[Ghost] Gym Leader zarator vs Challenger Ooraloo

VSShauntal.png


"I appreciate how you got along easily with my setting!"

Cooldown - Glare - Phantom Force
 
FIELD
Spikes (1)
---->
[zarator]​
Revenankh_Front.png
blackbelt.png
#Black
Infiltrator
78/76
4/3/4/4/56
Status: Cooldown and sluggish an action after
477.png
#None
Frisk
63/62
4/5/4/5/39
Status: Taunt (4a)


//VS//

greninja.gif
rarecandy.png
#Rare
Protean
69/71
3/3/4[5]/2/141
Status: OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

GRENINJA uses Hidden Power
Fairy Type
Crit: 4066 (625)
Damage: (6[BAP]+3[STAB]+2[Arena]+7.5[SpA]-6[SpD])*1.5=18.75
-3en

REVENANKH cools down

2ND ACTION

GRENINJA uses Hidden Power
Crit: 3065 (625)
Damage: (6[BAP]+3[STAB]+2[Arena]+7.5[SpA]+2[RC]-6[SpD])*1.5=21.75
-5en

REVENANKH uses Glare
-6en

3RD ACTION

REVENANKH uses Phantom Force
-5en

GRENINJA uses Hidden Power
Para: 2350 (2500) YES
25->15


REVENANKH uses Phantom Force
Crit: 8639 (625)
Damage: (9[BAP]+3[STAB]+6[Atk]-4.5[Def])=13.5
-4en

TL;DR
rxbjJzg.png
-41HP -15EN
658.png
-14HP -8EN
=======

FIELD
Spikes (1)
---->
[zarator]​
Revenankh_Front.png
blackbelt.png
#Black
Infiltrator
37/61
4/3/4/4/56
Status: OK!
477.png
#None
Frisk
63/62
4/5/4/5/39
Status: Taunt (4a)


//VS//

greninja.gif
rarecandy.png
#Rare
Protean
55/63
3/3/4[5]/2/141
Status: PAR (10%)


zarator Orders
Ooraloo Orders
I Ref!
 
Last edited:
Toon: Also, Hidden Power gets an extra 2 BAP from Zarator's arena, Phantom Force should do 1 less damage, Greninja should have a paralysis roll for A3, and Greninja gets Fairy STAB EN / consecutive EN reduction.
 
Last edited:
VSShauntal.png


"I hope you won't find next chapter too spooky"

Hex - Hex - Hex
If Greninja is a Normal-type or a Dark-type when you are to act, replace your respective action with Drain Punch and push your actions bac
If Greninja is in the evasive stage of a D/E move when you are to act, replace your respective action with Moonlight and push your actions back
 
FIELD
Spikes (1)
---->
[zarator]​
Revenankh_Front.png
blackbelt.png
#Black
Infiltrator
37/61
4/3/4/4/56
Status: OK!
477.png
#None
Frisk
63/62
4/5/4/5/39
Status: Taunt (4a)


//VS//

greninja.gif
rarecandy.png
#Rare
Protean
55/63
3/3/4[5]/2/141
Status: PAR (10%)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

REVENANKH uses Hex
Crit: 1278 (625)
Damage: (13+3+6-3)=19
-7en

GRENINJA uses Hidden Power
Para: 8584 (1000)
Crit: 6157 (625)
Damage: (6[BAP]+3[STAB]+2[Arena]+7.5[SpA]+2[RC]-6[SpD])*1.5=21.75
-3en

2ND ACTION

REVENANKH uses Hex
Crit: 6618 (625)
Damage: (13+3+6-3)=19
-11en

GRENINJA uses Hidden Power
Para: 7407 (1000)
Crit: 7547 (625)
Damage: (6[BAP]+3[STAB]+2[Arena]+7.5[SpA]+2[RC]-6[SpD])*1.5=21.75 KO'd
-5en

TL;DR
rxbjJzg.png
-44HP -18EN
658.png
-38HP -8EN
=======

FIELD
Spikes (1)
---->
[zarator]​
Revenankh_Front.png
blackbelt.png
#Black
Infiltrator
KO/61
4/3/4/4/56
Status: OK!
477.png
#None
Frisk
63/62
4/5/4/5/39
Status: Taunt (4a)


//VS//

greninja.gif
rarecandy.png
#Rare
Protean
17/55
3/3/4[5]/2/141 [35.25]
Status: Fairy PAR (5%)


Ooraloo Orders vs Dusknoir #nothing
zarator Orders
I Ref!
 
Hydro Pump | Surf | Hydro Pump
IF Dusknoir is under P/E, THEN Rain Dance and push back.
IF Dusknoir is not taunted AND Dusknoir is not under P/E, THEN Taunt and push back.
 
FIELD
Spikes (1)
---->
[zarator]​
dusknoir.gif
#None
Frisk
63/62
4/5/4/5/39
Status: OK!


//VS//

greninja.gif
rarecandy.png
#Rare
Protean
17/55
3/3/4[5]/2/141 [35.25]
Status: Fairy PAR (5%)
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

DUSKNOIR Spikes -12HP

1ST ACTION

DUSKNOIR uses Hyper Beam
Hit: 7955 (9000)
Crit: 390 (625) CRITICAL HIT!!!
Damage: (15[BAP]+3[CRIT]+6[SpA]-3[SpD])=21 KO'd
-10en

TL;DR
477.png
-12HP -10EN
658.png
-21HP -0EN
=======

FIELD
Spikes (1)
---->
[zarator]​

dusknoir.gif
#None
Frisk
51/52
4/5/4/5/39
Status: Sluggish



//VS//

greninja.gif
rarecandy.png
#Rare
Protean
KO/55
3/3/4[5]/2/141 [35.25]
Status: Fairy PAR (5%)

Ooraloo Equip and give Volkraken a Ability
zarator Orders
Ooraloo Orders
I Ref!
 
Ah sorry

VSShauntal.png

"I feel we're about to turn the page to the epilogue of this story."

Chill - Pain Split - Shadow Punch
If Volkraken is under the effects of a P/E move or in the evasive stage of a D/E move on A2, replace A2 with Trick Room
 
FIELD
Spikes (1)
---->
[zarator]​

dusknoir.gif
#None
Frisk
51/52
4/5/4/5/39
Status: Sluggish



//VS//

volkraken.png
#RCB
Analytic/Infiltrator/Pressure
110/100
1/3/5/4/110
Status:OK!
Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

VOLKRAKEN RCB
2/4/6/5/137.5

VOLKRAKEN uses Fire Blast
Crit: 341 (625) CRITICAL HIT!!!
Damage: (11[BAP]+3[STAB]+9[SpA]-7.5[SpD])=15.5
-7en

DUSKNOIR uses Chill
+12en

2ND ACTION

VOLKRAKEN uses Dive
Crit: 3037 (625)
Damage: (8[BAP]+3[STAB]+3[Atk]-7.5[Def])=6.5
-9en

DUSKNOIR uses Trick Room
-10en

3RD ACTION

DUSKNOIR uses Shadow Punch
Crit: 4400 (625)
Damage: (6[BAP]+3[STAB]+6[Atlk]-6[Def])=9
-5en

VOLKRAKEN uses HEATED BOOMBURST
Crit: 3108 (625)
Damage: (29.25[BAP]+3[STAB]+9[SpA]-7.5[SpD])=33.75
-37.5en

TL;DR
477.png
-56HP -3EN
Y8a6Q3q.png
-9HP -54EN
=======

FIELD
Spikes (1)
---->
[zarator]​

dusknoir.gif
#None
Frisk
KO/49
4/5/4/5/39
Status: Sluggish



//VS//


volkraken.png
#None
Analytic/Infiltrator/Pressure
101/46
1/3/5/4/110
Status:OK!

THAT'S A WRAP
Ooraloo +2CC, Ghost Badge, +1 Spell Tag
Greninja/Volkraken/Sableye +3MC each +1KOC each

zarator +2+6+4+7CC+2KOC

I get 13UC​
 
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