PU Kingler

Anty

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Overview
########

Kingler's high Attack stat and access to two setup moves in Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water-type STAB move in Crabhammer and other powerful moves such as Superpower. Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP. Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to outspeed nearly the whole unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost it even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to let Kingler more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls and hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities, so it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat Grass-types such as Torterra and Roselia, and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia weaken the opposing team upon switching in and allow Kingler to always OHKO Piloswine.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor to hit Tangela and Torterra; Rock Slide, which receives a Sheer Force boost and hits Pelipper; and Return, which provides good neutral coverage. A Swords Dance + three attacks set has devastating effects under Sticky Web, while Substitute in combination with Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass-type STAB moves; however, they are all OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, and OHKO Kingler with its Grass STAB move; however, Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage back or phaze Kingler out; the former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types, such as Politoed and Prinplup, can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage, and although Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed; Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However, Togetic dislikes losing its item, and Kingler OHKOes both Togetic and Avalugg if it is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.
 
Last edited:

Ares

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Pretty sure CB/CS should be the first set, and it most definitely should get a set, so I would add that in.
 

Anty

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Pretty sure CB/CS should be the first set, and it most definitely should get a set, so I would add that in.

The problem i have with CB is its competition with bascuilin. Although kingler is actually stronger, it is slower and lacks priority. I feel its would only be good on sticky webs (like sd 3 attacks). Im still on the fence, ill test a bit and come back

I definitely say no to CS though, it is still fairly slow compared to other scarfers and limits its strength, which is its niche. Also Agility gives it more power (with lo) and the ability to choose moves.
 

Ares

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Anty you know the drill with C&C.

I still think there should be a CB set as Crabhammer hits hard along with its other coverage moves. I'll talk with QC about it though, for now work on C&C.
 

Anty

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Anty you know the drill with C&C.

I still think there should be a CB set as Crabhammer hits hard along with its other coverage moves. I'll talk with QC about it though, for now work on C&C.
I sorted out c&c. I dont think there should be a Choice Band set, it recieves a lot of competition from bascuilin, who despite being weaker, has priority. From experience cb also only works on sticky web teams, where it get beat offensive teams, whilst without sticky web you are easily revenge killed, and most defensive teams have an answer for it
 
i haven't used this so i can't really check this, but jolly should be in set details at the very least as it lets you outspeed scarf tauros, stoutland, and scarf scyther at +2.
 

Anty

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i haven't used this so i can't really check this, but jolly should be in set details at the very least as it lets you outspeed scarf tauros, stoutland, and scarf scyther at +2.
Good point, done. Scarf tauros run adamant anyway :x but stuff like scarf raichu are still relevant enough to mention jolly.
 

WhiteDMist

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Overview
########
- How does its physical bulk let it set up on weak special attackers?
- Many Choice Scarf Pokemon

Moves
========
- Mention that Swords Dance also is useful to overpower more defensive teams.

Other than that, most of the writing needed some work, but I'll leave that to the GP team.

qc 3/3
 

Anty

let's drop
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Overview
########
- How does its physical bulk let it set up on weak special attackers?
- Many Choice Scarf Pokemon

Moves
========
- Mention that Swords Dance also is useful to overpower more defensive teams.

Other than that, most of the writing needed some work, but I'll leave that to the GP team.

qc 3/3
Thanks!
Posting in gp queue
 

Psywaves

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Comments
Overview
########

Kingler's high Attack stat and access to two set(remove space)up moves in the form of Agility and Swords Dance, (RC) allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB in Crabhammer, and other high Base Power moves such as Superpower. Its good Defense stat allows it to set up on weak physical attackers, however but its set(remove space)up options (IMO "opportunities" would be more fitting than "options) are limited by its low Special Defense and HP stats. Its mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility, (RC) or unless it uses a Jolly nature, (AC) which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole of the unboosted metagame, however though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing it to dent most non resists Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types, (RC) such as Gourgeist ("Gourgeist" refers to the outclassed Average size form, though I can't say I'm 100% sure what term could be used to refer to its forms collectively) hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage, (RC) whilst also hitting Pokemon such as Avalugg for super effective damage, (RC) and allowing Kingler to hit Poliwrath, (AC) whoich otherwise walls it. Whilst Swords Dance can be used to boost Kingler'(add apostrophe)s Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EV'(remove apostrophe)s allow it Kingler to outspeed most of the metagame after a boost, allowing it to meaning that it can beat Choice Scarf Dodrio (changed this bit just so that "allow" wasn't repeated). 252 Attack EV'(remove apostrophe)s are used to boost its Kingler's damage output,; (comma -> semicolon) Life Orb and an Adamant nature boost this even more. A Jolly nature could be used for to let Kingler to outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeabley lowers Kingler'(add apostrophe)s Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, however but the power loss is even greater. Hyper Cutter is its Kingler's most relevant ability. (maybe mention how/why)

Usage Tips
========

Setting up Agility is Kingler'(add apostrophe)s main priority,; (comma -> semicolon) however, attacking straight away is fine if the opponent has something to that counters you Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened opponent foe. Agility may not be necessary if against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler'(add apostrophe)s low HP, Special Defense, (AC; serial comma) and vulnerability to status limit its set(remove space)up opportunities, therefore it should mainly set up on forced switches or on a defensive wall (walls are defensive by definition) that cannot do much damage in responcse. As suggested, Kingler dislikes taking hits, so it is better brought in after a KO on something it can beats. Try to weaken walls or removinge other threats before setting up with Kingler to allow it to sweep more easily, however, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-(add hyphen)types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, whilst Kingler can reliably beats Ground-types which that threaten them. Mixed Tauros can bait lure in and KO some of Kingler'(add apostrophe)s most prominent counters, (AC) such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Auroraus can beat other Grass-types such as Torterra and Roselia, whilst Kingler can beats Rock- and Fire-types which that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine can beat Electric-types. Entry hazards, (RC) from Pokemon such as Golem and Roselia, (RC) allow Kingler to always OHKO Piloswine as well as and weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, however but it can utilisze moves such as X-Scissor, (RC) to hit Tangela and Torterra, Rock Slide, which receives a Sheer Force boost and hits Pelipper, and Return, which provides good neutral damage coverage. Swords Dance with three attacks has devastating effects under Sticky Web, whilst Substitute and in conjunction with Swords Dance allows Kingler to use Poliwrath as set(remove space)up fodder. Lastly, a Choice Band set could be used for immediate power, however but receives competition from Bascuilin, (AC) whoich is faster and has priority.

Checks & Counters
########
**Grass-(add hyphen)types**: Gourgeist (again, "Gourgeist" just refers to the average size), Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves. However they all get OHKO'd if Kingler gets +2 Attack. Tangela live any hit, even if Kingler has two Swords Dances up and can OHKO with its Grass STAB move, however dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage or phasze ("phaze" is a coined term derived from "pseudo-haze") Kingler out. The former recovers health from Crabhammer and can set up with Bulk Ups on against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, even though Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist (see above), whilst Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed. Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon, (RC) such as Togetic and Avalugg, (RC) can live a hit and deal heavy damage, apply inflict status, (AC) or phasze Kingler out. However, (AC) the latter ( I'm pretty sure the latter is this instance would refer to Kingler) Togetic dislikes losing its item and they both get OHKO'd if Kingler OHKOes (active voice -> passive voice) both Togetic and Avalugg if it is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler pre before a Speed boost and deal large amounts of damage with their STABs. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if Kingler it has an Agility boost.
 

Anty

let's drop
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Amcheck :)
Add
Capitalise/capital -> lower case
Remove

Comments
Overview
########

Kingler's high Attack stat and access to two set(remove space)up moves in the form of Agility and Swords Dance, (RC) allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB in Crabhammer, and other high Base Power moves such as Superpower. Its good Defense stat allows it to set up on weak physical attackers, however but its set(remove space)up options (IMO "opportunities" would be more fitting than "options) are limited by its low Special Defense and HP stats. Its mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility, (RC) or unless it uses a Jolly nature, (AC) which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole of the unboosted metagame, however though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing it to dent most non resists Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types, (RC) such as Gourgeist ("Gourgeist" refers to the outclassed Average size form, though I can't say I'm 100% sure what term could be used to refer to its forms collectively) hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage, (RC) whilst also hitting Pokemon such as Avalugg for super effective damage, (RC) and allowing Kingler to hit Poliwrath, (AC) whoich otherwise walls it. Whilst Swords Dance can be used to boost Kingler'(add apostrophe)s Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EV'(remove apostrophe)s allow it Kingler to outspeed most of the metagame after a boost, allowing it to meaning that it can beat Choice Scarf Dodrio (changed this bit just so that "allow" wasn't repeated). 252 Attack EV'(remove apostrophe)s are used to boost its Kingler's damage output,; (comma -> semicolon) Life Orb and an Adamant nature boost this even more. A Jolly nature could be used for to let Kingler to outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeabley lowers Kingler'(add apostrophe)s Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, however but the power loss is even greater. Hyper Cutter is its Kingler's most relevant ability. (maybe mention how/why)

Usage Tips
========

Setting up Agility is Kingler'(add apostrophe)s main priority,; (comma -> semicolon) however, attacking straight away is fine if the opponent has something to that counters you Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened opponent foe. Agility may not be necessary if against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler'(add apostrophe)s low HP, Special Defense, (AC; serial comma) and vulnerability to status limit its set(remove space)up opportunities, therefore it should mainly set up on forced switches or on a defensive wall (walls are defensive by definition) that cannot do much damage in responcse. As suggested, Kingler dislikes taking hits, so it is better brought in after a KO on something it can beats. Try to weaken walls or removinge other threats before setting up with Kingler to allow it to sweep more easily, however, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-(add hyphen)types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, whilst Kingler can reliably beats Ground-types which that threaten them. Mixed Tauros can bait lure in and KO some of Kingler'(add apostrophe)s most prominent counters, (AC) such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Auroraus can beat other Grass-types such as Torterra and Roselia, whilst Kingler can beats Rock- and Fire-types which that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine can beat Electric-types. Entry hazards, (RC) from Pokemon such as Golem and Roselia, (RC) allow Kingler to always OHKO Piloswine as well as and weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, however but it can utilisze moves such as X-Scissor, (RC) to hit Tangela and Torterra, Rock Slide, which receives a Sheer Force boost and hits Pelipper, and Return, which provides good neutral damage coverage. Swords Dance with three attacks has devastating effects under Sticky Web, whilst Substitute and in conjunction with Swords Dance allows Kingler to use Poliwrath as set(remove space)up fodder. Lastly, a Choice Band set could be used for immediate power, however but receives competition from Bascuilin, (AC) whoich is faster and has priority.

Checks & Counters
########
**Grass-(add hyphen)types**: Gourgeist (again, "Gourgeist" just refers to the average size), Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves. However they all get OHKO'd if Kingler gets +2 Attack. Tangela live any hit, even if Kingler has two Swords Dances up and can OHKO with its Grass STAB move, however dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage or phasze ("phaze" is a coined term derived from "pseudo-haze") Kingler out. The former recovers health from Crabhammer and can set up with Bulk Ups on against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, even though Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist (see above), whilst Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed. Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon, (RC) such as Togetic and Avalugg, (RC) can live a hit and deal heavy damage, apply inflict status, (AC) or phasze Kingler out. However, (AC) the latter ( I'm pretty sure the latter is this instance would refer to Kingler) Togetic dislikes losing its item and they both get OHKO'd if Kingler OHKOes (active voice -> passive voice) both Togetic and Avalugg if it is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler pre before a Speed boost and deal large amounts of damage with their STABs. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if Kingler it has an Agility boost.
Thanks for the help again! I think it is Gourgeist-XL, as -S would probably mean small
 

Psywaves

Procrastinating Pedantic Perfectionist™
is a Contributor Alumnus
I think it is Gourgeist-XL, as -S would probably mean small
Yeah, I suppose Gourgeist-XL is the most relevant when it comes to walling stuff, though I wish I knew of a term like "Rotom-A" that could be used refer to all Gourgeist's forms collectively.
 

GatoDelFuego

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Anty

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Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB move in Crabhammer, and other high-Base Power moves such as Superpower. Its Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP stats. Its Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole of the unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing it Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage whilst while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost this even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility may might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities, therefore it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, whilst and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, whilst and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia allow Kingler to always OHKO Piloswine and weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor to hit Tangela and Torterra; (SC) Rock Slide, which receives a Sheer Force boost and hits Pelipper; (SC) and Return; (SC) which provides good neutral coverage. Swords Dance with three attacks has devastating effects under Sticky Web, whilst while Substitute in conjugation Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power, but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves. However they all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, (AC) and can OHKO with its Grass STAB move; (SC) however Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage or phaze Kingler out. The former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, even though Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed. Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However Togetic dislikes losing its item and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.

1/2

Great check Psywaves :v4:
 
Last edited:

Anty

let's drop
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Anty

REMOVE CHANGE COMMENTS

Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB move in Crabhammer, and other high-Base Power moves such as Superpower. Its Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP stats. Its Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole of the unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing it Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage whilst while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost this even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility may might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities, therefore it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, whilst and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, whilst and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia allow Kingler to always OHKO Piloswine and weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor to hit Tangela and Torterra; (SC) Rock Slide, which receives a Sheer Force boost and hits Pelipper; (SC) and Return; (SC) which provides good neutral coverage. Swords Dance with three attacks has devastating effects under Sticky Web, whilst while Substitute in conjugation Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power, but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves. However they all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, (AC) and can OHKO with its Grass STAB move; (SC) however Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage or phaze Kingler out. The former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, even though Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed. Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However Togetic dislikes losing its item and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.

1/2

Great check Psywaves :v4:
Thanks and implemented!
 

tehy

Banned deucer.
Get chekt

Not much to say, p.good

Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB move in Crabhammer, and other high-Base Power powerful moves such as Superpower. Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP stats. Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost this it even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities,; therefore it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia allow Kingler to always OHKO Piloswine and to weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor, to hit Tangela and Torterra; Rock Slide, which receives a Sheer Force boost and hits Pelipper; and Return; which provides good neutral coverage. Swords Dance with three attacks has devastating effects under Sticky Web, while Substitute in conjugation combination with Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power, but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves.;(period to comma, decapitalize) Hhowever,(ac) they all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, and can OHKO with its Grass STAB move; however,(ac) Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage back or phaze Kingler out.;(period to semicolon, decapitalize) Tthe former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, (rc)even though (ac), and althoughKingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed.;(period to semicolon) Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However Togetic dislikes losing its item and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.
 

Anty

let's drop
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Get chekt

Not much to say, p.good

Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water STAB move in Crabhammer, and other high-Base Power powerful moves such as Superpower. Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP stats. Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to boost its Speed to high levels, allowing it outspeed nearly the whole unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost this it even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities,; therefore it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia allow Kingler to always OHKO Piloswine and to weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor, to hit Tangela and Torterra; Rock Slide, which receives a Sheer Force boost and hits Pelipper; and Return; which provides good neutral coverage. Swords Dance with three attacks has devastating effects under Sticky Web, while Substitute in conjugation combination with Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power, but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass STAB moves.;(period to comma, decapitalize) Hhowever,(ac) they all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, and can OHKO with its Grass STAB move; however,(ac) Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage back or phaze Kingler out.;(period to semicolon, decapitalize) Tthe former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types such as Politoed and Prinplup can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage. However, (rc)even though (ac), and althoughKingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed.;(period to semicolon) Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However Togetic dislikes losing its item and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.
Thanks and implemented!
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
2/2 :)

add remove (comments)

Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water-type STAB move in Crabhammer, (remove comma) and other powerful moves such as Superpower. Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP. Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to outspeed nearly the whole unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost it even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to let Kingler more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, (remove comma) and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities, therefore so it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia weaken the opposing team upon switching in and allow Kingler to always OHKO Piloswine and to weaken the opposing team upon switching in.

Other Options
########

Kingler has a limited movepool, but it can utilize moves such as X-Scissor to hit Tangela and Torterra; Rock Slide, which receives a Sheer Force boost and hits Pelipper; and Return, (semicolon to comma) which provides good neutral coverage. A Swords Dance + (plus) with three attacks set has devastating effects under Sticky Web, while Substitute in combination with Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power but receives competition from Basculin, which is faster and has priority.

Checks & Counters
########
**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass-type STAB moves; however, they are all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, and can OHKO Kingler with its Grass-type STAB move; however, Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage back or phaze Kingler out; the former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types, (comma) such as Politoed and Prinplup, (comma) can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage, and although Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed; Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However, (comma) Togetic dislikes losing its item, (comma) and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.
 

Anty

let's drop
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
2/2 :)

add remove (comments)

Overview
########

Kingler's high Attack stat and access to two setup moves in the form of Agility and Swords Dance allow it to become a threatening sweeper in the PU metagame. This is backed up by a strong Water-type STAB move in Crabhammer, (remove comma) and other powerful moves such as Superpower. Kingler's good Defense stat allows it to set up on weak physical attackers, but its setup options are limited by its low Special Defense and HP. Kingler's mediocre Speed also lets it down, as it is outsped by many Choice Scarf Pokemon after Agility unless it uses a Jolly nature, which cuts its offensive presence. Without a Swords Dance boost, Kingler struggles to get past many physically defensive walls, and even with one, defensive behemoths such as Poliwrath and Tangela still wall it.

Agility
########
name: Agility
move 1: Agility
move 2: Crabhammer
move 3: Knock Off
move 4: Superpower / Swords Dance
ability: Hyper Cutter
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant

Moves
========

Agility allows Kingler to outspeed nearly the whole unboosted metagame, though it just falls short of outspeeding Choice Scarf Scyther and Tauros. Crabhammer is Kingler's strongest STAB move, allowing Kingler to dent most Pokemon that do not resist it due to its high Base Power. Knock Off has good neutral coverage, hitting Ghost-types such as Gourgeist-XL hard, and its side effect discourages Pokemon such as Tangela from switching in. Superpower provides perfect neutral coverage while also hitting Pokemon such as Avalugg for super effective damage and allowing Kingler to hit Poliwrath, which otherwise walls it. Swords Dance can be used to boost Kingler's Attack to very high levels, allowing it to break Pokemon that can otherwise wall it, such as Pelipper, and beat defensively based teams.

Set Details
========

252 Speed EVs allow Kingler to outspeed most of the metagame after a boost, meaning that it can beat Choice Scarf Dodrio. 252 Attack EVs are used to boost Kingler's damage output; Life Orb and an Adamant nature boost it even more. A Jolly nature could be used to let Kingler outspeed Pokemon such as Choice Scarf Raichu and Stoutland in sand, but noticeably lowers Kingler's Attack. Lum Berry could be used instead of Life Orb to let Kingler more comfortably set up on walls such as Togetic, but the power loss is even greater. Hyper Cutter is Kingler's most relevant ability.

Usage Tips
========

Setting up Agility is Kingler's main priority; however, attacking straight away is fine if the opponent has something to that counters Kingler, such as Poliwrath, or if you are using Kingler to revenge kill a weakened foe. Agility might not be necessary against defensive teams, as Kingler can outspeed most uninvested walls, (remove comma) and can hit them hard or disrupt them with Knock Off. Kingler's low HP, Special Defense, and vulnerability to status limit its setup opportunities, therefore so it should mainly set up on forced switches or on a wall that cannot do much damage in response. Kingler dislikes taking hits, so it is better brought in after a KO on something it can beat. Try to weaken walls or remove other threats before setting up with Kingler to allow it to sweep more easily, though Kingler can set up more than once throughout the match, so switching it out even if it has set up is fine.

Team Options
========

Electric-types such as Raichu and Rotom-F make good partners, as they can beat Water-types that wall Kingler and can bring it in safely with Volt Switch, and Kingler can reliably beat Ground-types that threaten them. Mixed Tauros can lure in and KO some of Kingler's most prominent counters, such as Poliwrath and Tangela. Fire- and Ice-types such as Heatmor and Aurorus can beat other Grass-types such as Torterra and Roselia, and Kingler can beat Rock- and Fire-types that threaten them. Psychic- and Flying-types such as Beheeyem and Swanna can be used in order to beat Poliwrath, and Ground-types such as Piloswine beat Electric-types. Entry hazards from Pokemon such as Golem and Roselia weaken the opposing team upon switching in and allow Kingler to always OHKO Piloswine and to weaken the opposing team upon switching in.

Other Options
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Kingler has a limited movepool, but it can utilize moves such as X-Scissor to hit Tangela and Torterra; Rock Slide, which receives a Sheer Force boost and hits Pelipper; and Return, (semicolon to comma) which provides good neutral coverage. A Swords Dance + (plus) with three attacks set has devastating effects under Sticky Web, while Substitute in combination with Swords Dance allows Kingler to use Poliwrath as setup fodder. Lastly, a Choice Band set could be used for immediate power but receives competition from Basculin, which is faster and has priority.

Checks & Counters
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**Grass-types**: Gourgeist-XL, Torterra, and Roselia can all live a hit and OHKO back with their Grass-type STAB moves; however, they are all get OHKOed if Kingler gets +2 Attack. Tangela can live any hit, even if Kingler has two Swords Dances up, and can OHKO Kingler with its Grass-type STAB move; however, Tangela dislikes losing its Eviolite.

**Bulky Water-types**: Poliwrath and Pelipper can both easily live any hit from Kingler and deal heavy damage back or phaze Kingler out; the former recovers health from Crabhammer and can set up a Substitute against Kingler. Other bulky Water-types, (comma) such as Politoed and Prinplup, (comma) can easily live a hit but cannot do much in return.

**Status**: Burn takes away Kingler's ability to deal good damage, and although Kingler can OHKO all Will-O-Wisp users apart from Dusclops and Gourgeist-XL, Water-types such as Pelipper can burn Kingler with Scald. Paralysis prevents Kingler from sweeping and makes it easily revenge killed; Thunder Wave users such as Togetic and Meowstic can live a hit or have priority due to Prankster.

**Bulky Pokemon**: Physically defensive Pokemon such as Togetic and Avalugg can live a hit and deal heavy damage, inflict status, or phaze Kingler out. However, (comma) Togetic dislikes losing its item, (comma) and Kingler OHKOes both Togetic and Avalugg if it if Kingler is at +2.

**Choice Scarf Users**: Choice Scarf users such as Rotom-F and Haunter can outspeed Kingler before a Speed boost and deal large amounts of damage with their STAB moves. Faster Choice Scarf users such as Scyther and Raichu can outspeed Kingler even if it has an Agility boost.
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