VGC 17 Gigalith

[OVERVIEW]

* Gigalith has great mixed bulk, due to its ability Sand Stream, boosting its Special Defence to very high levels.
* Sand Stream also makes it an excellent check to weather teams, as it underspeeds a majority of its setters.
* Gigalith puts out consistent spread damage with its high Attack and STAB Rock Slide, which allows it to hit a lot of Pokemon for neutral damage.
* Gigalith's base 25 Speed makes it an excellent attacker in Trick Room. However, it does not require it to function, due to its great bulk.
* A Rock typing leaves Gigalith weak to many common types, and having no recovery means that it can be worn down fairly easily.

[SET]
name: Offensive
move 1: Rock Slide
move 2: Heavy Slam
move 3: Stone Edge / Wide Guard
move 4: Protect
item: Rockium Z / Weakness Policy
ability: Sand Stream
nature: Brave
evs: 228 HP / 84 Atk / 92 Def / 100 SpD

[SET COMMENTS]
Moves
========

* Rock Slide is Gigalith's STAB of choice, having a high flinch rate and decent power. If another Pokemon on your team has rock slide, using them together will often get at least one flinch.
* Heavy Slam nails Tapu Bulu and Tapu Lele on the switch with 120 BP, KOing some spreads.
* Wide Guard protects Gigalith from Garchomp's Earthquake, which would hit it super effectively, and provides some support for your team. Stone Edge OHKOes Araquanid and bypasses Wide Guard.
* Protect is almost mandatory for VGC Pokemon, as it allows you to make predictions and get yourself into a better position.

Set Details
========

* As Gigalith's bulk is simply astronomical, it can easily tank some weaker super effective hits, making a Weakness Policy set viable. Rockium Z can be used to create a one-time single target nuke.
* Sand Stream is a must on any Gigalith set, as it negates opposing weather and boosts it's Special Defence to very high levels.
* EV's survive Araquanid's Liquidation and Shattered Psyche from Tapu Lele.
* Brave nature improves your matchup versus Araquanid in Trick Room, as you outspeed and KO it with Stone Edge or Continental Crush.

Usage Tips
========

* In most cases, you should lead with Gigalith, unless your opponent's team is bent on hard countering it. Let it live as long as possible by switching it in and out, to maintain the weather advantage.
* Do not lead Gigalith against Torkoal, as Torkoal underspeeds Gigalith, so you won't have the weather advantage. Instead, keep Gigalith in the back and switch it in accordingly.
* Use Gigalith conservatively if it has teammates that are reliant on it, for example Stoutland.

Team Options
========

* Stoutland works well with Gigalith, as sand boosts it speed, allowing it to get off a fast After You.
* Porygon2 can set up Trick Room, making Gigalith very, very fast.
* Flamethrower Celesteela is a great partner, crushing both Tapu Bulu and Kartana while walling Garchomp.
* Intimidate users such as Krookodile or Salamence synergize well with Weakness Policy Gigalith, as it makes it take Earthquakes and other attacks more easily, which can give it +2 Attack.
* Arcanine and Marowak remove steel types, which wall and take out Gigalith.
* Electric types such as Tapu Koko and Xurkitree are great at eliminating both Celesteela and Water-types.

[SET]
name: Assault Vest
move 1: Rock Slide
move 2: Stone Edge
move 3: Heavy Slam
move 4: Earthquake
item: Assault Vest
ability: Sand Stream
nature: Brave
evs: 228 HP / 180 Atk / 92 Def

[SET COMMENTS]
Moves
========

* Rock Slide is Gigalith's main STAB attacking move. It targets both opposing Pokemon, and deals decent damage.
* Stone Edge OHKOes Araquanid, which Rock Slide cannot, and hits a lot harder in general.
* Heavy Slam can pick up unexpected KOs on Tapu Lele and Tapu Bulu.
* Earthquake hits Tapu Koko and Xurkitree for super effective damage.

Set Details
========

* Assault Vest in combination with Sand Stream turns Gigalith into an extremely specially bulky tank, eating hits from almost everything without too much damage.
* These EVs let Gigalith survive Araquanid's Liquidation. The rest are dumped into Attack.
* Brave nature improves Gigalith's matchup versus Araquanid in Trick Room, as you outspeed and KO it.

Usage Tips
========

* Assault Vest Gigalith functions similarly to a standard Gigalith, except that it can comfortably stay in and switch in on the majority of special attackers.
* Most of the time, you should lead Gigalith to get the sand up and cancel opposing weather straight away, unless your opponent's team has several checks and counters to Gigalith.
* Do not lead Gigalith against Torkoal, as it underspeeds it and gains the weather advantage. Instead, switch it in.

Team Options
=========
* Assault Vest Gigalith has largely the same counters as other Gigalith, so good teammates will be mostly the same.
* Stoutland could make a decent partner, as it gets sped up by Sand Rush, providing the team with a fast attacker
* Porygon2 can set up Trick Room, making an ordinarily slow Gigalith extremely fast.
* Fire-types like Arccanine and Marowak can take out steel types, which wall and crush Gigalith.
* Celesteela is a good partner as well, walling Garchomp and Tapu Bulu as well as having Wide Guard for Earthquakes.
* Electric types like Tapu Koko and Xurkitree beat Water-types and Celesteela, both of which deal hefty damage to Gigalith. Vikavolt is particularly notable, as it helps with the Kartana matchup, as well as Gastrodon if it has Energy Ball.

[STRATEGY COMMENTS]
Other Options
=============

* Choice Band gives Gigalith much more power, but it loses the flexibility of its coverage moves and the support of Wide Guard.
* Life Orb could be used, but it really undermines Gigalith's bulk.
* Explosion can be used to make sure Gigalith goes out with a bang, literally.
* Earthquake can be used on the first set to hit Electric-types like Xurkitree and Tapu Koko.
* Rock Blast has the potential to deal massive damage, but is unreliable and generally not recommended. It also breaks Substitutes and ignores Wide Guard while being more accurate than Stone Edge.
* Sitrus Berry can be used to keep Gigalith around for a bit longer.
* Hard Stone and Stone Plate are viable options to make Gigalith hit harder without locking itself into a move.
* Curse is a viable setup move, increasing Gigalith's power and bulk as well as increasing its effectiveness under Trick Room.

Checks and Counters
===================

**Fighting-types**: While rather few, all relevant ones OHKO Gigalith, and in the case of Pheromosa and Buzzwole, gain a free Beast Boost boost.

**Grass-types**: Kartana and Tapu Bulu OHKO and outspeed Gigalith, and the latter recovers a great deal of health with Horn Leech.

**Ground-type**: Gigalith's Rock Slides deal pitiful damage against them and is hit super effectively by their attacks. While Earthquake is blocked by Wide Guard, Garchomp's Tectonic Rage isn't.

**Steel-types**: Most Steel-types chunk Gigalith for heavy damage and easily tank Rock Slides. Celesteela also has wide guard to render Gigalith almost dead weight.

**Water-types**: Tapu fini, Gyarados, Pelipper, and other Water-types take a considerable chunk out of Gigalith's HP. Scald also has a chance it burn Gigalith, rendering it useless.

**Intimidate Users and Burns**: These severely reduce Gigalith's offensive presence, and most of the time leave it dead weight.

**Opposing Weather**: Opposing weather cancels out Gigalith's excellent Special Defence and leave it vulnerable to wide variety of special attackers.

**Wide Guard**: Wide Guard blocks Rock Slide, forcing Gigalith to use the unreliable Stone Edge or Heavy Slam, which lacks STAB.
 
Last edited:
Post in a Pokemon's respective thread rather than the discussion thread if it's about an analysis which has not yet been uploaded. To provide a starting point for your usage tips though:
  • Start by stating that its role is primarily to set up the Sand and, in doing so, disrupt potential opposing weather.
  • And that, for the above reason, despite the risk of Intimidate, it works best as a lead to do this as early as possible.
  • The importance of switching out, so that Gigalith is available to reset the weather and switch into Special Attacks.
  • Are there any notable scenarios where you wouldn't want to bring Gigalith at team preview? Pokemon/archetypes?
  • Any tips specific to the moves on Gigalith's set? Using Rock Slide for flinches, the best time to use Explosion etc..
 
Last edited:
Post in a Pokemon's respective thread rather than the discussion thread if it's about an analysis which has not yet been uploaded. To provide a starting point for your usage tips though:
  • Start by stating that its role is primarily to set up the Sand and, in doing so, disrupt potential opposing weather.
  • And that, for the above reason, despite the risk of Intimidate, it works best as a lead do this as early as possible.
  • The importance of switching out, so that Gigalith is available to reset the weather and switch into Special Attacks.
  • Are there any notable scenarios where you wouldn't want to bring Gigalith at team preview? Pokemon/archetypes?
  • Any tips specific to the moves on Gigalith's set? Using Rock Slide for flinches, the best time to use Explosion etc..
Thank you!
 
Just a really quick question, and I am not sure if this is the right place to ask, but could a Brave nature be used to underspeed any other relevant weather settees?
 
Just a really quick question, and I am not sure if this is the right place to ask, but could a Brave nature be used to underspeed any other relevant weather settees?
not really, since most totkoal run minimum speed. However it does help with the trick room matchup.
 
Overview
  • The first bullet point is making two points. Make the point about it checking weather its own bullet and expand.
  • Don't restate base stats, as in the second point. Readers can look at these above the analysis in the SmogDex.
    • State the result instead. For example, it's good for a spread attacker, as they deal mostly neutral damage.
  • Your note about its base Speed in point #3 is misleading because this makes it ideal for use under Trick Room.
    • Instead, talk about how it performs well in Trick Room, but doesn't require it due to bulk and Sand Stream.
  • Remove the last bullet point. Summaries aren't necessary unless they're adding something to the overview.
Set
  • This should be:
name: Offensive
move 1: Rock Slide
move 2: Heavy Slam
move 3: Wide Guard / Stone Edge / Earthquake
move 4: Protect
item: Rockium Z / Weakness Policy
ability: Sand Stream
nature: Brave / Adamant
evs: 252 HP / 252 Atk / 4 SpD
  • Move Choice Band and Explosion to Other Options. Assault Vest is getting a separate set.
Set Details
  • You need to talk about Gigalith's ability here.
  • Give some examples of alternate spreads. When to use a Brave/Adamant nature etc...
Team Options
  • Add Electric-types for dealing with Water-types and Celesteela. Give examples.
  • You mention Intimidate users, but note specifically that users of it synergise with Weakness Policy.
    • Makes it easier to survive attacks like Earthquake, so there's more chance to retaliate after boosts.
Second Set
  • Add a second, Assault Vest, set here:
name: Assault Vest
move 1: Rock Slide
move 2: Stone Edge
move 3: Heavy Slam
move 4: Earthquake
item: Assault Vest
ability: Sand Stream
nature: Brave / Adamant
evs: 252 HP / 252 Atk / 4 SpD

Other Options
  • Add Explosion, Rock Blast, Choice Band, Sitrus Berry, and Hard Stone/Stone Plate.
  • Remove Weakness Policy.
Checks and Counters
  • Use these headers instead:
**Fighting-type Pokemon**:

**Ground-type Pokemon**:

**Steel-type Pokemon**:

**Water-type Pokemon**:

**Grass-type Pokemon**:

**Intimidate and Burns**:

**Opposing Weather**:

**Wide Guard**:
  • If you would prefer to mention Wide Guard users in the "x-type Pokemon" headers instead, that's fine too.

Just a warning: I was very close to giving this a QC Reject, so please implement the above changes carefully. Tag me when you're done and I'll give it another look-over before stamping it.
 
Last edited:
make spread

228 HP / 84 Atk / 92 Def / 100 SpD
Brave

that lives an araquanid liquidation, and then other cool stuff shattered psyche from lele

make it rockium z / weakness policy b/c weakness policy is worse
make it stone edge / wide guard because wide guard is worse

make vest spread

228 HP / 180 Atk / 92 Def for liquidation reasons

relegate EQ to OO for first set
add curse to OO (pokebank)
 
Moves (1)
  • Mention the moves in the order they're cited on the set.
  • You need to talk about Protect.
Set Details (1)
  • Same thing here, the order needs to match (item > ability > nature & EVs).
Usage Tips (1)
  • Say to use Gigalith more conservatively if you're using teammates more reliant on it, such as Stoutland.

Pretty minor stuff, so I'm happy to stamp this. I recommend you brush up on the Spelling and Grammar Standards, though. Make sure to capitalize the names of moves and items, and to not use abbreviations like just "Bulu" for Tapu Bulu before you reach the GP stage.

1/2 QC
 
Moves (1)
  • Mention the moves in the order they're cited on the set.
  • You need to talk about Protect.
Set Details (1)
  • Same thing here, the order needs to match (item > ability > nature & EVs).
Usage Tips (1)
  • Say to use Gigalith more conservatively if you're using teammates more reliant on it, such as Stoutland.

Pretty minor stuff, so I'm happy to stamp this. I recommend you brush up on the Spelling and Grammar Standards, though. Make sure to capitalize the names of moves and items, and to not use abbreviations like just "Bulu" for Tapu Bulu before you reach the GP stage.

1/2 QC
Thank you!
 
in team options, add vikavolt b/c it helps with celesteela, kartana, and tapu fini, as well as gastrodon if it has energy ball

in OO, specifically say that rock blast a) goes through wide guard (araquanid) b) is more accurate than stone edge and c) goes through ninetales's sash.

mention gyarados and tapu fini in c/c. generally mention specific pokemon in each c/c section, like groundium garchomp, etc.
 
Since one is given 510 total ev's to improve a stat, AV Gigalith is short by 8 ev's. That's one whole extra point to be put into a stat, such as SpD.
 

Pyritie

TAMAGO
is an Artist
it might also be worth mentioning that the given EVs on the AV set lets it survive snorlax's high horsepower before any boosts.

252+ Atk Snorlax High Horsepower vs. 228 HP / 92 Def Gigalith: 78-94 (41.2 - 49.7%) -- guaranteed 3HKO
 

Mr. Uncompetitive

What makes us human?
is a Contributor Alumnus
GP 1/1 (eek forgot it's only one check)



Additions, (AC) = add comma
Removals, (RC) = remove comma
Comments


[OVERVIEW]

* Gigalith has great mixed bulk, due to its ability sand stream Sand Stream, which boosts boosting its special defence Special Defense to very high levels.
* Sand stream Stream also makes it an excellent check to weather teams, as it underspeeds a majority of its setters.
* Gigalith puts out consistent spread damage (might be a good idea to mention Rock Slide then? Neither of these are the direct reason for its ability to deal spread damage...) with its high Attack and rock Rock typing, which allows it to hit a lot of Pokemon for neutral damage.
* Gigalith's base 25 speed Speed makes it an excellent attacker in trick room Trick Room. However, it does not require it to function, due to it's its great bulk.
* It's not all upsides for Gigalith though. (fluff :pirate:) However, (AC) A mono-rock a Rock typing leaves it Gigalith weak to many common types, and having no recovery means that it can be worn down fairly easily.

[SET]
name: Offensive
move 1: Rock Slide
move 2: Heavy Slam
move 3: Stone Edge / Wide Guard
move 4: Protect
item: Rockium Z / Weakness Policy
ability: Sand Stream
nature: Brave
evs: 228 HP / 84 Atk / 92 Def / 100 SpD

[SET COMMENTS]
Moves
========

* Rock Slide is your Gigalith's STAB move of choice, having a high flinch rate and decent power. If another Pokemon on your team has rock slide Rock Slide, using them together will almost always often (your chance of hitting Stone Edge is higher than that of getting one flinch, so I wouldn't call that "almost always"...) get at least one flinch.
* Heavy Slam nails Tapu Bulu and Tapu Lele on the switchin switch, with 120 BP Base Power, KOing some spreads.
* Wide Guard protects Gigalith from Garchomp's Earthquake, which would hit it super effectively, and provides some support for your team. Stone Edge OHKO's OHKOes Araquanid, (RC) and bypasses Wide Guard.
* Protect is almost mandatory for VGC Pokemon, as it allows you to make predictions and get yourself into a better position.

Set Details
========
(add line break)
* As Gigalith's bulk is simply astronomical, it can easily tank some weaker super effective hits, making a Weakness Policy set viable. Rockium Z can be used to create a one-time single target nuke.
* Sand Stream is a must on any Gigalith spread set, as it negates opposing weather, (RC) and boosts your special defence its Special Defense to very high levels.
* EV's The EVs let Gigalith survive Araquanid's Liquidation and Tapu Lele's Shattered Psyche (consistency) from Tapu Lele.
* Brave nature improves your Gigalith's matchup versus Araquanid in trick room Trick Room, as you it can outspeed and KO it with Stone Edge or Continental Crush.

Usage Tips
========

* In most cases, you should lead with Gigalith, unless your opponents opponent's team is bent on hard countering it. Let it live for as long as possible by switching it out and in, in and out (yes I know the latter is technically correct, but I think it just feels more natural this way) to maintain the weather advantage.
* DO NOT (No need to for caps) Do not lead Gigalith against Torkoal. (remove period) , (AC) as (makes this flow a bit better imo) Torkoal underspeeds Gigalith, so you won't have the weather advantage. Instead, keep Gigalith in the back and switch it in accordingly.
* Use Gigalith conservatively of you have if it has teammates that are reliant on it, e.g such as Stoutland.
(add line break)
Team Options
========

* Stoutland works well with Gigalith, as sandstorm sand boosts it speed, allowing it to get off a fast After You.
* Porygon2 can set up trick room Trick Room, making Gigalith very, very fast.
* Flamethrower Celesteela is a great partner, crushing both Tapu Bulu and Kartana, (RC) while walling Garchomp.
* Intimidate users such as Krookodile or Salamence synergises synergize well with weakness policy Weakness Policy Gigalith, as it makes they let it take Earthquakes and other attacks easier more easily, while giving which can give it +2 Attack.
* Arcanine and Marowak remove steel types Steel-types, which can wall and take out (you were using passive voice, and I feel this is a bit more natural with active voice) Gigalith is walled and taken out by.
* Electric types such as Tapu Koko and Xurkitree are great at eliminating both Celesteela and Water types Water-types.

[SET]
name: Assault Vest
move 1: Rock Slide
move 2: Stone Edge
move 3: Heavy Slam
move 4: Earthquake
item: Assault Vest
ability: Sand Stream
nature: Brave
evs: 228 HP / 180 Atk / 92 Def

[SET COMMENTS]
Moves
========

* Rock slide Slide is your Gigalith's main STAB attacking move. It targets two pokemon both opposing Pokemon, (RC) and deals decent damage.
* Stone Edge OHKO's OHKOes Araquanid, which Rock Slide cannot, and hits a lot harder in general.
* Heavy Slam can pick up unexpected KO's KOs on Tapu Lele and Tapu Bulu.
* Earthquake hits Tapu Koko and Xurkitree for super effective damage.

Set Details
========

* Assault Vest in combination with Sand Stream turns Gigalith into an extremely specially bulky tank, eating hits from almost everything without taking too much damage.
* These EV's EVs let Gigalith survive Araquanid's Liquidation. The rest are dumped in attack into Attack.
* Brave nature improves your Gigalith's matchup versus Araquanid in trick room Trick Room, as you outspeed and KO it.

Usage Tips
========

* Assault vest Vest Gigalith functions similarly to a standard Gigalith, except you that it can comfortably stay in and switch in on the majority of special attackers.
* Most of the time, (AC) you should lead Gigalith to get the sand up and cancel any opposing weather straight away, unless your opponent's team has several checks and counters to Gigalith.
* Do not lead Gigalith against Torkoal, as it underspeeds it and gains the weather advantage. Instead, switch it in.

Team Options
========

* Assault vest Vest Gigalith largely has largely the same counters as regular other Gigalith, so good teammates will be mostly the same.
* Stoutland could make a decent partner, being sped up by sand rush and having a fast after you as it gets sped up by Sand Rush, providing the team with a fast attacker. (reworked a lot of this phrase to make it flow a bit better)
* Porygon2 can set up trick room Trick Room, making an ordinarily slow gigalith Gigalith extremely fast.
* Fire types Fire-types like arcanine Arcanine and marowak Marowak can take out steel types Steel-types, which wall and crush Gigalith.
* Celesteela is a good partner as well, walling Garchomp and Tapu Bulu, (RC) as well as having Wide Guard for Earthquakes.
* Electric types Electric-types like Tapu koko Koko and Xurkitree beat water types Water-types and Celesteela, both of which deal hefty damage against to Gigalith. Vikavolt is particularly notable, as it helps with the Kartana matchup, as well as Gastrodon if it has energy ball Energy Ball.

[STRATEGY COMMENTS]
Other Options
=============

* Choice band Choice Band gives Gigalith much more power, but it loses the flexibility of it's its coverage moves and the support utility of wide guard Wide Guard.
* Life Orb could be used, but it really undermines Gigalith's bulk.
* Explosion can be used to make sure Gigalith goes out with a bang, literally. (stupid pun)
* Earthquake can be used on the first set (makes more sense here imo) to hit electric types Electric-types like Xurkitree and Tapu Koko on the first set.
* Rock Blast has the potential to deal astronomical massive (a slightly less intense adjective, since I feel "astronomical damage" fits the likes of Continental Crush more) damage, but is unreliable and generally not recommended. It also breaks substitutes Substitutes and ignores wide guard, (RC) while being more accurate than stone edge Stone Edge.
* Sitrus Berry can be used to keep Gigalith around for a bit longer.
* Hard Stone and Stone plate Plate are viable options to make Gigalith hit harder, (RC) without locking itself into a move.
* Curse is a viable setup move, increasing your Gigalith's power and bulk as well as increasing your its effectiveness under trick room Trick Room.

Checks and Counters
===================

**Fighting type pokemon Fighting-type Pokemon (Fighting-types works just as well here if you'd prefer that)**: While rather few, all relavant relevant ones OHKO Gigalith, and in the case of Pheromosa and Buzzwole, gain a free beast boost Beast Boost boost.
(add line break)
**Grass type pokemon Grass-type Pokemon**: Kartana and Tapu Bulu OHKO and outspeed Gigalith, while and the latter recovers a great deal of health with horn leech Horn Leech.
(add line break)
**Ground type pokemon Ground-type Pokemon**: Gigalith's rock slides Rock Slides deal pitiful damage against them, (RC) and is hit super-effectively super effectively by their attacks. While Earthquake is blocked by Wide Guard, Garchomp's Tectonic Rage isn't.
(add line break)
**Steel type Pokemon Steel-type Pokemon**: Most steel types Steel-types chunk Gigalith for heavy damage, (RC) and easily tank rock slides Rock Slides. Celesteela also has wide guard Wide Guard to render Gigalith almost dead weight.
(add line break)
**Water type pokemon Water-type Pokemon**: Tapu fini Tapu Fini, Gyarados, Pelipper, (AC) and other water types Water-types take a considerable chunk out of Gigalith's HP. Scald also has a chance it burn Gigalith, rendering it useless.
(add line break)
**Intimidates and Burns Intimidate Users and Burns**: These severely reduce Gigalith's offensive presence, and most of the time leave it dead weight.
(add line break)
**Opposing Weather**: Opposing Weather weather cancels out Gigalith's excellent special defence Special Defense and leave leaves it vulnerable to wide variety of special attackers.
(add line break)
**Wide Guard**: Wide Guard Blocks rock slide blocks Rock Slide, forcing Gigalith to use an the unreliable stone edge Stone Edge or Heavy Slam with no STAB , (AC) which lacks STAB.


Lots of simple proofreading issues here. At the very least, make sure that Pokemon/Move/Item capitalization is in a good state, though referring to the spelling/grammar standards found here may also prove useful

Also, this is just my personal opinion, but I think it makes more sense to specify when something is an OHKO from some certain health or a 2HKO vs a "KO". Not sure if that's something QC cares much about, but it feels ambiguous as to how effective Heavy Slam vs Tapu Lele and Tapu Bulu when all I know is that it can "KO them". Like, Mud-Slap could technically "KO" these two as well, what makes Heavy Slam different?
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top