IMO Palkia should be at least ★★★★, maybe ★★★★★ as he gets a ton of pokemon to work with such as Alomomola for wish support, wall breakers in Latios, Manaphy, Azumarill, Gyarados, lots of sweepers such as Garchomp, Palkia himself, Kyurem, Mega Altaria, Keldeo, etc. and the plethora of bulky water and dragon types like Latias, Rotom-W, Goodra, Empoleon, Slowbro, Suicune, Tentacruel, Dragalge, and others I don't want to lists because my hands would hurt. Palkia acts amazing as a great cleaner after a win condition is stopped or Palkia can be a win condition himself. Palkia teams can have a difficult time against PDon, but rarely with his team members because both types are weak to water and can usually have someone to handle PDon through coverage or a team member. I can see Palkia needing more testing.
Palkia @ Lustrous Orb
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Hydro Pump
- Fire Blast
- Thunder Wave
Alomomola @ Leftovers
Ability: Regenerator
EVs: 248 HP / 100 Def / 156 SpD
Impish Nature
- Healing Wish
- Wish
- Protect
- Toxic
Empoleon @ Leftovers
Ability: Torrent
- Scald
- Stealth Rock
- Defog
- Rest
Azumarill @ Choice Band
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Aqua Jet
- Knock Off
- Play Rough
- Waterfall
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Poison Jab
Altaria @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
Use Empoleon to keep hazards up while Azumarill and Garchomp to remove threats for Palkia and Altaria to sweep. Alomomola keeps team members alive while stalling threats out. As always, it can be adjusted to what you want.
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spacial Rend
- Hydro Pump
- Fire Blast
- Thunder Wave
Alomomola @ Leftovers
Ability: Regenerator
EVs: 248 HP / 100 Def / 156 SpD
Impish Nature
- Healing Wish
- Wish
- Protect
- Toxic
Empoleon @ Leftovers
Ability: Torrent
- Scald
- Stealth Rock
- Defog
- Rest
Azumarill @ Choice Band
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Aqua Jet
- Knock Off
- Play Rough
- Waterfall
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Poison Jab
Altaria @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost
Use Empoleon to keep hazards up while Azumarill and Garchomp to remove threats for Palkia and Altaria to sweep. Alomomola keeps team members alive while stalling threats out. As always, it can be adjusted to what you want.
Last edited: