Hi, I'm KOTR. Please excuse the lowsy formatting. I'm not educated in the likes of post prettification.
Anyway, this is my first team! I took up competitive Pokemon battles a few days ago, and here's the team I've been using! It's changed a few times since I began, as I've slowly begun to learn the metagame and educate myself on what Pokemon work with it and the other guys on my team. But I'm not sure if I'm approaching the game correctly, and I want to make absolutely sure there aren't any large holes in my strategy and my team is good.
But before we move on, I want to show big thanks to that Mewtwo guy on PO. He helped me by suggesting Gliscor and Rotom-W, which have improved my team by leaps and bounds!
Scizor @ Life Orb
Technician
4 HP / 252 Atk / 252 Spd
Adamant (+Atk, -Sp.Atk)
- Swords Dance
- Bullet Punch
- U-turn
- Superpower
Good old Scizor. Is there a more reliable Pokemon? I dunno. Maybe. Anyway, Scizor is my point man, revenge killer, sweeper, etc. He does a little bit of everything, which is why I like him. But, if I had to delegate him to something specific it would be revenge killer. I'm sure I don't need to descrive why STAB Tech-boosted Bullet Punch is so damn good. U-turn is of course for getting the heck outta Dodge. The combination of Bullet Punch and U-turn is potent. He leads the battle, and if he can't handle or set up on the opponent's lead, he U-turns out and I follow with the appropriate check or counter, saving good old Clamps for late-game cleanup. Superpower is for opposing Scizor and lead Tyranitars and Cloyster, which I've seen fairly often. It's also nice to have something epic Scizor can go out on if Life Orb damage is about to finish him off.
Heatran @ Air Balloon
Flash Fire
252 Sp. Atk / 4 Sp. Def / 252 Speed
Hardy (Neutral)
- Flamethrower
- Earthquake
- Dragon Pulse
- Stealth Rock
I'm.. not quite sure what Heatran is all about. I'll be honest with you. The only reason he's on the team is to absorb Fire-type attacks sent at Scizor then either take care of those Fire-types for him, lay down rocks to support his cleanup, or taking out random dudes with coverage. I would love some input on how to make him better synergize with the team or what he needs to be replaced with. I haven't done so myself because he's just good. He clears out Dragons to assist Latias, beats opposing Heatran, and sometimes even just comes out to just hit things. This is one of the places I'm kind of stuck.
Gliscor @ Toxic Orb
Poison Heal
252 HP / 184 Def / 72 Spd
Impish (+Def, -Sp. Atk)
- Swords Dance
- Earthquake
- Ice Fang
- Taunt
The standard defensive Gliscor. His 4x Fighting resistance covers Heatran, Scizor, and Scrafty, whom cannot handle opposing Fighters. Taunt and Ice Fang are used in tandem for Breloom and Whimiscott, while Taunt and Earthquake can possibly handle Ferrothorn. Or force them to switch out. Walls seem to be much easier to handle when there are less options form them to switch out on. Either way, Gliscor, along with Rotom-W, is very good at handling Pokemon that can give the rest of my team cannot handle.
Rotom-W @ Leftovers
Levitate
108 HP / 252 Sp. Atk / 148 Sp
Modest (+Sp. Atk, -Atk)
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split
Rotom-W is my other defensive pivot. it provides additional coverage and general bulk that helps me stabilize the game and prepare for the win. Bolt and Pump are his attacking options. Will-O-Wisp provides passive damage with the addition of weakening attackers so that Scrafty and Scizor have safer switch-ins. Pain Split is a bit of healing, and a bit of weakening. Interestingly, I've had some success with using Will-O and Pain Split against Blissey; the former keeps pressure on her and the latter keeps Rotom healthy, because of the massive difference in HP totals. It's not the be-all-end-all, but it gives me hope against an otherwise insurmountable force.
Scrafty @ Leftovers
Shed Skin
252 HP / 8 Atk / 248 Def
Impish (-Sp. Atk, +Def)
- Bulk Up
- Drain Punch
- Ice Punch
- Rest
Scrafty is the first half of my core win condition. It's physical bulk combined with Bulk Up, STAB Drain Punch, and Rest provide a threat that is an unstoppable force once it gains momentum. He's also my favorite Pokemon in the entire fifth generation. It switches in against a physical threat that can't do much against it, sets up, and cleans house. Once it gets going, and is repeatedly healing to full with OHKO Drain Punches, the game is almost always over. Ice Punch is for Gliscor, Flying-types, and Dragon-types. I've had a lot of success with it, as Gliscor is very popular, along with Haxorus, Dragonite, and the Lati's. Ice Punch is often my secret weapon, and a key to success.
Latias @ Leftovers
Levitate
4 HP / 252 Sp. Atk / 252 Sp
Timid (-Atk, +Sp)
- Calm Mind
- Dragon Pulse
- Recover
- Thunder
Latias is the other half of my one-two punch. Like Scrafty switches in on physical beaters, Latias switches in on special attackers. It sets up with Calm Mind, and cleans house with STAB Dragon Pulse. Recover is used for additional longevity so she can live the dream for as long as possible. And, again like Scrafty, she also has a secret weapon in the form of Thunder. Thunder hits Politoed (who's Drizzle makes it 100% accurate), Starmie, and Skarmory like a truck, and provides a neutral attack option against Heatran and Metagross.
Anyway, this is my first team! I took up competitive Pokemon battles a few days ago, and here's the team I've been using! It's changed a few times since I began, as I've slowly begun to learn the metagame and educate myself on what Pokemon work with it and the other guys on my team. But I'm not sure if I'm approaching the game correctly, and I want to make absolutely sure there aren't any large holes in my strategy and my team is good.
But before we move on, I want to show big thanks to that Mewtwo guy on PO. He helped me by suggesting Gliscor and Rotom-W, which have improved my team by leaps and bounds!
Scizor @ Life Orb
Technician
4 HP / 252 Atk / 252 Spd
Adamant (+Atk, -Sp.Atk)
- Swords Dance
- Bullet Punch
- U-turn
- Superpower
Good old Scizor. Is there a more reliable Pokemon? I dunno. Maybe. Anyway, Scizor is my point man, revenge killer, sweeper, etc. He does a little bit of everything, which is why I like him. But, if I had to delegate him to something specific it would be revenge killer. I'm sure I don't need to descrive why STAB Tech-boosted Bullet Punch is so damn good. U-turn is of course for getting the heck outta Dodge. The combination of Bullet Punch and U-turn is potent. He leads the battle, and if he can't handle or set up on the opponent's lead, he U-turns out and I follow with the appropriate check or counter, saving good old Clamps for late-game cleanup. Superpower is for opposing Scizor and lead Tyranitars and Cloyster, which I've seen fairly often. It's also nice to have something epic Scizor can go out on if Life Orb damage is about to finish him off.
Heatran @ Air Balloon
Flash Fire
252 Sp. Atk / 4 Sp. Def / 252 Speed
Hardy (Neutral)
- Flamethrower
- Earthquake
- Dragon Pulse
- Stealth Rock
I'm.. not quite sure what Heatran is all about. I'll be honest with you. The only reason he's on the team is to absorb Fire-type attacks sent at Scizor then either take care of those Fire-types for him, lay down rocks to support his cleanup, or taking out random dudes with coverage. I would love some input on how to make him better synergize with the team or what he needs to be replaced with. I haven't done so myself because he's just good. He clears out Dragons to assist Latias, beats opposing Heatran, and sometimes even just comes out to just hit things. This is one of the places I'm kind of stuck.
Gliscor @ Toxic Orb
Poison Heal
252 HP / 184 Def / 72 Spd
Impish (+Def, -Sp. Atk)
- Swords Dance
- Earthquake
- Ice Fang
- Taunt
The standard defensive Gliscor. His 4x Fighting resistance covers Heatran, Scizor, and Scrafty, whom cannot handle opposing Fighters. Taunt and Ice Fang are used in tandem for Breloom and Whimiscott, while Taunt and Earthquake can possibly handle Ferrothorn. Or force them to switch out. Walls seem to be much easier to handle when there are less options form them to switch out on. Either way, Gliscor, along with Rotom-W, is very good at handling Pokemon that can give the rest of my team cannot handle.
Rotom-W @ Leftovers
Levitate
108 HP / 252 Sp. Atk / 148 Sp
Modest (+Sp. Atk, -Atk)
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split
Rotom-W is my other defensive pivot. it provides additional coverage and general bulk that helps me stabilize the game and prepare for the win. Bolt and Pump are his attacking options. Will-O-Wisp provides passive damage with the addition of weakening attackers so that Scrafty and Scizor have safer switch-ins. Pain Split is a bit of healing, and a bit of weakening. Interestingly, I've had some success with using Will-O and Pain Split against Blissey; the former keeps pressure on her and the latter keeps Rotom healthy, because of the massive difference in HP totals. It's not the be-all-end-all, but it gives me hope against an otherwise insurmountable force.
Scrafty @ Leftovers
Shed Skin
252 HP / 8 Atk / 248 Def
Impish (-Sp. Atk, +Def)
- Bulk Up
- Drain Punch
- Ice Punch
- Rest
Scrafty is the first half of my core win condition. It's physical bulk combined with Bulk Up, STAB Drain Punch, and Rest provide a threat that is an unstoppable force once it gains momentum. He's also my favorite Pokemon in the entire fifth generation. It switches in against a physical threat that can't do much against it, sets up, and cleans house. Once it gets going, and is repeatedly healing to full with OHKO Drain Punches, the game is almost always over. Ice Punch is for Gliscor, Flying-types, and Dragon-types. I've had a lot of success with it, as Gliscor is very popular, along with Haxorus, Dragonite, and the Lati's. Ice Punch is often my secret weapon, and a key to success.
Latias @ Leftovers
Levitate
4 HP / 252 Sp. Atk / 252 Sp
Timid (-Atk, +Sp)
- Calm Mind
- Dragon Pulse
- Recover
- Thunder
Latias is the other half of my one-two punch. Like Scrafty switches in on physical beaters, Latias switches in on special attackers. It sets up with Calm Mind, and cleans house with STAB Dragon Pulse. Recover is used for additional longevity so she can live the dream for as long as possible. And, again like Scrafty, she also has a secret weapon in the form of Thunder. Thunder hits Politoed (who's Drizzle makes it 100% accurate), Starmie, and Skarmory like a truck, and provides a neutral attack option against Heatran and Metagross.