Lepardas [Overview] Decent Speed and usable offenses makes Lepardas a reasonable attacker in lower tiers. Limber is a great ability that allows Lepardas to avoid paralysis. Good support movepool. Poor defenses and lack of offensive movepool hinders it greatly. [SET] name: Lead move 1: Fake Out move 2: Taunt move 3: Encore / Return move 4: Night Slash / Pursuit item: Focus Sash / Life Orb ability: Limber nature: Jolly evs: 252 Atk / 4 Def / 252 Spe Set Comments: Can use its decent Speed, Fake Out and support moves to disrupt many leads. Fake Out will break Focus Sash or disrupt Sturdy leads Taunt stops hazards being set up, while Encore can potentially give your team a free turn. Night Slash is Lepardas' main STAB, but Pursuit can pile on some damage to a fleeing support Pokemon who is crippled by Taunt. Can use Thunder Wave to cripple faster Pokemon. Additional Comments: Grass Knot can be used to take out leads like Omastar and other heavy Grass weak leads. Yawn can be used to force switches. Return can be used for more coverage. Teammates and Counters: Counters: Scizor, Metagross, bulky Steels take Lepardas' attacks without much trouble at all and threatens to do huge damage in return. Fighting-types like Roobushin and Machamp also have no problem with Lepardas. Good teammates: Fighting resists make good partners to Lepardas. Salamence and Gyarados are especially good because they can Intimidate Fighting types and set up. Lugia 4x resists Fighting-types, can set up Reflect and stall them out. Magnezone can trap and kill many bulky Steel-types. [SET] name: Trapper move 1: Pursuit move 2: Night Slash move 3: Return move 4: Taunt / Encore / Sucker Punch item: Life Orb ability: Limber nature: Jolly evs: 252 Atk / 4 Def / 252 Spe Set Comments: Lepardas' decent speed can easily place Psychic and Ghost-types in a checkmate position, Pursuit to hit them as they leave, Night Slash if they stay. Base 106 Speed allows Lepardas to outspeed most Ghost-types (With exception of Gengar and Froslass) and remove them, allowing for a Rapid Spinner to spin away entry hazards. Return is used for coverage, since Lepardas can't really use anything else. Last move depends on what you need. Taunt is preferred to stop bulkier Ghost-types like Evolution Stone Dusclops and Spiritomb from using Will-O-Wisp to cripple Lepardas. Encore can lock Pokemon into support moves like Thunder Wave, giving Lepardas free Pursuit damage. Sucker Punch can allow Lepardas to pick off weakened attackers or even play Sucker Punch/Pursuit mind-games with Pokemon like Latias. Additional Comments: Fake Out can be used on the last spot for free damage. Yawn can be used to force switches and rack up Pursuit damage. Can use Thunder Wave to cripple faster Pokemon. Teammates and Counters: Counters: Scizor, Metagross, bulky Steels take Lepardas' attacks without much trouble at all and threatens to do huge damage in return. Fighting-types like Roobushin and Machamp also have no problem with Lepardas. Good teammates: Fighting resists make good partners to Lepardas. Salamence and Gyarados are especially good because they can Intimidate Fighting types and set up. Lugia 4x resists Fighting-types, can set up Reflect and stall them out. Magnezone can trap and kill many bulky Steel-types. Rapid Spinners appreciate the dismantling of Ghost-types. Forretress, Hitmontop, Donphan and friends all like to Rapid Spin with a spin blocker removed. By extension, Stealth Rock weak Pokemon will strive with spin blockers removed. Ho-oh, Reshiram, Rayquaza, Salamence, etc all love Stealth Rock being spun away. [Team Options] Salamence and Gyarados are good teammates for Lepardas, as they resist both of his weaknesses and can Intimidate strong attackers like Roobushin, Machamp and Scizor. They also pair nicely with Lepardas since he can remove Ghost-types which stop Stealth Rock being spun away. Lugia 4x resists Fighting-type moves, can set up Reflect and stall. Magnezone can trap many Steel-types, like Scizor. Rapid Spinners like Forretress, Doryuuzu, Donphan and Hitmontop can Rapid Spin more easily with Lepardas trapping and killing them. Pokemon who are weak to Stealth Rock find Lepardas a good friend since Rapid Spinner is easier. Ho-oh, Reshiram, Rayquaza, Salamence, Kyuremu all enjoy Stealth Rock being removed. [Optional Changes] Nasty Plot - Lack of a good STAB and coverage hurts it. Claw Sharpen - Lack of coverage makes it less appealing. Torment - Lepardas lacks the bulk to pull this off properly. Substitute + Pinch berry + Urburden - Lack of coverage prevents Lepardas from pulling this off properly. Choice Band - Lack of coverage hurts it. Shadow Claw and Aerial Ace - Redundant coverage alongside Dark- and Normal-type moves. Other support moves like Thunder Wave can be used. [Counters] Bulky Steel- and Fighting-types take Lepardas' hits like nothing. Roobushin, Machamp, Scizor, Metagross can all take Lepardas' hits and deal huge damage back with their STABs. Lepardas generally cannot to much damage to physically defensive that aren't weak Dark anyway. The easiest way to kill Lepardas is just hit it with a strong STAB and it will usually die pretty quickly. [Dream World] Lepardas gets Mischievous Heart as a Dream World ability, which allows him to be more annoying with his great support movepool. Something like Thunder Wave / Taunt / Pursuit / Filler can be usable with Mischievous Heart.