i fear no rbot

Birkal

We have the technology.
is a Top CAP Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Top Artist Alumnusis a Senior Staff Member Alumnusis a Top Community Contributor Alumnusis a Metagame Resource Contributor Alumnusis a Top Smogon Media Contributor Alumnus
crabominable.gif
Crabominable (M)

[Nature]
Adamant (+Atk | -SpA)
[Type]
Fighting | Ice
[Abilities]
Hyper Cutter
Iron Fist
Anger Point (✓)
[Stats]
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 43
S&W: 3 | 5
Total: 20
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]
[17 | ??]
Bubble
Rock Smash
Leer
Pursuit
Bubble Beam
Power-Up Punch
Dizzy Punch

Amnesia
Endeavor
Superpower
Wide Guard

Protect
Substitute
Earthquake
Bulldoze
Stone Edge
Rock Slide
Ice Punch
Avalanche
Reversal
Ice Hammer
Close Combat​

VS


376.png

Data delete: complete.

Hard drive restored.

Epsilon [Genderless Metagross]

Type: Steel | Psychic

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities: Clear Body | Light Metal [Hidden Ability Unlocked]

Clear Body: This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

Light Metal: Weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).

Nature: Serious

Stats:

HP | Atk | Def | Spa | Spd | Spe | SC | WC | BRT
100 | 5 | 5 | 3 | 3 | 70 | 4 | 9 [7 with Light Metal] | 22

EC: 9/9
MC: 0
AC: 5/5

Moves (28|80)

Take Down
Magnet Rise
Metal Claw
Confusion
Pursuit
Scary Face
Bullet Punch
Miracle Eye
Agility
Psychic
Meteor Mash

Headbutt
Zen Headbutt
Iron Defense
Iron Head
Hold Back

Protect
Substitute
Earthquake
Rock Tomb
Hone Claws
Brick Break
Light Screen
Bulldoze
Endure
Shadow Ball
Flash Cannon
Sludge Bomb


crabominable.gif

Crabominable @ Heart Scale
 
Equipping Exp Share

Iron Head | Iron Head | Iron Head
[If Crabominable uses a damaging ground type move, use Magnet Rise the first instance and Iron Head all remaining instances.]
[If Crabominable uses a protective evasive move, use Hone Claws that action.]
 
Power-Up Punch | Power-Up Punch | Power-Up Punch

crabominable.gif

110
100

metagross.gif

100
100

ih
RNG Roll (Crit) [<=625 Crit]: 3602/10000 (No)
RNG Roll (Effect) [<=3000 Flinch]: 2463/10000 (No)
(8+3+3)*1.5 = 21
-5n
Flinched!

ih
RNG Roll (Crit) [<=625 Crit]: 3452/10000 (No)
RNG Roll (Effect) [<=3000 Flinch]: 3636/10000 (No)
(8+3+3)*1.5 = 21
-9n
PUP
RNG Roll (Crit) [<=625 Crit]: 3425/10000 (No)
(4+3+2+1.5) = 10.5
-3en
+1Atk

ih
RNG Roll (Crit) [<=625 Crit]: 6866/10000 (No)
RNG Roll (Effect) [<=3000 Flinch]: 2486/10000 (Yes)
(8+3+3)*1.5 = 21
-13n
Flinched!

crabominable.gif

47
97
+1Atk

metagross.gif

89
73

Earthquake | Earthquake | Earthquake

If under the effects of Magnet Rise, Reversal that action.​
 
crabominable.gif

47
97
+1Atk

metagross.gif

89
73

mm
RNG Roll (Hit) [<=9000 Hit]: 7539/10000 (Yes)
RNG Roll (Crit) [<=625 Crit]: 3209/10000 (No)
RNG Roll (Effect) [<=2000 Raise]: 1983/10000 (Yes)
(9+3+3)*1.5 = 22.5
-6en
EQ
RNG Roll (Crit) [<=625 Crit]: 4557/10000 (No)
(10+1.5)*1.5+2 = 19.25
-7en

ih
RNG Roll (Crit) [<=625 Crit]: 5681/10000 (No)
RNG Roll (Effect) [<=3000 Flinch]: 2273/10000 (Yes)
(8+3+3)*1.5 = 21
-5en
Flinched!

ih
RNG Roll (Crit) [<=625 Crit]: 8816/10000 (No)
RNG Roll (Effect) [<=3000 Flinch]: 2559/10000 (Yes)
(8+3+3)*1.5 = 21
-9en
KO

crabominable.gif

KO
KO

metagross.gif

69
54

Birkal: +1CC / +3UC
Crabominable: +3MC / +2KOC
Wisps: +1CC
Metagross: +4MC
 
Back
Top