The Team
After growing tired of my last team, which I posted an RMT on a little while ago, I decided to create a new team. I like to go through the process of starting with throwing together some pokemon I like and gradually make adjustments until I think the team is worthwhile to ladder with. I ended up with the team you see here, and I gotta say using it was a lot of fun. I managed to reach #11 on the ladder, completely surpassing any expectations I had for myself. My spot was short lived however, as I suddenly hit a bad losing streak. None the less however I was very happy that I had climbed that high. This team used some fairly odd sets, which probably caused my downfall. Well, here it is:
Escavalier
Item: Lum Berry
Ability: Overcoat
EVs: 248 HP / 252 Atk / 8 SpD
Nature: Adamant
Ability: Overcoat
EVs: 248 HP / 252 Atk / 8 SpD
Nature: Adamant
- Substitute
- Swords Dance
- Megahorn
- Iron Head
I had been interested in trying out Escavalier, as it has pretty nice stats and typing. I wanted to try a set of my however, and thought that a sub-swords dance set could work. Turns it out it can work pretty well. The lum berry helped make this set work, as Escavalier could shrug off a status move and get up a free sub. The worst thing about this set is Escavalier's poor moves, as its stabs are resisted by fire types and Zapdos. But if neither of those factors stood in Escavalier's way then it could do very well against teams. I personally chose Overcoat for Escavalier's ability due to my dread of hail stall, but in general Swarm would be a better ability for this set.
Chandelure
Item: Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 Spd / 252 Spe
Nature: Modest
Ability: Flash Fire
EVs: 252 SpA / 4 Spd / 252 Spe
Nature: Modest
- Flamethrower
- Shadow Ball
- Energy Ball
- Trick
Just a regular standard scarfed Chandelure. I'm quite paranoid, and for good reason if you ask me, of moves without perfect accuracy which is why I prefer to use Flamethrower of Fire Blast. Trick was one of the best aspects of this set, as many people switched their special walls in on Chandelure without thinking, and would then get Tricked a scarf. Chandelure acted as a great revenge killer, and even if it lost it scarf it was still very threatening without it.
Heracross
Item: Leftovers
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
- Substitute
- Focus Punch
- Megahorn
- Stone Edge
I had the idea of a Sub-Punch Heracross a while ago, and I found it to be a pretty nice part of this team. Heracross will cause a lot of switches, especially when people think it has a choice scarf, so Heracross getting a sub up usually wasn't too hard. Focus Punch would then do massive damage on pretty much anything. Guts mostly helped to counteract burns that would be coming Heracross' way, but really any of this abilities would work for the set. Stone Edge could also have been replaced with Night Slash, so that ghosts types could be beaten easier.
Honchkrow
Item: Life Orb
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Nature: Adamant
- Brave Bird
- Sucker Punch
- Super Power
- Pursuit
I had never used a Honchkrow until this team, and it is definitely my favorite sweeper in the tier. It is extremely underrated, and extremely deadly, I have sweeped so many teams with Honchkrow. One of the best aspects of the set is Pursuit, which for some reason a lot of people don't seem to expect. The fear of a Sucker Punch can provoke a lot of switches, and if I predict right I could start off a sweep with Honchkrow very easily with Pursuit.
Nidoqueen
Item: Life Orb
Ability: Sheer Force
EVs: 100 HP / 252 SpA / 156 Spe
Nature: Modest
Ability: Sheer Force
EVs: 100 HP / 252 SpA / 156 Spe
Nature: Modest
- Earth Power
- Flamethrower
- Ice Beam
- Stealth Rock
Nidoqueen is so good in UU, leading with it was almost always a guaranteed way to get up Stealth Rocks. Nidoqueen also does very well against most common leads, barring Darmanitan and Flygon. Nidoqueen is pretty much completely superior to Nidoking, as I found Nidoking being just too frail to do much. Nidoqueen's decent bulk went a long way in most battles, and Nidoqueen almost always net me multiple kills in a battle, with atleast one being a wall. Having something that walled fighting types was also a big asset.
Flygon
Item: Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Nature: Jolly
Ability: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Nature: Jolly
- Outrage
- Earthquake
- U-Turn
- Fire Punch
Standard scarfed Flygon was another great revenge killer and sweeper. Outrage and Earthquake were great at cleaning up weakened teams at the end of a game. Having two scarfed pokemon on my team turned out to be really nice for me, I believe greatly in the importance of speed on a team. U-Turn was always useful as a way to gain momentum, and Fire Punch was useful in dealing with Bronzong.
I would love any opinions on this team, and I would appreciate any advice on what to change. Of everything on the team, I think Escavalier would be the best thing to go, but I'll definitely keep an open mind to whatever anyone has to say. Thanks!