Let's watch for what can become
Let's hear the song of swords
Let's know what may end
And how the steel shall fall
Battle Rules
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout determined by RNG
Team SnarguffleLet's hear the song of swords
Let's know what may end
And how the steel shall fall
Battle Rules
3v3 Singles
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
Switch = OK
Abilities = ALL
Items = ON
Sendout determined by RNG
Vikavolt [Dynamo] (Male)
Types: Bug/Electric
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Electric STAB: Immune to paralysis status.
Abilities: Levitate
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Nature: Hardy (+Atk, -Atk)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 6
SpD: 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: ---
Attacks (40):
Level Up
Air Slash
Bug Buzz
Discharge
Mud Slap
Thunderbolt
Zap Cannon
Acrobatics
Bite
Bug Bite
Crunch
Dig
Guillotine
Spark
Vice Grip
X-Scissor
Agility
Charge
Iron Defense
String Shot
Egg
Electroweb
Mud Shot
Endure
Harden
TM/HM
Charge Beam
Energy Ball
Flash Cannon
Solar Beam
Thunder
Volt Switch
Poison Jab
Sky Drop
Double Team
Light Screen
Protect
Rain Dance
Roost
Substitute
Swagger
Thunder Wave
Toxic
Silvally [Demiurge] (-)
Types: Normal
Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: RKS System
RKS System: This Pokémon's type changes based on its held memory. This ability cannot be removed from the Pokémon or copied by any means.
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 100
Atk: 4+
Def: 3
SpA: 2-
SpD: 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 9/9
MC: 0
AC: ---
Attacks (40):
Level Up
Aerial Ace
Bite
Crush Claw
Fire Fang
Ice Fang
Iron Head
Multi-Attack
Poison Fang
Punishment
Pursuit
Rage
Tackle
Thunder Fang
Tri Attack
Heal Block
Imprison
Parting Shot
Egg
TM/HM
Dragon Claw
Explosion
Frustration
Rock Slide
Shadow Claw
Steel Wing
X-Scissor
Ice Beam
Surf
Double Team
Hail
Protect
Rain Dance
Rest
Roar
Sandstorm
Sleep Talk
Sunny Day
Swagger
Swords Dance
Thunder Wave
Toxic
Tutor:
Draco Meteor
Kommo-o [Susano'o] (Male)
Types: Dragon/Fighting
Dragon STAB: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Bulletproof / Soundproof / Overcoat (Unlocked)
Bulletproof: This Pokemon is immune to damage from ball and bomb attacks. Full List: Acid Spray, Aura Sphere, Barrage, Beak Blast, Bullet Seed, Egg Bomb, Electro Ball, Energy Ball, Focus Blast, Gyro Ball, Ice Ball, Magnet Bomb, Mist Ball, Mud Bomb, Octazooka, Rock Blast, Rock Wrecker, Seed Bomb, Shadow Ball, Sludge Bomb, Weather Ball, and Zap Cannon.
Soundproof: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Clanging Scales, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Sparkling Aria, Supersonic, Uproar.)
Overcoat: This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Nature: Adamant (+Atk, -SpAtk)
Stats:
HP: 100
Atk: 5+
Def: 5
SpA: 3-
SpD: 4
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks (40):
Level Up
Bide
Dragon Claw
Dragon Tail
Headbutt
Outrage
Sky Uppercut
Tackle
Clanging Scales
Autotomize
Belly Drum
Iron Defense
Leer
Noble Roar
Protect
Scary Face
Screech
Egg
Counter
Reversal
Dragon Breath
TM/HM
Aerial Ace
Brick Break
Earthquake
Facade
Payback
Poison Jab
Return
Rock Tomb
Shadow Claw
X-Scissor
Flash Cannon
Roar
Toxic
Bulk Up
Taunt
Safequard
Double Team
Rest
Sleep Talk
Swagger
Tutor:
Draco Meteor
Team Rainman
Sivally (CPU)
Types:
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
RKS System: This Pokemon's type changes based on its held memory. This ability cannot be removed from the Pokemon or copied by any means.
Nature: Brave (-speed, +attack, -10% evasion)
Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 82 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 0
AC: NA
Attacks:
Level Up
Multi-attack
Heal Block
Imprison
Iron Head
Poison Fang
Fire Fang
Ice Fang
Thunder Fang
Tackle
Rage
Pursuit
Bite
Aerial Ace
Crush Claw
TM/HM
Ice Beam
Hyper Beam
Thunderbolt
Shadow Ball
Flamethrower
Flame Charge
Steel Wing
Explosion
Giga Impact
Thunder Wave
Extra Moves:
X-Scissor
U-Turn
Substitute
Flash Cannon
Surf
Rock Slide
Shadow Claw
Rest
Sleep Talk
Parting Shot
Razor Wind
Air Slash
Protect
Payback
Toxic
Draco Meteor
Drampa (Mist Dragon) (M)
Types:
Normal: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Dragon: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Berserk: When this Pokemon's HP falls below 50% as a result of direct damage, the Pokemon becomes angry, and its Sp. Attack is increased by one (1) stage, adjusting the natural stage.
Sap Sipper: This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).
Cloud Nine (H): Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always charges against them, Bli ard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 En - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Nature: Modest (-Atk, +SpAtk)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 3
Spe: 36
Size Class: 3
Weight Class: 5
Base Rank Total: 18
EC: NA
MC: 0
AC: 5/5
Attacks:
Level Up
Play Nice
Echoed Voice
Twister
Protect
Glare
Light Screen
Dragon Rage
Natural Gift
Egg Moves
Hurricane
Dragon Rush
Mist
Play Rough
Razor Wind
TM/HM
Surf
Grass Knot
Fly
Thunder Wave
Fire Blast
Extra Moves:
Flamethrower
Shadow Ball
Thunderbolt
Thunder
Solarbeam
Roost
Blizzard
Ice Beam
Dragon Pulse
Extrasensory
Focus Blast
Dragon Tail
Rest
Sleep Talk
Toxic
Roar
Hyper Beam
Hidden Power (Fairy)
Safeguard
Rain Dance
Energy Ball
Earthquake
Dhelmise (Ghirofelgo)
Types:
Grass: Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Ghost: Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Steelworker: This Pokemon is capable of using Steel-type moves as proficiently as its own STAB moves, raising the BAP of Steel-type attacks by three (3) and lowering the EN Cost of all Steel-type moves by one (1).
Nature: Quiet (-Speed, +SpAtk, -10% Evasion)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4
SpD: 3
Spe: 34 (-)
Size Class: 6
Weight Class: 6
Base Rank Total: 20
EC: NA
MC: 0
AC: NA
Attacks:
Level Up
Switcheroo
Absorb
Growth
Rapid Spin
Astonish
Mega Drain
Wrap
Gyro Ball
Metal Sound
Giga Drain
TM/HM
Rock Slide
Earthquake
Brick Break
Brutal Swing
Shadow Claw
Extra Moves:
Anchor Shot
Whirlpool
Heavy Slam
Phantom Force
Power Whip
Toxic
Solarbeam
Hyper Beam
Shadow Ball
Sludge Wave
Aerial Ace
Thief
Energy Ball
Payback
Bulldoze
Grass Knot
Flash Cannon
Surf
Substitute
Rest
Sleep Talk
Giga Impact
Embargo
Swagger
Hidden Power (Ice)
The lightningbug, the manmade beast, and the towering terror
Another creation, a clouded wise one and the anchor to the trees
A furious wind calls in approach, and the hunters wonder
Nothing bothers but the rain
Let's leave and let the war wander
coinflip says:Another creation, a clouded wise one and the anchor to the trees
A furious wind calls in approach, and the hunters wonder
Nothing bothers but the rain
Let's leave and let the war wander
Rainman Legends sends out first.
Snarguffle sends/equips/orders.
Rainman orders.
phoenix refs.