Its_A_Random
A distant memory
Standard 1v1 flash rules between two users.
Team Guy who RP's his Pokémon
Team wonderwoman
Monomh (Cumulo) Female
Type: Electric/ Dragon
Nature: Modest (+1 SpA, -1 Atk)
Abilities: Shield Dust/ Static/ Overcoat (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Speed: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/9
MC: 0
AC: 2/5
Attacks (23 total):
Physical:
Dragon Rush
Tackle
Special:
Discharge
Dragon Pulse
Dragon Rage
Flamethrower
Hurricane
Hydro Pump
Power Gem
Sonic Boom
Thunder
Thunderbolt
Thunder Shock
Twister
Status:
Charge
Growl
Heal Bell
Magnet Rise
Protect
Rain Dance
Slack Off
Substitute
Torment
Froakie (Mikasa) Female
Type: Water
Nature: Hasty (+15% Speed, -1 Def, +23% Accuracy)
Abilities: Torrent/ Protean (Locked)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks: (19/65 total moves)
Physical:
Fling
Lick
Pound
Quick Attack
Rock Slide
Special:
Bubble
Grass Knot
Round
Surf
Water Pulse
Status:
Camouflage
Growl
Mind Reader
Mud Sport
Protect
Smokescreen
Substitute
Toxic Spikes
Water Sport
RPer sends out and equips, wonderwoman sends out and orders, RPer orders, I ref.
Team Guy who RP's his Pokémon
Bagon - Happy (M)
What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 1/9 Next Evolution at 4
MC: 0
AC: 3/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
What is there to say about Happy, besides his namesake? When Natsu found the egg, he's very excited to have a younger brother who'd also be a Dragon. And so he went to great pains to help it hatch - asking Elfman to warm it up, sleeping with it every night, hugging it as everybody travel. It took a week for Natsu's wishes to come true, and Happy has been sticking around Natsu ever since. Even though Happy have no wishes to evolve, he would still stand up for Natsu (who's much stronger than him), simply because they're great partners. Happy is also the only one whom Natsu wouldn't pick a brawl with - which says a lot about their camaraderie.
Nature: Impish (+1 Def, -1 SpA)
Type:
Dragon Type: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Ability 1: Rock Head
Type: Passive
Happy's cheer and surprisingly tough constitution prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Ability 2: Sheer Force
Type: Toggle
Happy can energize all its attacks with secondary effect chances that are less than 100%. When Toggled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), sans the secondary effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
EC: 1/9 Next Evolution at 4
MC: 0
AC: 3/5
Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Zen Headbutt
Crunch
Dragon Claw
Dragon Breath
Flamethrower
Double-Edge
Endure
Hydro Pump
Twister
Dragon Pulse
Fire Fang
Brick Break
Aerial Ace
Shadow Claw
Toxic
Protect
Team wonderwoman
Monomh (Cumulo) Female
Type: Electric/ Dragon
Nature: Modest (+1 SpA, -1 Atk)
Abilities: Shield Dust/ Static/ Overcoat (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Speed: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 3/9
MC: 0
AC: 2/5
Attacks (23 total):
Physical:
Dragon Rush
Tackle
Special:
Discharge
Dragon Pulse
Dragon Rage
Flamethrower
Hurricane
Hydro Pump
Power Gem
Sonic Boom
Thunder
Thunderbolt
Thunder Shock
Twister
Status:
Charge
Growl
Heal Bell
Magnet Rise
Protect
Rain Dance
Slack Off
Substitute
Torment
Type: Water
Nature: Hasty (+15% Speed, -1 Def, +23% Accuracy)
Abilities: Torrent/ Protean (Locked)
Stats:
HP: 90
Atk: 2
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 82 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks: (19/65 total moves)
Physical:
Fling
Lick
Pound
Quick Attack
Rock Slide
Special:
Bubble
Grass Knot
Round
Surf
Water Pulse
Status:
Camouflage
Growl
Mind Reader
Mud Sport
Protect
Smokescreen
Substitute
Toxic Spikes
Water Sport
RPer sends out and equips, wonderwoman sends out and orders, RPer orders, I ref.