LC Honedge

Max Carvalho

Que os jogos comecem
Overview Taken from Heysup
########
Thanks to its unique Steel / Ghost typing Honedge can take Normal-, Fighting-, and Flying-type attacks. It also has a excellent Defense stat. However, Honedge has some nasty weaknesses to Ghost-, Dark-, and Fire-type attacks, and its Special Defense does not help Honedge take any of these attacks better, especially because Ghost-type attacks are often special. It also has a low Speed stat; however, Honedge has Autotomize and Shadow Sneak to help mitigate that issue. On the offensive side, Honedge has a pretty decent physical movepool, though unfortunately, it has no attacks that benefit from No Guard, which becomes a liability.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Sacred Sword
move 4: Shadow Sneak / Shadow Claw
ability: No Guard
item: Eviolite
evs: 196 Atk / 116 Def / 140 SpD / 52 Spe
nature: Adamant

Moves
========
Swords Dance makes Honedge capable of sweeping late-game as well as threatening to defensive Pokemon. Iron Head is Honedge's main STAB move, and Sacred Sword hits Steel-types such as Pawniard, which resist Iron Head. Shadow Sneak lets Honedge pick off weakened foes and sweep late-game after a Swords Dance boost. If priority is not needed, Shadow Claw may function as a secondary STAB move so Honedge is not walled by Chinchou and has a much stronger move to use against bulky Ghost-types such as Pumpkaboo.

Set Details
========

Eviolite is preferable to Berry Juice on Honedge as it will usually be hit by Knock Off. Honedge's EV spread and nature maximizes Attack while still having enough Defense to avoid being KOed by common Earthquake and Knock Off users such as, respectively, Drilbur and Timburr, and survive Carvanha's Crunch most of the time. The Special Defense EVs allow Honedge to survive non-Life Orb Abra's Shadow Ball. 52 EVs in Speed, allow Honedge to outspeed Spritzee and 0 Speed Croagunk.

Usage Tips
========

Honedge is both a pivot and a setup sweeper. It checks Pokemon such as Fletchling, Bunnelby, and Spritzee and is able to use those opportunities to set up Swords Dance or hit its counters hard. It is best to save Swords Dance for a time when Honedge can wallbreak for another sweeper or sweep itself.

Team Options
========

Honedge has hard time getting past bulky Fighting-types with Knock Off without a Pokemon that can tank Knock Off such as Pawniard to weaken them. Spritzee and Lickitung with Wish also make for good teammates for Honedge because they can lure in Poison-, Steel-, and Fighting-type attacks, which Honedge can easily take while healing back up from Wish. Pawniard can force Honedge out, meaning bulky Fighting-types such as Timburr and Mienfoo also make good partners for Honedge. Paralysis spreaders such as Ferroseed and Cottonee also work well with Honedge because the paralysis not only helps with Honedge's low Speed, but also gives it the possibility to paralfinch foes. Similarly, Sticky Web can be used, but because of the Defiant boost Pawniard will become incredibly dangerous.

Autotomize
########
name: Autotomize
move 1: Autotomize
move 2: Iron Head
move 3: Sacred Sword / Shadow Claw
move 4: Destiny Bond
ability: No Guard
item: Eviolite / Berry Juice
evs: 196 Atk / 116 Def / 60 SpD / 132 Spe
nature: Adamant

Moves
========
Autotomize boosts Honedge's Speed, allowing it to outspeed its usual counters as well as slower Choice Scarf users. Iron Head is Honedge's main STAB move. Sacred Sword to hit Dark-types super effectively, namely Pawniard. Shadow Claw can also be used as a reliable secondary STAB move to allow Honedge to hit opposing Ghost-types hard. Destiny Bond lets Honedge take out one of its counters when it is done sweeping, and allows it to easily take out Sucker Punch Pawniard.

Set Details
========

Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. Eviolite also allows Honedge to survive Choice Scarf Pawniard's Knock Off while Berry Juice Honedge will likely be KOed by Knock Off. Its EV spread maximizes Attack while still having enough in Defense to avoid KOs from common Earthquake and Knock Off users such as Drilbur and Timburr. Its Speed investment is enough for it to hit 11 so that it can outspeed 20 Speed Pokemon after an Autotomize. It's also interesting to note that Eviolite allows Honedge to survive Pawniard's Knock Off, which can hold a Choice Scarf, while with Berry Juice Honedge is likely going to get KOed by Knock Off.

Usage Tips
========

This Honedge is a good early- or mid-game check to Fletchling and Spritzee, and a good late-game cleaner. Destiny Bond allows Honedge to give its team fantastic support by KOing an opposing Pokemon so one of its teammates can sweep. After an Autotomize, it is important to decide which Pokemon Honedge wants to take out so that your other Pokemon can sweep. For example, if you are relying on a Carvanha sweep, you should take out Timburr or Mienfoo.


Team Options
========

This Honedge is more offensively oriented. It removes Fighting-types and Spritzee most of the time, meaning Carvanha, Tirtouga, Pawniard, and Scraggy make for great partners. Honedge also does a good job of removing Sucker Punch users, such as Pawniard, so Pokemon such as Gastly and Abra are great teammates.


Other Options
########

Honedge has a small movepool, so it does not have many other options. Rock Slide hits Larvesta and Fletchling super effectively. An Autotomize + Swords Dance set could work due to Honedge's relatively good coverage with just Iron Head and Sacred Sword. Life Orb can be used for more power, but Life Orb Honedge gains few KOs and is KOed by many more attacks than Eviolite Honedge. A RestTalk set can be used for more longevity. Honedge has the potential to work well on a Trick Room team, but it wastes a turn setting up Swords Dance.

Checks & Counters
########

**Knock Off Users**: Many Knock Off users are bulky enough to take a hit from Honedge and at very least 2HKO in return.

**Bulky Fighting-types**: Knock Off carrying bulky Fighting-types beat Honedge one-on-one.

**Fire-types**: As long as they can take a +2 Shadow Sneak or an unboosted Sacred Sword, Fire-types can easily switch in and either burn Honedge or OHKO it with Fire-type STAB moves. Also, Pokemon with Flame Body such as Ponyta and Larvesta have a chance to burn Honedge when it hits it them and thus are very solid switch-ins.

**Ground-types**: As long as Ground-types can take a hit from Honedge, they can usually OHKO or 2HKO it with their Ground-type STAB moves.

**Burns**: Bulky Water-types and most Fire-types can burn Honedge with Scald or Will-O-Wisp, rendering it useless.

**Dark-types**: Though Pawniard and Carvanha can't switch in safely, they can easily revenge kill Honedge.
 
Last edited:
hey just a nitpick, in OO it says it can use Aerial Ace to hit Larvesta, but Honedge has access to Rock Slide to do that a lot better
 

frenzyplant

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Overview
########
(line breaks after headers can help with readability but are not necessary)
Because of its unique Steel / Ghost typing,
Honedge has certain qualities because of its unique typing. It does the job of taking can take both Normal-, Fighting-, and Flying-type attacks while also being immune to Fighting-type attacks that others have issues with. To boost its defensive capabilities further, It also has excellent physical Defense. However, Honedge's weaknesses are very clearly related to its Special Defense (What does this mean? It has low SpD, or its type weaknesses often hit its Special Defense? please reword). It also has low speed Speed; (semicolon) however, (comma) it Honedge has Autotomize and Shadow Sneak which to help mitigate that issue. On the offensive side, it Honedge has a pretty decent physical movepool, (comma) though, (remove comma) unfortunately, (remove comma) nothing to use with No Guard, which becomes a liability. This means No Guard is actually a liability.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Sacred Sword
move 4: Shadow Sneak / Shadow Claw
ability: No Guard
item: Eviolite
evs: 196 Atk / 116 Def / 140 SpD / 52 Spe
nature: Adamant

Moves
========

Swords Dance is required for sweeping late game and being a makes Honedge capable of sweeping late game as well as threatening to defensive Pokemon. Iron Head is Honedge's main STAB move, (comma) and Sacred Sword hits the Pokemon Steel-types such as Pawniard and other Steel-types that resist its STAB. Shadow Sneak lets Honedge pick off weakened foes and sweep late-game (comma) when boosted by after Swords Dance boosts.

Set Details
========

In terms of items, Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it will usually being hit by Knock Off. Its Honedge's EV spread maxes maximizes Attack but has while still investing enough in Defense to avoid KOes from being KOed by common Earthquake and Knock Off users (examples?), and take Carvanha's Crunch most of the time. It can even take a Carvanha Crunch most of the time. The EVs in Special Defense allows Honedge to survive non-Life Orb Abra's Shadow Ball when it's not holding a Life Orb. With 52 EVs in Speed, (comma) guarantees Honedge is guaranteed to outspeed Spritzee and non uninvested Croagunk. (no mention of the nature?)

Usage Tips
========

Honedge is both a pivot- (remove dash) and a setup sweeper. It checks Pokemon like Fletchling, Bunnelby, and Spritzee and uses that those opportunities to set up Swords Dance or it hits its counters hard with a moderately powerful Iron Head or Sacred Swords. It is best to save Swords Dance for a time when Honedge can wallbreak for another sweeper or sweep itself or take an opponent down to very low HP to KO and break a wall for another sweeper.


Team Options
========

Honedge is very much a team player; it would have has a very hard time getting past any bulky Fighting-types with Knock Off without a Pokemon (can you characterize them, e.g. resists Knock Off) such as Pawniard to weaken them and using Knock Off. Spritzee or and Lickitung with Wish also make good teammates for Honedge because they lure in Poison-, (dash) Steel-, (dash) and Fighting-type attacks, which Honedge can easily take while and healing back up from Wish. Pawniard can force Honedge out, meaning bulky Fighting-types like such as Timburr or and Mienfoo also make good partners for Honedge. Paralysis spreaders such as Ferroseed and Cottonee also make a good combo work well with Honedge because it the paralysis not only helps with its Honedge's low Speed, but also gives it the possibility for to paraflinch foes. Similarly, Sticky Web can be used , (comma) but because of the Defiant boost Pawniard will becomes incredibly dangerous at that point.


Autotomize Lure (the two names need to match up)
########
name: Autotomize
move 1: Autotomize
move 2: Iron Head
move 3: Sacred Sword / Shadow Claw
move 4: Destiny Bond
ability: No Guard
item: Eviolite / Berry Juice
evs: 196 Atk / 116 Def / 60 SpD / 132 Spe
nature: Adamant

Moves
========

Autotomize boosts Honedge's Speed to outpace allow it to outspeed its counters and as well as slower Choice Scarf users. Iron Head is its Honedge's main STAB move. Sacred Sword is for coverage, namely against Pawniard. (no mention of Shadow Claw?) Destiny Bond lets Honedge take out one of its counters when it is done sweeping, and allows it to easily take out Sucker Punch Pawniard with Sucker Punch.

Set Details
========

Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. (*) Its EV spread maximizes Attack but has while still having enough investment in Defense to avoid KOs from common Earthquake and Knock Off users. (examples?) Its Speed investment is enough for it to hits 11 to so that it can outpace 20 Speed Pokemon after an Autotomize. It's also interesting to note that Eviolite also allows Honedge to survive Choice Scarf Pawniard's Knock Off, which can hold a Choice Scarf, while with Berry Juice Honedge is likely going to get will likely be KOed by Knock Off. (move underlined sentence to the *)

Usage Tips
========

This Honedge is a good early- or mid-game (dash) check (to what?), and a good late-game cleaner. However, it has the option of taking out one of its counters, namely Fighting-types or other bulky Pokemon. (<- what does this sentence mean? please reword or remove) After an Autotomize, it is important to decide which Pokemon Honedge wants to take out for so that your other Pokemon to can sweep. For example, if you are relying on a Carvanha sweep, you should use Automize + Destiny Bond to take out Timburr or Mienfoo.


Team Options
========

This Honedge is more offensively oriented. It removes Fighting-types and Spritzee most of the time, meaning Carvanha, Tirtouga, Pawniard, and Scraggy make great partners. With most of those, Spritzee is also a counter but Honedge can switch into Moonblast quite easily as well.It Honedge also does a good job of removing Sucker Punch users, (remove comma) such as Pawniard, so Pokemon such as Gastly and Abra are great teammates greatly appreciate it.


Other Options
########

Honedge has a small movepool, so it does not have many other options much. Rock Slide hits both Larvesta and Fletchling. Gyro Ball is an option but does not make much sense since it only hits is only powerful against very fast Pokemon, (comma) against which - where Iron Head would work fine. An Autotomize + Swords Dance set could work due to Honedge's relatively good coverage with just Iron Head and Sacred Sword its relatively good two-move coverage. Life Orb can be used for more power, but it Life Orb Honedge gains few KOs and gets is KOed by much many more attacks than Eviolite Honedge. RestTalk can be used for more longevity. Honedge has the potential to work well on a Trick Room team sets would work well, but it wastes a turn setting up Swords Dance.

Checks & Counters
########

**Knock Off users**: These Pokemon Many Knock Off Users are usually bulky enough to take a hit from Honedge and at the very least 2HKO in return.

**Bulky Fighting-types**: With Knock Off, bulky Fighting-types can stop Honedge and beat it Honedge one-on-one (dashes).

**Fire-types**: As long as they Fire-types can take a +2 Shadow Sneak or an unboosted Sacred Sword, they Fire-types can easily switch in and either burn Honedge or OHKO Honedge it with Fire-type STAB moves or burn it. Also, Ponyta and Larvesta are usually seen wielding Pokemon with Flame Body such as Ponyta and Larvesta, as such, they have a chance to burn Honedge when it hits them and thus are a very solid switch-ins (dash). (period) to Honedge, tanking pretty much any hit.

**Ground-types**: As long as the Ground-types can take a hit from Honedge, they can usually 1-2HKO OHKO or 2HKO it with their Ground-type STAB moves.

**Burn status**: (colon) Bulky Water-types and most Fire-types can burn Honedge with Scald or Will-O-Wisp, rendering it useless various Fire-type moves.

**Dark-types**: Though Pawniard and Carvanha can't switch in safely, but they can easily revenge kill Honedge.
 
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adding removing (comments) Subject of a comment will be like this if it is not an addition or a removal

Overview
########

Honedge has certain qualities because of its unique typing. It does the job of, (comma) such as taking both Normal- and resisting common Flying-type attacks, (comma) while also being immune to and nullifying Fighting-, (comma) Poison-, and Normal-type attacks that others Pokemon may have issues with. To boost its defensive capabilities further, it Honedge has excellent physical Defense, (comma) boosting it's defensive capabilities. Honedge's weaknesses are very clearly related to in its Special Defense., (comma) It also has and low speed Speed, however; it has Automize Autotomize and Shadow Sneak which help mitigate that the latter issue . On the offensive side, it Honedge has a pretty decent physical movepool, (comma) though, (remove comma) unfortunately, it has nothing to use with No Guard. This means No Guard is actually a liability.
(double space between sections adds legibility)
Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Sacred Sword
move 4: Shadow Sneak / Shadow Claw
ability: No Guard
item: Eviolite
evs: 196 Atk / 116 Def / 140 SpD / 52 Spe
nature: Adamant


Moves
========

Swords Dance is required for sweeping late game, (hyphen and comma) and being a threat to for threatening defensive Pokemon. Iron Head is Honedge's main STAB move, (comma) and Sacred Sword hits Pokemon such as Pawniard and other Steel-types that resist its STAB. Shadow Sneak lets Honedge pick off weakened foes and sweep late-game (hyphen) when boosted by Swords Dance.


Set Details
========

In terms of items, Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. Its EV spread maxes attack but has enough investment in Def defense to avoid KOes from common moves such as Earthquake and or Knock Off users. It can even take a Carvanha Crunch most of the time. The EVs in special defense allows Honedge to survive Abra's Shadow Ball when it's not holding a Life Orb. 52 EVs in speed guarantees that Honedge to will outspeed Spritzee and non-invested (hyphen) Croagunk.


Usage Tips
========

Honedge is acts as a pivot-, (remove hyphen and add comma) set up and setup sweeper. It checks Pokemon like Fletchling, Bunnelby, and Spritzee and uses that opportunity to set up Swords Dance. (period) or Alternatively, it can hits counters with a moderately powerful Iron Head or Sacred Swords. (if you predict a switch in?) It is best to save Swords Dance for a time when Honedge can either sweep, (comma) or take an opponent down to very low HP to KO and break a wall for another sweeper.


Team Options
========

Honedge is very much a team player; it would have a very hard time getting past any bulky Fighting-type with Knock Off without a Pokemon such as Pawniard Mienfoo (Pawniard is probably a bad idea against Fighting-types) to weakening them and using with Knock Off beforehand. Spritzee or Lickitung with Wish also make good teammates for give Honedge Wish support, and because they lure in Poison- (hypen), Steel- (hypen), and Fighting-type attacks, which Honedge can easily take, (comma) and then heal back up from with Wish. Pawniard can force Honedge out, meaning bulky Fighting-types like Timburr or Mienfoo also make are good partners for Honedge. Paralaysis spreaders such as Ferroseed and Cottonee (Grass-types share Fire-type weakness with Honedge, consider changing - e.g. Chinchou and Snubbull) also make a good combo with Honedge because it not only helps with its low Speed allows Honedge's low speed to not matter, but gives the possibility for paralfinching para-flinching. Similarly, Sticky Web can be used but Pawniard becomes incredibly dangerous at that point with Defiant.


Autotomize Lure
########
name: Autotomize
move 1: Autotomize
move 2: Iron Head
move 3: Sacred Sword / Shadow Claw
move 4: Destiny Bond
ability: No Guard
item: Eviolite / Berry Juice
evs: 196 Atk / 116 Def / 60 SpD / 132 Spe
nature: Adamant


Moves
========

Automize Autotomize boosts Hondedge's speed allowing it to outpace its counters and slower Choice Scarf users. Iron Head is its main STAB. Sacred Sword is for coverage, namely Pawniard. Destiny Bond lets Honedge take out one of its counters when its done KOed, and for example it allows it Honedge to easily take out a Sucker Punch Pawniard with Sucker Punch.


Set Details
========

Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. Its EV spread maxes attack but has enough in Def defense to avoid KOes from common moves such as Earthquake and or Knock Off users. Its speed hits 11 to outpace 20 speed Pokemon after an Automize Autotomize. It's also interesting to note that Eviolite allows Honedge to survive Pawniard's Knock Off, which can hold a Choice Scarf, while with Berry Juice Honedge is likely going to get OHKOed by Knock Off.


Usage Tips
========

This Honedge is a good early-mid early- or mid-game check, and a late-game cleaner., (comma) However, it has with the added option of Destiny Bond taking out one of its counters, namely Fighting-types or other bulky Pokemon. After an Autotomize, it is important to decide which Pokemon Honedge wants to take out for your other Pokemon to sweep.; (semicolon) for example, if you are relying on a Carvanha sweep, you should use Automize Autotomize + Destiny Bond to take out Timburr or Mienfoo.


Team Options
========

This Honedge is more offensively oriented. It removes Fighting-types most of the time, meaning Carvanha, Tirtouga, Pawniard, and Scraggy make great parters. With Most of those partners, (remove comma) are countered by Spritzee, (comma) is also a counter but Honedge can quite easily switch into a Moonblast quite easily as well. Honedge also does a good job of removing Sucker Punch users, (remove comma) such as Pawniard, so Pokemon such as like Gastly and Abra greatly appreciate it.


Other Options
########

Small movepool, so not much. Rock Slide hits both Larvesta and Fletchling. Gyro Ball is an option but does not make much sense since it only deals decent damage to hits very fast Pokemon -; (remove hyphen and add semicolon) where Iron Head would work fine is more consistent. (consider removing since it's not really an option) An Automize Autotomize + Swords Dance set could work due to its relatively good two-move coverage in Sacred Sword / Shadow Sneak, and Iron Head. Life Orb can be used for more power, but it gains few KOes and gets KOed by much more. Restalk RestTalk can be used for more longevity. Trick Room sets would work well, but it wastes a turn setting up Swords Dance.


Checks & Counters
########

**Knock Off users**: These Pokemon are usually bulky enough to take a hit from Honedge and at the very least 2HKO in return.

**Bulky Fighting-types**: With Knock Off, bulky Fighting-types can stop Honedge and beat it one on one.

**Fire-types**: As long as the Fire-types can take a +2 Shadow Sneak or an unboosted Sacred Sword, they can easily switch in and OHKO Honedge with Fire STAB or burn it. Also, Ponyta and Larvesta are usually seen wielding Flame Body, as such, they are a very solid switch in to Honedge, tanking pretty much any hit most attacks.

**Ground-types**: As long as the Ground-types can take a hit from Honedge, they can usually 1- (remove 1 and hyphen) OHKO or 2HKO with their STAB moves.

**Burn status**: (colon) Bulky Water-types and Fire-types can burn with Scald or various Fire-type moves.

**Dark-types**: Pawniard and Carvanha can't switch in safely, but they can easily revenge kill Honedge.


EDIT: lol ninjad
 

GatoDelFuego

The Antimonymph of the Internet
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I would implement frenzyplant's over dhaora's, due to some errors. But this is a bit complicated for me to stamp mentally atm.
 

GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Max Carvalho

REMOVE CHANGE COMMENTS

########
Because of its unique Steel / Ghost typing Honedge can take both Normal-, Fighting-, and Flying-type attacks. It also has excellent Defense. However, Honedge has some nasty weaknesses to Ghost-, Dark-, and Fire-type attacks, and its Special Defense does not help Honedge take any of these attacks better, especially Ghost-type attacks, which are often are special. It also has low Speed; however, Honedge has Autotomize and Shadow Sneak to help mitigate that issue. On the offensive side, Honedge has a pretty decent physical movepool, though unfortunately nothing to use with No Guard, which becomes a liability.

Swords Dance
########
name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Sacred Sword
move 4: Shadow Sneak / Shadow Claw
ability: No Guard
item: Eviolite
evs: 196 Atk / 116 Def / 140 SpD / 52 Spe
nature: Adamant

Moves
========
Swords Dance makes Honedge capable of sweeping late-game as well as threatening to defensive Pokemon. Iron Head is Honedge's main STAB move, and Sacred Sword hits the Steel-types such as Pawniard that resist Iron Head its STAB. Shadow Sneak lets Honedge pick off weakened foes and sweep late-game, after a Swords Dance boost. If priority is not needed, Shadow Claw may function as a secondary STAB move so it's Honedge is not hard walled against Chinchou and has a much stronger move against a bulky Ghost-type such as Pumpkaboo.

Set Details
========

Eviolite is preferable to Berry Juice on Honedge because it will usually be hit by Knock Off. Honedge's EV spread and nature maximizes Attack while still investing enough in Defense to avoid being KOed by common Earthquake and Knock Off users such as, respectively Drilbur and Timburr, and take Carvanha's Crunch most of the time. The EVs in Special Defense allows Honedge to survive non-Life Orb Abra's Shadow Ball. With 52 EVs in Speed, Honedge is guaranteed to outspeed Spritzee and uninvested Croagunk.

Usage Tips
========

Honedge is both a pivot and a setup sweeper. It checks Pokemon like such as Fletchling, Bunnelby, and Spritzee and uses those opportunities to set up Swords Dance or hit its counters hard. It is best to save Swords Dance for a time when Honedge can wallbreak for another sweeper or sweep itself.

Team Options
========

Honedge has hard time getting past bulky Fighting-types with Knock Off without a Pokemon that can tank a Knock Off such as Pawniard to weaken them. Spritzee and Lickitung with Wish also make good teammates for Honedge because they lure in Poison-, Steel-, and Fighting-type attacks, which Honedge can easily take while healing back up from Wish. Pawniard can force Honedge out, meaning bulky Fighting-types such as Timburr and Mienfoo also make good partners for Honedge. Paralysis spreaders such as Ferroseed and Cottonee also work well with Honedge because the paralysis not only helps with Honedge's low Speed, but also gives it the possibility to paralfinch foes. Similarly, Sticky Web can be used, but because of the Defiant boost Pawniard will become incredibly dangerous.

Autotomize
########
name: Autotomize
move 1: Autotomize
move 2: Iron Head
move 3: Sacred Sword / Shadow Claw
move 4: Destiny Bond
ability: No Guard
item: Eviolite / Berry Juice
evs: 196 Atk / 116 Def / 60 SpD / 132 Spe
nature: Adamant

Moves
========
Autotomize boosts Honedge's Speed to allow it to outspeed counters as well as slower Choice Scarf users. Iron Head is Honedge's main STAB move. Sacred Sword is for coverage, namely against Pawniard. Shadow Claw can also be used as a reliable secondary STAB move so it Honedge can hit opposing Ghost-types hard. Destiny Bond lets Honedge take out one of its counters when it is done sweeping, and allows it to easily take out Sucker Punch Pawniard.

Set Details
========

Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. Eviolite also allows Honedge to survive Choice Scarf Pawniard's Knock Off while Berry Juice Honedge will likely be KOed by Knock Off. Its EV spread maximizes Attack while still having enough in Defense to avoid KOes from common Earthquake and Knock Off users such as Drilbur and Timburr. Its Speed investment is enough for it to hit 11 so that it can outspeed 20 Speed Pokemon after an Autotomize. It's also interesting to note that Eviolite allows Honedge to survive Pawniard's Knock Off, which can hold a Choice Scarf, while with Berry Juice Honedge is likely going to get KOed by Knock Off.

Usage Tips
========

This Honedge is a good early- or mid-game check to Fletchling and Spritzee, for instance, and a good late-game cleaner. Destiny Bond allows Honedge to give its team fantastic support with Destiny Bond by KOing an opposing Pokemon so one of its teammates can sweep. After an Autotomize, it is important to decide which Pokemon Honedge wants to take out so that your other Pokemon can sweep. For example, if you are relying on a Carvanha sweep, you should take out Timburr or Mienfoo.


Team Options
========

This Honedge is more offensively oriented. It removes Fighting-types and Spritzee most of the time, meaning Carvanha, Tirtouga, Pawniard, and Scraggy make great partners. Honedge also does a good job of removing Sucker Punch users, such as Pawniard, so Pokemon such as Gastly and Abra are great teammates.


Other Options
########

Honedge has a small movepool, so it does not have many other options. Rock Slide hits Larvesta and Fletchling. An Autotomize + Swords Dance set could work due to Honedge's relatively good coverage with just Iron Head and Sacred Sword. Life Orb can be used for more power, but Life Orb Honedge gains few KOes and is KOed by many more attacks than Eviolite Honedge. RestTalk can be used for more longevity. Honedge has the potential to work well on a Trick Room team, but it wastes a turn setting up Swords Dance.

Checks & Counters
########

**Knock Off Users**: Many Knock Off users are bulky enough to take a hit from Honedge and at very least 2HKO in return.

**Bulky Fighting-types**: With Knock Off, bulky Fighting-types beat Honedge one-on-one.

**Fire-types**: As long as they can take a +2 Shadow Sneak or an unboosted Sacred Sword, Fire-types can easily switch in and either burn Honedge or OHKO it with Fire-type STAB moves. Also, Pokemon with Flame Body such as Ponyta and Larvesta, (RC) have a chance to burn Honedge when it hits it them and thus are very solid switch-ins.

**Ground-types**: As long as Ground-types can take a hit from Honedge, they can usually OHKO or 2HKO it with their Ground-type STAB moves.

**Burns**: Bulky Water-types and most Fire-types can burn Honedge with Scald or Will-O-Wisp, (AC) rendering it useless.

**Dark-types**: Though Pawniard and Carvanha can't switch in safely, they can easily revenge kill Honedge.

1/2
 
Last edited:

fleurdyleurse

nobody,not even the rain,has such small hands
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hi
Overview
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Because ofThanks to its unique Steel / Ghost typing, Honedge can take Normal-, Fighting-, and Flying-type attacks. It also has a excellent Defense stat. However, Honedge has some nasty weaknesses to Ghost-, Dark-, and Fire-type attacks, and its Special Defense does not help Honedge take any of these attacks better, especially because Ghost-type attacks, which are often special. It also has a low Speed stat; however, Honedge has Autotomize and Shadow Sneak to help mitigate that issue. On the offensive side, Honedge has a pretty decent physical movepool, though, unfortunately, it has no attacks thing to use withat benefit from No Guard, which becomes a liability.

Swords Dance
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name: Swords Dance
move 1: Swords Dance
move 2: Iron Head
move 3: Sacred Sword
move 4: Shadow Sneak / Shadow Claw
ability: No Guard
item: Eviolite
evs: 196 Atk / 116 Def / 140 SpD / 52 Spe
nature: Adamant

Moves
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Swords Dance makes Honedge capable of sweeping late-game as well as threatening to defensive Pokemon. Iron Head is Honedge's main STAB move, and Sacred Sword hits the Steel-types, such as Pawniard that, which resist Iron Head. Shadow Sneak lets Honedge pick off weakened foes and sweep late-game, after a Swords Dance boost. If priority is not needed, Shadow Claw may function as a secondary STAB move so Honedge is not hard walled againstby Chinchou and has a much stronger move to use against a bulky Ghost-types such as Pumpkaboo.

Set Details
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Eviolite is preferable to Berry Juice on Honedge, because it will usually be hit by Knock Off. Honedge's EV spread and nature maximizes Attack while still investhaving enough in Defense to avoid being KOed by common Earthquake and Knock Off users such as, respectively Drilbur and Timburr, respectively, and taksurvive Carvanha's Crunch most of the time. The EVs in Special Defense EVs allows Honedge to survive non-Life Orb Abra's Shadow Ball. With 52 EVs in Speed, allow Honedge is guaranteed to outspeed Spritzee and uninvest0 Speed Croagunk.

Usage Tips
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Honedge is both a pivot and a setup sweeper. It checks Pokemon such as Fletchling, Bunnelby, and Spritzee and usesis able to use those opportunities to set up Swords Dance or hit its counters hard. It is best to save Swords Dance for a time when Honedge can wallbreak for another sweeper or sweep itself.

Team Options
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Honedge has hard time getting past bulky Fighting-types with Knock Off without a Pokemon that can tank a Knock Off, such as Pawniard, to weaken them. Spritzee and Lickitung with Wish also make for good teammates for Honedge because they can lure in Poison-, Steel-, and Fighting-type attacks, which Honedge can easily take while healing back up from Wish. Pawniard can force Honedge out, meaning bulky Fighting-types such as Timburr and Mienfoo also make good partners for Honedge. Paralysis spreaders such as Ferroseed and Cottonee also work well with Honedge because the paralysis not only helps with Honedge's low Speed, but also gives it the possibility to paralfinch foes. Similarly, Sticky Web can be used, but because of the Defiant boost, Pawniard will become incredibly dangerous.

Autotomize
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name: Autotomize
move 1: Autotomize
move 2: Iron Head
move 3: Sacred Sword / Shadow Claw
move 4: Destiny Bond
ability: No Guard
item: Eviolite / Berry Juice
evs: 196 Atk / 116 Def / 60 SpD / 132 Spe
nature: Adamant

Moves
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Autotomize boosts Honedge's Speed to, allowing it to outspeed its usual counters as well as slower Choice Scarf users. Iron Head is Honedge's main STAB move. Sacred Sword is for coverageto hit Dark-types super effectively, namely against Pawniard. Shadow Claw can also be used as a reliable secondary STAB move sto allow Honedge canto hit opposing Ghost-types hard. Destiny Bond lets Honedge take out one of its counters when it is done sweeping, and allows it to easily take out Sucker Punch Pawniard.

Set Details
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Eviolite is preferable to Berry Juice on Honedge because of the inevitability of it being hit by Knock Off. Eviolite also allows Honedge to survive Choice Scarf Pawniard's Knock Off while Berry Juice Honedge will likely be KOed by Knock Off. Its EV spread maximizes Attack while still having enough in Defense to avoid KOs from common Earthquake and Knock Off users, such as Drilbur and Timburr. Its Speed investment is enough for it to hit 11 so that it can outspeed 20 Speed Pokemon after an Autotomize. It's also interesting to note that Eviolite allows Honedge to survive Pawniard's Knock Off, which can hold a Choice Scarf, while with Berry Juice Honedge is likely going to get KOed by Knock Off.

Usage Tips
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This Honedge is a good early- or mid-game check to Fletchling and Spritzee, and a good late-game cleaner. Destiny Bond allows Honedge to give its team fantastic support by KOing an opposing Pokemon so one of its teammates can sweep. After an Autotomize, it is important to decide which Pokemon Honedge wants to take out so that your other Pokemon can sweep. For example, if you are relying on a Carvanha sweep, you should take out Timburr or Mienfoo.


Team Options
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This Honedge is more offensively oriented. It removes Fighting-types and Spritzee most of the time, meaning Carvanha, Tirtouga, Pawniard, and Scraggy make for great partners. Honedge also does a good job of removing Sucker Punch users, such as Pawniard, so Pokemon such as Gastly and Abra are great teammates.


Other Options
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Honedge has a small movepool, so it does not have many other options. Rock Slide hits Larvesta and Fletchling super effectively. An Autotomize + Swords Dance set could work due to Honedge's relatively good coverage with just Iron Head and Sacred Sword. Life Orb can be used for more power, but Life Orb Honedge gains few KOs and is KOed by many more attacks than Eviolite Honedge. A RestTalk set can be used for more longevity. Honedge has the potential to work well on a Trick Room team, but it wastes a turn setting up Swords Dance.

Checks &amp; Counters
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**Knock Off Users**: Many Knock Off users are bulky enough to take a hit from Honedge and at very least 2HKO in return.

**Bulky Fighting-types**: With Knock Off,-carrying bulky Fighting-types beat Honedge one-on-one.

**Fire-types**: As long as they can take a +2 Shadow Sneak or an unboosted Sacred Sword, Fire-types can easily switch in and either burn Honedge or OHKO it with Fire-type STAB moves. Also, Pokemon with Flame Body such as Ponyta and Larvesta have a chance to burn Honedge when it hits it them and thus are very solid switch-ins.

**Ground-types**: As long as Ground-types can take a hit from Honedge, they can usually OHKO or 2HKO it with their Ground-type STAB moves.

**Burns**: Bulky Water-types and most Fire-types can burn Honedge with Scald or Will-O-Wisp, rendering it useless.

**Dark-types**: Though Pawniard and Carvanha can't switch in safely, they can easily revenge kill Honedge.

GP 2/2
 
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