The Leprechaun
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Overview
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- One of the most reliable stealth rockers in the tier thanks to sturdy
- Edgequake STAB combo paired with base 120 attack stat
- Strong priority in sucker punch makes up for low speed
- Has a few relevant resistances and good defence stat making it a great check to big threats like dodrio, scyther and flareon
- A slew of weaknesses including 4x weaknesses to water and grass hold it back
Tank
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name: Tank
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast
move 4: Sucker Punch / Toxic
ability: Sturdy
item: Leftovers
evs: 252 HP / 252 Atk / 4 Def
nature: Adamant
Moves
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- Stealth Rock is important on every team
- Earthquake is strong STAB
- Sucker Punch is great for picking off weakened mons
- Rock blast is great for hitting through subs and sashes and has an average power of 79.2
- Rock STAB helps against common defoggers and spinners such as togetic, pelipper and avalugg
- Toxic can allow it to cripple mons it otherwise can't do much to like musharna, tangela and poliwrath
Set Details
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- Leftovers give Golem slightly more longevity, notably restoring sturdy after switching into stealth rock
- Sturdy allows reliable rock setting
- Nature and EV spread allow it to retain bulk as well as hit hard
Usage Tips
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- Golem's main role on any team is to set up stealth rock, tank a few physical hits and threaten the opponent with high powered moves
- It's not a wall and should not be treated as such
Team Options
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- Golem can fit on both balance and offensive teams
- Pokemon that can switch into Water- and Grass-types, such as Gourgeist and Tangela, make for useful partners
- Has great synergy with offensive flying types such as Dodrio, Scyther and Chatot as it can beat steel types with earthquake and can tank rock and electric attacks
Offensive stealth rock
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name: Offensive stealth rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Rock Blast
move 4: Explosion / Sucker Punch
ability: Sturdy
item: Normal Gem / Mental Herb / Weakness Policy
evs: 252 Atk / 252 Spe / 4 Def
nature: Adamant
Moves
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- Stealth rock is important
- Dual STAB covers a lot of threats and hits hard
- Explosion is a nuke and blocks against spin / defog
- Sucker punch can be used to pick off faster mons
Set Details
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- Max speed almost guarantees setting rocks
- Max attack allows it to deal good damage after
- Normal gem powers up explosion to very high levels
- Mental herb + sturdy makes it very difficult to prevent rocks
- Weakness policy allows it so make use of its weaknesses and discourages the use of super effective moves when Golem is at full HP
- Speed investment allows it to outspeed everything up to univested base 75 speed mons
- Max attack for max damage
Usage Tips
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- Very strong as a lead where sturdy will always be in tact
- Using Explosion in front of slower spinners and defoggers blocks their hazard control
- Watch out for Mold Breaker Rampardos and Bullet Seed Torterra who can easily OHKO
- Should not be considered a reliable check to offensive threats the other set can take on. Without HP investment Golem's bulk is compromised
Team Options
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- This is one of the best stealth rock options for Hyper Offence as it is relatively quick and relatively powerful
- Should be paired with a ghost type and possibly a defiant user as often you'll only get one chance to set rocks
- If you need hazard control, preferably don't pair with defog support for the same reason as above
Other Options
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- Natural gift + Liechi berry (base 100 power grass move)/ Ganlon berry (base 100 power ice move)
- Superpower
- Counter
- Sunny Day
- Rock Polish
- Choice Band
Checks & Counters
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- Bulky grass and water mons such as Poliwrath, Serperior and Torterra
- Any decent physical wall such as Misdreavus
- Mons that can prevent stealth rock including bullet seed torterra, mold breaker rampardos and taunt users such as misdreavus, vigoroth and kricketune
- Anything with grass or water coverage can normally OHKO. This includes Raichu, Ninetales and Zebstrika. Strong special attackers in general hit Golem pretty hard as well
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