Umby
I'm gonna bury you in the ground~
Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 232 HP / 56 Def / 76 SDef / 144 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- U-turn
- Roost
- Taunt
An attempt to lure steel types so I can run them over with Magnezone. I also see Seed Bomb variants more than Stone Edge variants of Breloom, so I like Crobat's typing to suit the purpose of countering it.
Magnezone @ Choice Scarf
Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Thunderbolt
- Hidden Power [Fire]
- Explosion
- Flash Cannon
Polishes off steel-types so I can go to town with Kingdra/Metagross. Helps against Gengar for two seconds as well.
Flygon (F) @ Life Orb
Trait: Levitate
EVs: 80 Atk / 252 SAtk / 176 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Fire Blast
- Draco Meteor
- Roost
For things like Hippowdon and Gliscor, who Magneton can't trap, I don't mind sending something like this out, just to sweat them until I can move Kingdra in safely.
Metagross @ Life Orb
Trait: Clear Body
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Explosion
- Earthquake
With opposing Skarmory/Forretress hopefully gone, the next best thing to take hits from Metagross are bulky waters. I prefer Explosion over Zen Headbutt for that reason. Clears a bit of air for Flygon/Swampert to operate.
Kingdra (F) @ Chesto Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 40 SDef / 164 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rest
I've been avoiding this set because of Skarmory and company, but it feels easier to set up with Magnezone on the team.
Swampert (F) @ Leftovers
Trait: Torrent
EVs: 240 HP / 216 Def / 52 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Ice Beam
- Earthquake
- Roar
Stealth Rock. Extra Fire resist that I don't mind getting burned. Teams up with Flygon to counter non-Rotom Electrics. Nothing special.
Simple Magneton + Physical Sweeper set up. I feel Swampert kinda sits there and does nothing, though. I don't like that. D:
Trait: Inner Focus
EVs: 232 HP / 56 Def / 76 SDef / 144 Spd
Jolly Nature (+Spd, -SAtk)
- Brave Bird
- U-turn
- Roost
- Taunt
An attempt to lure steel types so I can run them over with Magnezone. I also see Seed Bomb variants more than Stone Edge variants of Breloom, so I like Crobat's typing to suit the purpose of countering it.
Magnezone @ Choice Scarf
Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Thunderbolt
- Hidden Power [Fire]
- Explosion
- Flash Cannon
Polishes off steel-types so I can go to town with Kingdra/Metagross. Helps against Gengar for two seconds as well.
Flygon (F) @ Life Orb
Trait: Levitate
EVs: 80 Atk / 252 SAtk / 176 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Fire Blast
- Draco Meteor
- Roost
For things like Hippowdon and Gliscor, who Magneton can't trap, I don't mind sending something like this out, just to sweat them until I can move Kingdra in safely.
Metagross @ Life Orb
Trait: Clear Body
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Explosion
- Earthquake
With opposing Skarmory/Forretress hopefully gone, the next best thing to take hits from Metagross are bulky waters. I prefer Explosion over Zen Headbutt for that reason. Clears a bit of air for Flygon/Swampert to operate.
Kingdra (F) @ Chesto Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 40 SDef / 164 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rest
I've been avoiding this set because of Skarmory and company, but it feels easier to set up with Magnezone on the team.
Swampert (F) @ Leftovers
Trait: Torrent
EVs: 240 HP / 216 Def / 52 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Ice Beam
- Earthquake
- Roar
Stealth Rock. Extra Fire resist that I don't mind getting burned. Teams up with Flygon to counter non-Rotom Electrics. Nothing special.
Simple Magneton + Physical Sweeper set up. I feel Swampert kinda sits there and does nothing, though. I don't like that. D: