I'm going for the gold.

Rules said:
2v2 Babysitter (1 NFE, 1 FE) Doubles
24 Hour DQ, 2 Warnings
Items=Training
All Abilities
Switch=KO
2 Substitutions
0 Chills / Recoveries
0 Mega Evolutions
0 Z-Moves
ASB Arena

Team P2X7
hawlucha.png

Hawlucha [Kain Highwind] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting / Flying

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability, except under the effects of Smack Down and Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Limber: (Passive) This Pokemon's body is well trained a and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reduction.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This Ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Mold Breaker (HA Locked): (Passive) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponent's natural abilities. (e.g. Levitators plummet to the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 2
Base Rank Total: 20

MC: 0
AC: 2/5

Moves (26/79):

Level-Up:
Detect
Tackle
Hone Claws
Karate Chop
Wing Attack
Roost
Aerial Ace
Encore
Fling
Flying Press
Bounce
Endeavor
High Jump Kick
Sky Attack
Sky Drop

Egg:
Ally Switch
Baton Pass
Me First
Mud Sport
Quick Guard

Tutor Moves:
Iron Head

TM Moves:
Taunt
Dig
Torment
Rock Slide
Poison Jab
trumbeak.png

Trumbeak [Barret] (M)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immune to Ground attacks and the Arena Trap Ability except when under the effects of Smack Down or Gravity, even for ground-based Flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a Size Class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also allows it to see through any attempt by an opponent to raise their own evasion.
Skill Link: (Passive) This Pokemon's skillful aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Pickup (HA Locked): (Passive) This Pokemon has a natural habit of collecting items. Whenever a held item (its own or an opponent's) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring held items in arenas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 65 (65.22) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/9
MC: 0
AC: 4/5

Moves (30/??):

Level-Up:
Rock Blast
Peck (*)
Growl (*)
Echoed Voice (*)
Rock Smash (*)
Supersonic (*)
Pluck (*)
Roost (*)
Fury Attack (*)
Screech (*)
Drill Peck
Bullet Seed

Egg Moves:
Brave Bird (*)
Boomburst (*)
Mirror Move (*)
Tailwind (*)
Uproar (*)

TM Moves:
Toxic (*)
Protect (*)
Smack Down
Brick Break
Double Team
Flame Charge
Rest
Thief
Steel Wing (*)
Fly (*)
Sleep Talk
U-turn (*)
Substitute
-vs-
Team S0L1D G0LD

Spr_5b_171.png

Treasurefish (Lanturn)
Nature: Modest
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Volt Absorb

Illuminate

Water Absorb (HA Locked)

Stats:

Hp: 120
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Moves (35/???):

Stockpile
Swallow
Spit Up
Eerie Impulse
Water Gun (*)
Bubble (*)
Thunder Wave (*)
Supersonic (*)
Flail (*)
Confuse Ray (*)
Spark (*)
Take Down (*)
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Agility (*)
Brine (*)
Soak (*)
Psybeam (*)
Whirlpool (*)

Blizzard (*)
Thunderbolt (*)
Thunder
Double Team
Scald (*)
Charge Beam
Volt Switch (*)
Substitute
Dazzling Gleam (*)
Surf

Bounce
Endure
Heal Bell
279.png


Pellipper (Pellipper) (M)
Nature: Mild
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Keen Eye

Drizzle

Rain Dish (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 2
Def: Rank 3 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Moves (36/76):

Hurricane
Hydro Pump
Tailwind
Soak
Growl (*)
Water Gun (*)
Supersonic (*)
Wing Attack (*)
Mist (*)
Water Pulse (*)
Quick Attack (*)
Payback
Air Cutter (*)
Roost
Protect
Agility

Aqua Ring (*)
Gust (*)
Knock Off (*)
Twister (*)
Wide Guard (*)

Toxic
Ice Beam (*)
Double Team (*)
Scald (*)
U-turn (*)
Fly (*)
Whirlpool
Defog

Endure
Gunk Shot
Icy Wind
Mud-Slap
Seed Bomb
Shock Wave
Sky Attack
Caimanoe%20Front_zpshtdznncy.png

Caimanoe (Caimanoe) (M)
Nature: Adamant
Type: Water/Steel

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

Water Veil

Heatproof

Light Metal (HA locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 87
Size Clalss: 3
Weight Class: 4
Base Rank Total: 17

EC: 4/9
MC: 0
AC: 4/5

Moves (31/67):

Peck (*)
Dragon Breath (*)
Gust (*)
Splash (*)
Water Gun (*)
Metal Claw (*)
Scary Face (*)
Bubble Beam (*)
Drill Peck
Flash Cannon
Slack Off
Brine
Icicle Crash
Protect
Iron Head
Hydro Pump
Self-Destruct

Feint (*)
Icicle Spear (*)
Metronome (*)
Refresh (*)
Thunder Fang (*)

Ice Punch
Thunder Punch

Toxic
Hail
Taunt (*)
Scald (*)
Waterfall (*)
Rock Smash (*)
Dive (*)

Order:
S0L1D G0LD S/E/O
P2X7 S/E/O
I royally ref
 
Spr_5b_171.png
/
Caimanoe%20Front_zpshtdznncy.png

Treasurefish @ Exp Share / Caimonoe @ Exp Share

Lanturn:

Thunder (Trumbeak) - Thunderbolt (Trumbeak)
If your target is underground when you would act, use Thunder (Trumbeak) that action and push back.
If you are targeted by Sky Drop, target Hawlucha that action instead.
If your target has fainted when you would act, target your other foe.

Caimonoe:

Icicle Crash (Trumbeak) - Ice Punch (Trumbeak)
If your target is in the evasive stage of a d/e move when you would act, target your other foe.
If your target is targeted by a p/e move, use Feint (same target) that action and push back.
If your target has fainted when you would act, target your other foe.
 
hawlucha.png
trumbeak.png

Hawlucha @ Exp. Share | Trumbeak @ Exp. Share

Hawlucha: Mud Sport - High Jump Kick (Lanturn)

Trumbeak: Bullet Seed (Lanturn) - Bullet Seed + Bullet Seed combo (Lanturn)
 
Pre-Round 1

Team P2X7

trumbeak.gif

Barret Wallace @ Exp. Share
Abilities: Keen Eye / Skill Link
HP: 90
EN: 100
4/2/2/2/65
Status: OK

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 100
EN: 100
4/3/2/3/118
Status: OK
-vs-

Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: 120
EN: 100
1/2/4/3/67
Status: OK

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 100
EN: 100
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe > Lanturn > Trumbeak

Action 1
Hawlucha uses Mud Sport
-5 EN

Caimonoe used Icicle Crash (Trumbeak)
CRIT (<=625): 9581 = NO
Damage: (9 + 6 - 3) * 1.5 = 18
EFFECT (<=3000): 9839 = NO
-7 EN

Lanturn used Thunder (Trumbeak)
HIT (<=9000): 6051 = YES
CRIT (<=625): 9581 = NO
Damage: ((11 + 3 + 6 - 3) * 1.5) = 25.5 / 2 = 12.75
EFFECT (<=3000): 8466 = NO
-7 EN

Trumbeak used Bullet Seed (Lanturn)
CRIT (<=625): 7663, 9319, 1964, 8071, 9302 = 0
Damage: ((15 + 6 - 3) * 1.5) = 27
-10 EN

Action 2
Hawlucha used High Jump Kick (Lanturn)
CRIT (<=625): 232 = YES
Damage: (13 + 3 + 3 + 6 - 3) * 1 = 22
-7 EN

Caimonoe used Ice Punch (Trumbeak)
CRIT (<=625): 8131 = NO
Damage: (8 + 6 - 3) * 1.5) = 16.5
EFFECT (<=1000): 7723 = NO
-6 EN

Lanturn used Thunderbolt (Trumbeak)
CRIT (<=625): 5190 = NO
Damage: (9 + 3 + 6 - 3) * 1.5) = 22.5 / 2 = 11.25
EFFECT (<=1000): 5244 = NO
-6 EN

Trumbeak used Bullet Seed + Bullet Seed (Lanturn)
CRIT (<=625): 1610, 3735, 3633, 7721, 7872 = 0
Damage: (33.75 + 3 + 6 - 3) * 1.5) = 59.625
-56 EN

Hawlucha: -12 EN
Trumbeak: -59 HP, -66 EN

--

Lanturn: 109 HP, -13 EN
Caimonoe: -13 EN
Post Round 1

FIELD
Mud Sport (4a)

Team P2X7

trumbeak.gif

Barret Wallace @ Exp. Share
Abilities: Keen Eye / Skill Link
HP: 31
EN: 34
4/2/2/2/65
Status: Cooldown

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 100
EN: 88
4/3/2/3/118
Status: OK
-vs-

Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: 11
EN: 87
1/2/4/3/67
Status: OK

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 100
EN: 87
4/3/2/2/87
Status: OK

Order:
P2X7 : Orders
S0L1D G0LD : Orders
I royally ref
 
Last edited:
Hawlucha: Karate Chop (Lanturn) - Karate Chop (Lanturn)
IF Lanturn uses Endure, use Encore (Lanturn) that action instead.
IF your target is under the effects of a successful P/E move when you would act, target your other foe that action instead.
KO Sub: IF Lanturn is KO'd when you would act, use Karate Chop (Caimanoe) that action instead.

Trumbeak: Cooldown - Brick Break (Lanturn)
IF your target is under the effects of a successful P/E move when you would act, target your other foe with Brick Break that action instead.
IF your target is in the evasive stage of a successful D/E move when you would act, AND it was not in the evasive stage of a successful D/E move when you would act, target your other foe that action instead.
KO Sub: IF Lanturn is under the effects of a successful P/E move when you would act, use Brick Break (Caimanoe) that action instead.
 
Pre-Round 2

FIELD
Mud Sport (4a)

Team P2X7

trumbeak.gif

Barret Wallace @ Exp. Share
Abilities: Keen Eye / Skill Link
HP: 31
EN: 34
4/2/2/2/65
Status: Cooldown

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 100
EN: 88
4/3/2/3/118
Status: OK

-vs-


Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: 11
EN: 87
1/2/4/3/67
Status: OK

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 100
EN: 87
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe > Lanturn > Trumbeak

Action 1
Lanturn uses Endure
-15 EN

Hawlucha uses Encore (Lanturn)
-10 EN

Lanturn recieved an Encore

Caimonoe used Icicle Crash (Trumbeak)
CRIT (<=625): 4552 = NO
Damage: (9 + 6 - 3) * 1.5 = 18
EFFECT (<=3000): 5204 = NO
-7 EN

Trumbeak has to cooldown

Action 2
Lanturn uses Endure
-15 EN

Hawlucha uses Encore (Lanturn)
-14 EN

Lanturn is already under the effects of Encore

Caimonoe used Ice Punch (Trumbeak)
CRIT (<=625): 3576 = NO
Damage: (8 + 6 - 3) * 1.5) = 16.5
EFFECT (<=1000): 3155 = NO
-6 EN

Trumbeak fainted


Hawlucha: -24 EN
Trumbeak: -35 HP; Fainted

--

Lanturn: -30 EN; Encore
Caimonoe: -13 EN
Post Round 2

FIELD
Mud Sport (2a)

Team P2X7

trumbeak.gif

Barret Wallace @ Exp. Share
Abilities: Keen Eye / Skill Link
HP: KO
EN: KO
4/2/2/2/65
Status: KO

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 100
EN: 64
4/3/2/3/118
Status: OK

-vs-


Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: 11
EN: 57
1/2/4/3/67
Status: Encore (1a)

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 100
EN: 74
4/3/2/2/87
Status: OK

Order:
S0L1D G0LD : Orders
P2X7 : Orders
I royally ref
 
Lanturn:

Endure (Struggle [Hawlucha]) - Thunder
If Hawlucha is underground when you would act, use Agility (Boosting) that action.
If Hawlucha is not in the evasive stage of Bounce when you would act and Hawlucha is not set to target Caimonoe with Sky Drop, use Blizzard that action instead.
If your target has fainted when you would act, Chill that action instead.

Caimonoe:

Icicle Spear (Hawlucha) - Drill Peck (Hawlucha)
If Hawlucha is set to use an unsuspended d/e move outside of a combination and you move after Hawlucha based on speed order and Hawlucha was not in the evasive stage of a d/e move at the beginning of the action, use Dive (Hawlucha) that action and push back.
If Lanturn is under the effects of Sky Drop when you would act, use Dive (Hawlucha) that action and push back.
If your target has fainted when you would act, Chill that action instead.
 
Pre-Round 3

FIELD
Mud Sport (2a)

Team P2X7

trumbeak.gif

Barret Wallace @ Exp. Share
Abilities: Keen Eye / Skill Link
HP: KO
EN: KO
4/2/2/2/65
Status: KO

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 100
EN: 64
4/3/2/3/118
Status: OK
-vs-

Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: 11
EN: 57
1/2/4/3/67
Status: Encore (1a)

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 100
EN: 74
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe > Lanturn

Action 1
Lanturn uses Endure
But it failed!
-15 EN

Hawlucha dug underground
-6 EN

Caimonoe dived underwater
-6 EN

Hawlucha used Dig (Lanturn)
CRIT (<=625): 3007 = NO
Damage: (8 + 6 - 3) * 1.5 = 16.5
-4 EN

Lanturn fainted!

Caimonoe used Dive (Hawlucha)
CRIT (<=625): 8028 = NO
Damage: (8 + 3 + 6 - 4.5) * 1) = 12.5
-3 EN

Action 2
Hawlucha used High Jump Kick (Caimonoe)
HIT (<=9000): 3190 = YES
CRIT (<=625): 7334 = NO
Damage: (13 + 3 + 6 - 4.5) * 1.5 = 26.25
-7 EN


Caimonoe used Icicle Spear (Hawlucha)
HITS (1/6): 2 = 2 HITS
CRITS (<=625): 4675, 6769 = 0
Damage: (6 + 6 - 4.5) * 1.5 = 11.25
-7 EN

Mud Sport ended

Hawlucha: -24 HP, -17 EN

--

Lanturn: -17 HP, -15 EN; Fainted
Caimonoe: -26 HP, -16 EN
Post Round 3

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 76
EN: 47
4/3/2/3/118
Status: OK
-vs-

Team S0L1D G0LD
lanturn.gif

Treasurefish @ Exp. Share
Abilities: Volt Absorb / Illuminate
HP: KO
EN: KO
1/2/4/3/67
Status: KO

Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 74
EN: 58
4/3/2/2/87
Status: OK

Order:
P2X7 : Orders
S0L1D G0LD : Orders
I royally ref
 
Last edited:
High Jump Kick has 13 BAP, so Caimanoe should have fewer remaining HP.

Hawlucha: High Jump Kick (Caimanoe) - High Jump Kick (Caimanoe)
IF Caimanoe is under the effects of a successful P/E move when you would act, use Mud Sport the first instance.
IF Caimanoe is in the evasive stage of a successful D/E move when you would act, AND it was not in the evasive stage of a successful D/E move at the start of the action, AND it moves before you based on Speed order, use Dig (Caimanoe) that action instead.
 
Pre-Round 4

Team P2X7

trumbeak.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 76
EN: 47
4/3/2/3/118
Status: OK

-vs-


Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 74
EN: 58
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe

Action 1
Hawlucha used High Jump Kick
HIT (<=9000): 6191 = YES
CRIT (<=625): 9990 = NO
Damage: (13 + 3 + 6 - 4.5) * 1.5 = 26.25
-11 EN

Caimonoe used Dive (Suspend)
-6 EN

Action 2
Hawlucha used High Jump Kick
But it missed!
-15 HP, -15 EN

Caimonoe used Dive (Attack)
CRIT (<=625): 82 = YES
Damage: (8 + 3 + 3 + 6 - 4.5) * 1) = 15.5
-9 EN


Hawlucha: -31 HP, -26 EN

--

Caimonoe: -26 HP, -15 EN
Post Round 4

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 45
EN: 21
4/3/2/3/118
Status: OK

-vs-


Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 48
EN: 43
4/3/2/2/87
Status: OK

Order:
S0L1D G0LD : Orders
P2X7 : Orders
I royally ref
 
Whoops; my bad.

Icicle Crash - Icicle Spear

If High Jump Kick is used, use Protect that action. Do not activate consecutively.
If unsuspended d/e move outside of a combination and you move after Hawlucha based on speed order and Hawlucha was not in the evasive stage of a d/e move at the beginning of the action, use Dive on first instance of that action, and use Feint on the second instance of that action.
 
Pre-Round 5

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 45
EN: 21
4/3/2/3/118
Status: OK

-vs-

Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 48
EN: 43
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe

Action 1
Hawlucha used Encore
-10 EN

Caimonoe recieved an Encore

Caimonoe used dived under the water
-6 EN

Caimonoe used Dive
CRIT (<=625): 1757 = NO
Damage: (8+ 3 + 6 - 4.5) * 1 = 12.5
-4 EN

Action 2
Hawlucha used High Jump Kick
HIT (<=9000): 3105 = YES
CRIT (<=625): 9572 = NO
Damage: (13 + 3 + 6 - 4.5) * 1.5 = 26.25
-7 EN

Caimonoe used dived under the water
-6 EN

Caimonoe used Dive
CRIT (<=625): 4592 = NO
Damage: (8+ 3 + 6 - 4.5) * 1 = 12.5
-4 EN

Caimonoe's encore ended

Hawlucha: -25 HP, -17 EN

--

Caimonoe: -26 HP, -20 EN
Post Round 5

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 20
EN: 4
4/3/2/3/118
Status: OK

-vs-

Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 22
EN: 23
4/3/2/2/87
Status: OK

Order:
P2X7 : Orders
S0L1D G0LD : Orders
I royally ref
 
High Jump Kick - High Jump Kick
IF Caimanoe is under the effects of a successful P/E move when you would act, use Karate Chop that action instead.
IF Caimanoe uses Dodge successfully, use Karate Chop that action instead.
 
Pre-Round 6

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: 20
EN: 4
4/3/2/3/118
Status: OK

-vs-

Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: 22
EN: 23
4/3/2/2/87
Status: OK

Hawlucha > Caimonoe

Action 1
Caimonoe dived underwater
-6 EN

Hawlucha used High Jump Kick
But it missed
-15 HP, -11 EN

Hawlucha fainted!

Caimonoe used Dive + Feint
But Caimonoe doesn’t have enough energy
-18 EN

Caimonoe fainted

Hawlucha: -15 HP, -11; Fainted EN

--

Caimonoe: -24 EN; Fainted
Post Round 6

Team P2X7

hawlucha.gif

Kain Highwind @ Exp. Share
Abilities: Limber / Unburden
HP: KO
EN: KO
4/3/2/3/118
Status: KO

-vs-

Team S0L1D G0LD
Caimanoe%20Front_zpshtdznncy.png

Caimonoe @ Exp. Share
Abilities: Water Veil / Heatproof
HP: KO
EN: KO
4/3/2/2/87
Status: KO

REWARDS:
P2X7: 1 CC
Hawlucha: 4 MC, 1 AC, 2 KOC
Trumbeak: 1 EC, 4 MC, 1 AC


S0L1D G0LD: 1 CC
Lanturn: 5 MC
Caimonoe: 1 EC, 4 MC, 1 AC, 2 KOC


TBK: 15 + 3(Extra Rounds) = 18 UC
 
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