Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Hades: Sky Drop (redirect the Bullet Bill coming at you on A1 to Ledian) - Brick Break (Honchkrow) - Fly (Ledian)
If Ledian flinches on action 1, change action 2 to Will-O-Wisp (Honchkrow)
From what I understand, using Brick Break on Honchkrow should remove Reflect from both of them.
Sorry to double post, but you can't switch again after jas swapped out his Pokemon Objection. You'll have to leave in Gliscor. Please reorder your commands gentlemen.
Sorry to double post, but you can't switch again after jas swapped out his Pokemon Objection. You'll have to leave in Gliscor. Please reorder your commands gentlemen.
Yes I can. Me sending in Gliscor did not initiate a switch phase as it was sending in a mon to replace a KO'd mon. Him switching to Honchkrow and Ledian did.
Wolfe asked me to take a look at this, so here I am.
Basically, Objection replaced his fainted Pokemon. That happens before the action begins. Once Jas initiated a switch action, Objection chose to counter-switch. That means that Objection is the obligated to order first, and Jas' orders are nullified.
The battle as it stands is the following:
jas61292: Honchkrow and Ledian
Objection: Charizard and Gyarados
It is Objection's turn to order, since he chose to counter-switch.
Tag Team Battles operate the same with both team members on the same team switching their Pokemon first. The team which performs the most switches in the switch phase moves first. (e.g. if both trainers on a two person tag team switch, but only one of their opponents does, their opponents still move second)
OK, then this calls for a slightly different strategy.
Gantu: Bounce (Ledian) - Stone Edge (Honchkrow) - Bounce (Ledian)
If Ledian uses a combo involving ThunderPunch on you, change that action to Protect and push remaining actions back.
If Ledian uses evasive Agility at all, change that action to Ice Fang (Honchkrow) and, if Ledian's next action is not a combo involving ThunderPunch on you, change your next action to Taunt (Ledian)
Hades: Sky Drop (redirect Gantu's Bullet Bill to Ledian) - Reflect (all allies) - Sky Drop (redirect your second Bullet Bill to Ledian)
If Ledian uses Encore on you on action 2, change action 2 to Fly (Ledian)
If Honchkrow uses Snatch on action 2 and Ledian does not use Encore on you on action 2, change action 2 to Rock Slide (all opponents)
Well, lets use those bullet bills to end Gyarados before it can get too much done. By biding, the damage from bounce and two bullet bills should be enough to take it out before it can get the second bounce off. Some Parahax would be nice too. Lets just hope my lack of recent activity has not fogged my ASB brain.
Gantu (M) / Hades (M) HP: 100 / 62 EN: 100 / 27 Effects: Nothing / -1 Att Team Effects: Stealth Rock Status: OK! / OK!
HP:80/EN:51/Status:OK!
HP:88/EN:100/Status:OK!
HP:90/EN:100/Status:OK!
Arena: Airship Fortress Rain continues to fall - Water attacks are boosted, perfect accuracy Thunder and Hurricane (2 rounds) Music: Super Mario Galaxy - Under Attack
ORDERS! Lucas: Bide ~ Bide ~ Bide Lafayette: Fly @Charizard ~ Thunder Wave @Charizard ~ Dark Pulse @Charizard Gantu: Bounce @Ledian ~ Stone Edge @Honchkrow ~ Bounce @Ledian Hades: Sky Drop ~ Reflect ~ Sky Drop
LET'S ROCK!
As the torrential downpour pounds mercilessly on the wooden hulls, the wily Jafar takes the place for Objection's Scar. However, when newcomers Lucas and Lafayette take their places of their battered allies on jas's side, Objection makes a quick counter switch to the might Gantu, but not before Jafar is momentarily crushed by jagged shards of cannonball that dig into his hardy body. Unfortunately, not even Gantu is safe either from the sentient stones, yet he delivers a piercing roar that causes Lucas and Lafayette to yield back.
Lucas detaches himself from the combat and simply concentrates. With a Bullet Bill heading towards his way, Hades swoops up and picks up the Bullet Bill with ease, while both Gantu and Lafayette take to the skies. Hades drops the Bullet Bill right above Lucas, while Gantu crushes his mighty bulk upon Lucas' body. Lafayette swoops down on the recovering Hades, leaving behind a painful, bleeding wound on his chest.
Lucas is still focuses within itself, while his opponent Hades sets up a thick force field guarding both Gantu and himself. The Gyarados sweeps up several shattered cannonball fragments and launches them straight at Lafayette, cutting into Lafayette's skin. When he recovers, he releases painful electromagnetic shackles that paralyze Hades. Three Bullet Bills make their mark, one exploding upon Gantu, while two simultaneously detonate upon Lucas, leaving behind severe bruises.
Now, the Ledian glows with an unearthly light. Before anyone can react, Lucas fires a devastating beam that completely annihilates Gantu, causing the mighty Gyarados to collapse. Lafayette releases a sinister pulse that chills Hades to the core. Feeling tired and weak from fighting since the match's onset, Hades nevertheless soldiers on and swoops up the Bullet Bill in his path, and launches it down upon Lucas. The struggling Ledian looks upward, seeing the Bullet Bill's angry face coming at him, all while the distant cannons prepare themselves, firing off a fresh barrage at the battlers.
Sorry to be a pain, but in the arena description it says:
A redirected Bullet Bill will strike either on the action it normally would or on the action after it was redirected (even if this is in the next round), whichever is later.
This means that the Bullet Bill Charizard redirected on action 1 would not strike until action 2, and the Bullet Bill Charizard redirected on action 3 would not strike until action 1 of this round. I think this means Ledian doesn't faint this round.
In addition, the arena description says that at the end of each round, one Bullet Bill is fired at each active pokemon. Given that Charizard redirected a Bullet Bill on action 3, there should be two Bullet Bills targeting Ledian this round (one on action 1 and one on a random action) and one Bullet Bill targeting each of the other pokemon.
Also, Gliscor takes 12 damage from Stealth Rock, not 10, meaning his HP should be 88, and Salamence's max HP is 100, not 90.
Ok, lets evade those bullets, and then fight back. That paralysis should come in handy.
Ledian: Evasive Agility - Roost - Ice Punch (Gliscor)
If taunted action 2, replace Roost with Ice Punch (Gliscor) If Gliscor uses Protect on an Ice Punch, Thunder Punch (Charizard) instead
Honchkrow: Dark Pulse (Charizard) - Icy Wind (Both Opponents) - Dark Pulse (Charizard) If Gliscor tries to bodyblock for dark pulse action 1, hit them both with Icy Wind, and switch action 2 to Dark Pulse (Charizard) If Charizard is KOd before your 3rd action, switch that action to Fly (Gliscor)
Yeah, I think we're pretty much screwed. At least this way, if I get lucky enough this round and I can take down a certain two of your mons with a certain two of my mons, I might have the slightest chance of victory.
Jafar: Stealth Rock - Substitute (20 HP) - Dig (Honchkrow)
If Ledian is not KO'd on action 1, change action 2 to Acrobatics (Ledian)
Hades: Rock Slide (both opponents) - Chill - Rock Slide (both opponents)
Arena: Airship Fortress Rain continues to fall - Water attacks are boosted, perfect accuracy Thunder and Hurricane (1 round) Music: Super Mario Galaxy - Under Attack
ORDERS! Lucas: Agility ~ Roost ~ Ice Punch @Gliscor Lafayette: Dark Pulse @Charizard ~ Icy Wind ~ Dark Pulse @Charizard Jafar: Stealth Rock ~ Substitute ~ Dig @Honchkrow Hades: Rock Slide ~ Chill ~ Rock Slide
LET'S ROCK!
Jafar returns to the field again, only to greet another face full of sentient cannon ball shards that dig into his scales. Lucas already jets off at high speeds, while Jafar launches several jagged shards towards his opponent's side, making it more hazardous for jas' team. Lafayette continues his sinister assault upon Hades and the Charizard manages to slide several small cannon balls towards both his opponents. They rain upon Lucas and Lafayette, yet Lucas deftly avoids two nasty Bullet Bills with ease.
Jafar bombards violently upon Lucas, taking out the Ledian before he could react. Lafayette releases a chilling wind that stings harshly upon both Jafar and Hades, making their reflexes all the more sluggish. With his eyes seeing stars, Hades falls down on his rear, struggling to catch his breath.
Unfortunately for the Charizard, Lafayette punishes the last shreds of his health with a dark surge of electricity. The Honchkrow puffs his chest haughtily, while Jafar only responds with burrowing quickly into the Airship's hull. The Bullet Bills emerge, one passes where Jafar used to fly, while another explodes harshly on Lafayette. The Gliscor emerges fiercely, yet Lafayette simply flies away on instinct as the pouring rain comes to a close.
-Gliscor used Stealth Rock!
Pointed stones appeared around Team jas61292!
Energy: -12
-Honchkrow used Dark Pulse on Charizard!
To critical (<=1250): 6435 (No)
To flinch (<=2000): 4224 (No)
Damage: 14
Energy: -9
-Charizard used Rock Slide!
Paralysis check (<=2000): 2092 (Pass)
To hit Ledian (<=9000): 6535 (Yes)
To critical Ledian (<=625): 7495 (No)
Damage on Ledian: 17
To hit Honchkrow (<=9000): 5228 (Yes)
To critical Honchkrow (<=625): 8387 (No)
Damage on Honchkrow: 14
Energy: -6
-A Bullet Bill misses Ledian!
-A Bullet Bill misses Ledian!
Action 2
-Jafar used Acrobatics on Ledian!
To critical (<=625): 4366 (No)
Damage: 23
Energy: -6
Ledian fainted!
-Honchkrow used Icy Wind!
To hit Gliscor (<=9500): 4061 (No)
To critical Gliscor (<=1250): 4692 (No)
Damage on Gliscor: 17
Gliscor's Speed fell to -1! (54 Spd)
To hit Charizard (<=9500): 4552 (No)
To critical Charizard (<=1250): 1907 (No)
Damage on Charizard: 8
Charizard's Speed fell to -1! (14 Spd)
Energy: -5
Well, good job Lucas. Its good to know you can be useful even against all flying types.
Now lets keep the pressure up. Roosevelt the Salamence, its your turn. Lets do this!
Right, so I have a 59 HP Gliscor, an effectively 65 HP Honchkrow and an effectively 75 HP Emolga left, and in order to win, I have to KO three of jas' mons without any of my last three getting KO'd. Not gonna happen, so I guess I'll go out with a bang.
Well, this certainly looks like we have got this, but I don't want to get overconfident and screw up now. Lets try and avoid the big hits, and then just focus in on Gliscor and score that last KO to end this. No matter how this ends though, good game Objection.
Madam Mim and Roosevelt take to the field, each staggering from each side's barrage of sentient stone that nearly knocks them out of the air. As Madam Mim recovers, Roosevelt releases a deafening roar that causes the flying squirrel to shudder back. Jafar, however bares his razor sharp talons and fangs undaunted.
Lafayette lands down on the wooden planks, recovering his lost vitality. As the Honchkrow catches his breath, Madam Mim charges up and releases a horrific torrent of electricity that badly fries Lafayette. Shuddering from the intensity of the attack as well as his fresh paralysis, he's at least reassured he wasn't airborne at the time, or the injury would have been much worse. Jafar too charges up, only now plunging down upon Roosevelt's neck with his fangs bared with ice. He successfully makes his mark...only to find out his fangs sunk deep within a doppleganger clone, while the real Roosevelt is safe. Sadly, the same can't be said for his teammate Lafayette, who eats a Bullet Bill to the face.
With both Jafar and Madam Mim recovering from their endeavors, Roosevelt fires a giant spray of water that just misses the Gliscor, while Lafayette leaps back into the skies, blowing a chilling wind that badly stings both their opponents.
Now much faster than Jafar, Roosevelt roars to the skies, sending down a giant meteor that smashes into the Gliscor's scales. Madam Mim sparks out an immense amount of electricity shocking all in sight, effectively taking Lafayette out of the match, while Jafar plunges down upon Roosevelt's left wing with his frost-coated fangs. As Roosevelt struggles to get rid of the vicious Gliscor, the Bullet Bills collide, rocking each combatant with mighty explosions. As the smoke clears, Jafar is spread on the ground, passed out from his wounds. With over half his team defeated, Objection is forced to surrender. The winner of this match - and title of Flying Gym Leader of the CAPASB - goes to jas61292!
Action 1
-Salamence used Substitute!
Salamence created a Substitute! (15 HP)
Energy: -12
-Honchkrow used Roost!
Honchkrow rested on the ground and regained health! (+20 HP)
Energy: -12
-Emolga used Thunder + Thunderbolt on Honchkrow!
To hit (<=8500): 8180 (Yes)
To critical (<=625): 536 (Yes)
To paralyze (<=4000): 2921 (Yes)
Damage: 33
Energy: -20
Honchkrow has been paralyzed! It might not move! (18 Spd; 20%)
-Gliscor used Ice Fang + Ice Fang on Salamence!
To critical (<=625): 6782 (No)
Damage: 42
Energy: -28
Salamence's Substitute broke!
-A Bullet Bill hits Honchkrow!
Damage: 25
New speed order:
Emolga > Salamence > Gliscor > Honchkrow
Action 2
-Emolga must recharge!
-Salamence used Hydro Pump on Gliscor!
To hit (<=8000): 9239 (No)
Salamence's attack missed!
Energy: -8
-Gliscor must recharge!
-Honchkrow used Icy Wind!
Paralysis check (<=2000): 8006 (Pass)
To hit Gliscor (<=9500): 8019 (Yes)
To critical Gliscor (<=1250): 204 (Yes)
Damage on Gliscor: 24
Gliscor's Speed fell to -2! (27 Spd)
To hit Emolga (<=9500): 7710 (Yes)
To critical Emolga (<=1250): 3859 (No)
Damage on Emolga: 13
Emolga's Speed fell to -1! (59 Spd)
Energy: -5
New Speed Order:
Salamence > Emolga > Gliscor > Honchkrow
Action 3
-Salamence used Draco Meteor on Gliscor!
To hit (<=9000): 8527 (Yes)
To critical (<=625): 8380 (No)
Damage: 16
Energy: -9
Salamence's Special Attack fell to -2!
-Emolga used Discharge!
It doesn't affect Gliscor...
To critical Salamence (<=625): 7996 (No)
To paralyze Salamence (<=3000): 6693 (No)
Damage on Salamence: 11
To critical Honchkrow (<=625): 6428 (No)
Damage on Honchkrow: 20
Energy: -5
Honchkrow fainted!
-Gliscor used Ice Fang on Salamence!
To hit (<=9500): 8096 (Yes)
To critical (<=625): 2767 (No)
To freeze (<=1000): 1189 (No)
Damage: 23
Energy: -5
-A Bullet Bill hits Salamence!
Damage: 25
-A Bullet Bill hits Emolga!
Damage: 26
-A Bullet Bill hits Gliscor!
Damage: 20
Gliscor fainted!
HP Left:
Salamence: 100 - 15 from A0 - 15 from A1 - 59 from A3 = 11
Honchkrow: 49 - 38 from A1 - 20 from A3 = -9
Gliscor: 59 - 24 from A1 - 36 from A2 = -1
Emolga: 90 - 15 from A0 - 13 from A2 = 62
Energy Left:
Salamence: 100 - 12 from A1 - 8 from A2 - 9 from A3 = 71
Honchkrow: 59 - 12 from A1 - 5 from A2 = 42
Gliscor: 73 - 28 from A1 - 5 from A3 = 40
Emolga: 100 - 20 from A1 - 5 from A3 = 75
Stat modifers:
Salamence: -2 SpAtt
Honchkrow: Nothing
Gliscor: -1 Spd
Emolga: -1 Attack (Permanent); -1 Speed
Roosevelt (M) HP: 11 EN: 71 Effects: -2 SpA Team Effects: Stealth Rock Status: OK!
HP:14/EN:18/Status:OK!
HP:74/EN:5/Status:OK!
HP:50/EN:67/Status:OK!
Spoils of battle: Objection:
-Objection gains 4 Currency Counters.
-Scar and Gantu gain 2 MC and 1 DC.
-Facilier and Hades gain 3 MC.
-Jafar and Madam Mim gain 3 MC and 1 KO Counter each.
jas61292:
-jas61292 gains 4 Currency Counters.
-Bird and BigPecks gain 3 MC.
-Hatchet, Lucas, Lafayette, and Roosevelt gain 3 MC and 1 KO Counter each.
TheWolfe:
-I get 13 Universal Counters
Thanks for the match you two and congratulations on your title jas! I can't wait to battle both of you in the future. :]