Geodude v Tavok let's get it son


Gastly (F)
Nature: Timid (+15% Spe, +29% Acc, -1 Atk)
Type: Ghost/Poison
Abilities: Levitate

Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 92+
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 2/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Ball

Disable
Haze
Perish Song
Reflect Type
Smog

Toxic
Venoshock
Taunt
Protect
Thunderbolt
Psychic
Will-O-Wisp

Pain Split


Rampage (Sandile (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

- Anger Point (Passive) (LOCKED): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5
KOC: 0



Moves:

Level Up

- Leer
- Rage
- Bite
- Sand Attack
- Torment
- Sand Tomb
- Assurance
- Mud Slap
- Embargo
- Swagger
- Earthquake

Egg Moves:

- Counter
- Fire Fang
- Focus Energy
- Pursuit
- Thunder Fang

TMs/HMs:

- Toxic
- Taunt
- Protect
- Bulldoze
- Rock Slide

Move Tutor:

- Stealth Rock


Equip, attack. You know the routine.

Geodude6 first
tavok second
 

Geodude6

Look at my shiny CT!
@ Exp. Share

Will-O-Wisp~Shadow Ball~Shadow Ball
IF Sandile uses Protect THEN Chill and push actions back.
IF Sandile uses a damaging Dark-type move THEN use Reflect Type and push actions back, but do so only once.
 
@ Lucky Egg

Swagger - Bite - Thunder Fang
IF I'm wrong and Swagger does not hit ghosts, THEN change actions to Bite - Swagger - Thunder Fang
IF Gastly hits itself in confusion A2, THEN Bite A3.
 

90 HP
100 Energy
4/2/1/2/65


90 HP
100 Energy
1/2/4/2/92(+)

Gastly used Will-O-Wisp
RNG roll to hit; 6657 = hit
-7 Energy

Sandile used Swagger
RNG roll to hit; 6715 = hit
RNG roll for duration; 8357 = 4-turn
-7 Energy

-2 HP (Sandile, burn)

Gastly used Reflect Type
RNG roll for confusion; 8041 = hit self
[4 + (1 - 2)*1.5] + 4= 6.5 Damage
-3 Energy

Sandile used Bite
RNG roll to crit; 644 = no crit
[6 + 3 - 3 + (4 - 2)*1.5]*1.5 = 13.5 Damage
-3 Energy

-2 HP (Sandile, burn)

Gastly used Shadow Ball
RNG roll for confusion; 1066 = success
RNG roll to crit; 5871 = no crit
RNG roll for effect; 5424 = no SpD drop
[8 + 3 + (4 - 2)*1.5]*2/3 = 9.33 Damage
-5 Energy

Sandile used Bite
RNG roll to crit; 1165 = no crit
[6 + 3 - 3 + (4 - 2)*1.5]*1.5 = 13.5 Damage
-7 Energy

-2 HP (Sandile, burn)



75 HP
85 Energy
4/2/1/2/65
burned


56 HP
85 Energy
1/2/4/2/92(+)
+1 Atk

tavok is up
Geodude6 is on deck
 
Well, that wasn't that bad.

Pursuit - Bite - Pursuit
IF Reflect Type AND you are not Taunted AND Swagger is not disabled, THEN Swagger and push actions back. Only play this substitution once.
IF Bite is disabled whe you would use Bite, THEN Mud Slap and push actions back.
 

75 HP
85 Energy
4/2/1/2/65
burned


56 HP
85 Energy
1/2/4/2/92(+)
+1 Atk

Gastly used Toxic
-6 Energy

Sandile used Pursuit
RNG roll to crit; 154= crit
[4 + 3 + 3 + (4 - 2)*1.5]*1.5 = 19.5 Damage
-4 Energy

-3 HP (Sandile)

Gastly used VenoshockRNG roll to crit; 23 = crit
[13 + 3 + 3 + (4 - 2)*1.5]*2/3 = 14.67 Damage
-7 Energy

Sandile used BiteRNG roll to crit; 3695 = no crit
[6 + 3 - 3 + (4 - 2)*1.5]*1.5 = 13.5 Damage
-3 Energy

-3 HP (Sandile)

Gastly used VenoshockRNG roll to crit; 1710 = no crit
[13 + 3 + (4 - 2)*1.5]*2/3 = 12.67 Damage
-11 Energy

Sandile used PursuitRNG roll to crit; 4048 = no crit
[4 + 3 - 3 + (4 - 2)*1.5]*1.5 = 10.5 Damage
-4 Energy

-3 HP (Sandile)



39 HP
74 Energy
4/2/1/2/65
burned, BPSN (2DPA)


12 HP
61 Energy
1/2/4/2/92(+)

Geodude6 orders
tavok orders
I give out prizes
 

Geodude6

Look at my shiny CT!
Pain Split~Venoshock+Venoshock~Cooldown (Venoshock+Venoshock)
IF Sandile orders Bite AND Sandile's Bite is not disabled THEN use Disable (Sandile's Bite) and push actions back.
IF Sandile uses Protect AND Sandile did not use Protect the previous action THEN Chill and push actions back.
 
Wasn't home sorry. But I was actually ordering when you tagged me.
Torment - Mud Slap - Pursuit + Pursuit

EDIT: BTW, maybe I kill myself with this, but I think Sandile's first pursuit calc is wrong, since AFAIK, crits don't ignore burns.
 

39 HP
74 Energy
4/2/1/2/65
burned, BPSN (2DPA)


12 HP
61 Energy
1/2/4/2/92(+)

I checked. Crits do in fact ignore burn. Also, how did this not end this round?

Gastly used Pain Split
25.5 HP each!
-15 Energy

Sandile used Torment
-9 Energy

-4 HP (Sandile)

Gastly used Super Venoshock
But Gastly was too Tormented!

Sandile used Mud Slap
RNG roll to crit; 5204 = no crit
[4 + 3 + (1 - 2)*1.5]*1.5 = 8.25 Damage
-4 Energy

-4 HP (Sandile)

Gastly used Super Venoshock
Struggle

[5 + (1 - 2)*1.5] = 3.5 Damage
1.4 recoil
-5 Energy

Sandile used Super Pursuit
RNG roll to crit; 5483 = no crit
[10 + 3 - 3 + (4 - 2)*1.5]*1.5 = 19.5 Damage
-20 Energy

-4 HP (Sandile)



13 HP
41 Energy
4/2/1/2/65
burned, BPSN (3DPA)


0 HP
41 Energy
1/2/4/2/92(+)
Tormented (3A), -1 acc

EDIT: You're right. Did the wrong number in calcs, not sure how I did that

tavok; 1 CC
Geodude6; 1 CC
Gastly; 1 EC, 3 MC, 1 AC
Sandile; 1 EC, 2 MC, 1 AC, 1 KOC, +1 EC or AC
rickheg; 3 UC
 
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