Rules
Pokemon: 3v3
Format: Singles
DQ: Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Switch: OK
Items: ON
Abilities: ALL
Substitutions: THREE
Mega Evolutions: ZERO
∞ Recovers / ∞ Chills
Arena
The ASB Tournament Arena
Birkal
Cacturne | Cacnea (M)
[Nature]
Lanturn | Chinchou (F)
[Nature]
Infernape | Chimchar (M)
[Nature]
Smashlloyd20
Zoom (Yanma) (F)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Bug/Flying
Abilities: Speed Boost/Compoundeyes/Frisk
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 82 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic
Signal Beam
Silver Wind
Whirlwind
Reversal
Feint
Toxic
Roost
Solarbeam
Psychic
Shadow Ball
Giga Drain
Bug Buzz
Air Slash
U-Turn
Tailwind
Hidden Power (Ground)
Endure
Protect
Substitute
Attract
Dream Eater
Mimic
Bug Bite
Rest
Sleep Talk
Sunny Day
Thief
Steel Wing
Swift
Return
Uproar
Aerial Ace
Neener Neener (Togepi) (M)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Fairy
Abilities: Hustle/Serene Grace/Super Luck
Stats:
HP: 90
Atk: 1
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Ancientpower
Bestow
Nasty Plot
Morning Sun
Extrasensory
Mirror Move
Psycho Shift
Toxic
Light Screen
Protect
Shadow Ball
Flamethrower
Grass Knot
Dazzling Gleam
Wish
Counter
Endeavor
Endure
Hyper Voice
Magic Coat
Mimic
Signal Beam
Softboiled
Substitute
Thunder Wave
Trick
Rest
Sleep Talk
Psyshock
Safeguard
Solarbeam
Seismic Toss
Psych Up
Hud (Slowpoke) (F)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Water/Psychic
Abilities: Oblivious/Own Tempo/Regenerator
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Me First
Sleep Talk
Zen Headbutt
Future Sight
Block
Calm Mind
Surf
Toxic
Psyshock
Ice Beam
Light Screen
Protect
Rain Dance
Endure
Body Slam
Safeguard
Return
Dig
Psychic
Shadow Ball
Mimic
Flamethrower
Bide
Reflect
Skull Bash
Scald
Magic Coat
Signal Beam
Thunder Wave
Slack Off
Dive
Aqua Tail
Pokemon: 3v3
Format: Singles
DQ: Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency.
Switch: OK
Items: ON
Abilities: ALL
Substitutions: THREE
Mega Evolutions: ZERO
∞ Recovers / ∞ Chills
Arena
The ASB Tournament Arena
Field Type: Neutral
Complexity: Simple
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokémon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying-type Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle.
Complexity: Simple
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokémon fans, the ASB Arena can be best described as a standard Pokémon battling arena. In the centre of the arena lies a dirt-based floor outlined to show two separate sides (with a white Poké Ball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide & creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it is an outdoor arena with a large water source & packed dirt. Pokémon must stay in the arena (or the dimensions of the arena in the case of Flying-type Pokémon, who cannot leave the arena & cannot fly higher than 18m). This prevents Pokémon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokémon, or other elements not associated with the current battle.

[Nature]
Brave (+Atk | -Spe | -10% Evasion)
[Type]
Grass
[Abilities]
Sand Veil
Water Absorb (✓)
[Stats]Water Absorb (✓)
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 30 (-)
S&W: 1 | 4
Total: 14
[Tokens]Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 30 (-)
S&W: 1 | 4
Total: 14
EC: 0 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[40 | ??]
Absorb
Block
Brick Break
Bullet Seed
Counter
Dark Pulse
Destiny Bond
Disable
Drain Punch
Encore
Endure
Energy Ball
Facade
Feint Attack
Focus Punch
Giga Drain
Growth
Ingrain
Leech Seed
Leer
Mimic
Needle Arm
Payback
Pin Missile
Poison Jab
Poison Sting
Protect
Role Play
Sand Attack
Seed Bomb
Solar Beam
Spikes
Spite
Substitute
Sucker Punch
Switcheroo
Synthesis
Thunder Punch
Toxic
Worry Seed
Absorb
Block
Brick Break
Bullet Seed
Counter
Dark Pulse
Destiny Bond
Disable
Drain Punch
Encore
Endure
Energy Ball
Facade
Feint Attack
Focus Punch
Giga Drain
Growth
Ingrain
Leech Seed
Leer
Mimic
Needle Arm
Payback
Pin Missile
Poison Jab
Poison Sting
Protect
Role Play
Sand Attack
Seed Bomb
Solar Beam
Spikes
Spite
Substitute
Sucker Punch
Switcheroo
Synthesis
Thunder Punch
Toxic
Worry Seed

[Nature]
Quiet (+SpA | -Spe | -10% Evasion)
[Type]
Water | Electric
[Abilities]
Volt Absorb
Illuminate
Water Absorb (✓)
[Stats]Illuminate
Water Absorb (✓)
HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 58 (-)
S&W: 1 | 2
Total: 14
[Tokens]Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 58 (-)
S&W: 1 | 2
Total: 14
EC: 0 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[40 | ??]
Agility
Aqua Ring
Blizzard
Bounce
Brine
Bubble
Bubblebeam
Confuse Ray
Dazzling Gleam
Discharge
Dive
Electro Ball
Endure
Flail
Heal Bell
Hidden Power [Grass]
Hydro Pump
Ice Beam
Icy Wind
Ion Deluge
Light Screen
Protect
Psybeam
Rain Dance
Rest
Scald
Signal Beam
Sleep Talk
Soak
Substitute
Supersonic
Surf
Take Down
Thunder
Thunderbolt
Thunder Wave
Volt Switch
Waterfall
Water Gun
Whirlpool
Agility
Aqua Ring
Blizzard
Bounce
Brine
Bubble
Bubblebeam
Confuse Ray
Dazzling Gleam
Discharge
Dive
Electro Ball
Endure
Flail
Heal Bell
Hidden Power [Grass]
Hydro Pump
Ice Beam
Icy Wind
Ion Deluge
Light Screen
Protect
Psybeam
Rain Dance
Rest
Scald
Signal Beam
Sleep Talk
Soak
Substitute
Supersonic
Surf
Take Down
Thunder
Thunderbolt
Thunder Wave
Volt Switch
Waterfall
Water Gun
Whirlpool

[Nature]
Brave (+Atk | -Spe | -10% Evasion)
[Type]
Fire
[Abilities]
Blaze
Iron Fist (✓)
[Stats]Iron Fist (✓)
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 53 (-)
S&W: 1 | 1
Total: 13
[Tokens]Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 53 (-)
S&W: 1 | 1
Total: 13
EC: 0 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[40 | ??]
Assist
Acrobatics
Counter
Dig
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hidden Power [Ice]
Iron Tail
Leer
Low Sweep
Nasty Plot
Overheat
Power-Up Punch
Protect
Role Play
Scratch
Shadow Claw
Stealth Rock
Substitute
Sunny Day
Taunt
Thunder Punch
Torment
U-Turn
Vacuum Wave
Will-O-Wisp
Assist
Acrobatics
Counter
Dig
Ember
Encore
Endeavor
Endure
Facade
Fake Out
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flame Wheel
Focus Energy
Focus Punch
Fury Swipes
Gunk Shot
Hidden Power [Ice]
Iron Tail
Leer
Low Sweep
Nasty Plot
Overheat
Power-Up Punch
Protect
Role Play
Scratch
Shadow Claw
Stealth Rock
Substitute
Sunny Day
Taunt
Thunder Punch
Torment
U-Turn
Vacuum Wave
Will-O-Wisp

Zoom (Yanma) (F)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Bug/Flying
Abilities: Speed Boost/Compoundeyes/Frisk
Stats:
HP: 100
Atk: 3
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 82 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Tackle
Foresight
Quick Attack
Double Team
Sonic Boom
Hypnosis
Detect
Supersonic
Signal Beam
Silver Wind
Whirlwind
Reversal
Feint
Toxic
Roost
Solarbeam
Psychic
Shadow Ball
Giga Drain
Bug Buzz
Air Slash
U-Turn
Tailwind
Hidden Power (Ground)
Endure
Protect
Substitute
Attract
Dream Eater
Mimic
Bug Bite
Rest
Sleep Talk
Sunny Day
Thief
Steel Wing
Swift
Return
Uproar
Aerial Ace

Neener Neener (Togepi) (M)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Fairy
Abilities: Hustle/Serene Grace/Super Luck
Stats:
HP: 90
Atk: 1
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 17 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Follow Me
Ancientpower
Bestow
Nasty Plot
Morning Sun
Extrasensory
Mirror Move
Psycho Shift
Toxic
Light Screen
Protect
Shadow Ball
Flamethrower
Grass Knot
Dazzling Gleam
Wish
Counter
Endeavor
Endure
Hyper Voice
Magic Coat
Mimic
Signal Beam
Softboiled
Substitute
Thunder Wave
Trick
Rest
Sleep Talk
Psyshock
Safeguard
Solarbeam
Seismic Toss
Psych Up

Hud (Slowpoke) (F)
Nature: Quiet
+SpA, -Speed, -10 Evasion
Type: Water/Psychic
Abilities: Oblivious/Own Tempo/Regenerator
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 5/5
Attacks [40]:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Me First
Sleep Talk
Zen Headbutt
Future Sight
Block
Calm Mind
Surf
Toxic
Psyshock
Ice Beam
Light Screen
Protect
Rain Dance
Endure
Body Slam
Safeguard
Return
Dig
Psychic
Shadow Ball
Mimic
Flamethrower
Bide
Reflect
Skull Bash
Scald
Magic Coat
Signal Beam
Thunder Wave
Slack Off
Dive
Aqua Tail
Well this is an interesting game of match ups. Birkal's last match devolved into a switchathon until someone could finally work up an advantage and this one looks no different. Chinchou is once again looking the key while Togepi holds an important almost entirely neutral strong point for Smash. Lets start the merry go round by flipping the Tailow (caw?)
Front = Birkal Back = Smashlloyd20
[FRONT:BACK] 8223/10000: BACK
Turn Order
smashlloyd20 sends out first Pokemon with item.
Birkal sends out first Pokemon with item and issues actions.
smashlloyd20 issues actions.
jayelt413 referees.
Front = Birkal Back = Smashlloyd20
[FRONT:BACK] 8223/10000: BACK

Turn Order
smashlloyd20 sends out first Pokemon with item.
Birkal sends out first Pokemon with item and issues actions.
smashlloyd20 issues actions.
jayelt413 referees.