Aberforth
Ubers Leader
[SET]
name: Iron whatnow?
move 1: Iron Defense
move 2: Calm Mind
move 3: Recover
move 4: Judgement
item: Pixie Plate
ability: Multitype
nature: Timid
evs: 248HP / 8 Def / 252 Spe
[SET COMMENTS]
Moves
========
Iron Defense is the main reason to use this set, beating both Primal Groudon that do not carry Swords Dance as well as Ho-oh in just one moveslot, something Fairy Arceus cannot do otherwise. Calm Mind allows Fairy Arceus to boost its Special Attack and Special Defense stats, boosting both its damage output and its bulk at the same time. Recover allows Fairy Arceus to heal off damage it takes so that it can continue to set up, as well as giving Fairy Arceus the opportunity to set up multiple times during a game. Judgement is the offensive move of choice, with it offering decent neutral coverage along with high base power.
Set Details
========
248 HP EVs are used to give Fairy Arceus the most general bulk on both sides of the physical and special spectrums, while minimising entry hazard damage. 252 Speed EVs are used so that Fairy Arceus can outspeed common threats like Latios and Mega Lucario so that it can set up before they attack, while offering a good speed to sweep from after setting up. This much speed investment also means it at worst speed ties with other Arceus formes. 8 Defense EVs are used so that Genesect gets a Special Attack Boost rather than an Attack boost if it comes in on Fairy Arceus before it has set up. Timid is the nature of choice to outspeed threats like Mega Lucario and Timid Latios, and enables Fairy Arceus to speed tie with other Arceus formes.
Usage Tips
========
Do not risk Fairy Arceus getting crippled with Toxic. After clearing the field of Fairy Arceus’s checks, bring it in on something slower than it. Once it is in, it can set up in whichever defensive stat is more beneficial, while recovering off damage, until it becomes too bulky to take down. Do not be afraid to use Fairy Arceus multiple times in the game, it can afford to take hits and still be able to sweep lategame. This Arceus can check some powerful special attackers without requiring setup, such as Diancie, Yveltal and Darkrai, by virtue of its typing and natural bulk. It should not be conserved if there are no better switch ins to these pokemon, as it can still set up late game and sweep even if it takes hits from them. This set can check Salamence providing there are no hazards on the field, easily OHKOing with a super effective Judgement, while being able to take a +1 Double Edge. Despite being bulky, this set cannot switch in to the most powerful of attackers, even if it can set up on them, so play somewhat more conservatively against very offensive teams. If Fairy Arceus can come in on something resulting in a burn, it can no longer be effected by Toxic, and can become more dangerous, so if a Groudon has shown Lava Plume or Ho-oh is likely to use Sacred fire, it can be worth taking the damage so as to enable Arceus-Fairy to sweep lategame. By this same principle, this is a fantastic switch in to Sableye against stall teams.
Team Options
========
Pokemon that beat Klefki are an absolute must with Fairy Arceus. Good examples are Rest Talk Kyogre, various Groudon sets, Ho-oh, Gothitelle, Excadrill, Landorus-Therian and Mega Gengar. Aside from Klefki, other steel types annoy Fairy Arceus, and so having good steel type answers is highly recommended. This means Ground and Fire types like Excadrill and Ho-oh are welcome support. Pursuit support is useful in dealing with Mega Gengar, which can otherwise OHKO Arceus-Fairy with Sludge Wave, and 2hko after a Calm Mind boost without much of a problem. Tyranitar is best at this, due to its greater bulk, but Aegislash and Mega Scizor are other options. Pokemon that can weaken Water Arceus are appreciated, as that will often carry toxic and be capable of crippling Fairy Arceus. Toxic Primal Groudon, Ho-oh, Rayquaza and Mega Salamence all do this well. This set will not be able to get past Sword Dance Primal Groudon, so having a teammate who can beat said Groudon is required. Latios, Landorus-Therian and Mega Salamence are most adept at this. Pokemon that can lure in Klefki such as Thunder Darkrai and Heat Wave Yveltal are good team members for Fairy Arceus due to how much it hates trying to face Klefki. Cleric Support is appreciated if it can be fit, as Toxic is the biggest weakness of this Fairy Arceus set. Blissey and Shaymin-S are the two most notable clerics, depending on which type of build is being used. This Fairy Arceus set can check Thunder Darkrai for a team, so having a good sleep absorber is useful so that Darkrai cannot bypass it via sleep. This set is largely self-sufficient against offense and balance teams, however it will more often than not fail to do a significant amount vs Stall teams due to the frequency of status conditions, especially toxic, on them. As such, powerful wallbreakers such as Ho-oh and Yveltal are good team support.
name: Iron whatnow?
move 1: Iron Defense
move 2: Calm Mind
move 3: Recover
move 4: Judgement
item: Pixie Plate
ability: Multitype
nature: Timid
evs: 248HP / 8 Def / 252 Spe
[SET COMMENTS]
Moves
========
Iron Defense is the main reason to use this set, beating both Primal Groudon that do not carry Swords Dance as well as Ho-oh in just one moveslot, something Fairy Arceus cannot do otherwise. Calm Mind allows Fairy Arceus to boost its Special Attack and Special Defense stats, boosting both its damage output and its bulk at the same time. Recover allows Fairy Arceus to heal off damage it takes so that it can continue to set up, as well as giving Fairy Arceus the opportunity to set up multiple times during a game. Judgement is the offensive move of choice, with it offering decent neutral coverage along with high base power.
Set Details
========
248 HP EVs are used to give Fairy Arceus the most general bulk on both sides of the physical and special spectrums, while minimising entry hazard damage. 252 Speed EVs are used so that Fairy Arceus can outspeed common threats like Latios and Mega Lucario so that it can set up before they attack, while offering a good speed to sweep from after setting up. This much speed investment also means it at worst speed ties with other Arceus formes. 8 Defense EVs are used so that Genesect gets a Special Attack Boost rather than an Attack boost if it comes in on Fairy Arceus before it has set up. Timid is the nature of choice to outspeed threats like Mega Lucario and Timid Latios, and enables Fairy Arceus to speed tie with other Arceus formes.
Usage Tips
========
Do not risk Fairy Arceus getting crippled with Toxic. After clearing the field of Fairy Arceus’s checks, bring it in on something slower than it. Once it is in, it can set up in whichever defensive stat is more beneficial, while recovering off damage, until it becomes too bulky to take down. Do not be afraid to use Fairy Arceus multiple times in the game, it can afford to take hits and still be able to sweep lategame. This Arceus can check some powerful special attackers without requiring setup, such as Diancie, Yveltal and Darkrai, by virtue of its typing and natural bulk. It should not be conserved if there are no better switch ins to these pokemon, as it can still set up late game and sweep even if it takes hits from them. This set can check Salamence providing there are no hazards on the field, easily OHKOing with a super effective Judgement, while being able to take a +1 Double Edge. Despite being bulky, this set cannot switch in to the most powerful of attackers, even if it can set up on them, so play somewhat more conservatively against very offensive teams. If Fairy Arceus can come in on something resulting in a burn, it can no longer be effected by Toxic, and can become more dangerous, so if a Groudon has shown Lava Plume or Ho-oh is likely to use Sacred fire, it can be worth taking the damage so as to enable Arceus-Fairy to sweep lategame. By this same principle, this is a fantastic switch in to Sableye against stall teams.
Team Options
========
Pokemon that beat Klefki are an absolute must with Fairy Arceus. Good examples are Rest Talk Kyogre, various Groudon sets, Ho-oh, Gothitelle, Excadrill, Landorus-Therian and Mega Gengar. Aside from Klefki, other steel types annoy Fairy Arceus, and so having good steel type answers is highly recommended. This means Ground and Fire types like Excadrill and Ho-oh are welcome support. Pursuit support is useful in dealing with Mega Gengar, which can otherwise OHKO Arceus-Fairy with Sludge Wave, and 2hko after a Calm Mind boost without much of a problem. Tyranitar is best at this, due to its greater bulk, but Aegislash and Mega Scizor are other options. Pokemon that can weaken Water Arceus are appreciated, as that will often carry toxic and be capable of crippling Fairy Arceus. Toxic Primal Groudon, Ho-oh, Rayquaza and Mega Salamence all do this well. This set will not be able to get past Sword Dance Primal Groudon, so having a teammate who can beat said Groudon is required. Latios, Landorus-Therian and Mega Salamence are most adept at this. Pokemon that can lure in Klefki such as Thunder Darkrai and Heat Wave Yveltal are good team members for Fairy Arceus due to how much it hates trying to face Klefki. Cleric Support is appreciated if it can be fit, as Toxic is the biggest weakness of this Fairy Arceus set. Blissey and Shaymin-S are the two most notable clerics, depending on which type of build is being used. This Fairy Arceus set can check Thunder Darkrai for a team, so having a good sleep absorber is useful so that Darkrai cannot bypass it via sleep. This set is largely self-sufficient against offense and balance teams, however it will more often than not fail to do a significant amount vs Stall teams due to the frequency of status conditions, especially toxic, on them. As such, powerful wallbreakers such as Ho-oh and Yveltal are good team support.
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