Geodude6 Complications
Comp mons:
Geo mons:
Emboar (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Yawn
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Overheat
Focus Blast
Scald
Stone Edge
Bulldoze
Wild Charge
Blast Burn
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower
Annie [Camerupt] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point (HA unlocked)
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Sunny Day
Protect
Solarbeam
Dig
Fire Blast
Overheat
Will-O-Wisp
Explosion
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Selfdestruct
Stealth Rock
Geodude6 sends out and equips
Complications sends out, orders, and equips
Geodude6 orders
I ref
Also, you still need to gimme the rest of the rules, Complications.
Comp mons:
Arghonaut (Pride/Lucifer) Male
Nature: Brave (+Atk, -Spe, -10 ACC)
Type:
Water/Fighting
Abilities:
Unaware/Iron Fist (DW Unlocked)
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (65.2>65)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 6
DC: 5/5
Attacks
Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet(*)
Mach Punch
Taunt
Focus Punch
Thief*
Rock Blast (*)
Recover (*)
Circle Throw(*)
Cross Chop
Octazooka
Waterfall (*)
Earthquake (*)
Ice Beam (*)
Poison Jab
Protect
Drain Punch
Ice Punch
Thunder Punch
Nature: Brave (+Atk, -Spe, -10 ACC)
Type:
Water/Fighting
Abilities:
Unaware/Iron Fist (DW Unlocked)
Stats:
HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (65.2>65)
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 6
DC: 5/5
Attacks
Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet(*)
Mach Punch
Taunt
Focus Punch
Thief*
Rock Blast (*)
Recover (*)
Circle Throw(*)
Cross Chop
Octazooka
Waterfall (*)
Earthquake (*)
Ice Beam (*)
Poison Jab
Protect
Drain Punch
Ice Punch
Thunder Punch
Jellicent (Lir) (M)*
Nature: Modest (+SAtk, -Atk)
Type:
Water/Ghost
Abilities:
Water Absorb/Cursed Body/Damp (DW Unlocked)
Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Bubble(*)
Water Sport (*)
Absorb (*)
Night Shade (*)
Bubblebeam (*)
Recover (*)
Water Pulse (*)
Hydro Pump
Water Spout
Hex
Acid Armor (*)
Confuse Ray (*)
Pain Split (*)
Constrict
Mist
Ice Beam (*)
Shadow Ball (*)
Scald (*)
Toxic
Protect
Trick Room
Taunt
Will-O-Wisp
Sludge Wave
Psychic
Substitute
Magic Coat
Giga Drain
Attract
Blizzard
Bind
Brine
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Energy Ball
Facade
Flash
Frustration
Giga Impact
Hail
Hidden Power
Hyper Beam
Icy Wind
Mist
Ominous Wind
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Sleep Talk
Sludge Bomb
Snore
Spite
Surf
Swagger
Trick
Water Pulse
Waterfall
Wring Out
Total Moves: 28
Moves to Obtain: 34
MC Needed:

Nature: Modest (+SAtk, -Atk)
Type:
Water/Ghost
Abilities:
Water Absorb/Cursed Body/Damp (DW Unlocked)
Stats
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 18
EC: 6/6
MC: 1
DC: 5/5
Attacks:
Bubble(*)
Water Sport (*)
Absorb (*)
Night Shade (*)
Bubblebeam (*)
Recover (*)
Water Pulse (*)
Hydro Pump
Water Spout
Hex
Acid Armor (*)
Confuse Ray (*)
Pain Split (*)
Constrict
Mist
Ice Beam (*)
Shadow Ball (*)
Scald (*)
Toxic
Protect
Trick Room
Taunt
Will-O-Wisp
Sludge Wave
Psychic
Substitute
Magic Coat
Giga Drain
Attract
Blizzard
Bind
Brine
Constrict
Dark Pulse
Dive
Double Team
Dream Eater
Energy Ball
Facade
Flash
Frustration
Giga Impact
Hail
Hidden Power
Hyper Beam
Icy Wind
Mist
Ominous Wind
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Sleep Talk
Sludge Bomb
Snore
Spite
Surf
Swagger
Trick
Water Pulse
Waterfall
Wring Out
Total Moves: 28
Moves to Obtain: 34
MC Needed:
Geo mons:

Emboar (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Fighting
Abilities: Blaze, Reckless (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 56-
Size Class: 3
Weight Class: 5
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Hammer Arm
Tackle
Tail Whip
Ember
Odor Sleuth
Defense Curl
Flame Charge
Arm Thrust
Smog
Rollout
Take Down
Heat Crash
Flamethrower
Head Smash
Roar
Flare Blitz
Body Slam
Covet
Heavy Slam
Magnitude
Yawn
Sunny Day
Hidden Power (Ice)
Protect
Solarbeam
Earthquake
Fire Blast
Overheat
Focus Blast
Scald
Stone Edge
Bulldoze
Wild Charge
Blast Burn
Endeavor
Fire Pledge
Heat Wave
Helping Hand
Superpower

Annie [Camerupt] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Fire/Ground
Abilities: Magma Armor, Solid Rock, Anger Point (HA unlocked)
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Rock Slide
Earth Power
Yawn
Eruption
Earthquake
Sunny Day
Protect
Solarbeam
Dig
Fire Blast
Overheat
Will-O-Wisp
Explosion
Body Slam
Endure
Mud Bomb
Rollout
Stomp
Heat Wave
Selfdestruct
Stealth Rock
Geodude6 sends out and equips
Complications sends out, orders, and equips
Geodude6 orders
I ref
Also, you still need to gimme the rest of the rules, Complications.