Gerard gets E.D. (Gerard vs Eternal Drifter)

The Rules said:
Let's try to keep training... Open Challenge.

3 v 3 Doubles
2 Day DQ
Chills/Recoveries: 10/4
Substitutions: 2
Items: Any
Abilities: All
Arena: ASB Arena

Anything I missed is up to the acceptor

Drift mons:

Mirage the Zoroark, Seeker of the Drifter, Survivor of the Showdown

571.png

Mirage (Female Zoroark)
Nature: Hasty (+Speed, -Defense, +17% Accuracy)

Type: Dark

Abilty:
Illusion:
Type: Passive

HP: 90
Atk: Rank 4
Def: Rank 1(-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Accuracy Bonus: +17%


EC: 6/6
MC: 0

Attacks: (48/75 Moves Known)
U-Turn
Scratch
Leer
Pursuit
Fake Tears
Hone Claws
Fury Swipes
Feint Attack
Scary Face
Taunt
Foul Play
Torment
Agility
Embargo
Punishment
Nasty Plot
Imprison
Night Daze


Captivate
Counter
Detect
Extrasensory

Memento
Sucker Punch

Bounce
Covet
Dark Pulse
Hyper Voice
Knock Off
Low Kick
Spite
Snatch
Snore


Toxic
Hidden Power (Ice)
Protect
Dig
Shadow Ball
Double Team
Flamethrower
Aerial Ace
Rest
Thief
Low Sweep
Focus Blast
Retaliate
Grass Knot
Snarl

Hope the Chimecho, Defeated Healer
358.png

Hope (Female Chimecho)
Nature: Bold (-Attack, +Defense)

Type: Psychic

Ability:
Levitate: Type: Passive

HP: 100
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 3
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16


EC: 6/6
MC: 0

Attacks: (43/84 Moves Known)
Healing Wish
Synchnoise
Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment
Take Down
Yawn
Psywave

Double-Edge
Heal Bell
Safeguard
Extrasensory
Heal Pulse
Psychic


Disable
Future Sight
Hypnosis
Recover

Stored Power
Wish

Helping Hand
Icy Wind
Mimic
Recycle
Signal Beam
Skill Swap
Snatch
Swift


Psyshock
Calm Mind
Toxic
Light Screen
Protect
Double Team
Reflect
Shock Wave
Thunder Wave
Dazzling Gleam
Confide

Butler the Audino
531.png

Butler (Male Audino*)
Nature: Bold (+Defense, -Attack)

Type: Normal

Abilities:
Healer: Type: Passive
Regenerator: Type: Passive
(Dream World: Perma-Locked!) Klutz: Type: Toggle

HP: 110
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16


MC: 0
AC: 5/5

Attacks: (48/92 Moves Known)
Last Resort
Play Nice
Pound*
Growl*
Helping Hand*
Refresh*
Doubleslap*
Attract*
Secret Power*
Entrainment*
Take Down
Heal Pulse

After You
Simple Beam

Amnesia
Bestow
Encore
Heal Bell*
Sweet Kiss*
Wish*
Yawn


Covet
Drain Punch

Fire Punch
Gravity
Hyper Voice
Icy Wind
Magic Coat
Pain Split
Signal Beam
Sleep Talk
Snore


Toxic*
Ice Beam
Light Screen
Protect*
Safeguard

SolarBeam
Thunderbolt
Thunder
Psychic
Shadow Ball*
Double Team
Reflect
Flamethrower
Rest

Retaliate
Thunder Wave
Grass Knot


Surf

Gerard mons:

Wilde (Gallade) {}
475.png
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Psychic / Fighting

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

  • Fighting STAB; Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Steadfast / Justified (H)
  • Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

  • Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-Type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
HP: 100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
SC: 4
WC: 6
BRT: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (125/129)

Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Destiny Bond
Disable
Double Team
Double-Edge
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power Rock
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Katherine (Gardevoir) {}
282.png
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy

  • Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

  • Fairy STAB; -1 EN on non-Fairy Typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities: Synchronize / Trace / Telepathy (H) / Pixilate (M)
  • Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-Types cannot be poisoned, Fire-Types cannot be burned & Electric-Types cannot be paralyzed in this manner.

  • Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

  • Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

  • Pixilate (Toggle) When Active, this Pokemon's Normal-Type moves are Fairy-Type moves, and have an additional two (2) BAP boost. When Inactive, this Pokemon's Normal-Type attacks have their BAP increased by two (2).
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
SC: 3
WC: 3
BRT: 21

(Mega Stats)

HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
SC: 3
WC: 3
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (68/---)

Ally Switch
Calm Mind
Captivate
Charm
Confuse Ray
Confusion
Destiny Bond
Disable
Double Edge
Double Team
Dream Eater
Encore
Endure
Energy Ball
Fire Punch
Focus Blast
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Taunt
Teleport
Thunder Wave
Thunderbolt
ThunderPunch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room

Lamarche (Mollux) {♂}
MolluxFront.png
Nature: Bold (+1 Def, -1 Atk)
Type: Fire / Poison

  • Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

  • Fire STAB; immune to burn status. Brighten Command.
Abilities: Dry Skin / Illuminate (H)
  • Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

  • Illuminate: (Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
HP: 100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
SC: 3
WC: 3
BRT: 20

EC: NA
MC: 0
AC: 5/5

Attacks (67/---)

Acid
Acid Armor
Acid Spray
Aqua Ring
Attract
Bide
Bind
Bug Bite
Calm Mind
Charm
Clear Smog
Confuse Ray
Double Team
Ember
Eruption
Explosion
Façade
Final Gambit
Fire Blast
Fire Spin
Flame Charge
Flamethrower
Flash
Frustration
Gastro Acid
Giga Impact
Gunk Shot
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hidden Power Ice
Hyper Beam
Inferno
Iron Defense
Knock Off
Lava Plume
Light Screen
Moonlight
Overheat
Protect
Rain Dance
Rapid Spin
Recover
Rest
Return
Round
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Solarbeam
Stealth Rock
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Toxic Spikes
Trick
Venoshock
Will-o-Wisp
Withdraw


ED sends out and equips
Gerard sends out, equips, and orders
ED sends out, equips, and orders
 
An interesting, line up, let's try to make sure Mirage doesn't fool us with her tricks
475.png
282.png

Exp. Share & Exp. Share
Wilde: Brick Break (Butler) ~ Drain Punch (Butler) ~ Brick Break (Butler)
* If your target uses Counter then use X-Sissor (Hope) and push actions
* If your target is underground when you target it then use Earthquake and push actions

Katherine: Moonblast (Hope) ~ Signal Beam (Hope) ~ Moonblast (Hope)
* If your target uses a Protective or Evasive move on itself then switch targets
* If one of your opponents use Double Team then use Snatch (once) and push actions
 
Here we go... ready, Hope? Hope?

'Hope:'
Action 1: Shadow Ball (Wilde)
Action 2: Nasty Plot
Action 3: Shadow Ball (Wilde)

Butler:
Action 1: Simple Beam ('Hope')
Action 2: Shadow Ball (Wilde)
Action 3: Flamethrower (Wilde)
 
358.png

1/4/3/3/65
Hp: 100
En: 100
Size: 1
Weight: 1
Status: None


531.png

1/4/2/3/50
Hp: 110
En: 100
Size: 2
Weight: 3
Status: None


475.png

5/3/4/4/69
Hp: 100
En: 100
Size: 4
Weight: 6
Status: -10% evasion

282.png

2/4/5/4/80
Hp: 100
En: 100
Size: 3
Weight: 3
Status: None

Flavor:

To come.

A1

Chimecho used Shadow Ball. (-6 en)
Crit: 9056 no
Effect: 3404 no
Damage: (8 + 7.5 - 6) x 1.5 = - 14.25 Hp

Gardevoir used Moonblast. (-6 en)
Crit: 4858 no
Effect: 8227 no
Damage: (10 + 3 + 7.5 - 3) x 1.5 = - 26.25 Hp

Gallade used Brick Break. (-5 en)
Crit: 4907 no
Effect: N/A
Damage: (8 + 3 + 7.5 - 6) x 1.5 = - 18.75 Hp

Audino used Simple Beam. (-5 en)
Chimecho was simplified. (6a)

A2

Chimecho used Nasty Plot. (-6 en)
Chime hp's satk harshly rose. (+4)

Gardevoir used Signal Beam. (-6 en)
Crit: 5542 no
Effect: 1056 no
Damage: (8 + 7.5 - 3) x 1.5 = - 18.75 Hp

Gallade used Drain Punch. (-11 en)
Crit: 7223 no
Effect: N/A
Damage: (8 + 3 + 7.5 - 6) x 1.5 = - 18.75 Hp
+ 9.375 Hp Gallade

Audino used Shadow Ball. (-6 en)
Crit: 2998 no
Effect: 3420 no
Damage: (8 + 3 - 6) x 1.5 = - 7.5 Hp

A3

Chimecho used Shadow Ball. (-6 en)
Crit: 4752 no
Effect: 2741 no
Damage: (8 + 7.5 - 6) x 1.5 + 8 = - 22.25 Hp

Gardevoir used Moonblast. (-6 en)
Crit: 1549 no
Effect: 2818 yes
Damage: (10 + 3 + 7.5 - 3) x 1.5 = - 26.25 Hp
Hope's satk fell. (-1)

Gallade used Brick Break. (-5 en)
Crit: 8057 no
Effect: N/A
Damage: (8 + 3 + 7.5 - 6) x 1.5 = - 18.75 Hp

Audino used Flamethrower. (-7 en)
Crit: 869 no
Effect: 2951 no
Damage: (9 + 3 - 6) = - 6 Hp


571.png

4/1/5/2/121
Hp: 19
En: 72
Size: 3
Weight: 4
Status: Simple (3a), +3 satk

531.png

1/4/2/3/50
Hp: 54
En: 82
Size: 2
Weight: 3
Status: None



475.png

5/3/4/4/69
Hp: 50
En: 79
Size: 4
Weight: 6
Status: -10% evasion

282.png

2/4/5/4/80
Hp: 100
En: 82
Size: 3
Weight: 3
Status: None

Eternal Drifter orders
Gerard orders
I ref
 
(Refs generally have larger grace periods than battlers, with larger projects generally granting larger grace periods. However, basic battles like this tend to have shorter grace periods because this is the basis of ASB; how well (and how fast) you ref battles like these influences the likelihood of you getting to ref some of the RPs.)

Mirage:
Action 1: Shadow Ball (Wilde)
Action 2: Memento (Katherine)
Action 3: Memento (Katherine)

IF target is under the effects of a Protective/evasive action, redirect to the other.
IF Ally Switch is used, redirect to the other.

Butler:
Action 1: Helping Hand (Mirage)
Action 2: Pain Split (Katherine)
Action 3: Shadow Ball (Wilde)

IF target (other than Mirage) is under the effects of a Protective/evasive action, redirect to the other.
 
Excelent job my team, now Katherine, help your brother defeat our foes, it's a dangerous enemy but both of you together can easily eliminate them, and afterwards Buttler's going down next
475.png
282.png

Exp. Share & Exp. Share
Wilde: Vacuum Wave (Mirage) ~ Drain Punch (Butler) ~ Focus Punch (Butler)

Katherine: Helping Hand (Wilde) ~ Encore (Buttler) ~ Helping Hand (Wilde)
 
571.png

4/1/5/2/121
Hp: 19
En: 72
Size: 3
Weight: 4
Status: Simple (3a), +3 satk

531.png

1/4/2/3/50
Hp: 54
En: 82
Size: 2
Weight: 3
Status: None



475.png

5/3/4/4/69
Hp: 50
En: 79
Size: 4
Weight: 6
Status: -10% evasion

282.png

2/4/5/4/80
Hp: 100
En: 82
Size: 3
Weight: 3
Status: None

Flavor:

To come.

A1

Gardevoir used Helping Hand. (-8 en)

Audino used Helping Hand. (-10 en)

Gallade used Vacuum Wave. (-3 en)
Crit: 4515 no
Effect: N/A
Damage: (4 x 2 + 3 + 6 - 3) x 1.5 = - 21 Hp
Zoroark fainted.

A2

Gallade used Drain Punch. (-11 en)
Crit: 6860 no
Effect: N/A
Damage: (8 + 3 + 7.5 - 6) x 1.5 = - 18.75 Hp
+ 9.375 Hp Gallade

Gardevoir used Encore. (-10 en)
Audino was encored. (2a)

Audino used Helping Hand. (-4 en)
But it Failed.

A3

Gardevoir used Helping Hand. (-14 en)

Gallade is tightening its focus.

Audino used Helping Hand. (-4 en)
But it Failed

Gallade used Focus Punch. (-9 en)
Crit: 9532 no
Effect: N/A
Damage: (15 x 2 + 3 + 7.5 - 6) x 1.5 = - 47.25 Hp
Audino fainted.

571.png

4/1/5/2/121
Hp: fainted
En: fainted
Size: 3
Weight: 4
Status: fainted

531.png

1/4/2/3/50
Hp: fainted
En: fainted
Size: 2
Weight: 3
Status: None



475.png

5/3/4/4/69
Hp: 59
En: 56
Size: 4
Weight: 6
Status: -10% evasion, 2 KOC

282.png

2/4/5/4/80
Hp: 100
En: 50
Size: 3
Weight: 3
Status: None

Eternal Drifter sends out and equips
Gerard orders
Eternal Drifter orders
I ref
 
Can I switch in Lamarche?, It seems that we never agreed on switching rules and the reason I want to is so that I can equip it an Amulet Coin :3
 
Ok, time to switch out Katherine, you've done a wolderful job but it's time that we let another mon take the stage, Go Mollux! we're close but don't let that go over your head, it's important that we keep on pushing this little bell won't fall easily!
475.png
MolluxFront.png

Exp. Share & Amulet Coin
Wilde: Knock Off (Healer) ~ X-Scissor (Healer) ~ Night Slash (Healer)
* If Healer has clones up when you target him then use Helping Hand (Lamarche) and push actions

Mollux: [Activate Illuminate] Eruption ~ Eruption ~ Heat Wave
* If Eruption is Disabled A2 then use Heat Wave instead
 
358.png

Desperately calling on the dark arts... the forbidden sphere of destruction!

Hope the Chimecho, Defeated Healer:
Action 1: Psywave (Wilde)
Action 2: Immitation of the Sphere (Shadow Ball + Shadow Ball Combo) (Wilde)
Action 3: Cooldown (Immitation of the Shere (Wilde))
 
358.png

1/4/3/3/65
Hp: 100
En: 100
Size: 1
Weight: 1
Status: None

475.png

5/3/4/4/69
Hp: 59
En: 56
Size: 4
Weight: 6
Status: -10% evasion, 2 KOC

MolluxFront.png

1/4/5/4/76
Hp: 100
En: 100
Size: 3
Weight: 3
Status: None

Flavor:

To come.

A1

Gallade used Knock Off. (-7 en)
Crit: 2446 no
Effect: N/A
Damage: (10 + 7.5 - 6) x 1.5 = - 17.25 Hp

Chimecho used Psywave. (-4 en)
Damage: (10) = - 10 Hp

Mollux used Eruption. (-7 en)
Crit: 4608/4323 no/no
Effect: N/A
Damage: (11.25 + 3 + 7.5 - 6) = - 15.75 Hp (Gallade) (11.25 + 3 + 7.5 - 4.5) = - 17.25 Hp (Chimecho)

A2

Gallade used X-Scissor. (-6 en)
Crit: 8012 no
Effect: N/A
Damage: (8 + 7.5 - 6) x 1.5 = -14.25 Hp

Mollux used Eruption. (-11 en)
Crit: 2826/1650 no/no
Effect: N/A
Damage: (11.25 + 3 + 7.5 - 6) = - 15.75 Hp (Gallade) (11.25 + 3 + 7.5 - 4.5) = - 17.25 Hp (Chimecho)

Chimecho used Imitation of the Sphere. (-28 en)
Crit: 8191 no
Effect: 8882 no
Damage: (8 x 2.25 + 4.5 - 6) x 1.5 = - 24.75 Hp
Gallade fainted

A3

Chimecho cooled down.

Mollux used Heat Wave. (-6 en)
Hit: 2626 yes
Effect: 6656 no
Damage: (10 + 3 + 7.5 - 4.5) = - 16 Hp

358.png

1/4/3/3/65
Hp: 18
En: 68
Size: 1
Weight: 1
Status: None

475.png

5/3/4/4/69
Hp: -7.25
En: 43
Size: 4
Weight: 6
Status: -10% evasion, 2 KOC, Fainted

MolluxFront.png

1/4/5/4/76
Hp: 100
En: 76
Size: 3
Weight: 3
Status: None

Gerard sends out and equips
Eternal Drifter orders
Gerard orders
I ref
 
We've done great Wildeme for a well deserved break, Katherina come out and finish this!
282.png
MolluxFront.png

Exp. Share & Amulet Coin

 
358.png

So... weak...

Hope:
Action 1: Recover
Action 2: Psychic (Mollux)
Action 3: Psywave (Mollux)

IF Snatch is ordered when Hope is to use Recover, Psychic (Mollux) and push actions back.
 
Time to end this, Gardevoir, show her why you're the first lady of the psyquic mons, of course with a bit of help from our little snail, Lamarche
282.png
MolluxFront.png
Exp. Share & Amulet Coin
Katherine: Shadow Ball (Healer) ~ Moonblast (Healer) ~ Moonblast (Healer)

Mollux: Helping Hand (Katherine) ~ Eruption ~ Heat Wave
 
358.png

1/4/3/3/65
Hp: 18
En: 68
Size: 1
Weight: 1
Status: 1 KOC

282.png

2/4/5/4/80
Hp: 100
En: 50
Size: 3
Weight: 3
Status: None

MolluxFront.png

1/4/5/4/76
Hp: 100
En: 76
Size: 3
Weight: 3
Status: None

Flavor:

To come.

A1

Mollux used Helping Hand. (-12 en)

Gardevoir used Shadow Ball. (-6 en)
Crit: 8122 no
Effect: 7963 no
Damage: (8 x 2 + 7.5 - 4.5) x 1.5 = - 28.5 Hp
Chimecho fainted.

358.png

1/4/3/3/65
Hp: fainted
En: fainted
Size: 1
Weight: 1
Status: 1 KOC, fainted

282.png

2/4/5/4/80
Hp: 100
En: 44
Size: 3
Weight: 3
Status: 1 KOC

MolluxFront.png

1/4/5/4/76
Hp: 100
En: 64
Size: 3
Weight: 3
Status: None

Prizes:

Gerard/ED

2 CC

All mons:

3 MC

KOC:

Chimecho: (1)

Gallade: (2)

Gardevoir: (1)

Item benefits:

+ 1 MC (Gardevoir/Gallade/Chimecho/Audino/Zoroark)

+ 1 CC (Mollux; pay to Gerard)

Me:

10 UC

Thanks for playing.
 
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