I decided to build a team around two of my favourite pokemon. Heatran and Venusaur, when I look at them I can't help but see just how much they look like Grumpy Old Men, which happens to be one of my favourite films. So I built the entire team around that.
I got it up to 1300 on the ladder the other day, and I would love to improve it with the help of you guys.
GRUMPY OLD MEN
Starting off with the grumpiest old man.
Walttran Matthau (F) @ Leftovers
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Mild Nature (+SAtk, -Def)
- Magma Storm
- Sunny Day
- SolarBeam
- Roar
I tried a few different heatran to get to this one. I used to run Victini, than I discovered the brilliance that is Magma Storm. In the sun it ko's almost anything that doesn't resist it, and it traps them and acts as WOW. His main job turned into a strangely effective lead against rain teams. They would lead with Forretress or Ferro, see tran and switch to Poli. I would use magma storm, trap poli, sunny day, hydro pump does 25% damage heatran used leftovers, laugh at poli, and kill with solar beam. Winning the weather war almost immediately. On non rain teams, he acts as a weather insurance policy, and checks everything steel. Trying out Roar to have a Phasing element. This set counters Jellicent also, who is a common switch in, they can only recover once.
Enter the next grumpy old man.
Don Lemmon (Donphan) @ Leftovers
Impish | 252 HP, 152 Def, 104 Atk | Sturdy
~Earthquake
~Rapid Spin
~Stealth Rock
~Ice Shard
Trying a switch as suggested by King Of Blades. He really does add a lot to the team. Stealth Rock was something I was trying to avoid on the team, and focus on speed and power. But this guy helps huge with dragons and terrakion. I added 104 strength ev's to ensure a 2hko of salamence, as an uninvested ice shard does 48-51% damage. I was originally at 48 attack ev's but now I can cleanly ohko terrakion with eq even without rocks up, which is great when I sense a lead out with him.
Rapid spin really helps ninetales and mence to stay alive.
What are two Grumpy old men without some ladies to fight out? So here are the ladies.
Sophia Lorentales (F) @ Leftovers
Trait: Drought
EVs: 252 HP / 144 SDef / 112 Spd
Calm Nature (+SDef, -Atk)
- Sunny Day
- Will-O-Wisp
- SolarBeam
- Flamethrower
Aaaaah, Sophia Loren, the sexiest old lady of all time. And the life blood of this team. She simply must stay alive, so has max hp and a good amount of special defense. She can pass on a burn to survive and cripple T-Tar. Sunny Day really pisses Politoed and T-Tar on the switch ins, and neither of them appreciates a sunny day Solar Beam. If a team lacks weather, or a weather changer(Tornadus) I am prone to sacrificing her early to cripple a key foe on the other team.
Lilliganne Margret (F) @ Life Orb
Trait: Chlorophyll
EVs: 64 HP / 252 SAtk / 192 Spd
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Quiver Dance
- Hidden Power [Ice]
- Giga Drain
Sophia Lorentales faces some stiff competition in the sexy old lady department from Lilliganne Margeret, but the two of them together are capable of wooing even the grumpiest of old men, and often the occasional young man. This beauty absolutely destroys rain teams, even outside of the sun after 2 quiver dances, not much outside of Scizor and Jirachi can stand up to her. The EVs are set up to outpseed choice scarfed Latios in the sun without any quiver dances. With life orb and 1 quiver dance, hp ice ohko Dnite without rocks and with multiscale, it also takes out mence who has a yache berry. This girl packs a serious punch.
Next is the supporting cast.
Salamence (M) @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Dragon Claw
- Earthquake
- Fire Fang
This guy in my mind benefited more than anyone else from dream world. MoxieMence is a beast! And he resists a lot of important things(Fire,Ground,fighting, and Flying, that wreak havoc on this team) I went with jolly nature to ohko scarfed Genesect on the switch in with fire fang. I opted out of Outrage, cause after a DD and a kill, why risk getting confused? Nothing resists everything he can throw at it, so it's not worth being scarfed or locked into outrage in my opinion. I'm starting to think in this meta-game, this guy is among the new broken pokes. Even with Garchomps return, I wouldn't even ponder switching him out.
Raikou @ Choice Scarf Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Rash Nature (+SAtk, -SDef)
- Aura Sphere
- Volt Switch
- Hidden Power [Ice]
- Weather Ball
I started with Genesect didn't like it. Than tried Rotom-W, kinda liked it. I switched out Rotom-W for this guy, as I found he really wasn't bringing enough to the table.
This guy functions amazingly in any weather, and despite his rap of being a poke with poor coverage, toss in weather ball and a hidden power, and he can be a potent late game sweeper and a great scouter. I can't believe I'm not seeing more of this guy on weather teams, as weather ball in sun and rain hits at 150 power. With Rocks up he ohko's T-Tar. Takes out the Genies with HP Ice. Destroys Genesect with Weather Ball. Kills Mamoswine with weather ball as well.
I got it up to 1300 on the ladder the other day, and I would love to improve it with the help of you guys.
GRUMPY OLD MEN

Starting off with the grumpiest old man.

Walttran Matthau (F) @ Leftovers
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Mild Nature (+SAtk, -Def)
- Magma Storm
- Sunny Day
- SolarBeam
- Roar
I tried a few different heatran to get to this one. I used to run Victini, than I discovered the brilliance that is Magma Storm. In the sun it ko's almost anything that doesn't resist it, and it traps them and acts as WOW. His main job turned into a strangely effective lead against rain teams. They would lead with Forretress or Ferro, see tran and switch to Poli. I would use magma storm, trap poli, sunny day, hydro pump does 25% damage heatran used leftovers, laugh at poli, and kill with solar beam. Winning the weather war almost immediately. On non rain teams, he acts as a weather insurance policy, and checks everything steel. Trying out Roar to have a Phasing element. This set counters Jellicent also, who is a common switch in, they can only recover once.
Enter the next grumpy old man.

Don Lemmon (Donphan) @ Leftovers
Impish | 252 HP, 152 Def, 104 Atk | Sturdy
~Earthquake
~Rapid Spin
~Stealth Rock
~Ice Shard
Trying a switch as suggested by King Of Blades. He really does add a lot to the team. Stealth Rock was something I was trying to avoid on the team, and focus on speed and power. But this guy helps huge with dragons and terrakion. I added 104 strength ev's to ensure a 2hko of salamence, as an uninvested ice shard does 48-51% damage. I was originally at 48 attack ev's but now I can cleanly ohko terrakion with eq even without rocks up, which is great when I sense a lead out with him.
Rapid spin really helps ninetales and mence to stay alive.
What are two Grumpy old men without some ladies to fight out? So here are the ladies.

Sophia Lorentales (F) @ Leftovers
Trait: Drought
EVs: 252 HP / 144 SDef / 112 Spd
Calm Nature (+SDef, -Atk)
- Sunny Day
- Will-O-Wisp
- SolarBeam
- Flamethrower
Aaaaah, Sophia Loren, the sexiest old lady of all time. And the life blood of this team. She simply must stay alive, so has max hp and a good amount of special defense. She can pass on a burn to survive and cripple T-Tar. Sunny Day really pisses Politoed and T-Tar on the switch ins, and neither of them appreciates a sunny day Solar Beam. If a team lacks weather, or a weather changer(Tornadus) I am prone to sacrificing her early to cripple a key foe on the other team.

Lilliganne Margret (F) @ Life Orb
Trait: Chlorophyll
EVs: 64 HP / 252 SAtk / 192 Spd
Modest Nature (+SAtk, -Atk)
- Sleep Powder
- Quiver Dance
- Hidden Power [Ice]
- Giga Drain
Sophia Lorentales faces some stiff competition in the sexy old lady department from Lilliganne Margeret, but the two of them together are capable of wooing even the grumpiest of old men, and often the occasional young man. This beauty absolutely destroys rain teams, even outside of the sun after 2 quiver dances, not much outside of Scizor and Jirachi can stand up to her. The EVs are set up to outpseed choice scarfed Latios in the sun without any quiver dances. With life orb and 1 quiver dance, hp ice ohko Dnite without rocks and with multiscale, it also takes out mence who has a yache berry. This girl packs a serious punch.
Next is the supporting cast.

Salamence (M) @ Lum Berry
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Dragon Claw
- Earthquake
- Fire Fang
This guy in my mind benefited more than anyone else from dream world. MoxieMence is a beast! And he resists a lot of important things(Fire,Ground,fighting, and Flying, that wreak havoc on this team) I went with jolly nature to ohko scarfed Genesect on the switch in with fire fang. I opted out of Outrage, cause after a DD and a kill, why risk getting confused? Nothing resists everything he can throw at it, so it's not worth being scarfed or locked into outrage in my opinion. I'm starting to think in this meta-game, this guy is among the new broken pokes. Even with Garchomps return, I wouldn't even ponder switching him out.

Raikou @ Choice Scarf Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Rash Nature (+SAtk, -SDef)
- Aura Sphere
- Volt Switch
- Hidden Power [Ice]
- Weather Ball
I started with Genesect didn't like it. Than tried Rotom-W, kinda liked it. I switched out Rotom-W for this guy, as I found he really wasn't bringing enough to the table.
This guy functions amazingly in any weather, and despite his rap of being a poke with poor coverage, toss in weather ball and a hidden power, and he can be a potent late game sweeper and a great scouter. I can't believe I'm not seeing more of this guy on weather teams, as weather ball in sun and rain hits at 150 power. With Rocks up he ohko's T-Tar. Takes out the Genies with HP Ice. Destroys Genesect with Weather Ball. Kills Mamoswine with weather ball as well.