GeodudeUser

3v3 FE triples
2 day DQ
Unlimited chills/recovers
All abilities
Training items only
ASB arena

Team Geodude6:
248.gif

Tyranitar (F)
Nature: Rash
Type:
rock.gif
dark.gif

rock.gif
: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Sand Stream: (Trigger) When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Unnerve: (DW, Passive) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4+
SpD: Rank 3-
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23

tyranitar-mega.png

Nature: Rash
Type:
rock.gif
dark.gif

Abilities: Sand Stream, Unnerve
Item: Tyranitarite (Allows Tyranitar to Mega-Evolve into Mega Tyranitar. A Sand Stream summoned by Mega Tyranitar will last indefinitely until the weather is changed.)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4+
SpD: Rank 4-
Spe: 71
Size Class: 4
Weight Class: 6
Base Rank Total: 28

EC: 9/9
MC: 0
AC: 5/5

Moves:
Fire Fang
Ice Fang
Thunder Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Payback
Earthquake
Dark Pulse
Crunch
Stone Edge
Hyper Beam
Giga Impact

Focus Energy
Iron Head
Outrage
Pursuit
Stealth Rock

Dragon Claw
Hidden Power [Poison]
Taunt
Protect
Smack Down
Dig
Brick Break
Double Team
Torment
Focus Blast
Endure
Retaliate
Bulldoze
Substitute
Snarl

Earth Power
Iron Defense
Low Kick
Superpower
560.gif

Scrafty (F)
Nature: Adamant
Type:
dark.gif
fighting.gif

dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
fighting.gif
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate: (DW, Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Leer
Low Kick
Feint Attack
Headbutt
Swagger
Brick Break
Payback
High Jump Kick
Façade
Crunch
Focus Punch
Head Smash

Counter
Detect
Drain Punch
Fake Out
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Taunt
Smack Down
Dig
Double Team
Torment
Retaliate
Stone Edge
Dragon Tail
Power-Up Punch

Spite
Super Fang
430.gif

Honchkrow (F)
Nature: Modest (+1 SpA, -1 Atk)
Type:
dark.gif
flying.gif

dark.gif
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
flying.gif
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Insomnia: (Passive) This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Moxie: (DW, Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 110
Atk: Rank 4-
Def: Rank 2
SpA: Rank 5+
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Moves:
Night Slash
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Swagger
Assurance
Taunt
Mean Look
Foul Play
Sucker Punch
Torment

Brave Bird
Drill Peck
Perish Song
Psycho Shift
Sky Attack

Protect
Roost
Psychic
Shadow Ball
Double Team
Endure
Thunder Wave
Substitute
Dark Pulse
Fly

Superpower

Team AOPSUser:
479.png
479-heat.png
479-wash.png
479-frost.png
479-mow.png
479-fan.png


Rotom "Infectionator" (U)
Nature: Modest (+Special Attack, -Attack)

Type: Electric/(Ghost/Fire/Water/Grass/Ice/Flying), depending on forme.

Abilities: Levitate

Stats:
Rotom
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Rotom-C
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Rotom-S
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 1
Weight Class: 2
Base Rank Total: 20

Rotom-F
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Rotom-H
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Rotom-W
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
AC: N/A

Attacks:

Trick
Astonish
Thunder Wave
Thundershock
Confuse Ray
Uproar
Double Team
Shock Wave
Discharge
Charge
Substitute
Electro Ball
Hex

Ominous Wind
Swift
Sucker Punch
Mud-Slap
Pain Split
Endure

Thunderbolt
Thunder
Rain Dance
Sunny Day
Shadow Ball
Protect
Toxic
Dark Pulse
Light Screen
Rest
Sleep Talk
Will-O-Wisp
Volt Switch
Reflect
Charge Beam
Thief
Flash
Hidden Power (Fighting)
Facade
Dream Eater

Forme only moves:
Leaf Storm (Mow)
Hydro Pump (Wash)
Overheat (Heat)
Blizzard (Frost)
Air Slash (Spin)

Total: 39
272.png

Ludicolo "Temptation" (F)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Water/Grass

Abilities: Swift Swim/Rain Dish/Own Tempo (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 13
-10% Evasion

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam
Rain Dance
Energy Ball
Fake Out
Fury Swipes
Water Sport
Thief
Hydro Pump
Uproar
Zen Headbutt

Counter
Giga Drain
Leech Seed
Synthesis
Teeter Dance
Endure
Icy Wind
Drain Punch

Protect
Double Team
Substitute
Toxic
Surf
Ice Beam
Sunny Day
Solar Beam
Rest
Sleep Talk
Scald
Blizzard
Brick Break
Grass Knot
Hyper Beam
Hail

Total: 41
423-east.png
Gastrodon "Escargslow" (M)
Nature: Quiet (+Special Attack, -15% Speed, -10% Evasion)

Type: Water/Ground

Abilities: Sticky Hold/Storm Drain/Sand Force (Unlocked)

Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 29 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Grass)
Rain Dance
Body Slam
Muddy Water
Recover

Counter
Yawn
Mirror Coat
Acid Armor
Fissure
Earth Power
Brine
Pain Split
Dive

Scald
Infestation
Protect
Double Team
Substitute
Surf
Ice Beam
Sludge Wave
Rest
Sleep Talk

Total: 29

Geodude sends out first.
 
Assuming 2 Subs+KO subs

Rotom-W@EXP. Share
Ludicolo@EXP. Share
Gastrodon@Amulet Coin

Rotom-W: Thunderbolt (Honchkrow) --- Volt Switch (Honchkrow)
IF Honchkrow is under the effects of a Protective/Evasive move, THEN redirect to Scrafty.
IF Honchkrow is in the evasive state of a damaging evasive move when you would act, THEN use Thunder (Honchkrow).
IF Honchkrow is fainted, THEN redirect to Scrafty.

Ludicolo: Icy Wind --- Ice Beam (Honchkrow)
IF Honchkrow is under the effects of a Protective/Evasive move A2, THEN use Energy Ball (Tyranitar).
IF Honchkrow is in the evasive state of a damaging evasive move when you would act A2, THEN use Energy Ball (Tyranitar).
IF Honchkrow is fainted A2, THEN use Energy Ball (Tyranitar).

Gastrodon: Ice Beam (Honchkrow) --- Ice Beam (Honchkrow)
IF Honchkrow is under the effects of a Protective/Evasive move, THEN use Earth Power (Tyranitar).
IF Honchkrow is in the evasive state of a damaging evasive move when you would act, THEN use Earth Power (Tyranitar).
IF Honchkrow is fainted, THEN use Earth Power (Tyranitar).
 
trololol

TTar: Dig (suspend)~Dig (suspend)

Scrafty: Dig (suspend)~Dig (suspend)

Honchkrow: Perish Song~Fly (suspend)
 
Pre-round 1
Speed order: Rotom -> Honchkrow -> Tyranitar -> Ludicolo -> Scrafty -> Gastrodon
Team Geodude:
248.gif
560.gif
430.gif

110|100|110
100|100|100
Fine|Fine|Fine

Team AOPS:
479-wash.png
272.png
423-east.png

90|100|110
100|100|100
Fine|Fine|Fine

Rotom used Thunderbolt! (685, 55 crit) -6 en, -(9+3+3+4.5)*1.5=29.75 hp Honchkrow
Tyranitar used Dig! -6 en
Ludicolo used Icy Wind! (903, 8, 245, 757) -5 en, -(6+3)*1.5=13.5 hp Honchkrow, -(6)=6 hp Scrafty, miss ttar, -1 Spe Honchkrow, -1 Spe Scrafty
Scrafty used Dig! -6 en
Gastrodon used Ice Beam! (260, 1187) -7 en, -(9+3)*1.5=18 hp Honchkrow
Honchkrow used Perish Song! -15 en

Rotom used Volt Switch! (157) -4 en, -(7+3+4.5)*1.5=21.75 hp Honchkrow
Tyranitar stayed underground! -10 en
Ludicolo used Ice Beam! (917, 1113) -7 en, -(9+3)*1.5=18 hp Honchkrow
Honchkrow used Fly! -6 en
Scrafty stayed underground! -10 en
Gastrodon used Earth Power! -6 en, miss

Post-round 1
Speed order: Rotom -> Tyranitar -> Ludicolo -> Honchkrow-> Scrafty -> Gastrodon
Team Geodude:
248.gif
560.gif
430.gif

110|94|9
84|84|79
Digging|Digging, -1 Spe,|Flying, -1 Spe, Perish 2r

Team AOPS:
479-wash.png
272.png
423-east.png

90|100|110
90|88|87
Fine|Perish 2r|Perish 2r​
 
Last edited:
Just popping in with a reminder that Perish Song in ASB has -1 Priority, which might not change anything in this round but should be acknowledged to avoid bad habits.

Cheers, Dogfish44 =)
 
TTar: Dig (suspend)~Dig Rotom

Scrafty: Dig (suspend)~Dig (suspend)

Honchkrow: Fly (suspend)~Fly (suspend)
 
Just a simple matter. Maybe.

Rotom: Thunder (Honchkrow) --- Hidden Power (Tyranitar)
Gastrodon: Earthquake --- Scald (Tyranitar)
Ludicolo: Rain Dance --- Energy Ball (Tyranitar)
 
Pre-round 2
Speed order: Rotom -> Tyranitar -> Ludicolo -> Honchkrow-> Scrafty -> Gastrodon
Team Geodude:
248.gif
560.gif
430.gif

110|94|9
84|84|79
Digging|Digging, -1 Spe,|Flying, -1 Spe, Perish 2r

Team AOPS:
479-wash.png
272.png
423-east.png

90|100|110
90|88|87
Fine|Perish 2r|Perish 2r

Rotom used Thunder! (282, 1095, 1184) -7 en, -(11*2+3+4.5)=overkill, RIP Honchkrow
Tyranitar stayed underground! -14 en
Ludicolo used Rain Dance! -9 en
Scrafty stayed underground! -14 en
Gastrodon used Struggle! -5 en, miss

Ludicolo used Energy Ball! -6 en, miss
Rotom used Hidden Power! -4 en, miss
Tyranitar used Dig! (700) -22 en, -(8+1.5)*1.5=14.25 hp Rotom
Scrafty stayed underground! -18 en
Gastrodon used Scald! (901, 41 crit) -5 en, -(8+3+3+3+1.5)*1.5=27.75 hp Tyranitar

+1 Spe Scrafty

Post-round 2
Speed order: Ludicolo -> Rotom -> Tyranitar -> Scrafty -> Gastrodon
Field: Raining 3r
Team Geodude:
248.gif
560.gif
430.gif

82|100|RIP
48|52|RIP
Fine|Digging|RIP

Team AOPS:
479-wash.png
272.png
423-east.png

76|100|110
79|73|77
Fine|Perish 1r|Perish 1r​
 
Last edited:
Pre-round 3
Speed order: Ludicolo -> Rotom -> Tyranitar -> Scrafty -> Gastrodon
Field: Raining 3r
Team Geodude:
248.gif
560.gif

82|100
48|52
Fine|Digging

Team AOPS:
479-wash.png
272.png
423-east.png

76|100|110
79|73|77
Fine|Perish 1r|Perish 1r

Ludicolo used Energy Ball! (818, 1066) -6 en, -(9+3+1.5)*1.5=20.25 hp Tyranitar
Rotom used Hidden Power! (427) -4 en, -(6+3)*2.25=20.25 hp Tyranitar
Tyranitar used Dig! -22 en
Scrafty stayed underground! -22 en
Gastrodon used Earth Power! -6 en, miss

Ludicolo used Energy Ball! -10 en, miss
Rotom used Hidden Power! -8 en, miss
Tyranitar stayed underground! -26 en, RIP Tyranitar
Scrafty stayed underground! -26 en
Gastrodon used Earth Power! -10 en, miss

Ludicolo perished!
Scrafty perished!
Gastrodon perished!

AOPS wins!
Rewards:
Me: 10 UC
Geodude: 1 CC
AOPS: 2 CC
Mons except Gastrodon: 4 MC
Gastrodon: 3 MC
KOC: Honchkrow x2, Rotom x2​
 
Last edited:
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