Blah blah i'm not gonna do an introduction that no-one cares about, i'm gonna keep it short. I used this team for the smogon frontier, (lost 4-3 but i'm 3-2 with the team, with a stone edge miss as a loss, hi shakeitup) I tried to make an offensive team based around Landorus double dancer, who is a CRAZY good lategame sweeper, I'm actually kinda forced by the CCAT too, because those basatards made a really similar team meh. :(
Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 208 Def / 48 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball
Ferrothorn is my rain-check, my hazards user, and this set is so awesome, with leech seed, iron barbs, and rocky helmet, some pokemon are OHKO, it's kinda awesome to switch on a outrage and see the other pokemon destroying himself. I really can play without a ferrothorn on my team, it's really hard to switch into, he can handle both defensive and offensive teams, and he hits pretty hard with them stabs.
Why not double spikes ?
Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 228 HP / 56 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden power Fire
- Signal Beam
2nd rain check, 1st voltturner (an obligation to any offensive team imo) and a check to mamoswine WHO IS A STUPID BITCH who can RK my babies. I actually love specstom but i can't really use it on my team, i got too many choices and i don't want to let my opponent have a free set-up opportunity. (you can't set-up on Trick users and CBnite, at all lol) Rotom-w with Nite is also my only issue to tank Keldeo, this pokemon is so damn broken.
And Calm rotom is useless, don't use it, it's bad, really bad.
Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 252 HP / 144 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Iron Head
- Ice Punch
- Fire punch / Healing wish
Thanks masterclass my arab master for this awesome set.
2nd voltturner, a good check to those strongs Draco Meteors users and to celebi / alakazam / Thundurus-t. I needed a good revenge killer and a bulky enough steel, Scizor was good but it's too frail and slow, and trick / healing wish is AWESOME for a last move, making me able to climb back in the battle (Healing wish on CBnite <33333333)
Gothitelle (F) @ Choice Scarf
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Trick
- Hidden Power [Ice]
- Thunderbolt
Why not everyone is using this pokemon for real ? What is better than killing a Garchomp / Keldeo / Skarmory or tricking Ferrothorn / Donphan / Hippowdown ? Gothitelle is an awesome trapper, I won a lot of games because of his job, it's outstanding how it can grab a kill every game, Landorus couldn't sweep that well without him.
I tried Signal beam to beat celebi because hp ice celebi is the only pokemon that can wall Landorus without fearing a trap, he doesn't care about being tricked AT ALL (yeah I know you laughed when you saw this, I hate you with all my heart)
Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Outrage
- Fire Punch
- Superpower
Sun check, second keldeo "check" until he freeze the crap outta me, and Barbarian sweeper. This pokemon hits so damn hard it's unbelievable, a banded Extremespeed is also a really good thing to have to finish off a fearsome pokemon, like a low hp Latios or Venusaur. Sleep talk is used as a 4th move because in my opinion, EQ and Superpower are not THAT useful, or at least less than avoiding a Breloom sweep.
Landorus (Landorus-T) (M) @ Leftovers
Trait: Intimidate
EVs: 8 HP / 252 Atk / 248 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Rock Polish
- Rock Slide
- Earthquake
The star of the team, a very strong late-game sweeper, and his job is supported by the whole team. SD is used against stalls team and Rock Polish, this thing is so bulky that I can actually do both when i'm feeling like it. After a +2, he can easily outspeed every scarfer in the game and kill them, I also tried soft sand for a boosted Earthquake, but i often have to fight on Landorus vs Landorus, and the Leftovers recovery is actually great to have in that position (with Rock slide flinch off course)
Rock slide is used over stone edge because i'm losing too damn much because of a stone edge miss, and actually the 30% flinch is really cool in the late game, I'd rather haxx than being haxxed ya know.

Ferrothorn (M) @ Rocky Helmet
Trait: Iron Barbs
EVs: 252 HP / 208 Def / 48 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball
Ferrothorn is my rain-check, my hazards user, and this set is so awesome, with leech seed, iron barbs, and rocky helmet, some pokemon are OHKO, it's kinda awesome to switch on a outrage and see the other pokemon destroying himself. I really can play without a ferrothorn on my team, it's really hard to switch into, he can handle both defensive and offensive teams, and he hits pretty hard with them stabs.
Why not double spikes ?


Rotom (Rotom-W) @ Leftovers
Trait: Levitate
EVs: 228 HP / 56 SAtk / 224 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden power Fire
- Signal Beam
2nd rain check, 1st voltturner (an obligation to any offensive team imo) and a check to mamoswine WHO IS A STUPID BITCH who can RK my babies. I actually love specstom but i can't really use it on my team, i got too many choices and i don't want to let my opponent have a free set-up opportunity. (you can't set-up on Trick users and CBnite, at all lol) Rotom-w with Nite is also my only issue to tank Keldeo, this pokemon is so damn broken.
And Calm rotom is useless, don't use it, it's bad, really bad.

Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 252 HP / 144 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Iron Head
- Ice Punch
- Fire punch / Healing wish
Thanks masterclass my arab master for this awesome set.
2nd voltturner, a good check to those strongs Draco Meteors users and to celebi / alakazam / Thundurus-t. I needed a good revenge killer and a bulky enough steel, Scizor was good but it's too frail and slow, and trick / healing wish is AWESOME for a last move, making me able to climb back in the battle (Healing wish on CBnite <33333333)

Gothitelle (F) @ Choice Scarf
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psyshock
- Trick
- Hidden Power [Ice]
- Thunderbolt
Why not everyone is using this pokemon for real ? What is better than killing a Garchomp / Keldeo / Skarmory or tricking Ferrothorn / Donphan / Hippowdown ? Gothitelle is an awesome trapper, I won a lot of games because of his job, it's outstanding how it can grab a kill every game, Landorus couldn't sweep that well without him.
I tried Signal beam to beat celebi because hp ice celebi is the only pokemon that can wall Landorus without fearing a trap, he doesn't care about being tricked AT ALL (yeah I know you laughed when you saw this, I hate you with all my heart)

Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ExtremeSpeed
- Outrage
- Fire Punch
- Superpower
Sun check, second keldeo "check" until he freeze the crap outta me, and Barbarian sweeper. This pokemon hits so damn hard it's unbelievable, a banded Extremespeed is also a really good thing to have to finish off a fearsome pokemon, like a low hp Latios or Venusaur. Sleep talk is used as a 4th move because in my opinion, EQ and Superpower are not THAT useful, or at least less than avoiding a Breloom sweep.

Landorus (Landorus-T) (M) @ Leftovers
Trait: Intimidate
EVs: 8 HP / 252 Atk / 248 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Rock Polish
- Rock Slide
- Earthquake
The star of the team, a very strong late-game sweeper, and his job is supported by the whole team. SD is used against stalls team and Rock Polish, this thing is so bulky that I can actually do both when i'm feeling like it. After a +2, he can easily outspeed every scarfer in the game and kill them, I also tried soft sand for a boosted Earthquake, but i often have to fight on Landorus vs Landorus, and the Leftovers recovery is actually great to have in that position (with Rock slide flinch off course)
Rock slide is used over stone edge because i'm losing too damn much because of a stone edge miss, and actually the 30% flinch is really cool in the late game, I'd rather haxx than being haxxed ya know.
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