Intimidate
Quick Feet
Rattled (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 45
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 6/6
MC: 01
AC: 5/5
Moves (37/101):
Outrage
Ice Fang (*)
Fire Fang (*)
Thunder Fang (*)
Tackle (*)
Scary Face (*)
Tail Whip (*)
Charm (*)
Bite (*)
Lick (*)
Headbutt (*)
Roar (*)
Play Rough
Payback
Crunch
Close Combat (*)
Double Edge (*)
Feint Attack (*)
Heal Bell (*)
Metronome (*)
Taunt (*)
Hyper Beam
Protect
Earthquake (*)
Dig
Brick Break
Reflect (*)
Torment (*)
Giga Impact
Thunder Wave (*)
Rock Slide
Counter
Endure
Iron Tail
Super Fang
Low Kick
Gale sends out
Goid sends out and orders
gale orders
I profit