
Aurumoth [F] [Ooraloo]
Types: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities: Weak Armor | No Guard | Illusion (H)
Weak Armor: At default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. When toggled, no effect.
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]
Nature: Sassy (+1 SpD, Speed /1.15, -10% Evasion)
Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 4
AC: 5/5
Attacks (22/85):
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion
Dragon Dance
Quiver Dance
Silver Wind
Bug Buzz
Hydro Pump
Disable
Counter
Fell Stinger
Close Combat
Megahorn
Protect
Substitute
Shadow Ball
Struggle Bug
Infestation
VS

[Nature]
Gentle (+SpD | -Def)
[Type]
Rock
[Abilities]
Sturdy
Sand Force (✓)
[Stats]Sand Force (✓)
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 25
S&W: 4 | 6
Total: 19
[Tokens]Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 25
S&W: 4 | 6
Total: 19
EC: 9 | 9
AC: 5 | 5
MC: 6
[Learned Moves]AC: 5 | 5
MC: 6
[19 | ??]
Autotomize
Flash Cannon
Giga Impact
Harden
Headbutt
Heavy Slam
Iron Defense
Magnitude
Mud-Slap
Power Gem
Protect
Rock Blast
Sand Attack
Smack Down
Solar Beam
Substitute
Tackle
Take Down
Wide Guard
Autotomize
Flash Cannon
Giga Impact
Harden
Headbutt
Heavy Slam
Iron Defense
Magnitude
Mud-Slap
Power Gem
Protect
Rock Blast
Sand Attack
Smack Down
Solar Beam
Substitute
Tackle
Take Down
Wide Guard

Bixbite @ Heart Scale