Round 3
Pre-Round
Pre-Round
Team Gale Wing Srock
Protowatt [Bubba Shrimp Co] (M) @ Amulet Coin
Type: Water/Electric
Ability: Trace/Magic Guard/Shed Skin
HP:34
EN:-15
80/1/1/2/1/110/S1W1
Status: +28% Accuracy, 1 KOC, Fainted
Togepi [Angelina] (F) @ Exp Share
Type: Fairy
Ability: Serene Grace/Hustle
HP:24
EN:77
90/0/3/3/3/20/S1W1
Status: Poisoned (2DPA), Encore [Dazzling Gleam] (2a)
Gulphin [Bumb II] (M) @ Amulet Coin
Type:Poison
Ability: Liquid Ooze/Sticky Hold
HP:36
EN:58
100/2/3/2/2/34/S1W2
Status: -10% Evasion, 10% Paralysis (decays to 5% end of next round)

Protowatt [Bubba Shrimp Co] (M) @ Amulet Coin
Type: Water/Electric
Ability: Trace/Magic Guard/Shed Skin
HP:34
EN:-15
80/1/1/2/1/110/S1W1
Status: +28% Accuracy, 1 KOC, Fainted

Togepi [Angelina] (F) @ Exp Share
Type: Fairy
Ability: Serene Grace/Hustle
HP:24
EN:77
90/0/3/3/3/20/S1W1
Status: Poisoned (2DPA), Encore [Dazzling Gleam] (2a)
Team Mowtom

Tangela [Mystery] (F) @ Lucky Egg
Type: Grass
Abilities: Chlorophyll/Leaf Guard
HP:-2
Type: Grass
Abilities: Chlorophyll/Leaf Guard
HP:-2
EN:85
100/2/4/4/3/52/S2W3
Status: Fainted
100/2/4/4/3/52/S2W3
Status: Fainted

Gulphin [Bumb II] (M) @ Amulet Coin
Type:Poison
Ability: Liquid Ooze/Sticky Hold
HP:36
EN:58
100/2/3/2/2/34/S1W2
Status: -10% Evasion, 10% Paralysis (decays to 5% end of next round)

Embirch [Smokin' Hot] (F) @ Amulet Coin
Type: Grass/Fire
Abilities: Leaf Guard/Reckless
HP:90
EN:100
90/2/2/3/2/60/S1W1
Status: Fine

Fletchling [D' Burd] (M)
Type: Flying/Normal
Ability: Big Pecks/Gale Wings
HP:23
EN:80
90/3/2/2/1/62/S1W1
Status: Fine
Team Mowtom

Snorunt [Harley] (F) @ Lucky Egg
Type: Ice
Ability: Ice Cloak/Inner Focus
HP:90
EN:100
90/1/2/3/2/50/S1W1
Status: Fine

Mareep [Deckard] (M) @ Exp. Share
Type: Electric
Ability: Static
HP:38
EN:68
90/2/2/3/3/30/1/1
Status: -10% Evasion, Cooldown (1a)
Field Effects: None
Harley promptly protects herself and D'Burd Flies high above to avoid Smokin' Hot's Lava Plume, which seems to only hit the Cooling Down Deckard. D'Burd and Smokin' Hot then focus fire Deckard with their respective Acrobatics and Earth Power to score the KO. Harley then Disables D'Burd's Fly and immediatly Protects herslf again. D'Burd recovers his lost vitality at his Roost, and Smokin' Hot launches an ineffective Ember at Harley. Gale Wing Srock has built momentum by abusing Mowtom's subs to KO Mareep while only taking Paralysis from Static.
Harley promptly protects herself and D'Burd Flies high above to avoid Smokin' Hot's Lava Plume, which seems to only hit the Cooling Down Deckard. D'Burd and Smokin' Hot then focus fire Deckard with their respective Acrobatics and Earth Power to score the KO. Harley then Disables D'Burd's Fly and immediatly Protects herslf again. D'Burd recovers his lost vitality at his Roost, and Smokin' Hot launches an ineffective Ember at Harley. Gale Wing Srock has built momentum by abusing Mowtom's subs to KO Mareep while only taking Paralysis from Static.
Action 1
Move Order:Embirch, Fletchling, Snorunt, Mareep
Flectchling used Fly (Mareep)
Damage: (9 + 3 + (3*1.5) - (2*1.5))*0.67=9.045
Crit: <650: 8771 (No Crit)
Static: <3000: 2157 (Paralysis)
Energy: 10+4-1=13
Embirch used Lava Plume
Fletchling avoided the attack!
Snorunt protected itself!
Damage [Mareep]: ((8*0.75) + 3 + (3*1.5) - (3*1.5))*1=9
Crit: <650: 8568 (No Crit); 2130 (No Crit); 9610 (No Crit)
Secondary Effect: <3000: 5086 (No Burn); 2520 (Burn); 8520 (No Burn)
Energy: 6-1=5
Snorunt used Protect
Would Be Damage: ((8*0.75) + 3 + (3*1.5) - (2*1.5))*1.5=15.75
Energy: 7 + (15.75/2.5)=13.3
Mareep is cooling down!
Embirch
HP: 90
EN: 100-6=95
Fletchling
HP: 23
EN: 80-13=67
Snorunt
HP: 90
EN: 100-13.3=86.7
Mareep
HP:38-9.045-9=19.955
EN:68
Action 2
Move Order: Fletchling, Embirch, Snorunt, Mareep
Flectchling used Acobatics (Mareep)
Damage: (11 + 3 + 3 + (3*1.5) - (2*1.5))*0.67=12.395
Paralysis: <2000: 6817 (No Paralysis)
Crit: <650: 114 (No Crit)
Energy: 7-1=6
Embirch used Earth Power (Mareep)
Damage: (9 + 3 + (3*1.5) - (3*1.5))*1=12
Crit: <650: 4183 (No Crit)
Secondary Effect: <3000: 5224 (No SpD Drop)
Energy: 7
Mareep has fainted!
Snorunt used Disable [Fly] (Fletchling)
Energy: 7
Embirch
HP: 90
EN: 95-7=88
Fletchling
HP: 23
EN: 67-6=61
Snorunt
HP: 90
EN: 86.7-7=79.7
Mareep
HP:19.955-12.395-12=-4.44
EN:68
Action 3
Move Order: Snorunt, Fletchling, Embirch
Snorunt used Protect
Would Be Damage: (4 + 3 + (3*1.5) - (2*1.5))*1.5=12.75
Energy: 7 + (12.75/2.5)=12.1
Flectchling used Roost
HP: +20
Energy: 2+(90/10)=11
Embirch used Ember (Snorunt)
Snorunt protected itself!
Energy: 3-1=2
Embirch
HP: 90
EN: 88-2=86
Fletchling
HP: 23+20=43
EN: 61-11=50
Snorunt
HP: 90
EN: 79.7-12.1=72.6
Mareep
HP:-4.44
EN:68
Move Order:Embirch, Fletchling, Snorunt, Mareep
Flectchling used Fly (Mareep)
Damage: (9 + 3 + (3*1.5) - (2*1.5))*0.67=9.045
Crit: <650: 8771 (No Crit)
Static: <3000: 2157 (Paralysis)
Energy: 10+4-1=13
Embirch used Lava Plume
Fletchling avoided the attack!
Snorunt protected itself!
Damage [Mareep]: ((8*0.75) + 3 + (3*1.5) - (3*1.5))*1=9
Crit: <650: 8568 (No Crit); 2130 (No Crit); 9610 (No Crit)
Secondary Effect: <3000: 5086 (No Burn); 2520 (Burn); 8520 (No Burn)
Energy: 6-1=5
Snorunt used Protect
Would Be Damage: ((8*0.75) + 3 + (3*1.5) - (2*1.5))*1.5=15.75
Energy: 7 + (15.75/2.5)=13.3
Mareep is cooling down!
Embirch
HP: 90
EN: 100-6=95
Fletchling
HP: 23
EN: 80-13=67
Snorunt
HP: 90
EN: 100-13.3=86.7
Mareep
HP:38-9.045-9=19.955
EN:68
Action 2
Move Order: Fletchling, Embirch, Snorunt, Mareep
Flectchling used Acobatics (Mareep)
Damage: (11 + 3 + 3 + (3*1.5) - (2*1.5))*0.67=12.395
Paralysis: <2000: 6817 (No Paralysis)
Crit: <650: 114 (No Crit)
Energy: 7-1=6
Embirch used Earth Power (Mareep)
Damage: (9 + 3 + (3*1.5) - (3*1.5))*1=12
Crit: <650: 4183 (No Crit)
Secondary Effect: <3000: 5224 (No SpD Drop)
Energy: 7
Mareep has fainted!
Snorunt used Disable [Fly] (Fletchling)
Energy: 7
Embirch
HP: 90
EN: 95-7=88
Fletchling
HP: 23
EN: 67-6=61
Snorunt
HP: 90
EN: 86.7-7=79.7
Mareep
HP:19.955-12.395-12=-4.44
EN:68
Action 3
Move Order: Snorunt, Fletchling, Embirch
Snorunt used Protect
Would Be Damage: (4 + 3 + (3*1.5) - (2*1.5))*1.5=12.75
Energy: 7 + (12.75/2.5)=12.1
Flectchling used Roost
HP: +20
Energy: 2+(90/10)=11
Embirch used Ember (Snorunt)
Snorunt protected itself!
Energy: 3-1=2
Embirch
HP: 90
EN: 88-2=86
Fletchling
HP: 23+20=43
EN: 61-11=50
Snorunt
HP: 90
EN: 79.7-12.1=72.6
Mareep
HP:-4.44
EN:68
Post-Round
Team Gale Wing Srock

Embirch [Smokin' Hot] (F) @ Amulet Coin
Type: Grass/Fire
Abilities: Leaf Guard/Reckless
HP:90
EN:86
90/2/2/3/2/60/S1W1
Status: 1 KOC

Fletchling [D' Burd] (M)
Type: Flying/Normal
Ability: Big Pecks/Gale Wings
HP:43
EN:50
90/3/2/2/1/62/S1W1
Status: 15% Paralysis (decays to 10% end of next round), Disable [Fly] (4a)
Team Mowtom

Snorunt [Harley] (F) @ Lucky Egg
Type: Ice
Ability: Ice Cloak/Inner Focus
HP:90
EN:73
90/1/2/3/2/50/S1W1
Status: Fine

Mareep [Deckard] (M) @ Exp. Share
Type: Electric
Ability: Static
HP:-4
EN:68
90/2/2/3/3/30/1/1
Status: -10% Evasion, Fainted
Field Effects: None
Team Gale Wing Srock
Protowatt [Bubba Shrimp Co] (M) @ Amulet Coin
Type: Water/Electric
Ability: Trace/Magic Guard/Shed Skin
HP:34
EN:-15
80/1/1/2/1/110/S1W1
Status: +28% Accuracy, 1 KOC, Fainted
Togepi [Angelina] (F) @ Exp Share
Type: Fairy
Ability: Serene Grace/Hustle
HP:24
EN:77
90/0/3/3/3/20/S1W1
Status: Poisoned (2DPA), Encore [Dazzling Gleam] (2a)
Gulphin [Bumb II] (M) @ Amulet Coin
Type:Poison
Ability: Liquid Ooze/Sticky Hold
HP:36
EN:58
100/2/3/2/2/34/S1W2
Status: -10% Evasion, 10% Paralysis (decays to 5% end of next round)

Protowatt [Bubba Shrimp Co] (M) @ Amulet Coin
Type: Water/Electric
Ability: Trace/Magic Guard/Shed Skin
HP:34
EN:-15
80/1/1/2/1/110/S1W1
Status: +28% Accuracy, 1 KOC, Fainted

Togepi [Angelina] (F) @ Exp Share
Type: Fairy
Ability: Serene Grace/Hustle
HP:24
EN:77
90/0/3/3/3/20/S1W1
Status: Poisoned (2DPA), Encore [Dazzling Gleam] (2a)
Team Mowtom

Tangela [Mystery] (F) @ Lucky Egg
Type: Grass
Abilities: Chlorophyll/Leaf Guard
HP:-2
Type: Grass
Abilities: Chlorophyll/Leaf Guard
HP:-2
EN:85
100/2/4/4/3/52/S2W3
Status: Fainted
100/2/4/4/3/52/S2W3
Status: Fainted

Gulphin [Bumb II] (M) @ Amulet Coin
Type:Poison
Ability: Liquid Ooze/Sticky Hold
HP:36
EN:58
100/2/3/2/2/34/S1W2
Status: -10% Evasion, 10% Paralysis (decays to 5% end of next round)
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