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Completed I object to Zheng-i-can't-spell-his-name (ZhengTann vs Objection)

Discussion in 'ASB' started by Geodude6, Jan 28, 2013.

  1. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    236
    I apologize that I took way too long to get up. So without further ado...

    Arena:
    Monster House (open)
    You were traversing the dungeon. You reached the last floor before the boss battle. You found the room with the stairs. Then suddenly ... IT'S A MONSTER HOUSE!

    But not just any monster house, oh no. The monsters in this monster house are pokemon from the player's own ASB profiles (with the condition that only pokemon suitable for the battle can be chosen - no bringing a 40-move Tyranitar to a weakmons fight for example - and pokemon that have been sent in for the players' teams cannot be monsters as well).

    At the start of the battle, three suitable pokemon will be chosen by the ref from each player's profile, and then in each action, one of the six monsters will use one of its moves at random. The monsters will not use moves that affect only themselves or their allies except for stat-boosting moves, and when they use moves that affect opponents, the moves will only affect the battling pokemon, with single-target moves choosing randomly from the active battling pokemon and multi-target moves hitting all active battling pokemon. The monsters will not get any counters from the battle, including KOC. The monsters cannot be affected in any way by the battling pokemon.

    All moves are still usable in the monster house and, apart from the monsters' moves working slightly differently as described above, they work as normal.


    Monsters:
    From Obj:
    (1) Edgar the Scraggy (open)

    [​IMG]
    Scraggy [Edgar] (M)
    Nature: Adamant (+Attack, -Special Attack)

    Type: Dark/Fighting
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 48
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 15
    Moves: 17

    EC: 1/6
    MC: 0
    DC: 1/5

    Abilities:
    Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
    Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
    Intimidate (DW): (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

    Attacks:
    Leer
    Low Kick
    Sand-Attack
    Faint Attack
    Headbutt
    Swagger
    Brick Break
    Payback

    Counter
    Drain Punch
    Fake Out

    Taunt
    Protect
    Rock Slide

    Fire Punch
    Ice Punch
    ThunderPunch


    (2) Scroop the Scizor (open)
    [​IMG]
    Scizor [Scroop] (M)
    Nature: Careful (+Special Defence, -Special Attack)

    Type: Bug/Steel
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 4 (+)
    Spe: 65
    Size Class: 3
    Weight Class: 5 (4 with Light Metal)
    Base Rank Total: 20
    Moves: 23

    EC: 6/6
    MC: 0
    DC: 5/5

    Abilities:
    Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10).
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
    Light Metal (DW UNLOCKED): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Attacks:
    Vacuum Wave
    Quick Attack
    Leer
    Focus Energy
    Double Team
    Pursuit
    False Swipe
    Agility
    Wing Attack
    Fury Cutter
    Bullet Punch
    Metal Claw
    Iron Defense
    Night Slash
    Double Hit
    Iron Head

    Counter
    Endure
    Reversal

    Brick Break
    Aerial Ace
    U-turn

    Bug Bite

    Levitate


    (3) Rourke the Larvitar (open)

    [​IMG]
    Larvitar [Rourke] (M)
    Nature: Quiet (+Special Attack, -Speed)

    Type: Rock/Ground
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 35 (-) (Opponent's accuracy boost: 10%)
    Size Class: 1
    Weight Class: 4
    Base Rank Total: 13
    Moves: 19

    EC: 2/9
    MC: 0
    DC: 2/5

    Abilities:
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Sand Veil (DW): (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

    Attacks:
    Bite
    Leer
    Sandstorm
    Screech
    Chip Away
    Rock Slide
    Scary Face
    Thrash
    Earthquake
    Stone Edge
    Dark Pulse
    Crunch

    Dragon Dance
    Pursuit
    Stealth Rock

    Smack Down
    Brick Break
    Rock Polish

    Outrage


    From Zhengg:
    (4) Wendy the Chikorita (open)
    Chikorita - Wendy (F)
    [​IMG]
    They say the calmest waters often hide the most turbulent undercurrents, the stillest air often the premonition to the most terrible storms. So does Wendy. She's nice and pretty, often the team's peacemaker (pacemaker too), but her spirit is indomitable. In battle, Wendy wields the very force of nature itself - the plants and the wind that blows between leaves are her primary defences. Wendy is very trusting of strangers, despite Charla's frequent rebukes, but the fact that they're inseparable makes most Daycare visitors hesitate - except for Zheng. Wendy looks upon Natsu and Gray as big brothers, and they respond in kind - protective of their siblings as if of the same lineage.

    Nature: Calm (+1 SpD, -1 Atk)

    Type:
    Grass type: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Ability 1: Overgrow
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2).

    Ability 2: Leaf Guard (DW)
    Type: Innate
    In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 45
    Size Class: 1
    Weight Class: 1

    EC: 2/9 Next Evolution at 4
    MC: 0
    DC: 2/5

    Attacks:
    Tackle
    Growl
    Razor Leaf
    Reflect
    PoisonPowder
    Synthesis
    Magical Leaf
    Natural Gift
    Light Screen
    Safeguard
    Solarbeam

    Ancient Power
    Counter
    Leaf Storm
    Giga Drain
    Leech Seed
    Magic Coat

    Protect
    Double Team
    Sunny Day
    Energy Ball


    (5) Gray the Riolu (open)
    Riolu(*) Gray (M)
    [​IMG]
    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Foresight (*)
    Quick Attack (*)
    Endure (*)
    Counter (*)
    Feint (*)
    Force Palm (*)
    Copycat (*)
    Screech (*)
    Reversal
    Nasty Plot
    Final Gambit

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw
    Agility
    Mind Reader
    Hi Jump Kick

    Earthquake (*)
    Rock Slide (*)
    Substitute (*)
    Shadow Claw
    Drain Punch
    Ice Punch
    Zen Headbutt
    ThunderPunch
    Toxic
    Brick Break
    Protect
    Dual Chop
    Magnet Rise
    Sleep Talk
    Iron Tail
    Poison Jab
    Dig
    Rest
    (6) Juvia the Snorunt (open)
    Snorunt - Juvia (F)
    [​IMG]
    Juvia has a terrible crush on Gray. Period. This romance probably started when she spied Gray practicing the Ice Punches (since it worked quite well against Natsu) and she has been tagging along ever since. There's nothing Zheng could do to dissuade her, so he figured he might as well adopt Juvia too. Unfortunately, Gray is blind to the obvious - or rather, he does not find it in himself to reciprocate. Faced against such cool indifference, Juvia did not back down, making a promise to herself that she will, one day, let Gray see that she is already in his heart. Not that Gray isn't acting like a gentleman - so some of his actions towards Juvia was probably misleading, as well.

    Nature: Timid (+15% Speed, +8% Accuracy, -1 Atk)

    Type:
    Ice type: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Ability 1: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Juvia, she stands firm and continues its attack by reminding herself of her love towards Gray.

    Ability 2: Ice Body
    Type: Innate
    Juvia loves ice and hail, thriving in Icy conditions and able to absorb energy from Hailstones to recover two (2) HP/action in Hail.

    Ability 3: Moody (DW)
    Type: Innate
    Juvia's unreciprocated love causes her feelings to always fluctuate, and its greatly influencing her capabilities from one round to the next. In addition to her general nature, Juvia displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 58 (+8%)
    Size Class: 1
    Weight Class: 2

    EC: 0/6 Next Evolution at 6
    MC: 0
    DC: 0/5

    Attacks:
    Powder Snow
    Leer
    Double Team
    Bite
    Icy Wind
    Headbutt
    Protect

    Bide
    Block
    Spikes

    Frost Breath
    Hail
    Rain Dance


    OoO:
    Obj sends out their 'mons.
    Zhengg sends out their 'mons and gives actions.
    Obj gives actions.
    I take forever to ref.
  2. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG] @ Amulet Coin & Normalize

    [​IMG] @ Nothing & Sheer Force
  3. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Oh-ka-ay, a Scizor in the House.... This is gonna be terrifying. Erza, go Technician to cover Lucy's Stench. Items as illustrated.

    EDIT: Thank you, Geodude, for allowing me to re-sub instead of just ignoring it (incidentally, illegal Substitutions are ignored completely)
    [​IMG][​IMG]
    "For the sake of friends, we will not back down."
    [​IMG][​IMG]
    "Let's show them what it means to be a Fairy Tail member!"

    Erza (Rebble) : Mud Shot > Earth Power > Mud Shot , all at Kron-Cranidos.
    IF Cranidos is under the effects of Protective/Evasive actions, THEN redirect to Voodoll.
    Cana (Grimer) : Sludge > Mud Bomb > Sludge , all at Kron-Cranidos.
    IF Cranidos is under the effects of Protective/Evasive actions when targeted, THEN redirect to Voodoll.
  4. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    236
    EDIT: I was being nice. Now that I know to ignore illegal subs, you will get no mercy from me. MWAHAHAHA.
  5. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Lotso the Voodoll (Disable Normalize): Substitute (15 HP) - Follow Me - Follow Me

    Kron the Cranidos (Enable Sheer Force): Iron Head (Rebble) x 3
  6. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    236
    I've wasted enough time procrastinating. Let's do this.
    Pre-round stats:
    [​IMG][​IMG]
    HP: 90|100
    EN: 100|100

    [​IMG][​IMG]
    HP: 90|100
    EN: 100|100


    Math (open)
    A1
    (monster:4:Chikorita)
    Chikorita used PoisonPowder!
    It doesn't affect Grimer...
    Rebble used Mud Shot!
    (-6 EN)
    (hit:5949:yes)
    (crit:2693:no)
    It's super effective!
    (9.75 DMG to Cranidos)
    Cranidos' speed fell!
    Voodoll used Substitute!
    (-12 EN)
    (-15 HP)
    Voodoll created a substitute!
    Cranidos used Iron Head!
    (-6 EN)
    (crit:499:yes)
    A critical hit!
    It's super effective!
    (21.75 dmg to Rebble)
    Grimer used Sludge!
    (-4 EN)
    (crit:7691:no)
    It's not very effective...
    (7.7 dmg to Cranidos)
    (psn:7878:no)


    A2
    (monster:2:Scizor)
    Scizor used Aerial Ace!
    (7.7 dmg to Cranidos)
    It's not very effective...
    Voodoll used Follow Me!
    (-9 EN)
    Voodoll became the center of attention!
    Rebble used Earth Power!
    (-7 EN)
    (crit:voodoll:4716:no)
    (10.13 dmg to Voodoll)
    Voodoll's substitute took the damage!
    (crit:cranidos:8727:no)
    It's super effective!
    (9 dmg to Cranidos)
    Cranidos used Iron Head!
    (-8 EN)
    (crit:1274:no)
    It's super effective!
    (15.75 dmg to Rebble)
    Grimer used Mud Bomb!
    (-5 EN)
    (hit:9899:no)
    Grimer's attack missed!


    A3
    (monster:3:Larvitar)
    Larvitar used Dark Pulse!
    (4.84 dmg to Voodoll)
    It's not very effective...
    Voodoll's substitute took the damage!
    Voodoll used Follow Me!
    (-11 EN)
    Voodoll became the center of attention!
    Rebble used Mud Shot!
    (-6 EN)
    (hit:125:yes)
    (crit:3084:no)
    (10.5 dmg to Voodoll)
    Voodoll's substitute took the damage!
    Voodoll's substitute faded...
    Cranidos used Iron Head!
    (-10 EN)
    (crit:293:yes)
    A critical hit!
    It's super effective!
    (21.75 dmg to Rebble)
    Grimer used Sludge!
    (-4 EN)
    (crit:8899:no)
    (13 dmg to Voodoll)
    (psn:8176:no)


    Post-round stats:

    [​IMG][​IMG]
    HP: 62|82
    EN: 68|76
    | -1 Spe

    [​IMG][​IMG]
    HP: 41|100
    EN: 81|87

    OoO:
    Objection orders
    Zheng orders
    I ref this instead of doing my homework.

    EDIT: Crap, I forgot to get the monsters in! Hold on...

    EDIT 2: Alright, edited in monster attacks.
  7. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Uhm, sorry about the corrections:

    - Rebble's Mud Shot costs 5 EN after Technician, and deals (6*1.5)+(6-3) = 18 damage to Cranidos A1.
    - Cranidos' Iron Head deals [8+2+3+(7.5-3)] = 26.25 damage to Rebble A1 and A3 after factoring criticals and Sheer Force, and 21.75 damage in A2.
    - Scizor's Aerial Ace A2 would've dealt [(6*1.5)+(7.5-3)]/1.5 = 9 damage to Cranidos after factoring Technician.
    - Voodoll's Follow Me costs 8 EN and 12 EN in A2 and A3 respectively after STAB.
    - Cranidos' Iron Head costs 6 EN, 10 EN, and 14 EN for all 3 actions (attacks cost 4 more EN per consecutive use)
    - Earth Power is not a spread move, so Rebble only dealt 9+(6-1.5) = 13.5 damage to Voodoll A2.
    - Larvitar's Dark Pulse A3 deals [8+(4.5-1.5)]/1.5 = 7.333 damage to Voodoll, or in other words, it broke the Substitute.
    - Rebble's Mud Shot deals (6*1.5)+(6-1.5) = 13.5 damage towards Voodoll, and still costs 5 EN due to Technician.


    So, all in all, these would be the post-round stats:

    Voodoll: 63 HP, 68 EN, -1 Speed
    Cranidos: 65 HP, 70 EN, -1 Speed
    Rebble: 15 HP, 83 EN
    Grimer: 100 HP, 87 EN


    I might have left something out, so Obj should look over as well if there's time to do so.
  8. Geodude6

    Geodude6

    Joined:
    Oct 7, 2011
    Messages:
    236
    Sorry, but I can't ref this anymore. I've already put a subref request in the Battle Tower.
  9. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227

    Here comes the subref... :D

    I won't be looking at Geodude's calcs and stuff, so I'll just be using Zt's post round stats.

    Here's the preround summary:

    Pre-Round Summary:
    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Cranidos
    Items: Amulet Coin~~Items: None
    63 HP~~65 HP
    68 En~~70 En
    3/2/3/1/70~~5/2/3/2/50
    Status: None~~Status: None
    Boosts/Drops: -1 Speed~~Boosts/Drops: -1 Spe
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Rebble~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    15 HP~~100 HP
    83 En~~87 En
    1/2/4/2/90~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: None
    Other: None~~Other: None

    Objection orders
    ZhengTann orders
    I ref

  10. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Lotso the Voodoll: Pain Split (Grimer) - Taunt (Grimer) - Psychic (Grimer)
    If Rebble uses Protect on Grimer on action 1, change action 1 to Chill and push actions back.

    Kron the Cranidos: Rock Slide - Iron Head (Rebble) - Headbutt (Rebble)
    If Iron Head is disabled, replace it with Crunch (Rebble).
    If Rebble is KO'd, redirect all remaining actions to Grimer.
  11. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    One of the good things about Switch=KO is that you can spam semi-temporary statuses without worry of counter-switching.
    [​IMG][​IMG]
    "Have to last a few more rounds.."
    [​IMG][​IMG]
    "Then lets draw the right cards."

    Erza (Rebble) : Giga Drain (Kron-Cranidos) > Protect (self) > Giga Drain (Kron-Cranidos)
    Cana (Grimer) : Minimize > Mud-Slap (Kron-Cranidos) > Mud Bomb (Kron-Cranidos)
  12. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227

    Pre-Round Summary:
    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Cranidos
    Items: Amulet Coin~~Items: None
    63 HP~~65 HP
    68 En~~70 En
    3/2/3/1/70~~5/2/3/2/50
    Status: None~~Status: None
    Boosts/Drops: -1 Speed~~Boosts/Drops: -1 Spe
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Rebble~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    15 HP~~100 HP
    83 En~~87 En
    1/2/4/2/90~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: None
    Other: None~~Other: None

    maths (open)

    Action 1:
    (Monster: 5: Riolu)
    Riolu used Iron Tail!
    (Target: 4: Grimer)
    Crit (9822/625): No
    Effect (8193/3000): No
    -(10+1.5(4-2)) = 13 damage

    Rebble used Giga Drain (Cranidos)!
    -12 en
    Crit (8541/625): No
    (8+1.5(4-2))*1.5 = 16.5 damage
    Rebble gained 8.25 hp!

    Voodoll used Pain Split (Grimer)!
    -(6+(87-63)/3) = -14 en
    -12 HP to Grimer!
    +12 HP to Voodoll!

    Cranidos used Rock Slide!
    -5 en
    Crit (8541/625): No
    To Rebble:
    Hit (5212/9000): Yes
    (8*.75+3+2+1.5(5-2)) = 15.5 damage
    To Grimer:
    (8*.75+3+2+1.5(5-2)) = 15.5 damage

    Grimer used Minimize!
    -9 en
    Grimer's evasion rose!

    V: -18 en, +12 hp
    C: -5 en, -17 hp
    R: -12 en, -7 hp
    G: -9en, -41 hp

    Action 2:
    (Monster: 3: Larvitar)
    Larvitar used Pursuit!
    (Target: 2: Cranidos)
    Crit (7456/625): No
    (4+1.5(3-2)) = 5.5 damage

    Rebble used Protect!
    -(7+21.75/2) = -17.875 ~= -18 en

    Voodoll used Taunt (Grimer)!
    Hit (1002/8500): Yes
    -9 en

    Cranidos used Iron Head (Rebble)!
    -6 en
    (8+2+1.5(5-2))*1.5 = 21.75 damage
    Rebble protected itself!

    Grimer used Mud-Slap (Cranidos)!
    -3 en
    Crit (6538/625): No
    (4+1.5(3-2))*1.5 = 8.25 damage
    Cranidos's accuracy fell!

    V: -10 en
    C: -6 en, -14 hp
    R: -18 en
    G: -3 en

    Action 3:

    (Monster: 4: Chikorita)
    Chikorita used Sunny Day!

    Rebble used Giga Drain (Cranidos)!
    -12 en
    Crit (1721/625): No
    (8+1.5(4-2))*1.5 = 16.5 damage
    Rebble gained 8.25 hp!

    Voodoll used Psychic (Grimer)!
    -(5+3/2) = -6.5 en ~= -7 en
    Hit (918/8500): Yes
    Crit (1837/625): No
    Effect (5245/1000): No
    (6+3+1.5(3-2))*1.5 = 15.75 damage

    Cranidos used Headbutt (Rebble)!
    -5 en
    Hit (7456/7500): Yes
    Crit (2214/625): No
    (7+2+1.5(5-2))*.67 = 9.045 damage

    Grimer used Mud Bomb (Cranidos)!
    -5 en
    Hit (8190/8500): Yes
    Crit (1046/625): No
    Effect (8467/3000): No
    (7+1.5(3-2))*1.5 = 12.75 damage

    V: -7 en
    C: -5 en, -29 hp
    R: -12 en, -1 hp
    G: -5 en, -16 hp


    End of Round Summary:

    Field Effects: Sun

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Cranidos
    Items: Amulet Coin~~Items: None
    75 HP~~5 HP
    39 En~~54 En
    3/2/3/1/70~~5/2/3/2/50
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Spe, -1 Accuracy
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Rebble~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    7 HP~~43 HP
    41 En~~70 En
    1/2/4/2/90~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: None~~Other: Minimize, Taunt

    Somebody corrects my calcs
    ZhengTann orders
    Objection orders
    I ref


  13. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Err...

    • Taunt from Voodoll costs 9 EN due to STAB, and have the 85% accuracy after Minimize.
    • Pain Split also costs 1 EN less due to STAB, so in the end Voodoll would end up with 39 EN post-round.
    • Cranidos spent 16 EN total to end at 54 EN post-round.
    But aside from that, I'll continue on.
    [​IMG][​IMG]
    "Let's hope your cards are right, Cana."
    [​IMG][​IMG]
    "At any rate, I'll keep some in reserve."

    Erza (Rebble) : Paleo Wave > AncientPower > Paleo Wave , all at Kron-Cranidos.
    IF Cranidos is under the effects of Protective/Evasive actions, THEN redirect to Voodoll.
    IF Voodoll uses Follow Me, THEN replace that action with Protect and push remaining queue back ONCE.
    IF Cranidos is KO'ed, THEN redirect to Voodoll.

    Cana (Grimer) : Shadow Sneak > Thunderbolt > Toxic , all at Kron-Cranidos.
    IF Cranidos is under the effects of Protective/Evasive actions when targeted, THEN replace that action with Disable (Voodoll's Follow Me) and push remaining queue back ONCE.
    IF Voodoll uses Follow Me, THEN replace that action with Disable (Voodoll's Follow Me) and push remaining queue back ONCE.
    IF Cranidos is KO'ed, THEN redirect to Voodoll.
  14. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Lotso the Voodoll: Mach Punch (Rebble) - Faint Attack (Grimer) - Substitute (15 HP)

    Kron the Cranidos: Head Smash (Grimer) * 3
  15. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227

    Pre-Round Summary:

    Field Effects: Sun

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Cranidos
    Items: Amulet Coin~~Items: None
    75 HP~~5 HP
    39 En~~54 En
    3/2/3/1/70~~5/2/3/2/50
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Spe, -1 Accuracy
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Rebble~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    7 HP~~43 HP
    41 En~~70 En
    1/2/4/2/90~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: None~~Other: Minimize, Taunt

    [hide="maths]
    Action 1:
    (Monster: 1: Scraggy)
    Scraggy used Headbutt!
    (Target: 4: Grimer)
    (7+6-3) = 10 damage

    Voodoll used Mach Punch (Rebble)!
    -4 en
    Crit (7362/625): No
    (4+4.5-3)*1.5 = 8.25 damage
    Rebble Fainted!

    Grimer used Shadow Sneak (Cranidos)!
    -4 en
    Crit (9101/625): No
    (4+4.5-3) = 5.5 damage
    Cranidos fainted!

    Voodoll: -3 en
    Rebble: -8 hp
    Grimer: -4 en
    Cranidos: -6 hp

    Action 2:
    (Monster: 6: Snorunt)
    Snorunt used Hail!

    Voodoll used Faint Attack (Grimer)!
    -3 en
    Crit (9660/625): No
    (6+3+4.5-3) = 10.5 damage

    Grimer used Thunderbolt (Voodoll)!
    -7 en
    (10+4.5-1.5) = 13 damage

    Voodoll was pelted by Hail! (-2 HP)
    Grimer was pelted by Hail! (-2 HP)

    Voodoll: -4 en, -15 hp
    Grimer: -7 en, -13 hp

    Action 3:
    (Monster: 6: Snorunt)
    Snorunt used Powder Snow!
    (Target: 1: Voodoll)
    (4+3+3-1.5) = 8.5 damage

    Voodoll used Substitute (15 HP)!
    -11 en

    Grimer was unable to use Toxic because of Taunt!

    Voodoll was pelted by Hail! (-2 HP)
    Grimer was pelted by Hail! (-2 HP)

    Voodoll: -11 en, -26 hp
    Grimer: -2 hp
    [/hide]

    End of Round Summary:

    Field Effects: Hail

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Cranidos
    Items: Amulet Coin~~Items: None
    34 HP~~-1 HP
    21 En~~54 En
    3/2/3/1/70~~5/2/3/2/50
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Spe, -1 Accuracy
    Other: Sub (15 HP)~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Rebble~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    -1 HP~~31 HP
    41 En~~59 En
    1/2/4/2/90~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: None~~Other: Minimize, Taunt


    Somebody corrects my calcs
    Objection sends out, attaches items, orders
    Zhengtann sends out, attaches items, orders
    I ref


  16. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Not that it matters much, but Voodoll does not get STAB on Mach Punch, so it should only have done 8.25 damage. By contrast, it does get STAB on Faint Attack, meaning that should've done 10.5 damage. Furthermore, since Cranidos fainted on action 1, Grimer's Thunderbolt on action 2 should've been directed at Voodoll (and done 13 damage because this Voodoll's special defence is pants). Voodoll's Substitute appears to be missing from the end of round summary. Finally, since we both have only one benched mon left, sending out can be done automatically instead of explicitly (although I will say that AUTO the Klink will hold an Exp. Share).
  17. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227
    Okay... I always thought Voodoll was Normal-Fighting, dunno why. Other than that, the errors have been fixed, thanks for pointing them out. :)
  18. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Lotso the Voodoll: Taunt (Ralts) - Psychic (Grimer) - Psychic (Grimer)
    If Ralts uses a protective/evasive move on action 1, change that action to Faint Attack (Grimer) and push actions back.
    If Psychic is disabled, replace all remaining instances of it with Faint Attack (Grimer)
    If Grimer is KO'd, change all remaining actions to Faint Attack (Ralts)

    AUTO the Klink (@ Exp. Share & Plus): Gravity - Gear Grind (Grimer) - Gear Grind (Grimer)
    If Grimer uses a damaging Fire-type move on you and you did not use Protect on the previous action, change that action to Protect and push actions back.
    If Grimer uses a damaging Ground-type move on you and you did not use Protect on the previous action, change that action to Protect and push actions back.
    If Grimer is KO'd, redirect all remaining actions to Ralts.
  19. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Slow them down. That way, we might find a way for Cana to deal a strike before the locking gears.
    [​IMG][​IMG] @ Synchronize
    "To push forward, after the setbacks... That's how we will live!"
    [​IMG][​IMG]
    "We will not back down!"

    Lucy (Ralts) : Icy Wind > Signal Beam > Signal Beam , all @ Lotso-Voodoll.
    IF Voodoll is KO'ed, THEN redirect to Klink that action.
    Cana (Grimer) : Flamethrower (Lotso-Voodoll) > Thunderbolt (Lotso-Voodoll) > Shadow Sneak + Pound {Mug Slap}(AUTO-Klink)
  20. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227

    Pre-Round Summary:

    Field Effects: Hail

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Klink
    Items: Amulet Coin~~Items: Exp. Share
    Ability: Normalize~~Ability: Plus
    34 HP~~90 HP
    21 En~~100 En
    3/2/3/1/70~~2/2/2/2/35
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: None
    Other: Sub (15 HP)~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Ralts~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    Ability: Synchronize~~Ability: Stench
    90 HP~~31 HP
    100 En~~59 En
    1/2/2/2/34~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: None~~Other: Minimize, Taunt

    maths (open)

    Action 1:
    (Monster: Riolu)
    Riolu used Hi Jump Kick!
    (Target: 1: Voodoll)
    Crit (9140): No
    (13+3+6-3)*1.5 = 27 damage
    Voodoll's Substitute faded!

    Voodoll used Taunt (Ralts)!
    -9 en
    Ralts was taunted!

    Ralts used Icy Wind!
    -5 en
    To Voodoll:
    Crit (3483/625): No
    (6*.75+3-1.5) = 6 damage
    To Klink:
    Crit (7645/625): No
    (6*.75+3-3)*0.67 = 3.015 damage

    Grimer used Flamethrower (Voodoll)!
    -7 en
    (10+4.5-1.5) = 13 damage

    Klink used Gravity!
    -10 en

    Voodoll was pelted by Hail! (-2 HP)
    Grimer was pelted by Hail! (-2 HP)
    Klink was pelted by Hail! (-2 HP)
    Ralts was pelted by Hail! (-2 HP)

    Grimer: -7 en, -2 hp
    Voodoll: -9 en, -21 hp
    Klink: -10 en, -5 hp
    Ralts: -5 en, -2 hp

    Action 2:
    (Monster: 2: Scizor)
    Scizor used Double Hit!
    (Target: 3: Ralts)
    Crit (4629, 9621): No
    (5+5+7.5-3) = 16.5 damage

    Voodoll used Psychic (Grimer)!
    -7 en
    Crit (1338/625): No
    Effect (9623/1000): No
    (6+3+4.5-3)*1.5 = 15.75 damage

    Ralts used Signal Beam(Voodoll)!
    -6 en
    Crit (4503/625): No
    Effect (8163/1000): No
    (8+3-1.5)*1.5 = 14.25 damage
    Voodoll fainted!

    Grimer used Thunderbolt(Klink)!
    -7 en
    Crit (4989/625): No
    Effect (4268/1000): No
    (10+4.5-3) = 11.5 damage

    Klink used Gear Grind (Grimer)!
    -7 en
    Crit (989, 8728): No
    (10+3+3-3) = 13 damage
    Grimer fainted!

    Klink was pelted by Hail! (-2 HP)
    Ralts was pelted by Hail! (-2 HP)

    Voodoll: -7 en, -14 hp
    Grimer: -7 en, -29 hp
    Klink: -7 en, -15 hp
    Ralts: -6 en, -19 hp

    Action 3:
    (Monster: 3: Larvitar)
    Larvitar used Smack Down!
    (Target: 2: Ralts)
    (5+3+4.5-3) = 9.5 damage

    Ralts used Signal Beam!
    -10 en
    Crit (6179/625): No
    Effect (6056/1000): No
    (8+3-3)*.67 = 5.36 damage

    Klink used Gear Grind!
    -11 en
    Crit (3136, 6552/625): No
    (10+3+3-3) = 13 damage

    Klink was pelted by Hail! (-2 HP)
    Ralts was pelted by Hail! (-2 HP)

    Ralts: -10 en, -25 hp
    Klink: -11 en, -7 hp



    End of Round Summary:

    Field Effects: Hail, Gravity

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Klink
    Items: Amulet Coin~~Items: Exp. Share
    Ability: Normalize~~Ability: Plus
    -1 HP~~63 HP
    5 En~~72 En
    3/2/3/1/70~~2/2/2/2/35
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Speed
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Ralts~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    Ability: Synchronize~~Ability: Stench
    44 HP~~0 HP
    79 En~~45 En
    1/2/2/2/34~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: None~~Other: Minimize, Taunt


    Somebody corrects my calcs
    ZT orders
    Obj orders
    I ref


  21. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    I'm not up for checking everything right now, but I do notice that the hail seems to be missing from the field effects in the end of round summary and there appears to be no hail damage on action 3.
  22. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227
    Oops, I thought Hail lasts for 4 actions... So it was supposed to be 4 rounds. :P Fixed.
  23. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Also, Ralts should be the one Taunted, not Grimer. But in any case, let's roll on.
    [​IMG][​IMG]
    "Help us again Gray - I know you wanted to."

    Lucy (Ralts) : Shock Wave > Shock Wave > Shock Wave
    IF Klink is under the effects of Protective/Evasive actions, THEN replace that action with Chill.
  24. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    Flash Cannon - Combo: Signal Beam + Hyper Beam - Cooldown

    gg
  25. IceSpade

    IceSpade

    Joined:
    Oct 11, 2012
    Messages:
    227

    Pre-Round Summary:

    Field Effects: Hail, Gravity

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Klink
    Items: Amulet Coin~~Items: Exp. Share
    Ability: Normalize~~Ability: Plus
    -1 HP~~63 HP
    5 En~~72 En
    3/2/3/1/70~~2/2/2/2/35
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Speed
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Ralts~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    Ability: Synchronize~~Ability: Stench
    44 HP~~0 HP
    79 En~~45 En
    1/2/2/2/34~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: Taunt~~Other: Minimize

    maths (open)

    Action 1:
    (Monster: 6: Scizor)
    Snorunt used Powder Snow!
    To Ralts:
    Crit (9139/625): No
    Effect (1637/1000): No
    (4*0.75+3+3-3) = 6 damage
    To Klink:
    Crit (3624/625): No
    Effect (995/1000): Yes
    Severity (1/2): Light
    Klink was frozen solid!
    (4*0.75+3+3-3)*0.67 = 4.02 damage
    Ralts used Shock Wave!
    -4 en
    Crit (1616/625): No
    (6+3-3) = 6 damage

    Klink was frozen solid!

    Klink was pelted by Hail! (-2 HP)
    Ralts was pelted by Hail! (-2 HP)

    Klink: -12 hp
    Ralts: -4 en, -8 hp

    Action 2:
    (Monster: 2: Scizor)
    Scizor used Iron Head!
    (Target: 1: Klink)
    Crit (8771/625): No
    (8+3+7.5-3)*0.67 = 10.385 damage

    Ralts used Shock Wave!
    -8 en
    Crit (7200/625): No
    (6+3-3) = 6 damage

    Klink was defrosted!
    Klink used Signal Beam + Hyper Beam combo!
    -24 en
    Crit (5583/625): No
    (8+15+3-3)*1.5 = 34.5 damage

    Klink was pelted by Hail! (-2 HP)
    Ralts was pelted by Hail! (-2 HP)
    Ralts fainted!

    Klink: -24 en, -18 hp
    Ralts: -8 en, -37 hp



    End of Round Summary:

    Field Effects: Hail, Gravity

    Objection's team:
    [​IMG][​IMG]
    Voodoll~~Klink
    Items: Amulet Coin~~Items: Exp. Share
    Ability: Normalize~~Ability: Plus
    -1 HP~~33 HP
    5 En~~48 En
    3/2/3/1/70~~2/2/2/2/35
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: -1 Speed
    Other: None~~Other: None

    Zhengtann's team:
    [​IMG][​IMG]
    Ralts~~Grimer
    Items: Exp. Share~~Items: Exp. Share
    Ability: Synchronize~~Ability: Stench
    -1 HP~~0 HP
    67 En~~45 En
    1/2/2/2/34~~3/2/3/2/21
    Status: None~~Status: None
    Boosts/Drops: None~~Boosts/Drops: +1 Evasion
    Other: Taunt~~Other: Minimize


    Rewards:
    IceSpade: 6 UC
    Geodude6: 1 UC
    Objection: 3 CC
    Voodoll: 1 EC, 2 MC, 1 DC, 1 KOC
    Klink: 1 EC, 3 MC, 1 DC, 2 KOC
    Cranidos: 1 EC, 2 MC, 1 DC
    Zhengtann: 2 CC
    Rebble: 1 EC, 3 MC, 1 DC
    Ralts: 1 EC, 3 MC, 1 DC, 1 KOC
    Grimer: 1 EC, 3 MC, 1 DC, 1 KOC


    I might still have made some mistakes, so just tell me.

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