Geodude vs Blackheart

Geodude:

Hades [Nidoking] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Rivalry: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force: (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 73-
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 1

Attacks:
Chip Away
Megahorn
Thrash
Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Focus Energy
Fury Attack
Helping Hand
Poison Jab
Toxic Spikes
Earth Power
Horn Drill

Counter
Disable
Endure
Head Smash
Sucker Punch

Ice Beam
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Earthquake
Dig
Shadow Ball
Double Team
Bide
Flamethrower
Sludge Bomb
Fire Blast
Skull Bash

Drill Run
Iron Tail
Super Fang


Blackheart:

Smeargle[Male]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks:

Physical

Aerial Ace
Aqua Tail
Bide
Body Slam
Brave Bird
Brick Break
Bullet Seed
Circle Throw
Comet Punch
Counter
Cross Chop
Crunch
Dig
Drain Punch
Earthquake
Endeavor
Facade
Fake Out
Fire Fang
Fire Punch
Flare Blitz
Fly
Focus Punch
Force Palm
Foul Play
Giga Impact
Ice Fang
Ice Punch
Iron Tail
Mega Punch
Metal Burst
Meteor Mash
Night Slash
Outrage
Poison Fang
Poison Jab
Power-Up Punch
Psycho Cut
Reversal
Rage
Rapid Spin
Rock Tomb
Rock Slide
Sacred Sword
Shadow Claw
Smack Down
Stone Edge
Sucker Punch
Superpower
Thrash
Thunder Fang
Thunder Punch
U-Turn
Wake-Up Slap
Wild Charge
X-Scissor
Zen Headbutt

Special
Blast Burn
Blizzard
Bug Buzz
Dazzling Gleam
Dragon Pulse
Dream Eater
Earth Power
Fire Blast
Flamethrower
Focus Blast
Future Sight
Heal Pulse
Hydro Pump
Hyper Beam
Infestation
Lava Plume
Magma Storm
Mirror Coat
Misty Terrain
Moonblast
Psychic
Relic Song
Sheer Cold
Solar Beam
Surf
Trump Card
Venoshock
Zap Cannon

Other
Agility
Confuse Ray
Copycat
Cotton Guard
Defog
Detect
Destiny Bond
Disable
Double Team
Encore
Endure
Focus Energy
Foresight
Grassy Terrain
Gravity
Guard Swap
Hail
Haze
Heal Bell
Helping Hand
Iron Defense
Leech Seed
Light Screen
Magic Coat
Me First
Pain Split
Perish Song
Power Swap
Quick Guard
Rain Dance
Reflect
Refresh
Rest
Roar
Role Play
Roost
Safeguard
Sandstorm
Sing
Sketch x 60
Skill Swap
Sleep Talk
Stealth Rock
Sticky Web
Substitute
Sunny Day
Synthesis
Tail Glow
Tailwind
Taunt
Thunder Wave
Transform
Trick
Trick Room
Toxic
Will-O-Wisp
Wish
Yawn

Geodude sends out and equips.
Blackheart sends out, equips and orders.
Geodude orders.
I ref.​
 
Geodude:

Nidoking with Heart Scale
Poison/Ground
Poison Point / Rivalry / Sheer Force
100 HP
100 En
4/3/4/3 73
Status: -
Other: -10% evasion

Blackheart:

Smeargle with Exp Share
Normal
Own Tempo / Technician / Moody
90 HP
100 En
1/2/1/2 75
Status: -
Other: -
R1
A1
Smeargle used Perish Song
-14 En

Nidoking used Super Fang
Acc check: 3890/10000, hit
-18 HP
-11 En

A2
Smeargle used Sketch
Smeargle sketched Super Fang
-5 En

Nidoking used Horn Drill
Acc check: 1366/10000, hit
Crit check: 5337/10000, no
(25 + 6 - 3 + 3) = 31 dmg
-16 En

A3
Smeargle used Sketch
Smeargle sketched Horn Drill
-9 En

Nidoking used Megahorn
Acc check: 4799/10000, hit
Crit check: 5812/10000, no
(12 + 6 - 3 + 3) = 18 dmg
-8 En

Perish Song's counter dropped

---------------------------------------
Geodude:

Nidoking with Heart Scale
Poison/Ground
Poison Point / Rivalry / Sheer Force
100 HP
65 En
4/3/4/3 73
Status: -
Other: -10% evasion, Perish Song (2R)

Blackheart:

Smeargle with Exp Share
Normal
Own Tempo / Technician / Moody
23 HP
72 En
1/2/1/2 75
Status: -
Other: Perish Song (2R)​
 
Geodude:

Nidoking with Heart Scale
Poison/Ground
Poison Point / Rivalry / Sheer Force
100 HP
65 En
4/3/4/3 73
Status: -
Other: -10% evasion, Perish Song (2R)

Blackheart:

Smeargle with Exp Share
Normal
Own Tempo / Technician / Moody
23 HP
72 En
1/2/1/2 75
Status: -
Other: Perish Song (2R)
R2
A1
Smeargle used Sketch
Smeargle sketched Megahorn
-13 En

Nidoking chilled
+12 En

A2
Smeargle used Endure
-14 En

Nidoking used Earth Power
Crit check: 1994/10000, no
(9 + 6 - 3 + 3 + 3 + 3) = 21 dmg
-6 En

A3
Smeargle used Trick
Smeargle swapped items with Nidoking
-7 En

Nidoking used Earth Power
Crit check: 6543/10000, no
(9 + 6 - 3 + 3 + 3 + 3) = 21 dmg
-10 En

------------------------------------------
Geodude:

Nidoking with Exp Share
Poison/Ground
Poison Point / Rivalry / Sheer Force
100 HP
61 En
4/3/4/3 73
Status: -
Other: -10% evasion, Perish Song (1R)

Blackheart:

Smeargle with Heart Scale
Normal
Own Tempo / Technician / Moody
1 HP
37 En
1/2/1/2 75
Status: -
Other: Perish Song (1R), Cannot Endure
Blackheart orders.
Geodude orders.
I ref.​
 
Last edited:
Everybody chills and Perish Song gives a double KO.

Me: 3 UC

Geodude: 1 CC
Nidoking: 4 MC, 3 KOC

Blackheart: 1 CC
Smeargle: 4 MC, 3 KOC
 

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