Gold vs Viraj flashie

Standard flashie rules

Team S0L1D G0LD:
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Chaos Kin (Aurumoth) (M)
Nature: Mild
Type: Bug/Psychic

Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks

Abilities:

Weak Armor

No Guard

Illusion (HA UNLocked)

Stats:

Hp: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 94
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Moves (42/85):

Dragon Dance
Quiver Dance
Tackle (*)
String Shot (*)
Bug Bite (*)
Sunny Day (*)
Silver Wind
Heal Pulse (*)
Confusion (*)
Will-O-Wisp
Final Gambit
Wish
Light Screen
Reflect
Zen Headbutt

Bug Buzz
Close Combat (*)
Counter (*)
Disable (*)
Feint
Hydro Pump (*)
Megahorn (*)

Psyshock (*)
Blizzard
Protect (*)
Safeguard
Solar Beam
Thunderbolt
Thunder
Psychic
Shadow Ball (*)
Overheat
Focus Blast
Infestation (*)
Substitute (*)
Dazzling Gleam

Electroweb
Helping Hand
Icy Wind
Magic Coat
Role Play
Skill Swap
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Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast

Justified (HA Unlocked)

Inner Focus (Mega)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+15% speed, +10% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

OmsMrwl.png

Lucas (Gallade) (M)
Nature: Naive
Type: Psychic/Fighting

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:

Hp: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 126 (+15% speed, +19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves (52/133):

Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Disarming Voice
Quick Guard
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Draining Kiss
Heal Pulse (*)
Slash
Wide Guard
Calm Mind (*)
Psychic
Imprison
Psycho Cut
Helping Hand
Future Sight
Hypnosis
Feint
Dream Eater
Protect

Destiny Bond (*)
Disable (*)
Encore (*)
Shadow Sneak (*)
Skill Swap (*)

Toxic
Taunt (*)
Thunderbolt
Earthquake
Shadow Ball (*)
Rock Tomb
Torment (*)
Focus Blast
Will-O-Wisp (*)
Stone Edge
Thunder Wave (*)
X-Scissor
Poison Jab
Grass Knot
Dazzling Gleam

Drain Punch
Endure
Knock Off
Pain Split

Team VirajVora:
smeargle.gif

Smeargle[Male][Sketch]
Types: Normal

Normal - Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Own Tempo/Technician/Moody (Hidden Ability Unlocked)

Own Tempo (Passive) - This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Technician (Passive) - This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Moody (Passive) - This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.

Nature: Serious (No effect on stats)

Stats:
HP:
90
Atk: 1
Def: 2
SpA: 1
SpD: 2
Spe: 75
Size Class: 2
Weight Class: 4
Base Rank Total: 11

MC: 0
AC: 5/5

Attacks:

Physical

Aerial Ace
Aqua Tail
Brave Bird
Circle Throw
Counter
Cross Chop
Crunch
Dig
Earthquake
Endeavor
Facade
Fake Out
Fire Fang
Flare Blitz
Fly
Focus Punch
Force Palm
Giga Impact
Ice Fang
Iron Tail
Outrage
Reversal
Rock Tomb
Rock Slide
Superpower
Thrash
Thunder Fang
U-Turn
Wild Charge
Zen Headbutt

Special
Future Sight
Hydro Pump
Mirror Coat
Solar Beam
Surf

Other
Agility
Copycat
Destiny Bond
Disable
Double Team
Encore
Endure
Rest
Roost
Sketch x 30
Skill Swap
Sleep Talk
Substitute
Toxic

Gold sends out first.
 
Why do you just want the support moves ahaha? I've got a perfectly nice Focus Blast, eh? Plus, you sort of tie my hands as I'd look like a dick if I didn't given you're only using sketch .-.

Helping Hand - Wish - Safeguard
 
No damage was done this round, Smeargle loses ((6-1)*3+4+8)=27 en and Aurumoth loses (4+4+11+10)=29 en and has a Safeguard for 3r.
 
........

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5/3/6/2/94
Hp: 110
En: 71
Size: 4
Weight: 5
Status: Wish, Safeguard (3r/11a)

smeargle.gif

1/2/1/2/75
Hp: 90
En: 73
Size: 2
Weight: 4
Status: Sketch (Helping Hand, Wish, Safeguard)

--------------------------------------------------------------

There we go.

Focus Blast - Focus Blast - Focus Blast
 
Viraj you have to actually try to do damage otherwise an approver can call this battle counterfarming >.>

Gold vs Viraj
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vs
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110|HP|5
35|EN|100

Safeguard 2r|Status|Sketch (Helping Hand, Wish, Safeguard)
5/3/6/2|Stats|1/2/1/2

Aurumoth used Focus Blast 3 times!
-SpD? (<121) 21, 1086, 373
Crit? (<76) 273, 186, 398 no
-(8+12+16)=36 en
-(12+6)*1.5*3+2*2=85 hp Smeargle

Smeargle chilled 3 times!
+27 en
 
Gold vs Viraj
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vs
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110|HP|KO
31|EN|KO

Safeguard 2r|Status|Sketch (Helping Hand, Wish, Safeguard)
5/3/6/2|Stats|1/2/1/2

Smeargle used Endure!
-15 en

Aurumoth used Infestation!
-4 en
-(4+3+6)=13 hp Smeargle

-2 hp Smeargle
KO

Gold wins!
Rewards:
Me: 3 UC
Gold: 1 CC
Aurumoth: 4 MC, 1 KOC
Viraj: 1 CC
Smeargle: 4 MC, Helping Hand, Safeguard, Wish​
 
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