2v2 Doubles
Switch=Nonexistent
Items=Training
Abilities=All
0/0 Chills/Recoveries (this shit's a steel-cage death match)
1 Day DQ
ASB Arena for funsies. :D
Switch=Nonexistent
Items=Training
Abilities=All
0/0 Chills/Recoveries (this shit's a steel-cage death match)
1 Day DQ
ASB Arena for funsies. :D
Slakoth [M]
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Truant: This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.
HP: 90
Atk: 4.5
Def: 3
SpA: 3
SpD: 1.5
Spe: 30
Size Class: 1
Weight Class: 2
Duskull [M]
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
HP: 80
Atk: 3
Def: 6
SpA: 1.5
SpD: 4.5
Spe: 25
Size Class: 1
Weight Class: 2
Kecleon [M]
Normal STAB; adapt comfortably to any surrounding after three (3) actions. Able to use Outrage without losing focus.
Color Change (Can be Activated): A Pokemon with this ability can change its type to that of any attack that has damaged it within the last three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change its type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
HP: 90
Atk: 4.5
Def: 4.5
SpA: 4.5
SpD: 6
Spe: 40
Size Class: 2
Weight Class: 2
Snivy [F]
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap or Bind without losing focus.
Overgrow (Innate): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
HP: 90
Atk: 3
Def: 1.5
SpA: 3
SpD: 3
Spe: 73
Size Class: 1
Weight Class: 1
+18 ACC
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Truant: This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.
HP: 90
Atk: 4.5
Def: 3
SpA: 3
SpD: 1.5
Spe: 30
Size Class: 1
Weight Class: 2
Duskull [M]
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
HP: 80
Atk: 3
Def: 6
SpA: 1.5
SpD: 4.5
Spe: 25
Size Class: 1
Weight Class: 2
Kecleon [M]
Normal STAB; adapt comfortably to any surrounding after three (3) actions. Able to use Outrage without losing focus.
Color Change (Can be Activated): A Pokemon with this ability can change its type to that of any attack that has damaged it within the last three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change its type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
HP: 90
Atk: 4.5
Def: 4.5
SpA: 4.5
SpD: 6
Spe: 40
Size Class: 2
Weight Class: 2
Snivy [F]
Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap or Bind without losing focus.
Overgrow (Innate): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
HP: 90
Atk: 3
Def: 1.5
SpA: 3
SpD: 3
Spe: 73
Size Class: 1
Weight Class: 1
+18 ACC
Inanimate Blob's Pokemon
Slakoth [Bum] (M)
*yawn* Slakoth doesn't do much, except eat and poop. But he's a decent battler, I guess... *snore*
Nature: Naughty (+1 Atk, -1 SpDef)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Truant: This Pokemon is naturally lazy, and becomes Sluggish after every normal action. This effect takes place after completing any normal (e.g. non-Sluggish) action. If this Pokemon uses a move that would inflict Sluggish, it instead becomes Exhausted for the next action. When Exhausted, its Confusion stage will not be checked and it will not hit itself in confusion during the second action. It recovers 3% energy when Exhausted. If this Pokemon uses a Combination, it becomes Sluggish or Exhausted on the action following the cooldown of the combination. Truant can be altered or shifted by Skill Swap, Role Play, Gastro Acid, or Mummy, but is not changed by Entrainment, Simple Beam, or Worry Seed.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 0/9
MC: 0
Attacks:
Level Up
Scratch
Yawn
Encore
Slack Off
Amnesia
Egg Moves
Body Slam
Night Slash
Hammer Arm
TMs/HMs
Blizzard
Shadow Ball
Rock Slide
Duskull [Minion] (M)
...sometimes I wake up, and he's calmly floating there, watching me sleep...
Nature: Impish (+Def, -SpAtk)
Type: Ghost
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 80
Atk: Rank 2
Def: Rank 4 (+)
SpA: Rank 1
SpD: Rank 3
Spe: 25
Size Class: 1
Weight Class: 2
Base Rank Total: 12
EC: 1/6
MC: 0
Attacks:
Level Up
Leer
Night Shade
Disable
Foresight
Astonish
Confuse Ray
Shadow Sneak
Pursuit
Will-o-Wisp
Hex
Egg Moves
Destiny Bond
Pain Split
Skill Swap
TMs/HMs
Protect
Trick Room
Ice Beam
Kecleon352's Pokemon
[pimg]352[/pimg]
Kecleon (Kecleon) (M)
Nature: Rash (SpA +1, SpD -1)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after three (3) actions. Able to use Outrage without losing focus.
Abilities:
Color Change: (Can be Activated) A Pokemon with this ability can change its type to that of any attack that has damaged it within the last three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change its type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 4(-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
DC: N/A
Attacks:
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Faint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Egg:
Nasty Plot
Skill Swap
Recover
TM:
Shadow Ball
Hidden Power (Fire)
Protect
Kecleon (Kecleon) (M)
Nature: Rash (SpA +1, SpD -1)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after three (3) actions. Able to use Outrage without losing focus.
Abilities:
Color Change: (Can be Activated) A Pokemon with this ability can change its type to that of any attack that has damaged it within the last three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change its type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 4(-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
DC: N/A
Attacks:
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Faint Attack
Fury Swipes
Feint
Psybeam
Screech
Shadow Sneak
Slash
Egg:
Nasty Plot
Skill Swap
Recover
TM:
Shadow Ball
Hidden Power (Fire)
Protect
[pimg]523[/pimg]
Snivy (Snivy) (F)
Nature: Hasty (Spe +15%, Acc +18%, Def, -1)
Type: Grass:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap or Bind without losing focus.
Abilities:
Overgrow: (Innate) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (Can be Enabled) (DW) (Locked) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and its opponent's. At the end of the round, stat changes will still increase/decreasetoward 0.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 73(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Egg:
Pursuit
Magical Leaf
Mirror Coat
TM:
Toxic
Attract
Swagger
Snivy (Snivy) (F)
Nature: Hasty (Spe +15%, Acc +18%, Def, -1)
Type: Grass:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap or Bind without losing focus.
Abilities:
Overgrow: (Innate) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary: (Can be Enabled) (DW) (Locked) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and its opponent's. At the end of the round, stat changes will still increase/decreasetoward 0.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 1(-)
SpA: Rank 2
SpD: Rank 2
Spe: 73(+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
DC: 0/5
Attacks:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Egg:
Pursuit
Magical Leaf
Mirror Coat
TM:
Toxic
Attract
Swagger
Slakoth90|100
Duskull
80|100
[pimg]352[/pimg]
Kecleon
90|100
[pimg]523[/pimg]
Snivy
90|100
Orders:
Inanimate Blob sends out pokemon and equips
Kecleon352 sends out pokemon, equips, and orders
Inanimate Blob orders
I ref