Hiyah!
[SET COMMENTS]
[Overview]
- Recklessness boosted Hi Jump Kick. Enough said.
- I guess I'll say more...VERY frail physically.
- Cool Speed stat 273 adamant 300 jolly (outpaces neutral 100s)
- Priority
- Needs Pursuit badly.
- Compared to Heracross, 25% more powerful STAB and coverage move, faster, and has priority though lacks Megahorn and bulk. Compared to Medicham it has a less powerful Hi Jump Kick but is faster and can actually soak a couple special attacks, as well as carrying Mach Punch and Sucker Punch.
name: Life Orb
move 1: Hi Jump Kick
move 2: Double-Edge
move 3: Sucker Punch
move 4: Stone Edge / Substitute
item: Life Orb
ability: Reckless
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
move 1: Hi Jump Kick
move 2: Double-Edge
move 3: Sucker Punch
move 4: Stone Edge / Substitute
item: Life Orb
ability: Reckless
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
- Obviously hits incredibly hard with 234 Base Power Hi Jump Kick.
- Double-Edge hits Pokemon that resist Hi Jump Kick for a little harder, 2HKOing many of them (non max/max+ Celebi, Zapdos, etc).
- Sucker Punch is great for revenge killing or simply defending yourself from a revenge killer like Victini.
- The last slot is a toss up but Stone Edge is recommended to nail Zapdos for a OHKO. Earthquake is great for hitting Nidoqueen. Mach Punch gives more reliable priority for the likes of Bisharp (who can get scary even though you resist it) and Mamoswine.
- Needs Pursuiter.
- Needs to have Slowbro and other counters lured and damaged or hit by Toxic.
- Needs Entry Hazards.
name: Choice
move 1: Hi Jump Kick
move 2: Double-Edge
move 3: Stone Edge
move 4: Earthquake / Mach Punch
item: Choice Scarf / Choice Band
ability: Reckless
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other Options]
move 1: Hi Jump Kick
move 2: Double-Edge
move 3: Stone Edge
move 4: Earthquake / Mach Punch
item: Choice Scarf / Choice Band
ability: Reckless
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
- Band can sweep slower teams but Scarf sweeps quicker ones.
- Attempts to sweep with its fast Speed and powerful STAB.
- Double-Edge for powerful coverage.
- Stone Edge hits Zapdos and Bugs.
- The last slot is a toss up between Earthquake (for Nidoqueen / King) and Mach Punch (Great sweeping move late game).
- Scarf is a great sweeper.
- Band is an amazing wall-breaker, 2HKOes most Celebi, Wobbuffet, and Deoxys-D (though if it isn't max Defense it's probably faster than you).
[ADDITIONAL COMMENTS]
- Needs Pursuiter.
- Needs to have Slowbro and others lured and damaged or hit by Toxic.
- Needs Entry Hazards.
[Other Options]
- Bulk Up is ok because of natural special bulkiness, but not going to take many attacks anyway.
- Reversal is so risky that it's stupid, but can work.
- Toxic can be used as a desperate attempt to get rid of Slowbro and other bulkier Psychics.
- Foresight can help you beat a couple uncommon Ghost-types.
- Rapid Spin can catch the opponent off guard, especially if you're getting walled by something like Max/Max Deoxys-D.
[Checks and Counters]
- Bulky Psychics like Wobbuffet, Deoxys-D, Slowbro. Especially Wobbuffet since it checkmates non Substitute Lee or CB Lee locked into Double-Edge.
- Ghosts like Missy and Rotom.
- Dusclops is the best counter.
- Protect > Hi Jump Kick.
- Unburden has potential with Hitmonlee, but it means you lose the extra power from Hi Jump Kick and Double-Edge.