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Completed King Serperior and Ziposaki in middle 'mon mayhem!

Discussion in 'ASB' started by EndQuote, Apr 12, 2012.

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  1. EndQuote

    EndQuote

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    May 5, 2011
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    King sends out first, chooses ability, equips item.
    Then Ziposaki sends out, chooses ability, equips item, and orders.
    King orders.
    I ref.
    Etc.

    Sorry to skimp on the flavor, I'm not feeling too well.
    Good luck to you both, let's get this battle rolling!
  2. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Ok, this looks like a bad day for us. Go, Goku!!

    What is this? Goku is evolving!!!

    Lucario
    Show Hide

    [​IMG]
    Lucario [Goku] (male)
    Nature: Naughty (+1 Atk, -1Sp.Def)
    Type:
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Steadfast: (Innate)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    Inner Focus: (Innate)When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Justified: (Innate)This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 5 (+1)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-1)
    Spe: 90
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6 Maxed
    MC: 4
    DC: 5/5 Maxed
    KOC: 0

    Attacks:
    Quick Attack(*)
    Foresight(*)
    Endure(*)
    Counter(*)
    Force Palm(*)
    Feint(*)
    Reversal(*)
    Screech(*)
    Nasty Plot

    Crunch(*)
    Bullet Punch(*)
    Detect(*)

    Rock Slide(*)
    Shadow Claw(*)
    Earthquake(*)
    Ice Punch
    Swords Dance
    Dig
    Dark Pulse
    Metal Claw
    Bone Rush
    Metal Sound
    Close Combat
    Aura Sphere
    Extremespeed
    Dragon Pulse

    Move Number: 26


    No item (have 0)
    and we'll take Inner Focus.
  3. Ziposaki

    Ziposaki

    Joined:
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    Messages:
    617
    Hmm. Hariyama, let's go. No item. Sheer Force, and enable it while you're at it.

    Fire Punch > Force Palm > Fire Punch
    If Counter, chill that action and push actions down.
  4. King Serperior

    King Serperior

    Joined:
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    Nasty Plot - Detect - Aura Sphere

    "Let her have it!!"

    <But, Hariyama is male...>

    "........"
  5. EndQuote

    EndQuote

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    Round One

    Pre-round:
    [​IMG]
    Lucario (M) Goku
    Health: 100
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Hariyama (M) H
    Health: 125
    Energy: 100
    Boosts: None
    Other: Sheer Force Enabled

    Round One Start!
    As the first round begins, the trainers release their 'mons into the arena! On one side, a Lucario swiftly bobs from foot to foot, eager to do battle. On the other side, a Hariyama stomps in the traditional sumo way, shaking the arena slightly.

    Closing his eyes, Goku the Lucario devises Nasty Plots to trick and deceive his opponent, raising his special attack. Taking advantage of his foe's distraction, H the Hariyama lumbers forward with a Fire Punch, knocking Lucario away with the sheer force of the attack!

    Nervously, Goku focus on H, eyes narrowed. As H attempts to use a Force Palm, Goku swiftly Detects and evades the attack!

    Suddenly, Goku falls to the ground, writhing in agony. Concerned, H steps forward to help, but is taken aback as the Lucario nimbly leaps to his feet, springing forward into a surprise Aura Sphere! What a nasty plot that was! Angered, the Hariyama retaliates with a strong Fire Punch, knocking Goku away to end the round!

    Calculations (open)

    Action One:
    Goku used Nasty Plot!
    Goku's Special Attack sharply rose!
    -7 energy

    H used Fire Punch!
    RNG roll to crit: (1-625=crit) 2124 NO
    (8+2+3(1.5))*1.5=21.75=22
    22 Damage
    -6 energy

    Action Two:
    Goku used Detect!
    Goku evaded H's attack!
    -15 energy (STAB)

    H used Force Palm!
    Goku evaded the attack!
    -4 energy (STAB)

    Action Three:
    Goku used Aura Sphere!
    RNG roll to crit: (1-625=crit) 7566 NO
    9+3+2(1.5)+2(1.75)=18.5=19
    19 Damage
    -6 energy (STAB)

    H used Fire Punch!
    RNG roll to crit: (1-625=crit) 1190 NO
    (8+2+3(1.5))*1.5=21.75=22
    22 Damage
    -6 energy


    Post-round:
    [​IMG]
    Lucario (M) Goku
    Health: 56
    Energy: 72
    Boosts: +1 Special Attack
    Other: None
    [​IMG]
    Hariyama (M) H
    Health: 106
    Energy: 84
    Boosts: None
    Other: Sheer Force Enabled
    Your turn, King Serperior!
  6. King Serperior

    King Serperior

    Joined:
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    Aura Sphere - Dragon Pulse - Aura Sphere

    Sub: If Protect, Chill
  7. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
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    617
    Revenge > Revenge > Fire Punch
  8. EndQuote

    EndQuote

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    Round Two

    Pre-round:
    [​IMG]
    Lucario (M) Goku
    Health: 56
    Energy: 72
    Boosts: +1 Special Attack
    Other: None
    [​IMG]
    Hariyama (M) H
    Health: 106
    Energy: 84
    Boosts: None
    Other: Sheer Force Enabled

    Round Two Start!
    As the second round starts, Goku the Lucario feints left, spins right and launches an Aura Sphere directly at H! The Hariyama grunts, shaking off the blow, and retaliates with a powerful Revenge! Goku is sent flying!

    Struggling to his feet, Goku summons an ancient power and unleashes a Pulse of Dragon energy, knocking the Hariyama off his feet! Angered, H again retaliates with a strong Revenge, sending Goku skidding all the way into the far wall! The Lucario manages to stand, swaying, before falling back with a sigh, KOed.

    Calculations (open)

    Action One:
    Goku used Aura Sphere!
    RNG roll to crit: (1-625=crit) 1513 NO
    9+3+2(1.5)+1.75=16.75=17
    17 Damage
    -10 energy (STAB)

    H used Revenge!
    RNG roll to crit: (1-625=crit) 3872 NO
    (12+3+3(1.5))*1.5=29.25=29
    29 Damage
    -7 energy (STAB)

    Action Two:
    Goku used Dragon Pulse!
    RNG roll to crit: (1-625=crit) 9009 NO
    9+2(1.5)+1.75=13.75=14
    14 Damage
    -7 energy

    H used Revenge!
    RNG roll to crit: (1-625=crit) 6111 NO
    (12+3+3(1.5))*1.5=29.25=29
    29 Damage (KO)
    -11 energy (STAB)

    Goku fainted!


    Post-round:
    [​IMG]
    Lucario (M) Goku
    Health: -2
    Energy: 55
    Boosts: None
    Other: KOed
    [​IMG]
    Hariyama (M) H
    Health: 75
    Energy: 66
    Boosts: None
    Other: Sheer Force Enabled, 1 KOC
    King sends out and selects ability, then Ziposaki orders.
  9. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
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    3,029
    Sigh, I would have been at a disadvantage no matter what mon I sent out first :(

    "Goku, return!!"

    "Go, Bane!!"

    What is this? Bane is evolving!!

    Show Hide

    [​IMG]
    Bane [Gyarados] (Male)
    Nature: Lonely (-1 Def, +1 Atk)
    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Intimidate: (Can be Activated)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie: (Innate)This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6(+1)
    Def: Rank 2 (-1)
    SpA: Rank 2
    SpD: Rank 4
    Spe: 81
    Size Class: 6
    Weight Class: 6
    Base Rank Total: 20

    EC: 6/6 Maxed
    MC: 11
    DC: 5/5 Maxed
    KOC: 0

    Attacks:
    Splash
    Tackle
    Flail
    Thrash
    Bite
    Dragon Rage
    Waterfall
    Ice Fang
    Earthquake
    Stone Edge
    Protect
    Dive

    Bounce
    Bubble (event)
    Reversal (event)

    Move Total: 16


    Ability - Intimidate (Activate!)
    Items - none
  10. Ziposaki

    Ziposaki

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    Huh, I wonder what I should do?

    Thunder Punch > Rock Slide > Thunder Punch
    If Protect, use Focus Energy and push actions down, but only once.
  11. King Serperior

    King Serperior

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    Sep 15, 2011
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    Dive - Bounce - Dive

    I found a loophole to your sub :P
  12. EndQuote

    EndQuote

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    Round Three

    Pre-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 100
    Energy: 100
    Boosts: None
    Other: None
    [​IMG]
    Hariyama (M) H
    Health: 75
    Energy: 66
    Boosts: None
    Other: Sheer Force Enabled, 1 KOC

    Round Three Start!
    As the round begins, a small Magikarp flops limply into the arena, and H the Hariyama charges forward for an easy battle. As the Fighting-type closes in, the Magikarp shines brightly, then evolves into a thrashing, angry Gyarados! Seeing the charging Hariyama, the newly evolved Bane Bounces over H's Thunderpunch, then slams the Hariyama for massive damage!

    Angered, H tries to create a Slide of Rocks to crush Bane, but the Gyarados swiftly Dives into the pool at the side of the arena, surfacing to inflict still more damage!

    Struggling to stay standing, Hariyama again readies a crackling Thunderpunch, but can only watch in horror as Bane Bounces over it! The impact sends Hariyama skidding back, KOed!

    Roaring in victory, the still-healthy Gyarados again takes flight, eager to battle more.

    Calculations (open)

    Bane's Intimidate activated! H's attack fell!

    Action One:
    Bane sprang up!

    H used ThunderPunch!
    H's attack missed!
    -6 energy

    Bane used Bounce!
    RNG roll to hit: (1-8500=hit) 7586 HIT
    RNG roll to crit: (1-625=crit) 3934 NO
    (10+3+4(1.5))*1.5=28.5=29
    29 Damage
    -9 energy (STAB)
    RNG roll to paralyze: (1-3000=paralyzed) 6314 NO

    Action Two:
    Bane hid underwater!

    H used Rock Slide!
    H's attack missed!
    -6 energy

    Bane used Dive!
    RNG roll to crit: (1-625=crit) 5985 NO
    8+3+4(1.5)=17
    17 Damage
    -9 energy (STAB)

    Action Three:
    Bane used Bounce!

    H used ThunderPunch!
    H's attack missed!
    -6 energy

    Bane used Bounce!
    RNG roll to hit: (1-8500=hit) 8467 HIT
    RNG roll to crit: (1-625=crit) 6061 NO
    (10+3+4(1.5))*1.5=28.5=29
    29 Damage (KO)
    -9 energy (STAB)

    H fainted!


    Post-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 100
    Energy: 73
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Hariyama (M) H
    Health: 0
    Energy: 66
    Boosts: -1 Attack (Locked)
    Other: Sheer Force Enabled, 1 KOC, KOed
  13. Ziposaki

    Ziposaki

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    617
    Gyarados shouldn't have a Moxie boost. KS picked and activated Intimidate for his Gyarados 's ability. Now, hmm, I wonder who I should pick?[/sarcasm] C'mon, let's go Lanturn.
  14. EndQuote

    EndQuote

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    Fixed and fixed.
    Remember to pick an ability for your Lanturn too!
  15. Ziposaki

    Ziposaki

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    Jun 14, 2011
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    617
    Oh, right, sorry. Water Absorb.
  16. King Serperior

    King Serperior

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    *sigh* Gyarados is about to die this day :(

    Gyarados: Earthquake - Earthquake - Earthquake
  17. Ziposaki

    Ziposaki

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    Jun 14, 2011
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    617
    Confuse Ray > Thunderbolt > Charge Beam
  18. EndQuote

    EndQuote

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    Round Four

    Pre-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 100
    Energy: 73
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Lanturn (F) L
    Health: 120
    Energy: 100
    Boosts: None
    Other: None
    Round Four Start!
    A new foe for Bane is sent out into the arena, a mascara-wearing Lanturn named L! Shyly blinking in the light, the electric fish turns her attention to her foe. Angered by the thought of doubly-super-effective STAB moves, Bane unleashes an almighty Earthquake! Shaken, L lets out a ghostly light, using a Confuse Ray to mesmerize Bane!

    Confused, unable to recall his trainer's orders, Bane slams headfirst into the ground before being zapped by a strong Thunderbolt that snaps him out of his confusion!

    Focusing on his foe, the Gyarados unleashes a second Earthquake, even more powerful than the first, as L prepares for upcoming rounds with a Charge Beam

    Calculations (open)

    Action One:
    Bane used Earthquake!
    RNG roll to crit: (1-625=crit) 6939 NO
    (10+4(1.5))*1.5=24
    24 Damage
    -7 energy

    L used Confuse Ray!
    Bane became confused!
    RNG roll for intensity: 2 (Severe) 3a
    -5 energy

    Action Two:
    Bane used Earthquake!

    RNG roll for confusion: (1-5000=confused) 2806
    Bane hurt himself in his confusion, lowering his Confusion Counter to 2!
    4+4(1.5)=10
    10 Damage
    -3 energy
    Bane's Confusion Counter fell to 1!

    L used Thunderbolt!
    RNG roll to crit: (1-625=crit) 6266 NO
    (10+3)*2.25=29.25=29
    29 Damage
    -6 energy (STAB)
    RNG roll to paralyze (1-1000=paralyzed) 1658 NO
    Bane snapped out of confusion!

    Action Three:
    Bane used Earthquake!

    RNG roll to crit: (1-625=crit) 9060 NO
    (10+4(1.5))*1.5=24
    24 Damage
    -11 energy

    L used Charge Beam!
    RNG roll to hit: (1-9000=hit) 2706 HIT
    RNG roll to crit: (1-625=crit) 8349 NO
    (5+3)*2.25=18
    18 Damage
    -5 energy (STAB)
    RNG roll for stat boost: (1-7000=boost) 5178 YES
    L's Special Attack rose!


    Post-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 53
    Energy: 52
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Lanturn (F) L
    Health: 72
    Energy: 84
    Boosts: +1 Special Attack
    Other: None

    Ziposaki's turn!
  19. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
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    617
    Thunderbolt > Discharge > Thunderbolt
    If Earthquake, use Protect and push actions back, but only once.
  20. King Serperior

    King Serperior

    Joined:
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    3,029
    Bounce - Stone Edge - Bounce

    Come on ParaHAX!!
  21. EndQuote

    EndQuote

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    Round Five

    Pre-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 53
    Energy: 52
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Lanturn (F) L
    Health: 72
    Energy: 84
    Boosts: +1 Special Attack
    Other: None

    Round Five Start!
    As the fifth round begins, the Bane the Gyarados Bounces skyward, uncoiling his mighty tail. Firing a Thunderbolt after him, L frowns at her complete miss as she takes the Bounce attack with a grunt.

    Summoning stones from the corners of the arena, Bane sends a sharp Edge of Stone directly at L! Recovering quickly, the Lanturn sends out a Discharge of electrical energy, shocking Bane for massive damage!

    Angrily, Bane once more Bounces over a Thunderbolt, but his impact seems to have inflicted paralysis this time...

    Calculations (open)

    Action One:
    Bane sprang up!

    L used Thunderbolt!
    L's attack missed!
    -6 energy (STAB)

    Bane used Bounce!
    RNG roll to hit: (1-8500=hit) 2499 YES
    (10+3+4(1.5))*.667=12.673=13
    13 Damage
    -9 energy (STAB)
    RNG roll to paralyze: (1-3000=paralyzed) 7915 NO

    Action Two:
    Bane used Stone Edge!
    RNG roll to hit: (1-8000=hit) 3318 HIT
    RNG roll to crit: (1-1250=crit) 6310 NO
    10+4(1.5)=16
    16 Damage
    -7 energy

    L used Discharge!
    RNG roll to crit: (1-625=crit) 6086 NO
    (8+3)*2.25+1.75=26.5=27
    27 Damage
    -5 energy (STAB)
    RNG roll for paralysis: (1-3000=paralyzed) 8392 NO

    Action Three:
    Bane sprang up!

    L used Thunderbolt!
    L's attack missed!
    -6 energy (STAB)

    Bane used Bounce!
    RNG roll to hit: (1-8500=hit) 2261 YES
    (10+3+4(1.5))*.667=12.673=13
    13 Damage
    -9 energy (STAB)
    RNG roll to paralyze: (1-3000=paralyzed) 612 YES
    L was paralyzed! (20%)

    L's paralysis dropped 5%!


    Post-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 26
    Energy: 27
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Lanturn (F) L
    Health: 30
    Energy: 67
    Boosts: +1 Special Attack
    Other: Paralyzed (15%)

    King Serperior's turn!
  22. King Serperior

    King Serperior

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    Ok, here goes the last turn!!

    Earthquake + Earthquake Combo - Cooldown (A.K.A. Die) - Earthquake.
    If Electric-type damaging attack A1, Protect and change A2 to Bounce.
  23. Ziposaki

    Ziposaki

    Joined:
    Jun 14, 2011
    Messages:
    617
    I'm not cool with that combo. so,

    Protect > Thunderbolt > Discharge
  24. EndQuote

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    Round Six

    Realized that, last round, I had Gyarados receiving a STAB boost on Stone Edge. (Derp)
    It's fixed now.

    Pre-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 26
    Energy: 27
    Boosts: None
    Other: 1 KOC
    [​IMG]
    Lanturn (F) L
    Health: 27
    Energy: 67
    Boosts: +1 Special Attack
    Other: Paralyzed (15%)

    Round Six Start!
    With a roar, Bane summons the last of his strength and soars high into the air, before flipping up and diving toward the ground. On impact, a massive Double Earthquake Combo absolutely tears the arena apart! However, L the Lanturn saw the danger and Protected herself from the seismic attack! Bane, seeing his combo's failure, keels over with a sigh, KOed by energy exhaustion!

    Calculations (open)

    Action One:
    L used Protect!
    RNG roll for paralysis: (1-1500=paralyzed) 4793 NO
    Lanturn protected herself!
    -24 energy

    Bane used a Double-Earthquake Combo!
    Lanturn protected herself!
    -32 energy (KO)

    Bane fainted!

    L's paralysis dropped 5%!


    Post-round:
    [​IMG]
    Gyarados (M) Bane
    Health: 26
    Energy: -5
    Boosts: None
    Other: 1 KOC, KOed
    [​IMG]
    Lanturn (F) L
    Health: 27
    Energy: 43
    Boosts: None
    Other: Paralyzed (10%), 1 KOC

    King sends out and chooses an ability, then Ziposaki orders.
  25. King Serperior

    King Serperior

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    Sep 15, 2011
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    Sigh......Stupid me :( I didn't realize that Bane's energy was so low D:

    Go, Heracross!! Your Guts should work here!!
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