Hothead vs Hotheader

Birkal

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who's who -- you decide


Texas Cloverleaf

282.png

Gardevoir, Quotient (M)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy
Abilities: Synchronise / Trace / Telepathy (H)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Captivate
Hypnosis
Dream Eater
Charm

Destiny Bond
Disable
Encore
Memento
Skill Swap

Thunderbolt
Will-o-Wisp
Thunder Wave
Substitute
Trick Room
Focus Blast

Total Moves: 31/99

Yet-to-get:
XY TM: Psyshock, Toxic, Hidden Power, Sunny Day, Taunt, Hyper Beam, Light Screen, Protect, Rain Dance, Safeguard, Frustration, Return, Shadow Ball, Reflect, Torment, Facade, Rest, Attract, Thief, Round, Echoed Voice, Energy Ball, Fling, Charge Beam, Giga Impact, Flash, Psych Up, Grass Knot, Swagger, Sleep Talk, Dazzling Gleam, Confide (64)
Past Gen TMs: Telekinesis, Shock Wave, Secret Power, Ally Switch, Snatch, Endure, Recycle, Natural Gift (24)
Egg: Confuse Ray, Grudge, Mean Look, Shadow Sneak, Synchronoise (15)
Past Gen Tutors: Body Slam, Defense Curl, Double-Edge, Fire Punch, Headbutt, Heal Bell, Helping Hand, Hyper Voice, Ice Punch, Icy Wind, Magic Coat, Magic Room, Mimic, Mud-Slap, Nightmare, Pain Split, Signal Beam, Snore, Swift, Thunderpunch, Trick, Wonder Room, Zen Headbutt (69)

youngjake93

gengar.gif
gengar-mega.gif

Gengar [Hell Lurker] (Female)
Type: Ghost/Poison
Abilities: Levitate
Nature: Timid(+15% Spe, +19% Acc, -1 Atk)

Stats:
HP:90
Atk: 2 (-)
Def: 2
SpA: 5
SpDef: 3
Spe: 127 (+) (+19% Acc)
Size Class:3
Weight Class:3
Base Rank Total:19
Mega Stats:
HP:90
Atk: 2 (-)
Def: 3
SpA: 7
SpDef: 3
Spe: 150 (+) (+26% Acc)
Size Class:3
Weight Class:3
Base Rank Total:23
EC: 9/9
MC: 0
AC: N/A

Moves:
Hypnosis
Lick
Spite

Mean Look
Curse
Confuse Ray
Night Shade

Sucker Punch
Hex
Will-O-Wisp
Disable
Perish Song
Reflect Type

Clear Smog
Substitute
Double Team
Protect

Torment
Dazzling Gleam
Energy Ball
Taunt
Rest
Dream Eater

Dark Pulse
Sludge Bomb
Thunderbolt
Toxic
Pain Split
Icy Wind
Skill Swap
Giga Drain
Endure
Destiny Bond
Shadow Punch
Shadow Ball
Focus Blast
Sleep Talk
Counter

jake up to order first
 
@ exp share
Sludge Bomb, Shadow Ball, Sludge Bomb
If Psychic, then Protect followed by Disable(Psychic)
If Sludge Bomb would be disabled a3, then Shadow Ball
 
gardevoir.gif

100
100

gengar.gif

90
100

-5.5
protect
-16

disable
-7
encore
-10

failed
future sight
-6

gardevoir.gif

100
78

gengar.gif

90
77
encore (1a)
future sight (1a)

texas
jake
me
 
Confusion ~ Future Sight ~ Confusion

If Damaging Poison type combo AND not Taunted THEN Teleport (Evasive) that action and push back
IF Gengar is Fairy/Psychic typing when you act, Moonblast that action
 
gardevoir.gif

100
78

gengar.gif

90
77
encore (1a)
future sight (1a)

9720 2198 7049 9604 6279 7861 9883 5314 1400 2307

(5-3) = 2
-.8 HP
-5
(5+3+3) x 1.5 = 16.5
-2
(12+3+3) x 1.5 = 27
-2

torment
-10
failed

pain split
(98+45.7) / 2 = 25 MAX
-22.66
(5+3+3) x 1.5 = 16.5
-2

gardevoir.gif

73
74
torment (4a)

gengar.gif

54
39

jake
texas
me
 
Protect is doing around 20 EN. That will KO.

Texas wins!

1 CC each.
4 MC each.
1 KOC gardevoir.
3 UC me.





Welcome to the Bug Catching Contest Tournament! Here in National Park, participants will be bringing a single Pokemon to the event to attempt to catch the strongest Bug-type Pokemon. Capturing Bug-type Pokemon will yield beneficial results for the second phase of contest: the tournament. Players will compete against each other in a 2 vs 2 Doubles match, utilizing both the new Pokemon they captured and the Pokemon they brought. Let me explain in full detail.


Phase One:

Players will sign up, bringing a single Pokemon that they own in ASB. Their item will be equipped before the tournament. Ordering is first come, first served based on time of entering the competition. I will personally referee each of these role plays are challengers enter the National Park. There are numerous sites in National Park, each with a unique set of Bug-type Pokemon. The locations are as follows:

Open Fields
Sinkhole Bog
Redwood Route
Mud Tunnel
Eerie Pass
Mt. Toppling
Each place offers different Pokemon for potential capture. The odds of finding particular Pokemon are skewed, so it may be possible that you don't see every Pokemon in any given area. More powerful Pokemon are often more difficult to find, but will a better partner for the tournament. Best of luck in finding your ideal partner.

Upon selecting an area, a trainer will immediately encounter a Bug-type Pokemon that will order first. These wild Pokemon are not entirely clever and will not utilize an overabundance of stalling tactics. However, they are quite powerful and will often engage in combination attacks when provoked. When battling wild Pokemon, they will always order first on Round 1 and alternate afterwards. Furthermore, trainers have two options when battling: they can choose to either Fight or Run. Battlers may only run when they are ordering first, meaning that escape is impossible on Round 1. To calculate the chance that you will run away successfully, you must use the Run command.

Run: The Trainer decides that this battle is not optimal, and tries to turn tail on its opponent. The Pokémon attempts to take its Move Order early, ditching any subsequent rounds of combat. The success chance is equal to (User's Speed / Average Foe Speed) * 50%. If none of the foes can block off the user, then Run automatically succeeds.​

Now what's the rub? The Bug Catching Contest hosted here in National Park is a timed event. Each trainer has 20 rounds to catch a Bug-type Pokemon. This also includes the round of running away (although if Run fails, the resulting battle actions take place in the same round). Furthermore, players can only have one captured Bug-type Pokemon in their possession at a time. If they catch more than one, they must choose which one to keep. Players participating in the contest will have to face the dilemma of capturing their current opponent or finding more. Captured Bug-type Pokemon may not be used in battle during Phase One. Whiting out will result in the end of your run through National Park.

Ball capture mechanics are identical to The Legend Run. Players are provided with 20 Nest Balls upon entry to the competition. They may not bring any more to the contest. Furthermore, they must equip their brought along Pokemon before admittance to the contest. This is the same item they must use for the entire tournament.

Once all signed-up players have gone through the National Park, the next contest will begin...


Phase Two:

Now that everyone has a new Bug-type Pokemon, players will compete in a 2v2 Doubles Tournament. Once their journey has ended, players will claim the final Bug-type Pokemon they captured in the main thread. Upon this, each Bug-type Pokemon comes with a free 40 KOC to distribute as they see fit. This can be used to evolve NFE Pokemon, unlock abilities, purchase new moves, or even purchase a battle item. Once claimed, Bug-type Pokemon can be used outside of the tournament, but only the claimed Pokemon may enter Phase Two.

Once every Trainer has claimed, the National Park Tournament will begin. Players will face off against each other in a simple battle of 2 vs. 2 Doubles. The rules are as follows:

2 vs. 2 Standard Doubles
Arena: National Park Square
48 Hour Disqualification
All Abilities
All Items
5 Chills per Pokemon
2 Recoveries per Pokemon
2 Substitutions per Pokemon
1 Mega Evolution
Coin Flip

Haven't decided anything here, but it will be very close to ASB Arena. Probably with some effects that help Bug-type Pokemon.
Players will not gain any counters or moves in between rounds. Similar to the "Best of" Tournaments, this contest will feature the Pokemon that you had at the start of the tournament for the entire duration. Pairings will be shuffled randomly every round. Remember, trainers must use the item they equipped to their Pokemon for Phase One. Prizes will be determined by the ASB Staff.

Best of luck!
 
Last edited:
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