Gen VII Tournament Round 1: Group Tapu Lele - S0L1D G0LD vs Fort Colorcastle

Someoneelse

Why am I here?
Battle Rules
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout = coinflip


Past Water Gym Leader, self-proclaimed john, and winner of the Hardest Name to Type award, it's S0L1D G0LD!
S0L1D G0LD:
F5863sl.png

Flint (Mudsdale) (M)
Nature: Adamant
Type: Ground

Abilities:

Own Tempo

Stamina

Inner Focus (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 35
Size Class: 4
Weight Class: 11
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (40/41):

Mud-Slap (*)
Mud Sport (*)
Rototiller (*)
Bulldoze (*)
Double Kick (*)
Stomp (*)
Bide (*)
Highhorse Power (*)
Iron Defense
Heavy Slam
Counter
Earthquake
Mega Kick
Superpower

Body Slam (*)
Close Combat (*)
Double Edge (*)
Magnitude (*)
Mud Bomb (*)

Roar (*)
Toxic (*)
Protect
Return
Double Team
Frustration
Sandstorm
Hidden Power [Fire]
Rock Tomb
Facade
Attract
Rest (*)
Low Sweep
Round
Focus Blast
Payback
Giga Impact
Rock Slide (*)
Swagger
Sleep Talk (*)
Substitute
wolX1D7.png

Master Porky (Araquaid) (M)
Nature: Adamant
Type: Water/Bug

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Water Bubble

Water Absorb (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 5
Spe: 42
Size Class: 4
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves (40/???):

Wide Guard
Soak
Water Sport (*)
Bubble (*)
Infestation (*)
Spider Web (*)
Bug Bite (*)
Bubble Beam (*)
Bite (*)
Aqua Ring (*)
Leech Life
Crunch
Lunge
Mirror Coat
Liquidation

Aurora Beam (*)
Power Split (*)
Spit Up (*)
Stockpile (*)

Toxic (*)
Hidden Power [Electric]
Ice Beam
Blizzard
Rain Dance
Safeguard
Protect
Double Team
Reflect
Facade
Rest
Attract
Scald (*)
Frost Breath (*)
X-Scissor (*)
Poison Jab
Swagger
Sleep Talk
Surf (*)
Waterfall (*)
Substitute
crabominable.png

Ten-Yeti (Crabominable) (M)
Nature: Adamant
Type: Fighting/Ice

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Hyper Cutter

Iron Fist

Anger Point (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 43
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves (40/???):

Ice Punch
Bubble (*)
Rock Smash (*)
Leer (*)
Pursuit (*)
Bubble Beam (*)
Power-Up-Punch (*)
Dizzy Punch (*)
Avalanche
Payback
Iron Defense
Reversal
Crabhammer
Ice Hammer
Dynamic Punch
Close Combat

Amnesia (*)
Endeavor (*)
Superpower (*)
Wide Guard (*)

Toxic (*)
Hail
Blizzard
Protect
Earthquake (*)
Double Team
Brick Break (*)
Rock Tomb
Facade
Rest
Thief
Focus Blast
Scald (*)
Giga Impact
Stone Edge (*)
Bulldoze (*)
Frost Breath
Rock Slide
Sleep Talk
Substitute
With strong STAB moves, bulk, and abilities, watch out for Crabominable this battle.

A user with plenty of gym battle experience under his belt, and owner of some large movepool maxed Pokemon, it's Fort Colorcastle!
Fort Colorcastle:
tsareena.png

Tsareena [Whig] [Female]
Type: Grass
Abilities: Leaf Guard / Queenly Majesty / Sweet Veil (UNLOCKED)
Nature: Jolly -1 SAtk, +15% Spe, -10% evasion

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 83 (+8% Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (40):
25-:
  1. Splash
  2. Play Nice
  3. Rapid Spin
  4. Razor Leaf
  5. Sweet Scent
  6. Magical Leaf
  7. Teeter Dance
  8. Double Slap
  9. Trop Kick
  10. Swagger
egg:
  1. Play Rough
  2. Synthesis
  3. Grasswhistle
  4. Feint
  5. Acupressure
tm:
  1. Grass Knot
  2. Substitute
  3. Light Screen
  4. Reflect
  5. Protect
remainder:
  1. Stomp
  2. Solar Beam
  3. Aromatherapy
  4. High Jump Kick
  5. Acrobatics
  6. U-turn
  7. Giga Impact
  8. Facade
  9. Rest
  10. Sleep Talk
  11. Toxic
  12. Safeguard
  13. Fling
  14. Low Sweep
  15. Sunny Day
  16. Payback
  17. Frustration
  18. Return
  19. Dazzling Gleam
  20. Flail
kommoo.png

Kommo-o [Vaccine] [Male]
Type: Dragon / Fighting
Abilities: Bulletproof / Soundproof / Overcoat (UNLOCKED)
Nature: Quiet

Stats:
HP: 100
Atk: 4
Def: 5
SpA: 5 (+)
SpD: 4
Spe: 73 (-10% Eva)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks (40):
25-:
  1. Clanging Scales
  2. Sky Uppercut
  3. Belly Drum
  4. Autotomize
  5. Tackle
  6. Leer
  7. Bide
  8. Protect
  9. Dragon Tail
  10. Scary Face
  11. Headbutt
egg:
  1. Counter
  2. Dragon Breath
  3. Reversal
Tutor:
  1. Draco Meteor
tm:
  1. Rest
  2. Sleep Talk
  3. Substitute
  4. Taunt
  5. Bulldoze
  6. Safeguard
remainder:
  1. Giga Impact
  2. Rock Slide
  3. Earthquake
  4. Focus Blast
  5. Flamethrower
  6. Flash Cannon
  7. Roar
  8. Dragon Claw
  9. Outrage
  10. Brick Break
  11. Shadow Claw
  12. X-Scissor
  13. Hyper Beam
  14. Iron Defense
  15. Aerial Ace
  16. Brutal Swing
  17. Hidden Power Poison
  18. Swagger
  19. Toxic
silvally.png

Silvally [Demonic Change] [Genderless]
Type: Normal
Abilities: RKS System
Nature: Mild

Stats:
HP: 100
Atk: 3
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 0/0

Attacks (40):
25-:
  1. Tackle
  2. Rage
  3. Pursuit
  4. Imprison
  5. Aerial Ace
  6. Crush Claw
  7. Multi-Attack
  8. Iron Head
  9. Poison Fang
  10. Fire Fang
  11. Ice Fang
  12. Thunder Fang
  13. Heal Block
  14. Bite
tm:
  1. Roar
  2. Flame Charge
  3. Protect
  4. Rest
  5. Sleep Talk
  6. Substitute
  7. Facade
  8. Thunder Wave
  9. Toxic
  10. Giga Impact
remainder:
  1. Explosion
  2. Hyper Beam
  3. Flamethrower
  4. Steel Wing
  5. Surf
  6. Draco Meteor
  7. Flash Cannon
  8. Shadow Ball
  9. Thunderbolt
  10. Tri Attack
  11. Parting Shot
  12. Air Slash
  13. Crunch
  14. X-Scissor
  15. Rock Slide
  16. Razor Wind
With strong versatility against its opponents, watch out for Silvally this battle.

comment
Coinflop: <=5000 (S0L1D G0LD); >=5001 (Fort Colorcastle)
=8560 (Fort Colorcastle)

Fort Colorcastle sends out
S0L1D G0LD sends out and orders
Fort Colorcastle orders
I ref
 
i guess kommo-o #rare candy?

With strong versatility against its opponents, watch out for Silvally this battle.
all of his mons are physical :^) and araq is adamant (well all 3 are lol). RC+def kommo-o is the real threat imotbh
 
Last edited:
Your defense is worthless next to... My BAP.

F5863sl.png

Flint @ Metal Coat

Heavy Slam - Highhorse Power - Heavy Slam
If Bide, start action chain Toxic - Mud-Slap - Heavy Slam .
If Counter, use Toxic in the first instance, and use Mud Bomb on the second and third instances, restarting the queue in each case.
If successful p/e move, use Double Team (1 Clone) on the first instance, and Chill on the second, restarting the queue in each case.
 
mhm
EXPLOUDSION

kommoo.png

#Rare Candy

Taunt ~ Counter ~ Counter


Working from the (checked twice on irc) assumption that the sub can't trigger on second instance because the first instance failed to trigger, making that not be the second instance of triggering. If this is false, then uh.....

Focus Blast ~ Draco Meteor ~ Dragon Tail
let's fight an araquanid hopefully?
 
Pre-Round

Field: Nothing

S0L1D G0LD
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 110
EN: 100
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: None

Fort Colorcastle
Kommo-o (M) @ Rare Candy
kommoo.png

HP: 100
EN: 100
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion

Round One
scraggy.png
munchlax.png

"Oh, a battle! Neat."
"My money's on the big one!"
"Well, mine's on the fighter dragon, just like me."
"Yeah? It's not doing anything, just enraging it even more!"
"Wait..."
"Look at those crushing attacks! I could do that if I was bothered to move"
"And, counter-attacks. That's strength."
"Okay yeah, those are big hits. It's still not as strong!"
"It's doing more damage. It's stronger."
"But it's taken more damage, it's weak!"
"That pony can't keep it up."
"Yes it can, it's got plenty of stamina."
"Well, I'm not losing my money. We'll see."

Action One

Kommo-o: Taunt (-10EN ~ 10)
Mudsdale: Taunted (6a)

Mudsdale: Heavy Slam (-12.333EN ~ 12.333)
Crit: <=625
=8804 (N)
Kommo-o: [(4+2*(11-4))+9-9]+4
=22HP ~ 22

Action Two

Mudsdale: High Horsepower (-8.667EN ~ 21)
Crit: <=625
=8177 (N)
Kommo-o: [(8+11/2)+3+9-9]
=16.5HP ~ 38.5

Kommo-o: Counter (-13.25EN ~ 23.25)
Mudsdale: [16.5*1.5]
=24.75HP ~ 24.75
Mudsdale: +1 Def

Action Three

Mudsdale: Heavy Slam (-12.333EN ~ 33.333)
Crit: <=625
=7478 (N)
Kommo-o: [(4+2*(11-4))+9-9]+4
=22HP ~ 60.5

Kommo-o: Counter (-20EN ~ 43.25)
Mudsdale: [22*1.5]
=33HP ~ 57.75
Mudsdale: +2 Def

Summary:
Mudsdale: -58HP, -33EN
Kommo-o: -61HP, -43EN

Post-Round

Field: Nothing

S0L1D G0LD
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 52
EN: 67
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: +2 Def, Taunted (3a)

Fort Colorcastle
Kommo-o (M) @ Rare Candy
kommoo.png

HP: 39
EN: 57
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion

Fort Colorcastle orders
S0L1D G0LD orders
I ref
 
Focus Blast ~ Draco Meteor ~ Reversal
IF kommo-o had more than 22.5 hp at the end of the last round, AND mudsdale uses heavy slam, THEN counter
IF kommo-o had more than 17.5 hp at the end of the last round, AND mudsdale uses high horsepower, THEN counter.
IF kommo-o had more than 20.5 hp at the end of the last round, AND mudsdale uses giga impact, THEN counter.
 
I'm assuming that because fort wrote his subs as "more than X hp at the end of last round" they will all activate whenever their specified move is used, regardless of Kommo-o's Hp on the given action. Please allow me a slight reorder if this assumption is false or susceptible to anti-pedantry foolishness.

Double-Edge - Heavy Slam - Heavy Slam
 
Pre-Round

Field: Nothing

S0L1D G0LD
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 52
EN: 67
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: +2 Def, Taunted (3a)

Fort Colorcastle
Kommo-o (M) @ Rare Candy
kommoo.png

HP: 39
EN: 57
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion

Round Two
scraggy.png
munchlax.png

"Look at that attack. Powerful energy, huh? Don't you wish your pony could do that?"
"Ha! All you need is power to smash through! Plus, it's only toughening it up."
"Nah, it's clearly crushing it."
"Crushing? Look at that blow. Now that's true power."
"It's barely a bruise. How many more attacks will it take you, seven hundred?"
"One."
"Ha, you're kidding. How cute."
"Cute? You know what's cute? A fainted dragon, that's cute."
"You wish- huh?"
"..."
"No! I can't lose a bet!"
"Well, you're clearly wrong."
"Nngh..."
Action One

Kommo-o: Focus Blast (-7EN ~ 7)
Hit: <=7000
=4758 (Y)
Crit: <=625
=8161 (N)
Mudsdale: [12+3+1+7.5-4.5]
=19HP ~ 19
Mudsdale: +3 Def

Mudsdale: Double-Edge (-10.4EN ~ 10.4)
Crit: <=625
=9680 (N)
Kommo-o: [(10+8)+9-9]
=18HP ~ 18
Kommo-o: -6HP ~ 25

Action Two

Mudsdale: Heavy Slam (-12.333EN ~ 22.733)
Crit: <=625
=734 (N)
Kommo-o: [(4+2*(11-4))+9-9]+4
=22HP ~ 40
Kommo-o fainted.

Summary:
Mudsdale: -25HP, -23EN
Kommo-o: KO

Post-Round

Field: Nothing

S0L1D G0LD
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 27
EN: 44
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: +3 Def, Taunted (1a)

Fort Colorcastle
Kommo-o (M) @ Rare Candy
kommoo.png

HP: KO
EN: KO
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion, KO

Fort Colorcastle sends out
S0L1D G0LD orders
Fort Colorcastle orders
I ref
 
Ice Hammer - Ice Punch - Ice Hammer
If successful p/e move, use Iron Defense on the first instance, and use Amnesia on the second instance, pushing back in each case.
If you are asleep when you would act, use Sleep Talk (Ice Hammer, Ice Punch, Avalanche, Power-Up Punch) that action and push back.
If High Jump Kick, use Protect that action, but not consecutively. Push actions back in each case.
 
Pre-Round

Field: Nothing

S0L1D G0LD
Crabominable (M) @ Enigma Berry
crabominable.png

HP: 110
EN: 100
Ranks: 6/3/2/3/43
Size / Weight: 3 / 5
Ability: Hyper Cutter | Iron Fist | Anger Point
Other: None
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 27
EN: 44
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: None

Fort Colorcastle
Tsareena (F) @ Queen's Brooch
tsareena.png

HP: 100
EN: 100
Ranks: 6/4/1/4/83
Size / Weight: 2 / 2
Ability: Leaf Guard | Queenly Majesty | Sweet Veil
Other: +8% Accuracy
Kommo-o (M) @ Rare Candy
kommoo.png

HP: KO
EN: KO
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion, KO

Round Three
scraggy.png
munchlax.png

"Ha! We've got a queen now!"
"And we've got a yeti. What's your point?"
"Ours is clearly better. See its defenses?"
"See our attacks?"
"That's nothing."
"That's a fifth of your health in one hit. How is that nothing?"
"Look at this for an attack."
"...That still didn't do more."
"You wish- huh?"
"..."
"We'll show you!"
"You're losing this one too."
"Nngh..."
Action One

Tsareena: Reflect (-10EN ~ 10)
Tsareena: Reflect (6a)

Crabominable: Ice Hammer (-6EN ~ 6)
Hit: <=9000
=5894 (Y)
Crit: <=625
=4848 (N)
Tsareena: [(10/2)+3+2+9-6]*1.5
=19.5HP ~ 19.5
Crabominable: -1 Spe (24)

Action Two

Tsareena: Stomp (-7EN ~ 17)
Crit: <=625
=872 (N)
Crabominable: [(9+7-3)+9-4.5]
=17.5HP ~ 17.5
Flinch: <=3000
=6569 (N)

Crabominable: Ice Punch (-5EN ~ 11)
Crit: <=625
=7685 (N)
Tsareena: [(8/2)+3+2+9-6]*1.5
=18HP ~ 37.5
Freeze: <=1000
=8730 (N)

Action Three

Tsareena: Stomp (-11EN ~ 28)
Crit: <=625
=9768 (N)
Crabominable: [(9+7-3)+9-4.5]
=17.5HP ~ 35
Flinch: <=3000
=3170 (N)

Crabominable: Ice Hammer (-6EN ~ 17)
Hit: <=9000
=5445 (Y)
Crit: <=625
=792 (N)
Tsareena: [(10/2)+3+2+9-6]*1.5
=19.5HP ~ 57
Crabominable: -2 Spe (17)

Summary:
Crabominable: -35HP, -17EN
Tsareena: -57HP, -28EN

Post-Round

Field: Nothing

S0L1D G0LD
Crabominable (M) @ Enigma Berry
crabominable.png

HP: 75
EN: 83
Ranks: 6/3/2/3/43
Size / Weight: 3 / 5
Ability: Hyper Cutter | Iron Fist | Anger Point
Other: None
Mudsdale (M) @ Metal Coat
mudsdale.png

HP: 27
EN: 44
Ranks: 6/4/1/3/35
Size / Weight: 4 / 11
Ability: Own Tempo | Stamina | Inner Focus
Other: None

Fort Colorcastle
Tsareena (F) @ Queen's Brooch
tsareena.png

HP: 43
EN: 72
Ranks: 6/4/1/4/83
Size / Weight: 2 / 2
Ability: Leaf Guard | Queenly Majesty | Sweet Veil
Other: +8% Accuracy, Reflect (3a)
Kommo-o (M) @ Rare Candy
kommoo.png

HP: KO
EN: KO
Ranks: 4/6/5/4/73
Size / Weight: 3 / 4
Ability: Bulletproof | Soundproof | Overcoat
Other: -10% Evasion, KO

Fort Colorcastle orders
S0L1D G0LD orders
I ref
 
rip 1h when I was asleep.
If you're willing to let me order then:

High Jump Kick x3
IF successful p/e move, THEN synthesis.
IF damaging ice type combo, AND reflect is not up, THEN reflect.
IF crabonimable is under the effects of double team, THEN dazzlign gleam.
 
Your hour should have been started 3 1/2 hours earlier. You were online an hour and a two-thirds before I tagged you. Regardless:

The Battle Rules said:
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.

We're done here. I don't like disqualification, but you had more than the full 72 hours to post, Fort.

Someoneelse , please wrap this up.
 
scraggy.png
munchlax.png

"Scared, are we?"
"Uh..."
"What are you going to do here?"
"Er..."
"No plans?"
"Uh... this?"
"...Hey! Come back you coward! Well, we'll take the win I guess. Pay up, mate."
"Nngh..."
*scuttling*

"Oi! You too, coward!"

S0L1D G0LD has defeated Fort Colorcastle!


Prizes:

S0L1D G0LD: 2CC, 5UC
Fort Colorcastle: Nothing

Someoneelse: FLOOR[((3*4)/2)*1.5]=9UC
 
Back
Top