Gen VII Tournament Round 1: Group Tapu Koko - Geodude6 vs. Maxim

Someoneelse

Why am I here?
Battle Rules
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip


Past Fire Gym Leader, Past Dark Gym Leader, and registered to tutor Johning 101, it's Geodude6!
Geodude6:
muk-alola.png

Tren Krom [Muk-A] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
dark.gif
poison.gif

dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokemon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
poison.gif
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains 1 additional HP per action when holding Leftovers, for a total of three (3) HP per action recovered.
Power of Alchemy: (Trigger) When this Pokemon is sent out, it can expend six (6) EN to use its molecular composition to absorb an ability of a fainted ally, replacing this ability with the chosen. If in a multiple battle an ally faints while this Pokemon is active, at the start of the next round: it can expend six (6) EN to use its molecular composition to absorb one ability of the fainted ally, replacing this ability with the chosen.

Stats:
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 43-
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Venom Drench
Pound
Poison Gas
Harden
Bite
Disable
Acid Spray
Poison Fang
Minimize
Knock Off
Crunch
Gunk Shot
Acid Armor

Imprison
Mean Look
Pursuit
Shadow Sneak
Stockpile

Venoshock
Taunt
Hyper Beam
Protect
Brick Break
Double Team
Flamethrower
Sludge Wave
Fire Blast
Rock Tomb
Torment
Rest
Focus Blast
Explosion
Payback
Giga Impact
Rock Polish
Stone Edge
Infestation
Sleep Talk
Substitute
Dark Pulse
mudsdale.png

Reidak [Mudsdale] (M)
Nature: Careful (+1 SpD, -1 SpA)
Type:
ground.gif

ground.gif
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Stamina: (Passive) This Pokemon is very durable in nature and can weather whatever comes its way through its strong spirit, raising its Defense by one (1) stage every time it takes direct damage from an attack, adjusting the natural stage. Multi-hit moves activate this ability multiple times in a turn.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4+
Spe: 35
Size Class: 4
Weight Class: 11
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Mud-Slap
Mud Sport
Rototiller
Bulldoze
Double Kick
Stomp
Bide
High Horsepower
Iron Defense
Heavy Slam
Counter
Earthquake
Mega Kick
Superpower

Body Slam
Close Combat
Double-Edge
Magnitude
Mud Bomb

Roar
Toxic
Hidden Power [Electric]
Protect
Frustration
Return
Double Team
Sandstorm
Rock Tomb
Facade
Rest
Attract
Low Sweep
Round
Focus Blast
Payback
Giga Impact
Rock Slide
Sleep Talk
Substitute
Confide
silvally.png

Teridax [Silvally] (-)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
normal.gif

normal.gif
: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
RKS System: (Passive) This Pokemon's type changes based on its held memory. This ability cannot be removed from the Pokemon or copied by any means.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82-
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0
AC: N/A

Moves:
Multi-Attack
Heal Block
Iron Head
Poison Fang
Fire Fang
Ice Fang
Thunder Fang
Tackle
Rage
Pursuit
Imprison
Aerial Ace
Crush Claw
Scary Face
X-Scissor
Crunch
Double Hit
Air Slash
Punishment
Razor Wind
Parting Shot

Roar
Toxic
Ice Beam
Hyper Beam
Protect
Thunderbolt
Shadow Ball
Flamethrower
Rest
Explosion
Payback
Giga Impact
Thunder Wave
Rock Slide
Sleep Talk
U-Turn
Substitute
Flash Cannon
Surf
With strong bulk, STAB, and good matchups, watch out for Mudsdale this battle.

Normal Gym Leader, winner of TT2, it's Maxim!
Maxim:
toucannon.png

Toucannon [Woody] (M)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type:
Normal/Flying

Abilities:
Keen Eye/Skill Link/Sheer Force (H)


Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-) [60/1.15]
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (40/Maximum):
Level Up:
Beak Blast
Echoed Voice
Growl
Peck
Rock Blast
Rock Smash
Supersonic
Pluck
Roost
Fury Attack
Drill Peck
Bullet Seed
Hyper Voice
Screech

Egg:
Boomburst
Brave Bird
Mirror Move
Tailwind
Uproar

Tutor:

TM:
Protect
Substitute
Toxic
U-Turn
Brick Break
Double Team
Flame Charge
Flash Cannon
Fly
Rest
Smack Down
Steel Wing
Thief
Swords Dance
Swagger
Hidden Power (Ground)
Return
Frustration
Sleep Talk
Work Up
Overheat
silvally.png

Silvally [DaBomb] (X)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type:
Normal

Abilities:
RKS System


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 82 (-) [95/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0

Attacks (40/Maximum):
Level Up:
Multi Attack
Heal Block
Imprison
Iron Head
Poison Fang
Fire Fang
Ice Fang
Thunder Fang
Tackle
Rage
Pursuit
Bite
Aerial Ace
Crush Claw
X-Scissor
Crunch
Air Slash
Razor Wind
Tri Attack
Double-Edge
Parting Shot

Tutor:
Draco Meteor

TM:
Dragon Claw
Ice Beam
Thunderbolt
Flamethrower
Shadow Ball
Rock Slide
Toxic
U-Turn
Flash Cannon
Surf
Snarl
Shadow Claw
Giga Impact
Hyper Beam
Hidden Power (Psychic)
Protect
Thunder Wave
Substitute
golem-alola.png

Golem-A [Skull] (F)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)

Type:
Rock/Electric

Abilities:
Magnet Pull/Sturdy/Galvanize (H)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 39 (-) [45/1.15]
Size Class: 3
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (40/Maximum):
Level Up:
Charge
Defense Curl
Heavy Slam
Rock Polish
Tackle
Steamroller
Spark
Rock Throw
Smack Down
Thunder Punch
Self-Destruct
Stealth Rock
Rock Blast
Rollout
Discharge
Explosion
Double-Edge
Stone Edge

Egg:
Block
Flail
Rock Climb
Counter
Endure
Magnet Rise
Wide Guard

Tutor:

TM:
Volt Switch
Earthquake
Protect
Substitute
Toxic
Bulldoze
Brick Break
Brutal Swing
Facade
Flamethrower
Giga Impact
Hyper Beam
Rock Slide
Focus Blast
Rock Tomb
With its impressive versatility and coverage, watch out for Silvally.


Coinflop: <=5000 (Geodude6); >=5001 (Maxim)
=4661 (Geodude6)

Geodude6 sends out
Maxim sends out and orders
Geodude6 orders
I ref
 
male_team_skull_grunt.png

"Yo yo, it's the grunt that beats you down and beats you down and never lets up. It's your boy Ross! Time to have Skull wreck that stupid little face of yours."


golem-alola.png
w/Link Cable

Earthquake~Bulldoze~Earthquake
[Once, 2 Subs] If a switch preventing move OR a trapping move is used, then use Magnet Rise that action.
If Earthquake is disabled A3, then use Double-Edge that action.
 
Pre-Round

Field: Nothing

Geodude6
Muk-A (M) @ Leftovers
muk-alola.png

HP: 110
EN: 100
Ranks: 4/3/4/4/43
Size / Weight: 2 / 4
Ability: Poison Touch | Gluttony | Power of Alchemy
Other: -10% Evasion

Maxim
Golem-A (F) @ Link Cable
golem-alola.png

HP: 100
EN: 100
Ranks: 6/6/3/3/39
Size / Weight: 3 / 7
Ability: Magnet Pull | Sturdy | Galvanise
Other: -10% Evasion

Round One
rufflet.png
larvesta.png

"Two Alolan formes, how interesting, squawk."
"A revolting trash pile and a glorified power plug. Fantastic."
"Whoa, that's power. I'm flying and can feel the earth shaking."
"I can't. Puny."
"Neither can the Muk, melting into the ground."
"How impressive."
"Now they exchange some strong attacks, squawk."
"Strong? Pitiful."
"It's tricky though, one's slowed down and the other's lost its item."
"Wow. I couldn't be less impressed."
"Anyway, more tricks, as Golem floats and Muk traps it."
"I was wrong. I'm even less impressed now."
"Come on, at least pretend to be interested. This next round should be more entertaining, squawk."

Action One

Muk-A: Acid Armour (-6EN ~ 6)
Muk-A: +2 Def

Golem-A: Earthquake (-7EN ~ 7)
Muk-A avoided the attack.

Action Two

Muk-A: Knock Off (-6EN ~ 12)
Crit: <=625
=9902 (N)
Golem-A: [10+3-1+6-9]
=9HP ~ 9
Poison: <=3000
=491 (Y)
Golem-A: Poisoned
Golem-A: -Link Cable

Golem-A: Bulldoze (-5EN ~ 11)
Crit: <=625
=6311 (N)
Muk-A: [6+7.5-4.5]*1.5-4
=9.5HP ~ 9.5
Muk-A: -1 Spe (24)

Muk-A: +3HP ~ 6.5
Golem-A: -2HP ~ 11

Action Three

Golem-A: Magnet Rise (-5EN ~ 16)
Golem-A: Magnet Rise (6a)

Muk-A: Infestation (-5EN ~ 17)
Crit: <=625
=8805 (N)
Golem-A: [4-1+6-4.5]
=4.5HP ~ 15.5
Golem-A: Infestation (4a)

Muk-A: +3HP ~ 3.5
Golem-A: -2HP ~ 17.5
Golem-A: -2HP ~ 19.5

Summary:
Muk-A: -4HP, -17EN
Golem-A: -20HP, -16EN

Post-Round

Field: Nothing

Geodude6
Muk-A (M) @ Leftovers
muk-alola.png

HP: 106
EN: 83
Ranks: 4/3/4/4/43
Size / Weight: 2 / 4
Ability: Poison Touch | Gluttony | Power of Alchemy
Other: -10% Evasion, +2 Def

Maxim
Golem-A (F) @ Link Cable
golem-alola.png

HP: 80
EN: 84
Ranks: 5/5/3/3/39
Size / Weight: 3 / 7
Ability: Magnet Pull | Sturdy | Galvanise
Other: -10% Evasion, Poisoned, Infestation (3a), Magnet Rise (5a)

Geodude6 orders
Maxim orders
I ref
 
Last edited:
Switching to Reidak @ Muscle Band. Counterswitch not possible.

High Horsepower~High Horsepower~High Horsepower
IF Golem uses Counter THEN Mud Bomb.
IF Golem is under p/e THEN Chill.
 
mfEtvdQ.png

"Hah! Jokes on you, I'm immune to ground moves suckah!"

silvally.png

"...Should I tell him?"

toucannon.png

"Naw partner, he'll figure it out soon."

golem-alola.png

"...This is gonna suck."

Defense Curl~Rollout~Rollout
 
Pre-Round

Field: Nothing

Geodude6
Mudsdale (M) @ Muscle Band
mudsdale.png

HP: 110
EN: 100
Ranks: 6/4/1/4/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: None
Muk-A (M) @ Leftovers
muk-alola.png

HP: 106
EN: 83
Ranks: 4/3/4/4/43
Size / Weight: 2 / 4
Ability: Poison Touch | Gluttony | Power of Alchemy
Other: -10% Evasion

Maxim
Golem-A (F) @ Link Cable
golem-alola.png

HP: 80
EN: 84
Ranks: 5/5/3/3/39
Size / Weight: 3 / 7
Ability: Magnet Pull | Sturdy | Galvanise
Other: -10% Evasion, Poisoned, Magnet Rise (5a)

Round Two
rufflet.png
larvesta.png

"Now this, this is a strong Pokemon, squawk."
"Worthless."
"Even with quadruple effectiveness?"
"Especially with quadruple effectiveness."
"Well, Golem seems afraid, curling itself into a ball."
"Pathetic."
"And Mudsdale, squawk, well it absolutely batters Golem even through its sturdy skin."
"Useless."
"Weathers Golem's counterattacks with aplomb."
"Pitiful."
"And defeats its foe barely taking a scratch."
"Deplorable. Get me a battle worthy for the emperor I am"
"We'll see, squawk."

Action One

Golem-A: Defense Curl (-5EN ~ 5)
Golem-A: +1 Def

Mudsdale: High Horsepower (-8.667EN ~ 8.667)
Crit: <=625
=8729 (N)
Golem-A: [(8+5.5)+3-1+9-7.5]*2.25-2
=36.25HP ~ 36.25

Golem-A: -2HP ~ 38.25

Action Two

Golem-A: Rollout (-3EN ~ 8)
Hit: <=9000
=43 (Y)
Crit: <=625
=4022 (N)
Mudsdale: [(4+4)+3+7.5-6]*0.67
=8.333HP ~ 8.333
Mudsdale: +1 Def

Mudsdale: High Horsepower (-12.667EN ~ 21.333)
Crit: <=625
=2243 (N)
Golem-A: [(8+5.5)+3-1+9-7.5]*2.25-2
=36.25HP ~ 74.5

Golem-A: -2HP ~ 76.5

Action Three

Golem-A: Rollout (-4EN ~ 12)
Hit: <=9000
=7282 (Y)
Crit: <=625
=5950 (N)
Mudsdale: [(4+4)+3+7.5-6]*0.67-2
=6.333HP ~ 14.667
Mudsdale: +2 Def

Mudsdale: High Horsepower (-16.667EN ~ 38)
Crit: <=625
=7099 (N)
Golem-A: [(8+5.5)+3-1+9-7.5]*2.25-2
=36.25HP ~ 112.75
Golem-A fainted.

Summary:
Mudsdale: -15HP, -38EN
Golem-A: KO

Post-Round

Field: Nothing

Geodude6
Mudsdale (M) @ Muscle Band
mudsdale.png

HP: 95
EN: 62
Ranks: 6/4/1/4/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: +2 Def
Muk-A (M) @ Leftovers
muk-alola.png

HP: 106
EN: 83
Ranks: 4/3/4/4/43
Size / Weight: 2 / 4
Ability: Poison Touch | Gluttony | Power of Alchemy
Other: -10% Evasion

Maxim
Golem-A (F) @ Link Cable
golem-alola.png

HP: KO
EN: KO
Ranks: 5/5/3/3/39
Size / Weight: 3 / 7
Ability: Magnet Pull | Sturdy | Galvanise
Other: -10% Evasion, Poisoned, Magnet Rise (2a), KO

Maxim sends out and orders
Geodude6 orders
I ref
 
mfEtvdQ.png

"What in the---? Dude referee! I'm supposed to be immune to ground moves!"

silvally.png

"Master, in ASB, Magnet Rise only protects against Seismic Moves, not all Ground moves."

"...What the french toast?!"

toucannon.png
w/Flyium-Z
"Let's clean this mess up."

Beak Blast~Beak Blast [Z-Move]~Beak Blast
If successful P/E move A2, then use Swords Dance and push back.
If Bide A1, then change orders to Tailwind~Swords Dance~Beak Blast
If Counter A2, then use Swagger that action and push back.
 
rufflet.png
larvesta.png

"..."
"..."
"..."

"..."
"..."

"Why have you not told this deplorable rock to leave yet?"
"Because-"

"I will not hear it."
"But-"

"Leave."
"Wait-"

"GET OUT! THE BOTH OF YOU!"
"Squawk!"


Maxim has defeated Geodude6!


Prizes:

Geodude6: Nothing
Maxim: 2CC, 5UC

Someoneelse: FLOOR[((2.5*3.5)/2)*1.5]=6UC
 
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