I Flash the Fish Round 4

Team Me:

Eevee (Solyr)
Nature:
Bold
Type:
Normal: STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Run Away:
Type: Passive
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability:
Type: Passive
The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (DW):
Type: Passive
This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Self-Destruct, and Explosion by two (2).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 4/6
AC: 4/5
MC: 0


Attacks: 26/93 Total
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Focus Energy
Trump Card

Endure
Flail
Stored Power
Wish
Yawn

Toxic
Protect
Shadow Ball
Facade
Echoed Voice
Dig
Rest
Sleep Talk
Substitute

Hyper Voice


Team Fish:

Monohm (TBD) Female
Nature:
Modest
Type:
Electric: STAB; immune to paralysis status.
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.


Abilities:
Shield Dust:
Type: Passive
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static:
Type: Passive
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW):
Type: Passive
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14


EC: 0/9
AC: 0/5
MC: 0

Attacks: 18/89 Total
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom

Dragon Breath
Electric Terrain
Gust
Hydro Pump
Power Gem

Dragon Pulse
Volt Switch
Hyper Beam
Fire Blast
Protect



I automatically send in Eevee @ Exp Share
Fish sends in, equips, and orders
I order and ref
 
Round 1:
Team Me:

90 HP
100 EN
Status: None
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

90 HP
100 EN
Status: None
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin


Round 1:
Monohm uses Dragon Pulse!
To Crit <625, 8597 no
9+3+1.5=13.5 Damage to Eevee
-6 Energy

Eevee uses Echoed Voice!
To Crit <625, 4937 no
4+3+2=9 Damage to Monohm
-2 Energy

Round 2:
Monohm uses Hydro Pump!
To Hit <8000, 6943 yes
To Crit <625, 8107 no
11+1.5=12.5 Damage to Eevee
-8 Energy

Eevee uses Echoed Voice!
To Crit <625, 5557 no
8+3+2=13 Damage to Monohm
-9 Energy

Round 3:
Monohm uses Dragon Pulse!
To Crit <625, 947 no
9+3+1.5=13.5 Damage to Eevee
-6 Energy

Eevee uses Wish!
22.5 Healing Incoming
-12 Energy


Monohm: 9+13=22 Damage Taken
6+8+6=20 Energy Used
Eevee: 13.5+12.5+13.5=40 Damage Taken
3+9+12=24 Energy Used


Team Me:

50 HP
76 EN
Status: 22.5 Wish, 2 Echoed Voice charge
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

68 HP
80 EN
Status: Going to Die
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin
 
Round 2:
Team Me:

50 HP
76 EN
Status: 22.5 Wish, 2 Echoed Voice charge
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

68 HP
80 EN
Status: Going to Die
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin


Round 1:

Monohm uses Charge!
It did electric things
-7 Energy

Eevee uses Echoed Voice!
To Crit <625, 48 yes
12+3+2+3=20 Damage to Monohm
-7 Energy

Wish Heals Eevee 22.5 HP

Round 2:
Monohm uses Volt Switch!To Crit <625, 4658 no
7+3+3+1.5=14.5 Damage to Eevee
-4 Energy

Eevee uses Echoed Voice!
To Crit <625, 4825 no
16+3+2=21 Damage to Monohm
-14 Energy

Round 3:
Monohm uses Volt Switch!To Crit <625, 4083 no
7+3+3+1.5=14.5 Damage to Eevee
-8 Energy

Eevee uses Echoed Voice!
To Crit <625, 1571 no
20+3+2=25 Damage to monohm
-21 Energy


Monohm: 20+21+25=66 Damage Taken
7+4+8=19 Energy Used
Eevee: 14.5+14.5-22.5=7 Damage Taken
7+14+21=43 Energy Used


Team Me:

43 HP
33 EN
Status: 5 Echoed Voice charges
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

2 HP
61 EN
Status: Going to Die, Charged, (3 Actions)
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin
 
Round 3:
Team Me:

50 HP
76 EN
Status: 22.5 Wish, 2 Echoed Voice charge
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

68 HP
80 EN
Status: Going to Die
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin


Round 1:
Eevee uses Quick Attack!
To Crit <625, 6811 no
4+3+2-3=6 Damage to Monohm
-2 Energy

Monohm was KOed!


Monohm: 6 Damage Taken
No Energy Used
Eevee: No Damage Taken
2 Energy Used


Team Me:

43 HP
31 EN
Status: 5 Echoed Voice charges
1/3/2/3/55
S/W: 1/1
Run Away/Adaptability
Exp Share

Team Fish:

-4 HP
61 EN
Status: Going to Die, Charged, (3 Actions)
1/3/4/2/60
S/W: 1/2
Static/Shield Dust
Amulet Coin


Rawr

Me: 1 CC, 3 UC
Eevee: 1 EC, 3 MC, 1 AC

Fish: 2 CC
Monohm: 1 EC, 2 MC, 1 AC
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top