Competitive [GT1 R1] Mowtom vs TMan

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"We will face the end of this match with dignity!"


Rock Slide | Psycho Cut | Rock Slide

[ONCE] IF
Endure THEN Sandstorm and restart queue
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Please don't flinch."
"I'll try, but those rocks are scary."
Zap Cannon+Hidden Power~Signal Beam~Bug Buzz
[CAEOT] IF
you flinch A1 THEN Zap Cannon+Volt Switch A2, Protect A3
 
Match Format
B4P3 Singles
DQ: 36h (48h for the ref)
Time Limit: 60 days
All Abilities
All Items
Three Substitutions
One Mega Evolution
Five Chills / Two Recoveries
One Z-Move
Arena: Lake Verity
:ss/mesprit:
The resting place of Mesprit, a Pokemon known in legend for teaching humankind about joy and sorrow. They will be watching over you alll in this match, to make sure that you don't forget your connection to your Pokemon's emotions.

Arena Effects
- Alternates between Joy and Sorrow each round:
Joy: All Moves deal 1 less damage
Sorrow: All Moves deal 1 more damage
These effects do not affect fixed-damage moves
- Round 1 of the match is always Sorrow.

Nature Power: Confusion
Secret Power: Confusion
Camouflage: Psychic

Team Mowtom

Bronzong [Burans]

Stage: ★★★★☆

Type: Steel / Psychic

Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)

Nature: Brave (+Attack, -Speed)

Stats:
HP: 85
Atk: 7 (+)
Def: 8
SpA: 6
SpD: 8
Spe: 28 (-) (-10% Evasion)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]

Attacks (85):

Physical

Body Press
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Steel Roller
Strength
Tackle
Zen Headbutt

Special
Ancient Power
Confusion
Charge Beam
Dream Eater
Expanding Force
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hex
Hidden Power (Fire)
Hyper Beam
Meteor Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Signal Beam
Snore
Solar Beam
Steel Beam
Weather Ball

Status
Ally Switch
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Guard Swap
Gravity
Heal Block
Hypnosis
Imprison
Iron Defense
Light Screen
Metal Sound
Power Swap
Protect
Psych Up
Psychic Terrain
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Speed Swap
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room

Runerigus [Rectos]

Stage: ★★★★☆

Type: Ground / Ghost

Ability: Wandering Spirit

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 80
Atk: 8 (+)
Def: 10
SpA: 3 (-)
SpD: 8
Spe: 30
Size Class: 3
Weight Class: 4

Attacks (68):

Physical

Astonish
Body Press
Brutal Swing
Bulldoze
Earthquake
Facade
Giga Impact
Payback
Phantom Force
Poltergeist
Revenge
Rock Blast
Rock Slide
Rock Tomb
Sand Tomb
Shadow Claw
Slam
Stone Edge
Thief
Zen Headbutt

Special
Dark Pulse
Dragon Pulse
Earth Power
Energy Ball
Grass Knot
Hex
Hyper Beam
Night Shade
Psychic
Round
Shadow Ball
Snore

Status
Ally Switch
Amnesia
Attract
Calm Mind
Crafty Shield
Curse
Destiny Bond
Disable
Endure
Fake Tears
Guard Split
Guard Swap
Haze
Imprison
Iron Defense
Mean Look
Memento
Nasty Plot
Power Split
Power Swap
Protect
Rain Dance
Rest
Safeguard
Sandstorm
Scary Face
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Taunt
Toxic Spikes
Trick
Trick Room
Will-O-Wisp
Wonder Room

Smokomodo [Scaler]

Stage: ★★★★☆

Type: Fire / Ground

Abilities: Blaze / Technician (Unlocked)

Nature: Impish (+Defense, -Special Attack)

Stats:
HP: 90
Atk: 8
Def: 7 (+)
SpA: 5 (-)
SpD: 6
Spe: 97
Size Class: 4
Weight Class: 6

Attacks (88):

Physical

Bone Rush
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Cross Poison
Dig
Earthquake
Endeavor
Facade
Fire Fang
Fire Punch
Fissure
Flame Wheel
Flare Blitz
Force Palm
Frustration
Giga Impact
Gunk Shot
Heat Crash
High Horsepower
Iron Tail
Lick
Low Kick
Mach Punch
Magnitude
Metal Claw
Poison Fang
Poison Jab
Return
Sand Tomb
Scale Shot
Scratch
Stomping Tantrum
Storm Throw
Superpower

Special
Acid Spray
Blast Burn
Burning Jealousy
Clear Smog
Earth Power
Ember
Eruption
Fire Blast
Fire Pledge
Fire Spin
Flame Burst
Flamethrower
Focus Blast
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Shot
Mystical Fire
Overheat
Round
Scorching Sands
Sludge Bomb
Smog
Snore
Solar Beam

Status
Attract
Bulk Up
Camouflage
Celebrate
Confide
Corrosive Gas
Defog
Double Team
Morning Sun
Protect
Rest
Roar
Screech
Sleep Talk
Smokescreen
Stealth Rock
Substitute
Sunny Day
Swagger
Tail Whip
Taunt
Toxic
Venom Drench
Will-O-Wisp
Work Up

Vikavolt [Vainer]

Stage: ★★★★★

Type: Bug / Electric

Ability: Levitate

Nature: Bold (+Defense, -Attack)

Stats:
HP: 90
Atk: 4 (-)
Def: 9 (+)
SpA: 10
SpD: 6
Spe: 43
Size Class: 2
Weight Class: 3

Attacks (65):

Physical

Acrobatics
Bite
Bug Bite
Crunch
Dual Wingbeat
Dig
Facade
Fly
Frustration
Giga Impact
Guillotine
Poison Jab
Return
Skitter Smack
Sky Drop
Spark
Vise Grip
Wild Charge
X-Scissor

Special
Air Slash
Bug Buzz
Charge Beam
Discharge
Electro Ball
Electroweb
Energy Ball
Flash Cannon
Hidden Power (Ice)
Hyper Beam
Mud Shot
Mud-Slap
Rising Voltage
Round
Shock Wave
Signal Beam
Snore
Solar Beam
Thunder
Thunderbolt
Volt Switch
Zap Cannon

Status
Agility
Attract
Charge
Confide
Double Team
Eerie Impulse
Endure
Harden
Iron Defense
Laser Focus
Light Screen
Magnet Rise
Protect
Rain Dance
Rest
Roost
Screech
Sleep Talk
Sticky Web
String Shot
Substitute
Swagger
Thunder Wave
Toxic


Team TMan87

See, that's one of the new souls I came across when exploring Galar. A Beldum is rare enough, but a shiny one is just icing on the cake. However, that was only part of the appeal. You see, when we came face to face around an alley (what was she doing here in the first place?), she just... stood there. Not really afraid, just curious. And analytic. Actually, being analytic is one of the core aspects of both her personality and battle style. Her immense brain power allows her to accurately calculate the possibilities of a battle at a given time, thus projecting a bit into the future. However, she still has trouble to account for an opponent's odd behavior, leading to miscalculations.
She also doesn't speak that often. Usually, it's only a few words to give her opinion on the situation at hand. It seems like she's actually afraid to open up to people and mingle with the team. Oh, well. Hopefully that'll get better with time!

Metagross [Shuvi] (N/A)
Stage: ★★★★★
Types: Steel / Psychic

Abilities:
Clear Body / Light Metal (H) [UNLOCKED]/Tough Claws (Mega)

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
90
Atk: 10
Def: 9
SpA: 6 (-)
SpD: 7
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [LM: 7]

Stats:
HP:
90
Atk: 10
Def: 11
SpA: 7 (-)
SpD: 8
Spe: 127 (+)
Size Class: 4
Weight Class: 11 [LM: 9]

Attacks:
Aerial Ace
Agility
Ally Switch
Block
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Defense Curl
Double Team
Double-Edge
Dynamic Punch
Earthquake
Endure
Expanding Force
Explosion
Facade
Flash
Flash Cannon
Frustration
Fury Cutter
Giga Impact
Grass Knot
Gravity
Gyro Ball
Hammer Arm
Headbutt
Hidden Power [Water]
Hold Back
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Laser Focus
Light Screen
Magnet Rise
Metal Claw
Meteor Beam
Meteor Mash
Mimic
Miracle Eye
Mud-Slap
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Refresh
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Signal Beam
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Steel Beam
Steel Roller
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt

In somewhat of a subversion for a Slowbro, this guy's not really dumb. He can actually be pretty smart if he really puts in the effort. No, it's more that he's stubborn. Very much so. Edea levels of stubborn. He will absolutely refuse to back down once he's settled on something, and he certainly has the stamina and iron will to tire any potential opponents out.
That said, because of this, he's incredibly difficult to bring to reason at times, so yeah, he can be pretty stupid. Apparently he doesn't mind being hit either, maybe he's just that sturdy. He'll often use that, uh, talent of his to great effect both in battle and outside of battle, as he's adamant on being everyone's shield. Eh, at least he has his heart in the right place.

Slowbro [Ira Gamagōri] (Male)
Stage: ★★★★★
Types: Water / Psychic

Abilities:
Oblivious / Own Tempo / Regenerator (H) [UNLOCKED] / Shell Armor (Mega)

Nature: Calm (-Atk, +SpD)

Stats:
HP:
95
Atk: 5 (-)
Def: 8
SpA: 7
SpD: 8 (+)
Spe: 30
Size Class: 3
Weight Class: 4

Stats:
HP:
95
Atk: 5 (-)
Def: 13
SpA: 9
SpD: 8 (+)
Spe: 30
Size Class: 3
Weight Class: 5

Attacks:
Aerial Ace
After You
Amnesia
Aqua Tail
Attract
Avalanche
Belch
Belly Drum
Bide
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Captivate
Confide
Confusion
Counter
Curse
Dig
Disable
Dive
Double Team
Double-Edge
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Echoed Voice
Endure
Expanding Force
Facade
Fire Blast
Fissure
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power [Electric]
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Imprison
Incinerate
Iron Defense
Iron Tail
Light Screen
Liquidation
Magic Coat
Me First
Mega Kick
Mega Punch
Mimic
Mud Shot
Mud Sport
Mud-Slap
Muddy Water
Nasty Plot
Natural Gift
Nightmare
Pay Day
Protect
Psych Up
Psychic
Psychic Terrain
Psyshock
Psywave
Rage
Rain Dance
Razor Shell
Recycle
Reflect
Rest
Return
Rock Smash
Round
Safeguard
Scald
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Stomp
Stored Power
Strength
Submission
Substitute
Sunny Day
Surf
Swagger
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Weather Ball
Whirlpool
Withdraw
Wonder Room
Yawn
Zap Cannon
Zen Headbutt

Selphine lost a good chunk of her occasional bloodthirsty tendencies with the swap to Galar, which is... appreciated. She made fast friends quickly with the new group, and returned to her sweet-craving self almost instantly. She can't help but nibble on some members, which has them, uh, inconvenienced, but has also been more rigorous on her training, instead of skipping out.
It's weird, but I feel there's something lacking there...

Mawile [Selphine Rugzenhaide] (Female)
Stage: ★★★★★
Types: Steel / Fairy
Abilities:
Hyper Cutter / Intimidate / Sheer Force (H) [UNLOCKED] / Huge Power (Mega)

Nature: Careful (-SpA, +SpD)

Stats:
HP:
80
Atk: 6
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 50
Size Class: 1
Weight Class: 2

That's it, that's what was lacking. With access to her Mega Stone once more, Selphine simply transforms from a cute walking danger to a blood knight with tremendous power. It is said the spirits of several Mega Mawiles of past times reside in her Mega Stone, overriding her original personality a little and giving her a cold a blunt demeanor. She's also very easily angered in this state, and with punish the tiniest slight with terrifying force. You want to tread very carefully while she's awakened. Fortunately, it doesn't last for long.
She doesn't seem to remember much of what happened once she reverts back to normal.

Stats:
HP:
80
Atk: 8 [HP: 16]
Def: 9
SpA: 3 (-)
SpD: 9 (+)
Spe: 50
Size Class: 2
Weight Class: 2

Attacks:
Ancient Power
Assurance
Astonish
Attract
Baton Pass
Bite
Body Slam
Brick Break
Brutal Swing
Captivate
Charge Beam
Confide
Counter
Crunch
Dark Pulse
Double-Edge
Double Team
Draining Kiss
Dynamic Punch
Embargo
Endure
Facade
Fairy Wind
Fake Tears
False Swipe
Feint Attack
Fire Blast
Fire Fang
Flamethrower
Flash Cannon
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Impact
Grass Knot
Growl
Guard Swap
Headbutt
Helping Hand
Hidden Power [Water]
Hyper Beam
Ice Beam
Ice Fang
Ice Punch
Icy Wind
Incinerate
Iron Defense
Iron Head
Knock Off
Laser Focus
Last Resort
Magnet Rise
Mega Kick
Mega Punch
Metal Burst
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Pain Split
Payback
Play Rough
Poison Fang
Power-Up Punch
Protect
Psychic Fangs
Psych Up
Punishment
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seismic Toss
Shadow Ball
Sing
Slam
Sleep Talk
Sludge Bomb
Snatch
Snore
Solar Beam
Spit Up
Stealth Rock
Steel Beam
Stockpile
Stone Edge
Strength
Substitute
Sucker Punch
Sunny Day
Super Fang
Swagger
Swallow
Sweet Scent
Swords Dance
Taunt
Thunder Fang
Thunder Punch
Tickle
Torment
Toxic
Vise Grip

Gyarados [Colin] (Male)
Stage: ★★★★ ⭒
Types: Water / Flying

Abilities:
Intimidate / Moxie (H) [UNLOCKED]

Nature: Jolly (-SpA, +Spe, +10% Acc)

Stats:
HP:
95
Atk: 9
Def: 6
SpA: 4 (-)
SpD: 7
Spe: 94 (+)
Size Class: 6
Weight Class: 6

Attacks:
Aqua Tail
Attract
Avalanche
Bide
Bind
Bite
Blizzard
Body Slam
Bounce
Brine
Brutal Swing
Bubble
Bubble Beam
Bulldoze
Captivate
Celebrate
Confide
Crunch
Curse
Dark Pulse
Dive
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Earthquake
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Giga Impact
Hail
Happy Hour
Headbutt
Hidden Power [Ground]
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Fang
Icy Wind
Incinerate
Iron Head
Iron Tail
Lash Out
Leer
Mimic
Muddy Water
Natural Gift
Outrage
Payback
Power Whip
Protect
Rage
Rain Dance
Reflect
Rest
Return
Reversal
Roar
Rock Smash
Round
Sandstorm
Scald
Scale Shot
Scary Face
Secret Power
Skull Bash
Sleep Talk
Snore
Spite
Splash
Stone Edge
Strength
Substitute
Surf
Swagger
Tackle
Take Down
Taunt
Thrash
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Twister
Uproar
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon



Team Mowtom
1 KO

xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 47/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK
::bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 52/90 | EN: 45
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK
Arena: Sorrow 1r, Stealth Rocks (Mowtom's side)
Pointed stones dig into Vikavolt! -12 HP, 35 left

A1

Metagross used Rock Slide! -6 EN, 39 left
1d10=8, hits, 1d24=14, no crit, 1d10=2, flinches
8+5=13*1.5=19.5+1=20.5=21 damage, 14 HP Vikavolt

Vikavolt flinches!

A2

Metagross used Psycho Cut! -4 EN, 35 left
1d8=6, no crit
7+3+5=15+1=16 damage, Vikavolt faints!

The Sorrow turns to Joy!
Arena: Joy 1r, Stealth Rocks (Mowtom's side)

Team Mowtom
1 KO

:xy/vikavolt: @ Choice Specs
Bug/Electric | Levitate
Hovering, with all that entails. Boosted SpA, but one Sub.
HP: 0/90 | EN: 78
4/9/14/6/43 | 2/3
Combo Counter: 1
Status: OK

::bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 52/90 | EN: 35
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK
That's the BBP mod difference baby

Mowtom
TMan87
Florina Liastacia
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Aaaaaahhhhh I forgot about rocks aaaaaaahhhhhhh"
"Uh oh."
Earthquake~Stealth Rock~Earthquake
[CASOT] IF
Metagross is hovering AND you are to Earthquake THEN Payback
[CAEOT] IF you flinch A2 THEN Stealth Rock A3
[CASOT] IF Rest AND NOT Metagross is under Heal Block AND NOT Metagross has a substitute up THEN Heal Block and push back
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I can't believe victory is within the realm of possibility. What a match! Push forward, Shuvi!"
:metagross: "I will give it all I've got. Every ounce of my power, and my own life force if needed."


Stomping Tantrum | Brutal Swing | Stomping Tantrum

[CAEOT1] IF
Stomping Tantrum was a crit A1 THEN Stomping Tantrum A2
 
Team Mowtom
2 KO

:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 69/85 | EN: 55
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 52/90 | EN: 35
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK
Arena: Joy 1r, Stealth Rocks (Mowtom's side)

Bronzong took Stealth Rock damage!

A1

Metagross used Stomping Tantrum! -7 EN, 28 left
1d24=2, no crit
8+6=14*1.5=21-1=20 damage, 49 HP Bronzong

Bronzong used Earthquake! -7 EN, 48 left
1d24=18, no crit
10-2=8*1.5=12+3=15 damage, 37 HP Metagross

A2

Metagross used Brutal Swing! -5 EN, 23 left
1d24=20, no crit
6+6=12*1.5=18-1=17 damage, 32 HP Bronzong

Bronzong used Stealth Rock! -12 EN, 36 left
Pointed rocks surround TMan's side!

A3

Metagross used Stomping Tantrum! -7 EN, 16 left
1d24=19, no crit
20 damage, 12 HP Bronzong

Bronzong used Earthquake! -7EN, 29 left
1d24=11, no crit
15 damage, 22 HP Metagross

The Joy turned to Sorrow!
Arena: Sorrow 1r, Stealth Rocks (both sides)
Team Mowtom
2 KO

:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 6/85 | EN: 29
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 22/90 | EN: 16
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK

Mowtom is backed into a corner. Will she find a way out?

TMan87
Mowtom
Florina Liastacia
 
Last edited:

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I know I am asking much of you, Shuvi, but you are about to snatch victory from the jaws of defeat."
"So please, one last push!"
:metagross: "I... will not... die...!"


Bullet Punch | Power-up Punch | Bullet Punch

[ONCE][CASOA] IF
Endure AND you have strictly more than 15 EN THEN activate action string Endure | Chill | Chill
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Oh this is bad. You have to Endure so you don't immediately die and you can't break its Endure this round. And next round there will be absolutely nothing to do about a super high priority Bullet Punch. I...think we might have lost this one."
"Not quite."
"Huh? ...Oh! I see it! This might actually work!"
Endure~Hidden Power~Confuse Ray
 
Team Mowtom
2 KO

:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 6/85 | EN: 29
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 22/90 | EN: 16
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK
Arena: Sorrow 1r, Stealth Rocks (both sides)
A1

Metagross used Endure! -15 EN, 1 left
Metagross will hold on!

Bronzong used Endure! -15 EN, 14 left
Bronzong will hold on!

A2

Metagross chilled! +12 EN, 13 left

Bronzong used Hidden Power! -4 EN, 10 left
1d24=19, no crit
6-1=5*1.5=7.5+4=11.5=12+1=13 damage, 9 HP Metagross

A3

Metagross chilled! +12 EN, 25 left

Bronzong used Confuse Ray! -5 EN, 5 left
1d3=1, 2 counters
Metagross is confused!

The Sorrow turns to Joy that the match will be over this round![/spoilers]
Arena: Joy 1r, Stealth Rocks (both sides)

Team Mowtom
2 KO

:bw/bronzong: @ Expert Belt
Steel/Psychic | Levitate / Heatproof / Heavy Metal
Hovering, with all that entails. Next level of resistance to Fire-type moves. Heavier. +4 damage to non-STAB Super-Effective moves.
HP: 6/85 | EN: 5
7/8/6/8/28 | 3/5(8 with Heavy Metal)
Combo Counter: 0
Status: OK

Team TMan87
1 KO

:bw/metagross: @ Choice Band
Steel/Psychic | Clear Body / Light Metal
Immune to enemy stat-lowering effects. Lighter and prio on weak attacks. Raised Atk, but only one Sub.
HP: 9/90 | EN: 25
14/9/6/7/81 | 4/9
Combo Counter: 0
Status: OK

:sm/mawile-mega: @ Mawilenite
Steel/Fairy | Hyper Cutter / Intimidate / Sheer Force
Immune to enemy Atk drops. Scares enemy's atk down. +2 damage to moves with secondary effect but no secondary effects.
HP: 2/80 | EN: 70
8/9/3/9/50 22 | 2/2
Combo Counter: 1
Status: OK

And it all comes down to a 33% chance to hit self in confusion.

Mowtom
TMan87
Florina Liastacia
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Let's roll the dice!"
"If I had muscles, they would be very tense right now."
Psywave~Chill~Psywave
[CASOT] IF
Metagross is KOed THEN Chill
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
"I've won on worse odds, but I've lost on worse odds as well... This is it."
:metagross: "I can't see anything anymore! My data is corrupted! I... I don't want-"
:metagross: "Critical system failure... Shutdown initiated..."


Bullet Punch | Bullet Punch | Bullet Punch
 

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