Gallade

-kal-

hi guys
is a Contributor Alumnus

QC: atomicllamas / EonX / Arikado
GP: P Squared / The Dutch Plumberjack

[OVERVIEW]

Gallade boasts an expansive movepool including Trick, Swords Dance, and Bulk Up, which makes it extremely versatile. Gallade's great type combination lets it beat Poison-, Steel-, and Fighting-types such as Amoonguss, Mega Steelix, and Hitmonlee, all of which are common in RarelyUsed. Furthermore, Gallade has access to Knock Off, which complements its dual STAB moves and hits Psychic-types such as Uxie and Sigilyph for heavy damage. Gallade's high-Base Power STAB moves are supported by its monstrous Attack stat, which turns it into a fearsome wallbreaker that can easily threaten defensively oriented teams. Gallade also sports a great Special Defense stat that allows it to switch into many special attacks comfortably. Moreover, Gallade's ability Justified gives it a free Attack boost when it is hit by a Dark-type attack. Unfortunately, Gallade's subpar physical bulk coupled with its low base HP makes it very physically frail, especially after a Defense drop from Close Combat. Its average Speed leaves it vulnerable to revenge killers and priority users such as Flygon, Durant, and Fletchinder. Finally, in a tier saturated with Fighting-types, Gallade faces tough competition from the likes of Medicham, Virizion, and Hitmonlee.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off
item: Life Orb / Lum Berry
ability: Justified
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance boosts Gallade's Attack by two stages, turning it into a fearsome wallbreaker. Close Combat has a very high Base Power and can punch holes in opposing teams. Zen Headbutt has great coverage with Close Combat, as it hits Poison-types such as Amoonguss and Weezing super effectively. Knock Off rounds off Gallade's great coverage by hitting Psychic-types such as Uxie, Sigilyph, and Musharna hard, and it has the additional utility of removing its target's item.

Set Details
========

Life Orb is used to give Gallade additional damage output. Lum Berry is an option, acting as a safety net against status moves such as Thunder Wave and Scald burns. Justified is the ability of choice in case Gallade is hit by a Dark-type move, giving Gallade a free Attack boost. A Jolly nature is used to outspeed Jolly Tyrantrum and Speed tie with Jolly Glalie before it Mega Evolves. An Adamant nature is an alternative for more firepower. The maximum Attack investment is used to maximize Gallade's wallbreaking capabilities while the rest is put in Speed for Gallade to outspeed Jolly Emboar and Modest Exploud.

Usage Tips
========

It is recommended for players not to expose Gallade to status moves of any kind, as they can cripple it for the entirety of the match. If Gallade is facing defensive teams, players should set up a Swords Dance to threaten foes. If Gallade is facing offensive teams, Gallade need not set up a Swords Dance, as its natural raw power can threaten them with ease. Because Gallade has great natural special bulk, it can safely switch or pivot into weak special attacks. Gallade should switch out most of the time against revenge killers, especially after a Defense drop from Close Combat, as they can KO it or heavily damage it.

Team Options
========

Gallade is very weak to offensively oriented teams, so Pokemon that have great matchups against them such as Choice Scarf Rotom-C and Jolteon are helpful for Gallade. In turn, Gallade can deal with defensive Pokemon that they have trouble against. Gallade appreciates Healing Wish support from the likes of Mesprit and Musharna, as it can then be played more aggressively early-game and be revived late-game to get a second chance at wallbreaking. Spiritomb is a problem for this set, so Pokemon such as Emboar, Exploud, and Aromatisse are helpful in beating it. Fighting-types such as Hitmonlee and Cobalion are great partners, as Gallade can weaken Psychic-types for them to ease the opportunity for them to sweep late-game. Though Uxie shares a Ghost weakness with Gallade, it pairs well with Gallade, as it can provide Thunder Wave and Stealth Rock support and generate momentum with U-turn. In addition, Uxie can provide dual screens support to ease setup for Gallade.

[SET]
name: Choice Band
move 1: Close Combat
move 2: Zen Headbutt
move 3: Knock Off
move 4: Drain Punch / Trick
item: Choice Band
ability: Justified
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe


[SET COMMENTS]
Moves
========

Close Combat is an extremely powerful STAB move that, when boosted with a Choice Band, can 2HKO or OHKO the majority of the tier. Zen Headbutt is used to nail Pokemon that resist Fighting, such as Qwilfish and Amoonguss. Knock Off has great coverage with Gallade's STAB moves and allows it to smash Psychic-types such as Uxie, Sigilyph, and Mesprit; it also has the additional utility of removing the foe's item. Drain Punch is another Fighting-type STAB attack that gives it recovery but is weaker compared to Close Combat. Trick is an option over Drain Punch to cripple Pokemon that Gallade has trouble with, such as Spiritomb and Togetic. Poison Jab is an option in the last slot to 2HKO Aromatisse and Togetic.


Set Details
========

Choice Band is used to amplify Gallade's already high Attack, making it a scary wallbreaker. Justified is useful in case Gallade is hit by a Dark-type move, giving Gallade a free Attack boost. An Adamant nature is used for more damage output while a Jolly nature is an option for Gallade to outspeed Jolly Tyrantrum and Speed tie with Jolly Braviary. 252 EVs in Attack are used to maximize Gallade's wallbreaking capabilitites. The rest is put in Speed to outspeed Jolly Scrafty and Modest Exploud regardless of Gallade's nature.


Usage Tips
========

This set is mainly used as a wallbreaker that can threaten defensive teams. Players should use Gallade as a hit-and-run Pokemon. Gallade should be brought in via predicted switches or U-turn, as it does not like taking unnecessary damage or being worn down by potential status moves. Gallade should use Trick on defensive Pokemon such as Aromatisse and Jellicent in order to cripple them and provide team support. Gallade should be wary of Close Combat's defense drops, as they make Gallade even more vulnerable to priority moves and revenge killers.


Team Options
========

Pokemon that can clean up late-game such as Choice Scarf Braviary and Flygon pair well with Gallade, as they appreciate its ability to wallbreak while Gallade benefits from their ability to threaten offensive teams. Choice Band Tyrantrum and Rhyperior form a great wallbreaking core with Gallade, and they can beat Flying-types such as Fletchinder and Braviary, which plague Gallade. Clerics such as Togetic and Roselia benefit from Gallade's ability to break their defensive checks and counters, while they can provide Heal Bell and Aromatherapy support, respectively. Lastly, entry hazard support from the likes of Qwilfish, Seismitoad, and Rhyperior works well with Gallade to wear down walls such as Jellicent, Alomomola, and Togetic.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Substitute / Safeguard
item: Leftovers
ability: Justified
nature: Careful
evs: 248 HP / 96 SpD / 164 Spe

[SET COMMENTS]
Moves
========

Bulk Up is used to boost Gallade's Attack and subpar Defense. Drain Punch is a decent STAB move that works well with the slow-boosting nature of this set by providing longevity. Knock Off provides great coverage with Drain Punch, nailing Mesprit, Uxie, and Sigilyph, and has the additional utility of removing the target's item. Substitute is used to block status as well as to make Gallade very difficult to revenge kill. Safeguard is an interesting move that gives Gallade another method to block status without having to reduce its health. It also allows Gallade to set up on Spiritomb variants that do not carry Foul Play and prevents 50-50s with Jellicent.


Set Details
========

Leftovers provides plenty of longevity alongside the recovery provided by Drain Punch, which is very important when making Substitutes. Justified is the ability of choice in case Gallade is hit by a Dark-type move, giving Gallade to get a free Attack boost. Near-maximum HP investment is used to augment Gallade's bulk. The Speed investment is used to outspeed Modest Exploud and Jolly Scrafty in order to get off a Drain Punch before they can heavily damage Gallade. The rest is put in Special Defense with a Careful nature to make Gallade as specially bulky as possible. A spread with maximum HP and Special Defense is an option to make Gallade more bulky.


Usage Tips
========

Gallade should not be exposed to status ailments, as they could cripple it severely. If Gallade is running Substitute, it should be careful of Spiritomb and Exploud, as the former can burn Gallade through Substitute thanks to Infiltrator while the latter can use its STAB Boomburst to damage it severely. Set up Substitute, Safeguard, or Bulk Up on Pokemon that cannot do much against Gallade, such as Alomomola and Jellicent. Gallade should not recklessly set up on Pokemon that carry Roar or Whirlwind, as they can phaze Gallade even through a Substitute. It should be noted that even though Gallade can set up on Spiritomb, it needs to be careful of Foul Play variants, as they can 2HKO it.


Team Options
========

Pokemon that can get rid of Toxic Spikes, such as Flygon and Drapion, are great partners, as poison cripples Gallade; the latter can also provide its own Toxic Spikes support to help wear down opposing foes for Gallade. Alomomola in particular makes for a great partner, as it can handle physical attackers that beat an unboosted Gallade as well as provide Wish support. Pokemon that can take care of Spiritomb, such as Aromatisse and Togetic, work well with Gallade, and both of them can provide Heal Bell support to keep Gallade safe from status. Wallbreakers such as Mega Glalie and Tyrantrum can still heavily dent Gallade even at +1 Defense, so Pokemon that can beat them are great teammates. Mega Steelix and Durant are great partners; the latter can also provide Stealth Rock support, and both of them have the additional benefit of being able to beat Fairy-types that annoy Gallade, such as Mega Audino and Aromatisse.


[STRATEGY COMMENTS]
Other Options
=============

An Assault Vest set is an option that takes advantage of Gallade's great Special Defense and lets it take many special attacks comfortably. A bulky Swords Dance set can also be used, but it will be very susceptible to revenge killers. Choice Scarf can be used on Gallade to make it a great revenge killer, but Medicham generally does the job better. Gallade can also utilize a specially defensive set with Wish + Protect and Will-O-Wisp to make it a decent special wall, with Will-O-Wisp helping it to punish physical attackers. Because Gallade has a wide movepool, it can run many alternate moves. Leaf Blade can be used to hit Alomomola and Seismitoad very hard. Stone Edge is a great alternative to nail Togetic, Braviary, and Fletchinder. Memento and Destiny Bond can be used on the Choice Band set in order to cripple or potentially knock out Gallade's foes, respectively.


Checks and Counters
===================

**Revenge Killers**: Due to Gallade's average Speed, it is very vulnerable to revenge killers. Pokemon that naturally outspeed Gallade such as Durant, Virizion, and Mega Glalie can heavily damage Gallade or KO it with their powerful STAB moves. Fletchinder can also easily revenge kill Gallade with its priority Acrobatics. Choice Scarf users such as Emboar, Tyrantrum, Braviary, and Flygon all outspeed Gallade and deal a lot of damage to it.

**Status**: Gallade is extremely susceptible to status. If Gallade gets burnt through Scald or Will-O-Wisp, its Attack is cut in half, crippling it for the rest of the game. Paralysis cuts Gallade's Speed to a quarter of its original, making it even easier to be revenge killed as well as giving it a chance to be fully paralyzed. Poison puts Gallade on a timer, slowly reducing its longevity.

**Spiritomb**: Spiritomb can survive any attack from Gallade even at +2, and thanks to Infiltrator it can burn Gallade even through a Substitute or threaten it with STAB Sucker Punch and Pursuit when it switches out. Furthermore, it can 2HKO Gallade with Foul Play and OHKO it when Gallade attempts to set up a Swords Dance against it. However, if Spiritomb does not run Foul Play, it loses to Gallade's Safeguard + Bulk Up set.
 
Last edited:

atomicllamas

but then what's left of me?
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
P Jab in moves of CB (we talked on IRC)

Mention Beating Spiritomb as a good reason for Safeguard > Sub as well

Wisp in OO, alongside Wish / Protect

looks good qc approved 1/3
 
Just a few comments before you submit this to GP:
  • I can already tell this will be a lot of work for the GP team based on just the first paragraph-make sure to run this through a basic spell-check program such as MS Word. It should also catch any major grammar discrepancies.
  • There's a lot of unnecessary fluff in your writing, try to thin it out so you don't sound redundant and overbearing.
  • Look at my corrections for the first paragraph, apply the changes, and try to make similar adjustments to the rest of your writing, then you can submit it to GP.
  • Best of luck!

add
/ remove / comment

[OVERVIEW]

Gallade possess boasts an wide expansive movepool in including Trick, Swords Dance and Bulk Up, making which makes it an extremely versatile pokemon. Gallade's great type combination lets it beat Poison-, Steel- and Fighting-types, (remove comma) such as Amoonguss, Mega Steelix, and Hitmonlee, all of which are common in pokemon Rarelyused such as Ammonguss, Mega Steelix, and Hitmonlee. Furthermore, Gallade has access to Knock Off which further complements its dual STAB moves that lets it and hits Psychic-types such as Uxie and Sigilyph. Gallade's high Base Power (capitalize) STAB moves is complemented are supported by its monstrous Attack stat that which turns it unto a fearsome wallbreaker that can easily threaten defensively oriented (remove hyphen) teams. Gallade also sports a great Special Defense stat (capitalize) that lets allows it to switch in to many special attacks (redundant) comfortably. Moreover, Gallade's has access to a great ability in ability, Justified, (add comma) that gives it a free Attack (capitalize) boost when it is hit by a Dark-type attack. Unfortunately, Gallade has a few flaws. Gallade's subpar physical bulk coupled with its low Base HP makes it very frail (reword this-it is only frail on the physical side), especially after a defense drop from Close Combat. Its average Speed stat also leaves it very prone to revenge killers and priority users such as Flygon, Durant, and Fletchinder. Finally, in a tier saturated with Fighting-types, Gallade faces tough competition as a slot as a Fighting-type pokemon in the tier (wordy so I cut it down) from the likes of Medicham, Cobalion, and Hitmonlee.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off
item: Life Orb / Lum Berry
ability: Justified
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance is used to boost Gallade's attack by two stages, turning it into a fearsome wallbreaker. Close Combat is the STAB move of choice that has a very high Base Power and can punch holes in opposing teams. Zen Headbutt is used as a secondary STAB move that has great coverage with Close Combat as it hits Poison-types such as Ammonguss and Weezing. Knock Off rounds off Gallade's great coverage by hitting psychic-types such as Uxie, Sigilyph, and Musharna hard and has the additional utility of removing its foe's items.

Set Details
========

Life Orb is used to give Gallade additional damage output. Lum Berry is an option to act as a safety net against status moves such as Thunder Wave and Scald burns. Justified is the ability of choice in case Gallade is hit by a Dark-type to get a free attack boost. A Jolly nature is used to outspeed Jolly Tyrantrum and speedtie with Jolly Glalie before it mega evolves. An Adamant nature is an alternative for more firepower. The maximum Attack investment is used to maximize Gallade's wallbreaking capabilities. The rest is put in speed for Gallade to outspeed Jolly Emboar and Modest Exploud.

Usage Tips
========

It is recommended for players to not expose Gallade to status moves of any kind as they can cripple it for the entirety of the match. If Gallade is facing against defensive teams, players should set up a Swords Dance to threaten the defensive pokemon there. If Gallade is facing against Offensive teams, Gallade need not set up a Swords Dance as its natural raw power can threaten them with ease.Because Gallade has great natural special bulk, it can safely switch or pivot into weak special attacks. Gallade should switch out most of the time against a revenge killer especially after a defense drop from Close Combat as they can KO it or heavily damage it.

Team Options
========

Gallade is very weak to offensively-oriented teams so Pokemon that has great matchup against them such as Choice Scarf Rotom-C and Jolteon are helpful for Gallade while in turn, Gallade can deal with defensive pokemon that the aforementioned pokemon has trouble against. Gallade appreciates Healing Wish support from the likes of Mesprit and Musharna as it can be played more aggressively early-game and be revived late-game to get a second chance at wallbreaking. Spiritomb is a problem to this set of Gallade so pokemon such as Emboar, Exploud, and Aromatisse are helpful in beating it. Opposing Fighing-types such as Hitmonlee and Cobalion are great partners as Gallade can weaken Psychic-types for them to ease the opportunity for them to sweep late-game. Though Uxie shares a common Ghost weakness with Gallade, it pairs well with it as it can provide Thunder Wave and Stealth Rock support and generates momentum with U-Turn. In addition, Uxie can also provide Dual Screens support to ease setup for Gallade.

[SET]
name: Choice Band
move 1: Close Combat
move 2: Zen Headbutt
move 3: Knock Off
move 4: Drain Punch / Trick
item: Choice Band
ability: Justified
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat provides an extremely powerful STAB move which when boosted with a Choice Band, can 2HKO or OHKO the majority of the tier. Zen Headbutt is used to nail pokemon who resist Gallade's Fighting STAB such as Qwilfish and Ammonguss. Knock Off has great coverage with Gallade's STAB moves and also allows it to smash psychic-types such as Uxie, Sigilyph and Mesprit and has the additional utility of removing the foe's items. Drain Punch is used as another Fighting STAB that gives it recovery but it is weaker as compared to Close Combat. Trick is an option over Drain Punch to cripple pokemon that Gallade has trouble with such as Spiritomb and Togetic. Poison Jab is an option in the last slot to 2HKO Aromatisse and Togetic.

Set Details
========

Choice Band is used to amplify Gallade's already high attack, making it a scary wallbreaker. Justified is the ability to use in case Gallade is hit by a Dark-type move to get a free attack boost. A Jolly nature is used for Gallade to outspeed Jolly Tyrantrum and speedtie with Jolly Braviary. An Adamant nature is an option for more damage output Gallade would fail to outspeed the aforementioned pokemon. 252 EVs in Attack are used to maximize Gallade's wallbreaking capabilitites. The rest is put in speed to outspeed Jolly Scrafty and Modest Exploud regardless of Gallade's nature.

Usage Tips
========

This set is mainly used as a wallbreaker that threaten defensive teams. Players should use Gallade as a hit-and-run pokemon. Gallade should be brought in via predicted switches or U-Turn as it does not like taking unnecessary damage or being worn down by potential status moves. Gallade should use Trick on defensive pokemon such as Aromatisse and Jellicent in order to cripple them and provide team support. Gallade should be wary of Close Combat's defense drops as it makes Gallade even more vulnerable to priority moves and revenge killers.

Team Options
========

Pokemon that can clean up late-game such as Choice Scarf Braviary and Flygon pair well with Gallade as they appreciate its ability to wallbreak while Gallade benefits from their ability to threaten offensive teams. Choice Band Tyrantrum and Rhyperior form a great wallbreaking core with Gallade and they can beat Flying-types such as Fletchinder and Braviary that plagues Gallade. Clerics such as Togetic and Roselia benefit Gallade's ability to break their defensive checks and counters while they also can provide Heal Bell and Aromatherapy support, respectively. Lastly, entry hazard support from the likes of Qwilfish, Seismitoad, and Rhyperior work well with Gallade to wear down walls such as Jellicent, Alomomola, and Togetic.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Substitute / Safeguard
item: Leftovers
ability: Justified
nature: Careful
evs: 248 HP / 96 SpD / 164 Spe

[SET COMMENTS]
Moves
========

Bulk Up is used to boost Gallade's attack and subpar defense by one stage. Drain Punch provides a decent STAB move that works well with the slow boosting nature of this set by providing longevity. Knock Off provides great coverage with Drain Punch, nailing Mesprit, Uxie and Sigilyph and has the additional utility of removing the foe's items. Substitute is used to block Gallade from status as well as to make it very difficult to revenge kill. Safeguard is an interesting move that gives Gallade another method to block status without having to reduce its health. It also allows Gallade to set up on Spiritomb that do not carry Foul Play and prevents 50-50s with Jellicent.

Set Details
========

Leftovers provide plenty of longevity alongside the recovery provided by Drain Punch that is very important when making Substitutes. Justified is the ability of choice in case Gallade is hit by a Dark-type move to get a free attack boost. Maximum HP investment is used to maximize Gallade's bulk. The speed investment is used to outspeed Modest Exploud and Jolly Scrafty in order to get off a Drain Punch before they can heavily damage Gallade which could be crucial. The rest is put in Special Defense with a Careful nature to make Gallade as specially bulky as possible. A spread with Max HP and Special Defense is an option used to make Gallade more bulky.

Usage Tips
========

Gallade should not be exposed to status as they could cripple it severely. If Gallade is running Substitute, it should be Careful of Spiritomb and Exploud as the former can burn Gallade through a Substitute while Exploud can use its STAB Boomburst to damage it severely.Set up Substitutes, Safeguard or Bulk Up on pokemon that cannot do much against it such as Alomomola and Jellicent. Gallade should not recklessly set up on pokemon that carries Roar and Whirlwind as they can phaze Gallade out even through a Substitute. It should be noted that even though Gallade can setup on Spiritomb, it needs to be careful of Foul Play variants as it can 2HKO it.

Team Options
========

Pokemon that can get rid of Toxic Spikes such as Flygon and Drapion are great partners as they can cripple Gallade and the latter can also provide its own Toxic Spikes support to help wear down opposing foes for Gallade. Alomomola makes a great partner in particular as it can handle physical attackers that beats an unboosted Gallade and also provide Wish support. Pokemon that can take care of Spiritomb such as Aromatisse and Togetic work well with Gallade and the both of them can provide Heal Bell support to keep Gallade away from status. Wallbreakers such as Mega Glalie and Tyrantrum can still heavily dent Gallade even at +1 Defense so pokemon that can beat them are great. Mega Steelix and Durant are great partners and the latter can provide Stealth Rock support and the both of them have the additional benefit of being able to beat Fairy-types such as Mega Audino and Aromatisse that annoys it.

[STRATEGY COMMENTS]
Other Options
=============

An Assault Vest set is an option that takes advantage of Gallade's great Special Defense that lets it take many special attacks comfortably. A Bulky Swords Dance set can also be used but it will be very susceptible to revenge killers. Choice Scarf can be used on Gallade to make it a great revenge killer but Medicham generally does the job better. Gallade can also utilize a specially defensive set with Wish+Protect and Will-O-Wisp to make it a decent special wall with Will-O-Wisp helping it to punish physical attackers. Because Gallade has a wide movepool, it can run many alternate moves. Leaf Blade can be used to hit Alomomola and Seismitoad very hard. Stone Edge is a great alternative to nail Togetic, Braviary and Fletchinder. Memento and Destiny Bond can be used in the Choice Band set in order to cripple Gallade's opponents or potentially knock them out respectively.

Checks and Counters
===================

**Revenge Killers**: Due to Gallade's average speed, it is very prone to revenge killers. Pokemon that naturally outspeed Gallade such as Durant, Virizion and Mega Glalie can heavily damage Gallade or KO it with their powerful respective STAB moves. Fletchinder can also easily revenge kill Gallade with its priority Acrobatics. Choice Scarf users such as Emboar, Tyrantrum, Braviary, and Flygon all outspeed Gallade too and deal a lot of damage to it.

**Status**: Gallade is extremely susceptible to status. If Gallade gets burnt through Scald or Will-O-Wisp, it can cut its attack by half which cripples it for the rest of the game. If Gallade is paralyzed, its speed would be cut by a quarter which makes it even easier to be revenge killed as well as having a chance to get fully paralyzed. If Gallade is poisoned through Toxic and Toxic Spikes, it would slowly be put on a timer which reduces its longevity.

**Spiritomb**: Thanks to Infiltrator, Spiritomb can burn Gallade even through a Substitute or threaten it with a STAB Sucker Punch and Pursuit when it switches out and it can survive any attack from Gallade even at +2. Furthermore, it can 2HKO Gallade with a Foul Play and OHKO it when Gallade attempts to setup a Swords Dance against it. Sadly, if Spiritomb does not run Foul Play, it loses to Gallade's Safeguard+Bulk Up set.


PS: I got bored for all you people thinking I disappeared off the face of Smogon ;)
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
GP 1/2
add remove comment


hitting "reply" on this post and editing from there will make implementing the check easier and more accurate :) just make sure you agree with the changes, and then go ahead and deformat the blues, delete the reds, and address-and-delete the greens.
[OVERVIEW]

Gallade boasts an expansive movepool including Trick, Swords Dance, (comma) and Bulk Up, which makes it extremely versatile. Gallade's great type combination lets it beat Poison-, Steel-, and Fighting-types such as Amoonguss, Mega Steelix, and Hitmonlee, all of which are common in RarelyUsed. Furthermore, Gallade has access to Knock Off, (comma) which complements its dual STAB moves (subjective but consider "STAB combination"?) and hits Psychic-types such as Uxie and Sigilyph (not reaaally necessary but maybe add "for heavy damage"/"super effectively" here; technically Close Combat and Zen Headbutt also hit them). Gallade's high-Base Power STAB moves are supported by its monstrous Attack stat, (comma) which turns it into a fearsome wallbreaker that can easily threaten defensively oriented teams. Gallade also sports a great Special Defense stat that allows it to switch into many special attacks comfortably. Moreover, Gallade's ability, Justified, gives it a free Attack boost when it is hit by a Dark-type attack. Unfortunately, Gallade has a few flaws. Gallade's subpar physical bulk coupled with its low base HP makes it very physically frail on the physical side, especially after a Defense drop from Close Combat. Its average Speed leaves it prone vulnerable to revenge killers and priority users such as Flygon, Durant, and Fletchinder. Finally, in a tier saturated with Fighting-types, Gallade faces tough competition from the likes of Medicham, Cobalion, and Hitmonlee.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off
item: Life Orb / Lum Berry
ability: Justified
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance is used to boosts Gallade's Attack by two stages, turning it into a fearsome wallbreaker. Close Combat is the STAB move of choice that has a very high Base Power and can punch holes in opposing teams. Zen Headbutt is used as a secondary STAB move that has great coverage with Close Combat, (comma) as it hits Poison-types such as Ammonguss and Weezing super effectively. Knock Off rounds off Gallade's great coverage by hitting Psychic-types such as Uxie, Sigilyph, and Musharna hard, (comma) and it has the additional utility of removing its foe's target's items.

Set Details
========

Life Orb is used to give Gallade additional damage output. Lum Berry is an option, acting to act as a safety net against status moves such as Thunder Wave and Scald burns. Justified is the ability of choice in case Gallade is hit by a Dark-type move, giving Gallade to get a free Attack boost. A Jolly nature is used to outspeed Jolly Tyrantrum and Speed tie with Jolly Glalie before it Mega Evolves. An Adamant nature is an alternative for more firepower. The maximum Attack investment is used to maximize Gallade's wallbreaking capabilities. The rest is put in Speed for Gallade to outspeed Jolly Emboar and Modest Exploud. (I feel like you could combine this sentence and the Jolly nature sentence)

Usage Tips
========

It is recommended for players to not expose Gallade to status moves of any kind, (comma) as they can cripple it for the entirety of the match. If Gallade is facing against defensive teams, players should set up a Swords Dance to threaten foes the defensive pokemon there. If Gallade is facing against offensive teams, Gallade need not set up a Swords Dance, (comma) as its natural raw power can threaten them with ease.(space)Because Gallade has great natural special bulk, it can safely switch or pivot into weak special attacks. Gallade should switch out most of the time against a revenge killers, (comma) especially after a Defense drop from Close Combat, (comma) as they can KO it or heavily damage it.

Team Options
========

Gallade is very weak to offensively (no dash) oriented teams, (comma) so Pokemon that has have great matchups against them such as Choice Scarf Rotom-C and Jolteon are helpful for Gallade. (period) In while in turn, Gallade can deal with defensive Pokemon that they have aforementioned pokemon has trouble against. Gallade appreciates Healing Wish support from the likes of Mesprit and Musharna, (comma) as it can then be played more aggressively early-game and be revived late-game to get a second chance at wallbreaking. Spiritomb is a problem to for this set, (comma) of Gallade so Pokemon such as Emboar, Exploud, and Aromatisse are helpful in beating it. Opposing Fighting-types such as Hitmonlee and Cobalion are great partners, (comma) as Gallade can weaken Psychic-types for them to ease the opportunity for them to sweep late-game. Though Uxie shares a common Ghost weakness with Gallade, it pairs well with it Gallade, as it can provide Thunder Wave and Stealth Rock support and generates momentum with U-turn. In addition, Uxie can also provide dual screens support to ease setup for Gallade.

[SET]
name: Choice Band
move 1: Close Combat
move 2: Zen Headbutt
move 3: Knock Off
move 4: Drain Punch / Trick
item: Choice Band
ability: Justified
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat provides is an extremely powerful STAB move that, which when boosted with a Choice Band, can 2HKO or OHKO the majority of the tier. Zen Headbutt is used to nail Pokemon that who resist Gallade's Fighting STAB, (comma) such as Qwilfish and Amoonguss. Knock Off has great coverage with Gallade's STAB moves and also allows it to smash Psychic-types such as Uxie, Sigilyph, (comma) and Mesprit; (semicolon) and it also has the additional utility of removing the foe's items. Drain Punch is used as another Fighting-type STAB attack that gives it recovery but it is weaker as compared to Close Combat. Trick is an option over Drain Punch to cripple Pokemon that Gallade has trouble with, (comma) such as Spiritomb and Togetic. Poison Jab is an option in the last slot to 2HKO Aromatisse and Togetic.

Set Details
========

Choice Band is used to amplify Gallade's already high Attack, making it a scary wallbreaker. Justified is the ability to use is useful in case Gallade is hit by a Dark-type move, giving Gallade to get a free Attack boost. A Jolly nature is used for Gallade to outspeed Jolly Tyrantrum and Speed tie with Jolly Braviary. An Adamant nature is an option for more damage output, (comma) though Gallade would then fail to outspeed the aforementioned Pokemon. 252 EVs in Attack are used to maximize Gallade's wallbreaking capabilitites. The rest is put in Speed to outspeed Jolly Scrafty and Modest Exploud regardless of Gallade's nature.

Usage Tips
========

This set is mainly used as a wallbreaker that can threaten defensive teams. Players should use Gallade as a hit-and-run Pokemon. Gallade should be brought in via predicted switches or U-turn, as it does not like taking unnecessary damage or being worn down by potential status moves. Gallade should use Trick on defensive Pokemon such as Aromatisse and Jellicent in order to cripple them and provide team support. Gallade should be wary of Close Combat's defense drops, (comma) as it they makes Gallade even more vulnerable to priority moves and revenge killers.

Team Options
========

Pokemon that can clean up late-game such as Choice Scarf Braviary and Flygon pair well with Gallade, (comma) as they appreciate its ability to wallbreak while Gallade benefits from their ability to threaten offensive teams. Choice Band Tyrantrum and Rhyperior form a great wallbreaking core with Gallade, (comma) and they can beat Flying-types such as Fletchinder and Braviary, (comma) which that plagues Gallade. Clerics such as Togetic and Roselia benefit from Gallade's ability to break their defensive checks and counters, (comma) while they also can provide Heal Bell and Aromatherapy support, respectively. Lastly, entry hazard support from the likes of Qwilfish, Seismitoad, and Rhyperior works well with Gallade to wear down walls such as Jellicent, Alomomola, and Togetic.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Substitute / Safeguard
item: Leftovers
ability: Justified
nature: Careful
evs: 248 HP / 96 SpD / 164 Spe

[SET COMMENTS]
Moves
========

Bulk Up is used to boost Gallade's Attack and subpar Defense by one stage. Drain Punch provides is a decent STAB move that works well with the slow-boosting nature of this set by providing longevity. Knock Off provides great coverage with Drain Punch, nailing Mesprit, Uxie, (comma) and Sigilyph, (comma) and has the additional utility of removing the foe's target's items. Substitute is used to block Gallade from status as well as to make it Gallade very difficult to revenge kill. Safeguard is an interesting move that gives Gallade another method to block status without having to reduce its health. It also allows Gallade to set up on Spiritomb variants that do not carry Foul Play and prevents 50-50s with Jellicent.

Set Details
========

Leftovers provides plenty of longevity alongside the recovery provided by Drain Punch, (comma) which that is very important when making Substitutes. Justified is the ability of choice in case Gallade is hit by a Dark-type move, (comma) giving Gallade to get a free Attack boost. Near-maximum HP investment is used to maximize augment Gallade's bulk. The Speed investment is used to outspeed Modest Exploud and Jolly Scrafty in order to get off a Drain Punch before they can heavily damage Gallade, (comma) which could be crucial. The rest is put in Special Defense with a Careful nature to make Gallade as specially bulky as possible. A spread with Max maximum HP and Special Defense is an option used to make Gallade more bulky.

Usage Tips
========

Gallade should not be exposed to status ailments, (comma) as they could cripple it severely. If Gallade is running Substitute, it should be careful of Spiritomb and Exploud, (comma) as the former can burn Gallade through a Substitute thanks to Infiltrator, while Exploud can use its STAB Boomburst to damage it severely.(space)Set up Substitutes, Safeguard, (comma) or Bulk Up on Pokemon that cannot do much against it Gallade, such as Alomomola and Jellicent. Gallade should not recklessly set up on Pokemon that carry carries Roar and or Whirlwind, (comma) as they can phaze Gallade out even through a Substitute. It should be noted that even though Gallade can set up on Spiritomb, it needs to be careful of Foul Play variants, (comma) as it they can 2HKO it.

Team Options
========

Pokemon that can get rid of Toxic Spikes, (comma) such as Flygon and Drapion, (comma) are great partners, (comma) as they can poison cripples Gallade; (semicolon) and the latter can also provide its own Toxic Spikes support to help wear down opposing foes for Gallade. Alomomola in particular makes for a great partner in particular, (comma) as it can handle physical attackers that beat an unboosted Gallade and also provide Wish support. Pokemon that can take care of Spiritomb such as Aromatisse and Togetic work well with Gallade, (comma) and the both of them can provide Heal Bell support to keep Gallade away safe from status. Wallbreakers such as Mega Glalie and Tyrantrum can still heavily dent Gallade even at +1 Defense, (comma) so Pokemon that can beat them are great teammates. (examples? or are Mega Steelix and Durant the examples? if so, say "Mega Steelix and Durant are great examples" and ignore the next "for Gallade" addition) Mega Steelix and Durant are great partners for Gallade, (semicolon) and the latter can also provide Stealth Rock support and the both of them have the additional benefit of being able to beat Fairy-types that annoy Gallade, such as Mega Audino and Aromatisse that annoys it.

[STRATEGY COMMENTS]
Other Options
=============

An Assault Vest set is an option that takes advantage of Gallade's great Special Defense and that lets it take many special attacks comfortably. A bulky Swords Dance set can also be used, (comma) but it will be very susceptible to revenge killers. Choice Scarf can be used on Gallade to make it a great revenge killer, (comma) but Medicham generally does the job better. Gallade can also utilize a specially defensive set with Wish + Protect and Will-O-Wisp to make it a decent special wall, (comma) with Will-O-Wisp helping it to punish physical attackers. Because Gallade has a wide movepool, it can run many alternate moves. Leaf Blade can be used to hit Alomomola and Seismitoad very hard. Stone Edge is a great alternative to nail Togetic, Braviary, (comma) and Fletchinder. Memento and Destiny Bond can be used on the Choice Band set in order to cripple Gallade's opponents or potentially knock them out Gallade's foes, respectively.

Checks and Counters
===================

**Revenge Killers**: Due to Gallade's average Speed, it is very prone vulnerable to revenge killers. Pokemon that naturally outspeed Gallade such as Durant, Virizion, (comma) and Mega Glalie can heavily damage Gallade or KO it with their powerful respective STAB moves. Fletchinder can also easily revenge kill Gallade with its priority Acrobatics. Choice Scarf users such as Emboar, Tyrantrum, Braviary, and Flygon all outspeed Gallade too and deal a lot of damage to it.

**Status**: Gallade is extremely susceptible to status. If Gallade gets burnt through Scald or Will-O-Wisp, its Attack is cut in half, it can cut its attack by half which cripples crippling it for the rest of the game. Paralysis cuts Gallade's Speed to a quarter of its original, making If Gallade is paralyzed, its speed would be cut by a quarter which makes it even easier to be revenge killed as well as giving it having a chance to get be fully paralyzed. Poison puts Gallade on a timer, slowly reducing If Gallade is poisoned through Toxic and Toxic Spikes, it would slowly be put on a timer which reduces its longevity.

**Spiritomb**: Spiritomb can survive any attack from Gallade even at +2, and thanks to Infiltrator, Spiritomb it can burn Gallade even through a Substitute or threaten it with a STAB Sucker Punch and Pursuit when it switches out and it can survive any attack from Gallade even at +2. Furthermore, it can 2HKO Gallade with a Foul Play and OHKO it when Gallade attempts to set up a Swords Dance against it. Sadly, However, if Spiritomb does not run Foul Play, it loses to Gallade's Safeguard + Bulk Up set.
 
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Lumari

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one of the amchecks with which I applied for the team was a 2/2 on ru gallade, the nostalgia feels
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(comments); (AC=add comma; RC=remove comma; SC=semicolon)
[OVERVIEW]

Gallade boasts an expansive movepool including Trick, Swords Dance, and Bulk Up, which makes it extremely versatile. Gallade's great type combination lets it beat Poison-, Steel-, and Fighting-types such as Amoonguss, Mega Steelix, and Hitmonlee, all of which are common in RarelyUsed. Furthermore, Gallade has access to Knock Off, which complements its dual STAB moves and hits Psychic-types such as Uxie and Sigilyph for heavy damage. Gallade's high-Base Power STAB moves are supported by its monstrous Attack stat, which turns it into a fearsome wallbreaker that can easily threaten defensively oriented teams. Gallade also sports a great Special Defense stat that allows it to switch into many special attacks comfortably. Moreover, Gallade's ability Justified gives it a free Attack boost when it is hit by a Dark-type attack. Unfortunately, Gallade's subpar physical bulk coupled with its low base HP makes it very physically frail, especially after a Defense drop from Close Combat. Its average Speed leaves it vulnerable to revenge killers and priority users such as Flygon, Durant, and Fletchinder. Finally, in a tier saturated with Fighting-types, Gallade faces tough competition from the likes of Medicham, Virizion, and Hitmonlee.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Close Combat
move 3: Zen Headbutt
move 4: Knock Off
item: Life Orb / Lum Berry
ability: Justified
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Swords Dance boosts Gallade's Attack by two stages, turning it into a fearsome wallbreaker. Close Combat has a very high Base Power and can punch holes in opposing teams. Zen Headbutt has great coverage with Close Combat, as it hits Poison-types such as Ammonguss Amoonguss and Weezing super effectively. Knock Off rounds off Gallade's great coverage by hitting Psychic-types such as Uxie, Sigilyph, and Musharna hard, and it has the additional utility of removing its target's item.

Set Details
========

Life Orb is used to give Gallade additional damage output. Lum Berry is an option, acting as a safety net against status moves such as Thunder Wave and Scald burns. Justified is the ability of choice in case Gallade is hit by a Dark-type move, giving Gallade a free Attack boost. A Jolly nature is used to outspeed Jolly Tyrantrum and Speed tie with Jolly Glalie before it Mega Evolves. An Adamant nature is an alternative for more firepower. The maximum Attack investment is used to maximize Gallade's wallbreaking capabilities while the rest is put in Speed for Gallade to outspeed Jolly Emboar and Modest Exploud.

Usage Tips
========

It is recommended for players to not to expose Gallade to status moves of any kind, as they can cripple it for the entirety of the match. If Gallade is facing defensive teams, players should set up a Swords Dance to threaten foes. If Gallade is facing offensive teams, Gallade need not set up a Swords Dance, as its natural raw power can threaten them with ease. Because Gallade has great natural special bulk, it can safely switch or pivot into weak special attacks. Gallade should switch out most of the time against revenge killers, especially after a Defense drop from Close Combat, as they can KO it or heavily damage it.

Team Options
========

Gallade is very weak to offensively oriented teams, so Pokemon that have great matchups against them such as Choice Scarf Rotom-C and Jolteon are helpful for Gallade. In turn, Gallade can deal with defensive Pokemon that they have trouble against. Gallade appreciates Healing Wish support from the likes of Mesprit and Musharna, as it can then be played more aggressively early-game and be revived late-game to get a second chance at wallbreaking. Spiritomb is a problem for this set, so Pokemon such as Emboar, Exploud, and Aromatisse are helpful in beating it. Fighting-types such as Hitmonlee and Cobalion are great partners, as Gallade can weaken Psychic-types for them to ease the opportunity for them to sweep late-game. Though Uxie shares a Ghost weakness with Gallade, it pairs well with Gallade, as it can provide Thunder Wave and Stealth Rock support and generate momentum with U-turn. In addition, Uxie can provide dual screens support to ease setup for Gallade.

[SET]
name: Choice Band
move 1: Close Combat
move 2: Zen Headbutt
move 3: Knock Off
move 4: Drain Punch / Trick
item: Choice Band
ability: Justified
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Close Combat is an extremely powerful STAB move that, when boosted with a Choice Band, can 2HKO or OHKO the majority of the tier. Zen Headbutt is used to nail Pokemon that resist Fighting, such as Qwilfish and Amoonguss. Knock Off has great coverage with Gallade's STAB moves and also allows it to smash Psychic-types such as Uxie, Sigilyph, and Mesprit; it also has the additional utility of removing the foe's item. Drain Punch is another Fighting-type STAB attack that gives it recovery but is weaker compared to Close Combat. Trick is an option over Drain Punch to cripple Pokemon that Gallade has trouble with, such as Spiritomb and Togetic. Poison Jab is an option in the last slot to 2HKO Aromatisse and Togetic.

Set Details
========

Choice Band is used to amplify Gallade's already high Attack, making it a scary wallbreaker. Justified is useful in case Gallade is hit by a Dark-type move, giving Gallade a free Attack boost. A Jolly nature is used for Gallade to outspeed Jolly Tyrantrum and Speed tie with Jolly Braviary. An Adamant nature is an option for more damage output, though Gallade would then fail to outspeed the aforementioned Pokemon. (this doesn't reflect the slashing) 252 EVs in Attack are used to maximize Gallade's wallbreaking capabilitites. The rest is put in Speed to outspeed Jolly Scrafty and Modest Exploud regardless of Gallade's nature.

Usage Tips
========

This set is mainly used as a wallbreaker that can threaten defensive teams. Players should use Gallade as a hit-and-run Pokemon. Gallade should be brought in via predicted switches or U-turn, as it does not like taking unnecessary damage or being worn down by potential status moves. Gallade should use Trick on defensive Pokemon such as Aromatisse and Jellicent in order to cripple them and provide team support. Gallade should be wary of Close Combat's defense drops, as they make Gallade even more vulnerable to priority moves and revenge killers.

Team Options
========

Pokemon that can clean up late-game such as Choice Scarf Braviary and Flygon pair well with Gallade, as they appreciate its ability to wallbreak while Gallade benefits from their ability to threaten offensive teams. Choice Band Tyrantrum and Rhyperior form a great wallbreaking core with Gallade, and they can beat Flying-types such as Fletchinder and Braviary, which plague Gallade. Clerics such as Togetic and Roselia benefit from Gallade's ability to break their defensive checks and counters, while they can provide Heal Bell and Aromatherapy support, respectively. Lastly, entry hazard support from the likes of Qwilfish, Seismitoad, and Rhyperior works well with Gallade to wear down walls such as Jellicent, Alomomola, and Togetic.

[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Substitute / Safeguard
item: Leftovers
ability: Justified
nature: Careful
evs: 248 HP / 96 SpD / 164 Spe

[SET COMMENTS]
Moves
========

Bulk Up is used to boost Gallade's Attack and subpar Defense. Drain Punch is a decent STAB move that works well with the slow-boosting nature of this set by providing longevity. Knock Off provides great coverage with Drain Punch, nailing Mesprit, Uxie, and Sigilyph, and has the additional utility of removing the target's item. Substitute is used to block status as well as to make Gallade very difficult to revenge kill. Safeguard is an interesting move that gives Gallade another method to block status without having to reduce its health. It also allows Gallade to set up on Spiritomb variants that do not carry Foul Play and prevents 50-50s with Jellicent.

Set Details
========

Leftovers provides plenty of longevity alongside the recovery provided by Drain Punch, which is very important when making Substitutes. Justified is the ability of choice in case Gallade is hit by a Dark-type move, giving Gallade to get a free Attack boost. Near-maximum HP investment is used to augment Gallade's bulk. The Speed investment is used to outspeed Modest Exploud and Jolly Scrafty in order to get off a Drain Punch before they can heavily damage Gallade, which could be crucial. The rest is put in Special Defense with a Careful nature to make Gallade as specially bulky as possible. A spread with maximum HP and Special Defense is an option to make Gallade more bulky.

Usage Tips
========

Gallade should not be exposed to status ailments, as they could cripple it severely. If Gallade is running Substitute, it should be careful of Spiritomb and Exploud, as the former can burn Gallade through Substitute thanks to Infiltrator (RC) while Exploud the latter can use its STAB Boomburst to damage it severely. Set up Substitutes Substitute, (not really wrong but consistency) Safeguard, or Bulk Up on Pokemon that cannot do much against Gallade, such as Alomomola and Jellicent. Gallade should not recklessly set up on Pokemon that carry Roar or Whirlwind, as they can phaze Gallade out (or 'force out', but 'phaze out' is a redundancy error) even through a Substitute. It should be noted that even though Gallade can set up on Spiritomb, it needs to be careful of Foul Play variants, as they can 2HKO it.

Team Options
========

Pokemon that can get rid of Toxic Spikes, such as Flygon and Drapion, are great partners, as poison cripples Gallade; the latter can also provide its own Toxic Spikes support to help wear down opposing foes for Gallade. Alomomola in particular makes for a great partner, as it can handle physical attackers that beat an unboosted Gallade and also as well as provide Wish support. Pokemon that can take care of Spiritomb, (AC) such as Aromatisse and Togetic, (AC) work well with Gallade, and both of them can provide Heal Bell support to keep Gallade safe from status. Wallbreakers such as Mega Glalie and Tyrantrum can still heavily dent Gallade even at +1 Defense, so Pokemon that can beat them are great teammates. Mega Steelix and Durant are great partners; the latter can also provide Stealth Rock support, (AC) and both of them have the additional benefit of being able to beat Fairy-types that annoy Gallade, such as Mega Audino and Aromatisse.

[STRATEGY COMMENTS]
Other Options
=============

An Assault Vest set is an option that takes advantage of Gallade's great Special Defense and lets it take many special attacks comfortably. A bulky Swords Dance set can also be used, but it will be very susceptible to revenge killers. Choice Scarf can be used on Gallade to make it a great revenge killer, but Medicham generally does the job better. Gallade can also utilize a specially defensive set with Wish + Protect and Will-O-Wisp to make it a decent special wall, with Will-O-Wisp helping it to punish physical attackers. Because Gallade has a wide movepool, it can run many alternate moves. Leaf Blade can be used to hit Alomomola and Seismitoad very hard. Stone Edge is a great alternative to nail Togetic, Braviary, and Fletchinder. Memento and Destiny Bond can be used on the Choice Band set in order to cripple or potentially knock out Gallade's foes, respectively.

Checks and Counters
===================

**Revenge Killers**: Due to Gallade's average Speed, it is very vulnerable to revenge killers. Pokemon that naturally outspeed Gallade such as Durant, Virizion, and Mega Glalie can heavily damage Gallade or KO it with their powerful STAB moves. Fletchinder can also easily revenge kill Gallade with its priority Acrobatics. Choice Scarf users such as Emboar, Tyrantrum, Braviary, and Flygon all outspeed Gallade and deal a lot of damage to it.

**Status**: Gallade is extremely susceptible to status. If Gallade gets burnt through Scald or Will-O-Wisp, its Attack is cut in half, crippling it for the rest of the game. Paralysis cuts Gallade's Speed to a quarter of its original, making it even easier to be revenge killed as well as giving it a chance to be fully paralyzed. Poison puts Gallade on a timer, slowly reducing its longevity.

**Spiritomb**: Spiritomb can survive any attack from Gallade even at +2, and thanks to Infiltrator it can burn Gallade even through a Substitute or threaten it with STAB Sucker Punch and Pursuit when it switches out. Furthermore, it can 2HKO Gallade with Foul Play and OHKO it when Gallade attempts to set up a Swords Dance against it. However, if Spiritomb does not run Foul Play, it loses to Gallade's Safeguard + Bulk Up set.



GP 2/2
 
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