Leethoof vs Avnomke: A Training Match

Please note I am not a particularly experienced referee, do not hesitate in correcting any mistakes I might make or in offering constructive criticism.
That said, Have Fun!
Rules said:
1v1
ASB Arena
Training Items Only
2 Day DQ
Leethoof

Aerodactyl [Tulowitzki] (Male)
Nature
: Jolly (+ Speed, -Sp.Atk)

Tulowitzki is an arrogant showoff like nobody else. He's just as happy to win an important match as he is to look good losing one, and could care less about the outcome as long as people understand he was the MVP. Sure, he appreciates his teammates, but only if they admit that he was the star of the show. Which, of course, he is.

Type: Flying/Rock

Abilities: Pressure/Rock Head/Unnerve(DW)/Tough Claws(Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

EC: Nope
MC: 6
DC: 5/5

Attacks:
Physical: Aerial Ace, Assurance, Aqua Tail, Bide, Bite, Bulldoze, Crunch, Double-Edge, Dragon Claw, Earthquake, Fire Fang, Fly, Giga Impact, Headbutt, Ice Fang, Iron Head, Iron Tail, Pursuit, Rock Slide, Rock Tomb, Sky Attack, Sky Drop, Smack Down, Steel Wing, Stone Edge, Strength, Take Down, Thunder Fang, Wing Attack
Special: Ancientpower, Fire Blast, Flamethrower, Heat Wave, Razor Wind, Twister
Other: Agility, Defog, Double Team, Endure, Hone Claws, Mimic, Protect, Reflect, Rest, Roar, Rock Polish, Roost, Sandstorm, Scary Face, Sleep Talk, Stealth Rock, Substitute, Supersonic, Swagger, Tailwind, Taunt, Torment, Toxic, Wide Guard, Whirlwind

Avnomke
Male
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11

Own Tempo/Technician/Moody
Timid Nature: -Attack, +Speed, +9% Accuracy

Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)

Size Class: 2
Weight Class: 4

Base Rank Total: 11

Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/235.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
EC/AC/MC
NA/5/0

Attacks: 74(78)/617
Aerial Ace
Ancient Power
Bide
Blizzard
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Conversion
Conversion2
Dazzling Gleam
Dig
Disable
Dive
Drain Punch
Earthquake
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Fire Blast
Fissure
Focus Energy
Focus Punch
Forest's Curse
Heal Bell
Heat Wave
Helping Hand
Hex
High Jump Kick
Hydro Pump
Feint Attack
Foul Play
Ice Beam
Imprison
Light Screen
Lock-On
Low Kick
Knock Off
Magic Coat
Mat Block
Me First
Metal Burst
Mirror Coat
Moonblast
Muddy Water
Pain Split
Protect
Psybeam
Recover
Reflect
Reflect Type
Relic Song
Sheer Cold
Shock Wave
Sketch x5
Skill Swap
Skull Bash
Snatch
Sucker Punch
Surf
Tail Glow
Taunt
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Wide Guard
Will-O-Wisp
Leethoof Equips
Avnomke Equips and Orders
Leethoof orders
I Ref​
 
Exp. Share

Thunder Wave ~ Sketch ~ Sketch
If Aerodactyl is fully paralyzed a2, then use Ice Beam a3

Sky Drop, Rock Slide, and Razor Wind seem fantastic.
 
No u dont get to paralyze me for free

ok i lied u do

sky drop ~ razor wind ~ rock slide
 
Last edited:
Round One!

Aerodactyl w/Exp. Share
HP: 100
EN: 100
Abilities: Pressure/Rock Head/Unnerve
Stats: 4/3/1/3/150/4/4
Status: +26% Accuracy

Sky Drop ~ Razor Wind ~ Rock Slide

Smeargle w/Exp. Share
HP: 90
En: 100
Abilities: Own Tempo/Technician/Moody
Moody Nature: none
Stats: 0/2/1/2/87/2/4
Status: +9% Accuracy

Thunder Wave ~ Sketch ~ Sketch
If Aerodactyl is fully paralyzed a2, then use Ice Beam a3
Phase One:
Turn Order: Aerodactyl, Smeargle

AAerodactyl ~ Sky Drop (Rise)
Aerodactyl carried Smeargle into the Sky
EN Cost: 4 + 2 = 6
EN Total: 100 - 6 = 94

Smeargle ~ Thunder Wave
Aerodactyl was Paralyzed
Speed: 38
EN Cost: 7
EN Total: 100 - 7 = 93
Aerodactyl ~ Sky Drop (Fall)
Crit Check (625): 3616 no
Damage: ((6 + 4) + 6 + 3 - 3) * 1 = 16
HP: 90 - 16 = 74

Phase Two:
Turn Order: Aerodactyl, Smeargle

Smeargle ~ Sketch
Smeargle Copied Sky Drop
EN Cost: 6 - 1 = 5
EN Total: 93 - 5 = 88
Sketches: 4

Aerodactyl ~ Razor Wind
Paralysis Check (2500): 6195 no
Crit Check (1250): 6863 no
Damage: (8 + 1.5 - 3) * 1 = 6.5
HP: 74 - 6.5 = 67.5
EN Cost: 6
EN Total: 87 - 6 = 81

Phase Three:
Turn Order: Aerodactyl, Smeargle

Smeargle ~ Sketch
Smeargle Copied Razor Wind
EN Cost: 6 + 4 - 1 = 9
EN Total: 88 - 5 = 85
Sketches: 3

Aerodactly ~ Rock Slide
Paralysis Check (2500): 7268 no
Crit Check (1250): 69 crit
Damage: (8 + 6 + 3 - 3) * 1 = 14
HP: 67.5 - 14 = 53.5
EN Cost: 6 - 1 = 5
EN Total: 81 - 5 = 76

Moody Roll (25): 18 ~ Hasty (+26 SpE, + 29 Accuracy, -1 Def)
Paralysis Stage: 25 => 20


Aerodactyl w/Exp. Share
HP: 100
EN: 76
Abilities: Pressure/Rock Head/Unnerve
Stats: 4/3/1/3/150/4/4
Status: +26% Accuracy, Paralyzed (20%), Speed: 38


Smeargle w/Exp. Share
HP: 68
EN: 85
Abilities: Own Tempo/Technician/Moody
Stats: 0/2/1/2/87/2/4
Moody Nature: Hasty (+26 SpE, +29 Accuracy, -1 Def)
Status: +38% Accuracy, 113
Sketch: 3, Sky Drop, Razor Wind
Leethoof Orders
Avnomke Orders
I Ref​
 
Last edited:
Double-check orders, please.

Also, I actually sketch the last completed move, not the last move, so I actually sketch the move used the previous action instead of razor wind when Aerodactyl uses it.
 
I apologize, the orders were different when I began to ref. However given that this is a Smeargle match, correcting it is essential. Which I have done
 
Round Two!

Aerodactyl w/Exp. Share
HP: 100
EN: 76
Abilities: Pressure/Rock Head/Unnerve
Stats: 4/3/1/3/150/4/4
Status: +26% Accuracy, Paralyzed (20%), Speed: 38

Aerial Ace ~ Sky Drop ~ Aerial Ace


Smeargle w/Exp. Share
HP: 68
EN: 85
Abilities: Own Tempo/Technician/Moody
Stats: 0/2/1/2/87/2/4
Moody Nature: Hasty (+26 SpE, +29 Accuracy, -1 Def)
Status: +38% Accuracy, 113
Sketch: 3, Sky Drop, Razor Wind

Sketch ~ Ice Beam ~ Ancient Power
Phase One:
Turn Order: Smeargle, Aerodactyl

Smeargle ~ Sketch
Smeargle Copied Rock Slide
EN Cost: 6 + 8 - 1 = 13
EN Total: 85 - 13 = 72
Sketches: 2

Aerodactyl
~ Aerial Ace
Paralysis Check (2000): 3570 no
Crit Check (625): 2112 no
Damage: (6 + 4 + 6 + 3 - 1.5) * 1 = 13.5
HP: 68 - 12 = 54.5
EN Cost: 6 - 1 = 5
EN Total: 76 - 5 = 71

Phase Two:
Turn Order: Smeargle, Aerodactyl

Smeargle ~ Ice Beam
Crit Check (625): 6258 no
Damage: (9 + 1.5 - 4.5) * 1.5 = 9
Effect Chance (1000): 1843 no
HP: 100 - 9 = 91
EN Cost: 7 + 2 = 9
EN Total: 72 - 9 = 63

Aerodactyl ~ Sky Drop
Paralysis Check (2000): 3206 no
Crit Check (625): 3157 no
Damage: ((6 + 4 )+ 6 + 3 - 1.5) * 1 = 17.5
HP: 54.5 - 17.5 = 37
EN Cost: 4 + 2 = 6
EN Total: 71 - 6 = 65

Phase Three:
Turn Order: Smeargle, Aerodactyl

Smeargle ~ Ancient Power
Crit Check (625): 6849 no
Damage: ((6 * 1.5) + 1.5 - 4.5) * 1.5 = 9
Effect Chance (1000): 3565 no
HP: 91 - 9 = 82
EN Cost: 4 + 1 + 2 = 7
EN Total: 63 - 7 = 56

Aerodactyl ~ Aerial Ace
Paralysis Check (2000): 3102 no
Crit Check (625): 577 crit
Damage: (6 + 3 + 4 + 6 + 3 - 1.5) * 1 = 16.5
HP: 37 - 16.5 = 20.5
EN Cost: 6 - 1 = 5
EN Total: 65 - 5 = 60

Moody Roll (24): 16 ~ Rash (+2 SpA, -1 SpD)
Paralysis Stage: 20 => 15


Aerodactyl w/Exp. Share
HP: 82
EN: 60
Abilities: Pressure/Rock Head/Unnerve
Stats: 4/3/1/3/150/4/4
Status: +26% Accuracy, Paralyzed (15%), Speed: 38


Smeargle w/Exp. Share
HP: 21
EN: 56
Abilities: Own Tempo/Technician/Moody
Stats: 0/2/1/2/87/2/4
Moody Nature: Rash (+2 SpA, -1 SpD)
Status: +9% Accuracy
Sketch: 2, Sky Drop, Razor Wind, Rock Slide​

Avnomke Orders
Leethoof Orders
I ref​
 

Tulowitzki
Type: Rock/Flying
HP: 82
EN: 60
Status: Paralyzed (15%)
Boosts: None

vs.

Leonardo
Type: Normal
HP: 21
EN: 56
Status: N/A
Boosts: Rash Moody Nature (+2 SpA, -1 SpD)
action 1
Leonardo used Ice Beam, -7 energy, crit fails (6/16), deals 9 (BAP) + 4.5 (SpA) -4.5 (SpD) *1.5 (SE) = 13.5 damage to Tulowitzki, freeze fails (<10, 81/100)
Tulowitzki used Stone Edge, -6 energy, no paralysis (<15, 80/100), hits (<80, 21/100), crit fails (6/8), deals 10 (BAP) + 3 (STAB) + 6 (Atk) - 3 (Def) = 16 damage to Leonardo

action 2
Leonardo used Ancient Power, -4 energy, crit fails (6/16), deals 6 (BAP) + 4.5 (SpA) - 4.5 (SpD) * 1.5 (SE) = 9 damage to Tulowitzki, Ancient Power boost fails (8/10)
Tulowitzki used Aerial Ace, -3 energy, no paralysis (51/100), crit fails (13/16), deals 6 (BAP) + 3 (STAB) + 6 (Atk) - 3 (Def) = 12 damage to Leonardo, Leonardo faints

Tulowitzki
Type: Rock/Flying
HP: 59
EN: 51
Status: Paralyzed (10%)
Boosts: None

vs.

Leonardo
Type: Normal
HP: KO
EN: KO
Status: N/A
Boosts: Rash Moody Nature (+2 SpA, -1 SpD)

Sorry about the late reffing, guys. Let's get this wrapped up.

Avnomke and Leethoof each get 1 CC.

Tulowitzki the Aerodactyl gets 4 MC (Exp. Share Boost) and 1 KOC.
Leonardo the Smearge gets 4 MC (Exp. Share Boost).

I get 3 UC for picking up the subref.

EDIT: Fixed counters.
 
Last edited:
The original ref only gets UC if they request the subref. If they don't, then then subref gets full compensation.

Also, since both Aerodactyl and Smeargle have full EC and AC, they get 3 MC base instead of 2, meaning we each get another MC.
 

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